Flugslaktarn Level 1 of the Dungeon (0, 0, D:1) 24 bolts (0, 9, D:1) a +0 spear Level 2 of the Dungeon (6, 0, D:2) 7 poisoned darts (9, 12, D:2) a +0 leather armour (20, 7, D:2) a +0 club (22, 9, D:2) a +0 club (30, 5, D:2) a +0 leather armour Level 3 of the Dungeon (1, -6, D:3) a +0 flail (still there?) a +0 leather armour (still there?) (16, -44, D:3) a +0 hand axe (20, -16, D:3) a +0 club a +0 dagger (21, -16, D:3) a +0 dagger 3 stones (22, -20, D:3) a stone (23, -33, D:3) a +0 hunting sling (23, -21, D:3) a stone (24, -24, D:3) a +0 robe (25, -41, D:3) 29 sling bullets (30, -28, D:3) a +0 hand axe (30, -16, D:3) a +0 ring mail (30, -3, D:3) a cursed +0 robe Level 4 of the Dungeon (12, 16, D:4) a +0 flail (12, 17, D:4) a +0 robe a +0 dagger (13, 16, D:4) a +0 dagger (14, 4, D:4) a +0 leather armour (15, -33, D:4) a +0 long sword (18, -4, D:4) 19 stones (20, -20, D:4) 7 boomerangs Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 leather armour (3, -7, D:5) an arrow (4, -11, D:5) 3 arrows (4, -10, D:5) an arrow (4, -9, D:5) 2 arrows (4, -8, D:5) an arrow (5, -14, D:5) a +0 hand axe a +0 shortbow 13 arrows (5, -13, D:5) the amulet of the Coward {+Fly Regen+ Int+3} [amulet of regeneration] It affects your intelligence (+3). It lets you fly. It increases your rate of regeneration. (5, -12, D:5) an arrow (5, -11, D:5) 2 arrows (5, -7, D:5) 2 arrows (7, -20, D:5) a +0 long sword (16, 12, D:5) a +1 antimagic scythe a +0 robe (19, 10, D:5) a +0 whip (22, -4, D:5) 7 datura-tipped darts (29, -22, D:5) a +0 scythe a cursed +0 robe (30, -21, D:5) a +0 scythe a +0 robe (31, -21, D:5) a +0 scythe a +0 robe (32, -20, D:5) a +0 scythe a +0 robe (34, 25, D:5) a +1 flail of protection a cursed +0 chain mail (37, -17, D:5) a +5 falchion of flaming a +0 leather armour (39, -18, D:5) a +2 whip of flaming a +0 robe (44, -21, D:5) a +0 chain mail (44, 25, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) 17 arrows (3, 8, D:6) 20 bolts (7, -4, D:6) the +9 spear of Risk Management {freeze, MR+ Str+2 Dex-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (-2). It affects your resistance to hostile enchantments. (11, 13, D:6) a +0 flail (15, 41, D:6) a +3 dagger 2 boomerangs a +0 leather armour a +0 club (15, 42, D:6) a +0 flail (16, 41, D:6) a +0 hand axe (17, 41, D:6) a +0 dagger a +0 robe (30, 25, D:6) a +0 dagger a +0 leather armour (31, 23, D:6) a +0 hand axe (32, 23, D:6) a +0 dagger (32, 24, D:6) a +0 falchion a +0 mace (38, -3, D:6) a +0 leather armour (43, -2, D:6) a +0 ring mail (44, 46, D:6) a cursed -2 leather armour (45, 34, D:6) a +0 scimitar a +0 robe (46, 35, D:6) a +0 dire flail a +0 robe (46, 41, D:6) 22 arrows (48, 33, D:6) a +0 spear (48, 38, D:6) a cursed +4 long sword a +0 robe (49, 2, D:6) a +0 club (49, 10, D:6) a cursed -2 leather armour (49, 31, D:6) a +0 spear (49, 32, D:6) a +0 halberd (49, 33, D:6) a +0 spear (50, 2, D:6) a +2 mace of venom a +0 leather armour a +0 flail (51, 2, D:6) a +0 dagger a +0 falchion (53, 43, D:6) a +4 falchion a +0 robe (54, 44, D:6) a cursed +0 spear a +0 robe (59, 45, D:6) a scroll of amnesia an uncursed ring of magical power (64, 36, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Ikoygh's Weapon Shoppe a +6 vorpal shortbow (511 gold) a +0 club (14 gold) a +1 trident of freezing (186 gold) the +8 morningstar "Imapreka" {vamp, +Rage rF+ Dex+3} (1061 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It protects you from fire. It lets you go berserk. 26 sling bullets (182 gold) a +0 war axe (49 gold) a +2 quarterstaff of speed (336 gold) a +0 dire flail of protection (95 gold) (0, 0, D:7) a +0 spear (1, 0, D:7) a +0 flail (1, 1, D:7) a +0 whip (2, 0, D:7) a +0 halberd (3, 11, D:7) a +0 spear (20, 16, D:7) a +0 hand crossbow (22, 24, D:7) a cursed -2 club (25, 20, D:7) a +0 glaive +0 steam dragon scales (26, 18, D:7) 22 arrows (27, 17, D:7) 21 stones (27, 18, D:7) a scroll of amnesia (28, 13, D:7) a +0 long sword (29, 19, D:7) a +0 falchion (31, 22, D:7) 17 stones (32, -3, D:7) a cursed +4 long sword of freezing a +0 robe a cursed +2 war axe a +0 robe a cursed +0 battleaxe a +0 robe a cursed +5 flail of freezing a +0 robe (32, 16, D:7) 19 arrows (32, 26, D:7) a cursed -2 whip (34, 29, D:7) a +0 mace (35, 26, D:7) a +2 dagger of venom (36, 24, D:7) a +2 dagger of venom 5 poisoned darts (36, 25, D:7) a +0 short sword (36, 26, D:7) 4 curare-tipped darts (37, 24, D:7) 3 boomerangs (39, 5, D:7) a +0 leather armour Level 8 of the Dungeon (1, 15, D:8) 16 stones (4, -5, D:8) a +0 leather armour (4, 17, D:8) a wand of random effects (12) (6, 19, D:8) a cursed -3 club (13, 1, D:8) 11 bolts (31, 24, D:8) a +0 buckler 12 stones (35, 26, D:8) a +0 whip (36, -12, D:8) 16 stones (36, 25, D:8) a +0 spear (37, 24, D:8) a +0 giant club a +0 giant club a +3 spear (48, -10, D:8) 26 arrows Level 9 of the Dungeon [Shop] Jasaseut's General Store a potion of curing (36 gold) a scroll of remove curse (36 gold) a +0 falchion (36 gold) a wand of disintegration (11) (180 gold) a tin of tremorstones (3/3) (480 gold) a scroll of teleportation (36 gold) a book of Cantrips (240 gold) a scroll of identify (24 gold) a wand of paralysis (6) (96 gold) a wand of acid (8) (288 gold) the +4 dire flail of Offence {elec, *Rage +Rage Int+3} (536 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It lets you go berserk. It may make you go berserk in combat. a potion of invisibility (96 gold) (0, 0, D:9) a scroll of noise (1, -47, D:9) 9 poisoned darts (3, -35, D:9) 20 arrows (4, -4, D:9) a +0 buckler (6, -11, D:9) a +0 scale mail a +0 whip (7, -43, D:9) 2 large rocks (7, -11, D:9) a +0 chain mail a +0 club a +0 robe a cursed -2 dagger a +0 leather armour a +0 short sword (8, -41, D:9) a large rock (8, -40, D:9) a large rock (8, -39, D:9) a large rock (10, -2, D:9) a +0 shortbow 24 arrows (11, -35, D:9) 19 arrows a +0 shortbow (12, -11, D:9) a +0 robe a +0 dagger (12, -10, D:9) a +0 robe a +0 dagger (12, -9, D:9) a +0 dagger (13, -10, D:9) a +0 ring mail (still there?) a +0 club (still there?) (14, -37, D:9) an arrow (20, -51, D:9) a +0 giant club (23, -46, D:9) a +0 hand crossbow (30, -53, D:9) a +0 robe a cursed +3 halberd (31, -52, D:9) a +0 robe a cursed +2 morningstar (31, -51, D:9) a +0 robe a cursed +5 falchion (31, -21, D:9) a +0 chain mail (32, -52, D:9) a +0 robe a cursed +7 halberd (36, -2, D:9) a +0 plate armour (37, -22, D:9) a +0 dagger of electrocution (43, -36, D:9) a +0 giant spiked club (44, -38, D:9) a +0 robe (50, -33, D:9) a +1 scimitar of draining (50, -32, D:9) a +0 leather armour a +0 falchion a +0 robe a +0 dagger (50, -31, D:9) a +0 robe a +0 dagger (50, -23, D:9) 26 arrows (50, -4, D:9) a +0 short sword a +0 chain mail a wand of polymorph (9) (56, -19, D:9) a phantom mirror (60, -6, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon [Shop] Cotzekk's Antique Armour Shoppe a +0 scale mail of fire resistance (286 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +1 plate armour of magic resistance (910 gold) a +0 leather armour of fire resistance (234 gold) a +1 plate armour of fire resistance (910 gold) the +1 ring mail of Jaaromoc {rN++} (689 gold) It greatly protects you from negative energy. a +0 plate armour (598 gold) a +0 robe (18 gold) a +0 scale mail (104 gold) (0, 0, D:10) 8 arrows a +0 shortbow (1, -6, D:10) an arrow (1, -5, D:10) an arrow (1, -4, D:10) an arrow (1, -3, D:10) an arrow (2, -10, D:10) a +0 robe a cursed +0 flail (2, -7, D:10) an arrow (3, -20, D:10) a +0 plate armour (3, -10, D:10) a +0 robe a +0 flail (3, -9, D:10) a +0 robe a +3 dire flail (3, -8, D:10) a +0 robe a cursed +3 long sword a +0 robe a +0 hand axe (4, -7, D:10) an arrow (8, -4, D:10) a stone (9, -3, D:10) a stone (10, -2, D:10) a stone (14, 9, D:10) a +0 trident 10 stones (19, 13, D:10) 17 stones (21, 19, D:10) a +0 trident (22, 32, D:10) a +0 mace (23, 28, D:10) a +0 club a +0 ring mail (23, 29, D:10) a +0 trident a +0 chain mail (25, 17, D:10) 19 stones (25, 20, D:10) a +0 trident 23 stones (32, 13, D:10) 22 arrows (33, 14, D:10) a stone (34, 13, D:10) a stone (35, 2, D:10) a +0 hand axe a +0 chain mail (35, 12, D:10) a stone (36, 3, D:10) a +0 ring mail (36, 12, D:10) a stone (39, -3, D:10) an arrow (40, -10, D:10) a +0 short sword (40, -4, D:10) a +0 troll leather armour (40, -2, D:10) a cursed -3 shortbow 15 arrows (40, 2, D:10) a +0 scale mail (40, 20, D:10) 3 atropa-tipped darts Level 11 of the Dungeon (0, 0, D:11) a +0 vorpal shortbow 15 arrows (0, 2, D:11) an arrow (0, 3, D:11) 2 arrows (0, 5, D:11) an arrow (1, 6, D:11) 2 arrows (4, 12, D:11) a +0 robe a +0 dagger a +0 flail of holy wrath (4, 13, D:11) a +0 hand axe (4, 34, D:11) a +0 ring mail (5, 13, D:11) a +0 leather armour a +0 falchion a +0 ring mail a +0 hand axe (5, 20, D:11) 14 stones (5, 31, D:11) a cursed +0 short sword (6, 6, D:11) 9 gold pieces (6, 8, D:11) 19 gold pieces (7, 6, D:11) 14 bolts (7, 7, D:11) the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (7, 8, D:11) a wand of digging (6) (12, 36, D:11) a +0 hand axe (17, -4, D:11) a +0 robe a +0 dagger (17, -3, D:11) a +0 robe a +0 dagger (17, 6, D:11) a wand of acid (11) (17, 8, D:11) a wand of iceblast (4) (20, 2, D:11) a +0 ring mail a +0 hand axe (20, 6, D:11) a book of Debilitation (20, 10, D:11) a +0 ring mail (25, 12, D:11) 14 stones (33, 9, D:11) an uncursed amulet of magic regeneration (35, 2, D:11) a +0 plate armour (35, 16, D:11) the cursed +0 short sword "Nuhiwk" {antimagic, MR+ Dex+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+7). It affects your resistance to hostile enchantments. It has a curse placed upon it. (35, 17, D:11) 13 gold pieces (41, -4, D:11) 19 sling bullets (47, 18, D:11) a wand of random effects (6) (48, 1, D:11) a wand of polymorph (9) Level 12 of the Dungeon (3, 21, D:12) a wand of random effects (14) (4, -31, D:12) 14 stones (7, 9, D:12) a +0 dagger a +0 robe (7, 10, D:12) a +0 dire flail a +0 chain mail (8, 9, D:12) a +0 club a +0 leather armour (14, -33, D:12) a +0 giant club (17, -17, D:12) a +0 giant spiked club a +0 giant club 18 arrows a +0 shortbow (17, -16, D:12) a +0 short sword a +0 chain mail 5 javelins a +0 great sword of venom (17, -15, D:12) 14 arrows a +0 shortbow (18, -16, D:12) 9 arrows (18, -15, D:12) a +0 shortbow 18 arrows a +0 shortbow (19, -17, D:12) a +0 dagger 3 arrows a +0 shortbow (19, -16, D:12) a stone 2 arrows (20, -15, D:12) 2 stones 9 arrows (21, -15, D:12) an arrow (21, -13, D:12) an arrow (23, -13, D:12) an arrow (23, -5, D:12) 16 arrows (23, -4, D:12) 22 stones (24, -1, D:12) a cursed +0 dagger a +0 robe (24, 4, D:12) a +3 hand axe (25, -3, D:12) a +2 vorpal long sword 18 stones a +0 robe (25, -1, D:12) a +2 hand axe of venom a +0 robe (25, 3, D:12) a +0 giant club (26, -6, D:12) a stone (26, -4, D:12) a stone (26, -3, D:12) the +6 spear of Bithulen {speed, +Rage Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It lets you go berserk. a +0 robe (26, -2, D:12) a cursed +4 halberd of freezing a +0 robe (29, 8, D:12) a wand of flame (16) (32, -21, D:12) a +0 dagger (33, -20, D:12) a stone (33, -13, D:12) a +0 giant club a +0 giant spiked club (36, 5, D:12) 17 stones (40, -15, D:12) a +0 war axe (40, -13, D:12) a +0 plate armour (41, -9, D:12) a +0 trident Level 13 of the Dungeon [Shop] Cinoloz's Pet Rocks 4 large rocks (39 gold) 18 sling bullets (126 gold) 25 stones (35 gold) a wand of digging (7) (308 gold) the Papyrus of Earth (1050 gold) Spells Type Level Known a - Stone Arrow Conjuration/Earth 3 no b - Iron Shot Conjuration/Earth 6 no c - Statue Form Transmutation/Earth 6 no d - Shatter Earth 9 no a tin of tremorstones (3/3) (560 gold) 22 stones (30 gold) (0, 0, D:13) a +0 dagger a +0 robe (2, -20, D:13) a +0 flail (2, -19, D:13) 4 large rocks (2, -7, D:13) a +0 long sword (2, 0, D:13) a +0 dagger a +0 robe (5, -22, D:13) a large rock (9, 12, D:13) a +0 hand crossbow (10, 11, D:13) a +0 scimitar (15, 10, D:13) 6 arrows (16, 11, D:13) 19 arrows a cursed +0 shortbow (17, -14, D:13) a +0 dagger a +0 robe (18, -13, D:13) a +0 dagger a +0 club (18, 10, D:13) an arrow (19, 7, D:13) a +0 robe a +0 dagger (19, 8, D:13) a +0 rapier 24 arrows a +0 shortbow (19, 9, D:13) 38 arrows a +0 shortbow (21, -11, D:13) a +0 arbalest (24, 5, D:13) a scroll of amnesia (28, -24, D:13) a +0 flail (33, 6, D:13) 24 stones (35, 4, D:13) 27 stones (35, 6, D:13) 8 stones (36, 13, D:13) 10 bolts (41, -10, D:13) 3 large rocks (42, -1, D:13) a +0 hand axe (43, -1, D:13) a +2 dagger of electrocution (44, -20, D:13) 21 stones (44, -2, D:13) a +0 rapier (44, 4, D:13) a +1 glaive a +0 chain mail (45, -1, D:13) a +0 ring mail (46, 1, D:13) a +0 long sword (46, 2, D:13) a +0 kite shield a +0 scale mail a +0 long sword a +0 plate armour a +0 battleaxe a +0 plate armour a +0 war axe a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (3, -1, D:14) a +0 dagger a +0 leather armour (10, -18, D:14) a cursed +0 robe (19, 19, D:14) a +0 hand axe a +0 leather armour a +0 club (19, 20, D:14) a +0 dire flail a +0 chain mail (20, 18, D:14) a +0 dagger a +0 robe (28, -12, D:14) an uncursed ring of ice a +0 war axe (31, -12, D:14) a cursed +0 plate armour (33, -19, D:14) a +0 dagger a +0 robe (34, -2, D:14) 2 poisoned darts (34, 0, D:14) a poisoned dart (34, 1, D:14) a poisoned dart a +0 club a +0 hand crossbow 15 bolts (34, 2, D:14) 3 poisoned darts (34, 11, D:14) a stone (35, 10, D:14) a +0 club (38, -6, D:14) a book of Cantrips (39, -18, D:14) a +2 robe of fire resistance a +1 dagger of freezing (39, -17, D:14) a +2 long sword of holy wrath (39, 11, D:14) 24 poisoned darts (41, -29, D:14) 33 stones (42, -6, D:14) a +0 giant spiked club (44, -37, D:14) 13 arrows (44, -14, D:14) +0 acid dragon scales a +0 robe a +0 dagger a +0 robe a +0 whip a cursed -2 robe a +0 whip a +0 robe a +0 dagger a +0 scale mail a +0 short sword (48, 0, D:14) 18 bolts (49, 17, D:14) 31 arrows (50, -33, D:14) a +0 robe a +0 dagger (50, -1, D:14) a +0 dagger a +0 robe (52, -5, D:14) a +0 dagger a +0 robe (53, 13, D:14) a +0 dagger a +0 robe (54, 23, D:14) a +2 helmet (58, -36, D:14) a +0 dagger a scroll of amnesia a +0 dagger a +0 robe (58, -35, D:14) a +0 flail (59, -36, D:14) a +2 dagger of venom a +0 robe (59, 18, D:14) a book of Clouds (60, -20, D:14) a +0 scale mail (61, -15, D:14) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 rapier (62, -6, D:14) a +0 dagger a +0 robe (62, 7, D:14) a book of Changes (63, -29, D:14) 3 boomerangs (63, -4, D:14) 11 arrows (64, 22, D:14) a +0 dagger of venom a +0 robe a scroll of amnesia (64, 23, D:14) a +0 dagger a +0 robe (66, -32, D:14) a wand of disintegration (14) (66, -14, D:14) a book of Conjurations (66, -8, D:14) a +0 dagger a +0 robe (67, -9, D:14) a +0 dagger a +0 robe (67, -8, D:14) a +0 long sword (68, -18, D:14) 18 arrows (71, 19, D:14) 14 stones Level 15 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 chain mail of the Cockatrice {rPois Str+4 Dex+3} (5540 gold) It affects your strength (+4). It affects your dexterity (+3). It protects you from poison. the ring "Duumos" {rElec Int+5 Dex-3 Stlth+} (3570 gold) [ring of stealth] It affects your intelligence (+5). It affects your dexterity (-3). It insulates you from electricity. It makes you more stealthy. the ring "Koral" {*Drain MR+ Int+4 Dex+5} (4530 gold) [ring of protection from magic] It affects your intelligence (+4). It affects your dexterity (+5). It affects your resistance to hostile enchantments. It causes draining when unequipped. the amulet of Joy {Acrobat rC- MR+ Int+7} (5030 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (+7). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (2, 30, D:15) a +0 ring mail (5, 12, D:15) a +0 troll leather armour (6, 19, D:15) a +0 scale mail (9, 23, D:15) a potion of heal wounds (10, 22, D:15) a potion of stabbing (still there?) a wand of flame (2) (still there?) (11, 12, D:15) a +0 great sword (11, 21, D:15) a potion of cancellation (11, 24, D:15) a +0 long sword of freezing (11, 26, D:15) a potion of haste (12, 25, D:15) 9 gold pieces (23, 7, D:15) a +0 giant spiked club a cursed +0 giant club (23, 10, D:15) a +0 quarterstaff (23, 34, D:15) a +0 dagger (23, 35, D:15) a cursed -2 short sword 2 boomerangs a +0 leather armour (23, 36, D:15) a +0 club (23, 37, D:15) a +0 club a +0 ring mail a +0 hand axe a +0 plate armour (24, 35, D:15) a +0 flail a +0 shortbow 15 arrows (24, 38, D:15) a +0 dagger a +0 leather armour (25, 38, D:15) a +0 troll leather armour (26, 34, D:15) an arrow (26, 35, D:15) a +0 glaive a +0 plate armour a +0 short sword a +0 leather armour (37, 6, D:15) a +0 robe (40, 25, D:15) a scroll of amnesia (42, 35, D:15) 17 sling bullets (44, 11, D:15) a cursed +0 scale mail (45, 11, D:15) 16 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 troll leather armour (unseen) (1, 0, Orc:1) a +0 giant spiked club (unseen) (2, 1, Orc:1) a +0 giant club (2, 2, Orc:1) a +0 robe (still there?) a +0 dagger (still there?) (3, 1, Orc:1) a +0 falchion a +0 leather armour a cursed +0 whip a +0 flail (3, 3, Orc:1) a +0 plate armour a +0 dire flail a +0 robe a +0 dagger a +0 chain mail a +0 dire flail (20, 1, Orc:1) a +0 dagger a +0 leather armour of cold resistance a +0 hand axe (21, 0, Orc:1) a cursed -1 battleaxe a +0 plate armour (21, 1, Orc:1) a +0 short sword (still there?) a +0 flail (still there?) a cursed -1 giant club (still there?) (23, 4, Orc:1) a +2 robe of fire resistance a +0 dagger Level 2 of the Orcish Mines [Shop] Parilogu's Antique Armour Boutique a +0 plate armour (736 gold) a +0 hat (128 gold) a +0 scale mail (128 gold) a +3 plate armour of poison resistance (1344 gold) a +0 leather armour (64 gold) a +1 helmet (368 gold) a +0 chain mail (144 gold) [Shop] Zidgh's Magic Scroll Shoppe a scroll of remove curse (36 gold) a scroll of torment (90 gold) a scroll of torment (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of fear (42 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) [Shop] Zerch's Antique Armour Shop a +0 leather armour (66 gold) a +0 ring mail (132 gold) a +0 ring mail (132 gold) a +0 leather armour (66 gold) a +0 robe (23 gold) a +0 robe (23 gold) a +0 chain mail (148 gold) [Shop] Amag's Antique Weapon Boutique a +0 flail (94 gold) a +0 hand axe (81 gold) a +0 dagger (54 gold) a +0 vorpal spear (175 gold) a +0 rapier (108 gold) a +0 hunting sling (40 gold) the +3 falchion "Zijorang" {drain, *Rage rPois rC- Dex+8} (1061 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+8). It makes you vulnerable to cold. It protects you from poison. It may make you go berserk in combat. a +0 double sword (405 gold) a +0 shortbow (81 gold) a +0 demon blade of electrocution (1066 gold) a cursed -1 giant club (2 gold) a +1 vorpal shortbow (310 gold) a +0 giant spiked club (51 gold) a +0 morningstar (108 gold) (6, 11, Orc:2) a +2 battleaxe of flaming a +0 plate armour (6, 13, Orc:2) a +0 dagger a +0 robe (7, 10, Orc:2) a +0 mace a +0 plate armour a +0 mace a +0 dagger a +0 robe 4 silver boomerangs (7, 11, Orc:2) a +0 chain mail a +0 mace (7, 12, Orc:2) a +0 leather armour (7, 13, Orc:2) a +0 giant spiked club (7, 14, Orc:2) a +0 flail a +0 chain mail (8, 5, Orc:2) a +0 hand axe a +0 chain mail (8, 9, Orc:2) a +0 dagger (8, 10, Orc:2) a +1 morningstar of protection 3 boomerangs (8, 11, Orc:2) a +0 dagger a +0 robe (8, 12, Orc:2) a +6 dagger of venom a +0 robe (9, -22, Orc:2) a +0 dagger a +0 robe (9, -6, Orc:2) a +0 halberd a +1 chain mail of cold resistance (9, 7, Orc:2) a +0 dagger a +0 leather armour a +0 dagger a +2 robe of magic resistance (9, 9, Orc:2) a +0 hand axe a +0 scale mail (10, -24, Orc:2) a +0 battleaxe a +0 plate armour a +0 war axe a +0 dagger a +0 robe (10, -7, Orc:2) a +0 dire flail (still there?) a +0 plate armour (still there?) a +2 scimitar of freezing (still there?) a +0 plate armour (still there?) a +0 dagger (still there?) a +0 mace (still there?) a +0 leather armour (still there?) (10, -6, Orc:2) a +0 glaive (still there?) a +0 chain mail (still there?) (14, -5, Orc:2) a +0 flail (still there?) 5 boomerangs (still there?) a +4 chain mail (still there?) a +0 falchion (still there?) a +0 chain mail (still there?) (14, 11, Orc:2) a +0 long sword a +0 plate armour (15, -6, Orc:2) a cursed -1 short sword (still there?) a +0 chain mail (still there?) (15, 13, Orc:2) a +0 trident a +0 scale mail (16, -11, Orc:2) a +0 halberd 5 silver boomerangs a +0 plate armour (16, -9, Orc:2) a +0 dagger a +0 robe (17, -11, Orc:2) a +0 dagger a +0 robe (17, -10, Orc:2) a +0 dagger a +0 robe (17, -9, Orc:2) a +0 giant spiked club (17, 19, Orc:2) a cursed -2 club a +0 flail a +0 ring mail (18, 19, Orc:2) a +0 hand axe a +0 leather armour (22, 16, Orc:2) a +0 trident (26, -23, Orc:2) a +0 leather armour a +0 glaive a +0 chain mail (26, -22, Orc:2) a +0 short sword a +0 chain mail (27, -26, Orc:2) a +0 hand axe (27, -25, Orc:2) a +0 dagger a +0 leather armour (27, -23, Orc:2) a +0 long sword a +0 plate armour a +0 hand axe (28, -26, Orc:2) a +0 club a +0 ring mail a +0 flail a +0 plate armour (28, -25, Orc:2) a +0 club a +0 long sword a +0 plate armour a +0 great mace a +0 arbalest 22 bolts a +0 plate armour a +0 whip a +0 ring mail a +0 dagger a +0 robe (28, -24, Orc:2) a +0 club a +0 short sword a +0 chain mail a +0 short sword a +0 trident (29, -23, Orc:2) a cursed +0 trident a +0 leather armour (30, 9, Orc:2) a scroll of amnesia (30, 17, Orc:2) a scroll of immolation (32, 9, Orc:2) a +2 robe of fire resistance (33, 17, Orc:2) the +7 dagger of Gin and Tonic {speed, *Slow rF+ rC+ Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It protects you from fire. It protects you from cold. It may slow you when you take damage. (35, 11, Orc:2) a potion of haste (35, 12, Orc:2) an uncursed staff of air (35, 14, Orc:2) a cursed +0 arbalest (40, -13, Orc:2) a +0 trident a +0 chain mail (41, -13, Orc:2) a +0 great mace a +0 chain mail of cold resistance a +0 giant club a +2 short sword of holy wrath a +0 dagger (42, -27, Orc:2) a +0 trident (42, -13, Orc:2) a +0 trident a +0 plate armour (43, -28, Orc:2) a +0 dagger a cursed +0 robe (43, -10, Orc:2) a +0 flail a +0 leather armour (44, -28, Orc:2) a +0 mace a +0 chain mail a +0 war axe a +0 leather armour (44, -13, Orc:2) a +0 mace (44, -10, Orc:2) a +0 vorpal quarterstaff a +0 robe of magic resistance a +0 dagger a +0 robe a cursed -1 dagger a +0 leather armour (44, -9, Orc:2) a +0 flail a cursed +0 scale mail (45, -29, Orc:2) a +0 scale mail (45, -12, Orc:2) a +0 mace of holy wrath (45, -10, Orc:2) a +0 hand axe a +0 scale mail a +0 mace a +0 ring mail a +0 short sword a cursed +0 plate armour a +0 dagger a +0 robe a +0 vorpal morningstar a +0 dagger a +0 robe (45, -9, Orc:2) a +0 dagger a +1 robe of resistance a +0 glaive a +0 chain mail (46, -8, Orc:2) a +0 hand axe a +0 leather armour (46, 3, Orc:2) a cursed -2 falchion (47, -9, Orc:2) a +0 dagger a +0 robe (47, -3, Orc:2) a +0 battleaxe a +2 chain mail of cold resistance (47, -2, Orc:2) a +0 club (47, 3, Orc:2) a cursed -2 mace a +0 plate armour (48, -4, Orc:2) a +0 trident a +0 plate armour (48, -3, Orc:2) a +0 dagger a +0 robe (48, 1, Orc:2) a +0 club a +0 ring mail (48, 4, Orc:2) a +0 dagger a +0 long sword a +0 chain mail a +0 club a +0 ring mail a +0 club a +0 ring mail (49, -2, Orc:2) a +0 falchion (49, 3, Orc:2) a +2 dagger of venom a +0 robe of magic resistance (49, 4, Orc:2) a +0 war axe a +0 scale mail a +0 troll leather armour (49, 8, Orc:2) a +0 morningstar (51, -21, Orc:2) a +0 scimitar 8 boomerangs a +0 chain mail (51, -16, Orc:2) a +0 whip (53, -21, Orc:2) a +0 hand axe (53, -17, Orc:2) a cursed -2 falchion (54, -19, Orc:2) a +0 short sword a +0 chain mail (54, -7, Orc:2) a +0 hand axe (55, -19, Orc:2) a +0 dagger a +0 leather armour Level 1 of the Lair of Beasts (1, -12, Lair:1) (unseen) (4, -8, Lair:1) 19 stones (4, -1, Lair:1) 19 poisoned darts (8, -2, Lair:1) a +0 robe (still there?) a scroll of identify (still there?) (10, -8, Lair:1) the +4 scale mail "Jiebboem" {-Cast +Fly rPois Stlth+} It protects you from poison. It lets you fly. It prevents spellcasting. It makes you more stealthy. (11, -12, Lair:1) an uncursed ring of protection from magic (17, 20, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) 22 stones (0, 7, Lair:2) a +0 trident (7, -13, Lair:2) 13 stones (12, 4, Lair:2) a +0 great mace (12, 11, Lair:2) a potion of degeneration 3 potions of stabbing a potion of brilliance (36, -38, Lair:2) 17 arrows (39, 13, Lair:2) 15 arrows (45, -18, Lair:2) a +0 leather armour (47, 13, Lair:2) a book of Geomancy (61, -42, Lair:2) 25 stones (63, -17, Lair:2) 17 sling bullets Level 3 of the Lair of Beasts (2, 15, Lair:3) a potion of stabbing (6, 10, Lair:3) a cursed +0 leather armour (30, -26, Lair:3) a potion of stabbing (31, -7, Lair:3) a +0 helmet (33, 16, Lair:3) a cursed -3 dagger a +0 robe (33, 27, Lair:3) 14 bolts (38, -25, Lair:3) a +1 dagger of protection (52, 10, Lair:3) a +0 rapier (61, 9, Lair:3) 22 arrows (70, 10, Lair:3) 29 arrows 28 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (2, -31, Lair:4) a +0 chain mail (14, -21, Lair:4) 23 bolts (21, -33, Lair:4) a scroll of random uselessness (21, -8, Lair:4) 24 stones (30, -22, Lair:4) a +0 trident (30, -19, Lair:4) a +0 quarterstaff (35, 4, Lair:4) 22 stones (43, 8, Lair:4) a potion of brilliance (49, 14, Lair:4) 16 arrows (50, -5, Lair:4) 22 stones (55, 17, Lair:4) a +0 shortbow a +0 shortbow a cursed -2 shortbow 48 arrows (55, 18, Lair:4) a +0 shortbow 6 arrows (56, 18, Lair:4) an arrow (57, 19, Lair:4) 4 arrows (63, 7, Lair:4) a wand of disintegration (11) Level 1 of the Spider Nest (0, 0, Spider:1) 5 silver boomerangs (3, -1, Spider:1) a jumping spider corpse (3, 0, Spider:1) a demonic crawler corpse (4, -1, Spider:1) a redback corpse (4, 0, Spider:1) a redback corpse (7, -23, Spider:1) a +0 demon whip of draining a +0 leather armour a +0 kite shield (8, -9, Spider:1) a hornet corpse (13, -11, Spider:1) 24 stones (16, -26, Spider:1) a redback corpse Level 2 of the Spider Nest (0, 0, Spider:2) 22 stones (2, -2, Spider:2) a torpor snail corpse (7, 5, Spider:2) 25 gold pieces (8, -5, Spider:2) a redback corpse (9, -5, Spider:2) a tarantella corpse (10, -7, Spider:2) a demonic crawler corpse (10, -6, Spider:2) a redback corpse (10, -5, Spider:2) a tarantella corpse (still there?) a redback corpse (still there?) a redback corpse (still there?) a redback corpse (still there?) a wolf spider corpse (still there?) (14, -10, Spider:2) a book of the Earth