Flugslaktarn Level 1 of the Dungeon (0, 0, D:1) 14 stones (27, -5, D:1) a +0 club (33, -25, D:1) a stone (34, -24, D:1) a stone (37, -26, D:1) 17 arrows (37, -24, D:1) a +0 short sword 3 stones (40, -27, D:1) 6 javelins (43, -10, D:1) 21 poisoned darts Level 2 of the Dungeon (3, -4, D:2) a cursed +0 leather armour Level 3 of the Dungeon (1, 7, D:3) a +0 dagger (8, 10, D:3) a +0 dagger 17 stones (10, 10, D:3) a stone (11, 10, D:3) a stone (14, 0, D:3) a +0 club a +0 hunting sling 9 stones (15, 10, D:3) 3 stones (18, -12, D:3) a +0 trident (25, 3, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (14, -11, D:4) 21 stones (17, -2, D:4) a +0 short sword a +0 scale mail a +0 mace a +0 leather armour a +0 flail of draining (20, -18, D:4) a +0 short sword of draining (26, -4, D:4) 18 arrows (33, -45, D:4) a cursed +0 dagger (41, -6, D:4) a +0 leather armour a +0 club a +0 leather armour (43, -7, D:4) a +0 club (45, -9, D:4) a +0 ring mail (48, -29, D:4) 7 sling bullets (48, -9, D:4) a +0 hand axe (49, -11, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (4, -17, D:5) 21 arrows (6, 0, D:5) a +0 leather armour (6, 10, D:5) 22 stones (12, 22, D:5) a +0 spear (13, -6, D:5) 17 sling bullets (13, -3, D:5) the cursed +1 falchion of the Turnip {vorpal, +Fly rElec rN+ Int-4} It inflicts extra damage upon your enemies. It affects your intelligence (-4). It insulates you from electricity. It protects you from negative energy. It lets you fly. It has a curse placed upon it. (13, 21, D:5) a +0 flail a +0 whip a +0 whip a +0 leather armour (17, -7, D:5) a +0 pair of boots (25, -3, D:5) a cursed +0 giant spiked club (29, -16, D:5) a +1 whip of freezing a +0 robe (35, 1, D:5) 30 stones (39, -11, D:5) a +0 leather armour (40, -9, D:5) 29 stones (44, 11, D:5) 17 sling bullets (46, 7, D:5) a +0 leather armour a +0 dagger a +0 club Level 6 of the Dungeon [Shop] Boybraaddy's Antique Armour Emporium a +0 helmet (139 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (4479 gold) It affects your intelligence (+3). It protects you against confusion. a +0 robe (21 gold) a +0 scale mail of positive energy (248 gold) a +0 pair of gloves (139 gold) a +0 robe (21 gold) a +0 ring mail (124 gold) a +0 ring mail (124 gold) a +1 kite shield of protection (511 gold) (0, 21, D:6) a +0 long sword (6, 14, D:6) a +0 hunting sling (14, 15, D:6) a +0 leather armour (19, 21, D:6) a book of Minor Magic (25, 6, D:6) a +1 dagger of flaming (38, 20, D:6) a +0 flail (39, 20, D:6) a +0 spear (41, -12, D:6) a +0 war axe (52, -8, D:6) a +0 flail a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a cursed -3 giant club (5, -8, D:7) 25 stones (10, -35, D:7) an uncursed ring of wizardry (13, -35, D:7) a +0 giant club (16, -12, D:7) a +0 hand axe 3 boomerangs a +0 flail (18, 7, D:7) 16 stones (22, -22, D:7) a +0 shortbow (24, 9, D:7) 8 stones (26, -11, D:7) 19 arrows (30, -26, D:7) a +0 trident (31, 3, D:7) a +0 scale mail a +0 scimitar (32, 1, D:7) a +0 dagger (37, -29, D:7) a +0 plate armour (40, -3, D:7) a +0 scimitar a +0 chain mail (40, -2, D:7) a +0 dagger a +0 robe (40, -1, D:7) a +0 mace of protection a +0 chain mail (41, -3, D:7) a +0 dagger a +0 robe (47, -9, D:7) a book of Misfortune Level 8 of the Dungeon (0, 0, D:8) 9 stones (6, 25, D:8) a +0 morningstar (6, 45, D:8) an arrow (6, 56, D:8) a book of Callings (11, 46, D:8) 14 arrows a +0 shortbow (19, 39, D:8) 4 datura-tipped darts (23, 5, D:8) 23 arrows (24, 5, D:8) a +0 dire flail a +0 chain mail a +0 club a +0 leather armour a +0 dagger a +0 chain mail (24, 6, D:8) a +0 whip a +0 leather armour (27, 6, D:8) a +0 plate armour (32, 3, D:8) a +0 pair of boots (32, 50, D:8) 3 potions of degeneration a +0 whip a +0 mace (32, 51, D:8) a +0 ring mail (40, 56, D:8) a +0 hand axe (41, 60, D:8) 33 stones (43, 62, D:8) a +0 leather armour (44, 51, D:8) a +0 quarterstaff (46, 28, D:8) a cursed +0 giant club a +0 robe a cursed +0 dagger a +0 robe a +0 dagger (47, 29, D:8) a cursed +0 dagger (47, 30, D:8) a +0 flail a +0 ring mail a +0 whip (48, 30, D:8) a +0 flail (58, 24, D:8) a +0 dagger a +0 robe (59, 19, D:8) a +0 helmet (59, 23, D:8) a +0 hat (59, 24, D:8) a +0 trident a +0 ring mail a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (59, 25, D:8) a +0 club (60, 46, D:8) 23 stones (68, 45, D:8) a cursed +0 long sword a +0 robe (71, 44, D:8) a cursed +2 dagger a +0 robe (71, 45, D:8) a +0 battleaxe a +0 robe a +2 halberd a +0 robe (71, 46, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 halberd (5, -19, D:9) an arrow (5, -18, D:9) an arrow (5, -17, D:9) an arrow (5, -16, D:9) an arrow (5, -15, D:9) an arrow (5, -14, D:9) an arrow (5, -12, D:9) a +0 vorpal shortbow 17 arrows (5, 13, D:9) a +0 dagger a +0 leather armour a +0 leather armour a cursed +0 dagger a +0 robe (6, -19, D:9) an arrow (6, 13, D:9) a +0 whip of venom a +0 ring mail a +0 long sword a +0 plate armour a +0 hand axe a +0 ring mail (12, 5, D:9) a +0 rapier (19, -28, D:9) a +0 scale mail (19, -9, D:9) a +0 short sword a +0 leather armour (30, -20, D:9) 17 sling bullets (32, 6, D:9) 17 stones (33, 14, D:9) a +0 dagger a +0 robe a +0 scimitar a +0 chain mail a +0 short sword (33, 15, D:9) a +0 hand axe a +0 hand axe a +0 short sword a +0 dagger a +0 robe a +0 short sword a +0 ring mail a +0 club 4 boomerangs (34, -14, D:9) a cursed +0 trident a +0 robe (36, -16, D:9) a cursed +0 long sword a +0 robe a +0 flail a +0 robe a cursed +0 great sword a cursed +0 robe a +0 long sword a +0 robe a cursed -3 war axe a +0 leather armour (38, -33, D:9) 12 arrows (46, -27, D:9) a +0 dagger (46, 9, D:9) a sling bullet (47, 9, D:9) 2 sling bullets (47, 13, D:9) a +3 spectral quarterstaff a +0 hunting sling 27 sling bullets a +0 ring mail (49, -33, D:9) 20 stones (51, -11, D:9) a +0 war axe (64, -26, D:9) a +0 kite shield Level 10 of the Dungeon (0, 0, D:10) 19 stones (4, 4, D:10) 16 sling bullets (7, -17, D:10) a +0 hand axe a +0 ring mail a +0 mace a +0 short sword a +0 dagger a +0 leather armour a +0 dagger a +0 robe (7, 8, D:10) a +0 robe (15, -10, D:10) 23 arrows (15, -7, D:10) 16 stones (18, -13, D:10) a +0 giant club a +0 giant spiked club (20, 6, D:10) a +4 scimitar of flaming a +0 robe of magic resistance (25, -6, D:10) an uncursed staff of poison a wand of flame (17) (26, 0, D:10) a +0 club (27, -8, D:10) a +0 dagger (27, -5, D:10) a +0 war axe (30, -11, D:10) 11 poisoned darts (34, -18, D:10) a +0 scimitar a +0 chain mail a +0 mace (35, -18, D:10) a +0 flail a +0 leather armour a +0 club a +2 leather armour of fire resistance a +0 club a +0 chain mail (42, 11, D:10) a +0 longbow 9 arrows (44, 10, D:10) 2 arrows (45, -6, D:10) a +0 leather armour (47, -2, D:10) a +0 spear (48, -3, D:10) a +0 shortbow 24 arrows (48, 12, D:10) the Handbook of Bewitching Confrontation Spells Type Level Known a - Portal Projectile Hexes/Translocation 3 no b - Metabolic Englaciation Hexes/Ice 5 no c - Silence Hexes/Air 5 no d - Iron Shot Conjuration/Earth 6 no (50, -5, D:10) an arrow (51, -6, D:10) 3 arrows (51, -5, D:10) a +0 giant club a +0 giant spiked club Level 11 of the Dungeon (1, 1, D:11) a +0 dagger a +0 robe (2, 0, D:11) a +0 flail (4, 0, D:11) a +0 dagger of venom a +0 robe (15, 8, D:11) a +0 short sword a +0 dagger a +0 robe (16, 4, D:11) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (16, 5, D:11) a +0 short sword a +0 chain mail (16, 8, D:11) a +0 dagger a +0 robe (16, 9, D:11) a +0 flail a +0 chain mail (17, 4, D:11) a +0 ring mail a +0 falchion a +0 ring mail a +0 flail (18, 1, D:11) a +0 dagger 4 large rocks a +0 chain mail (18, 2, D:11) a +0 whip 3 stones a +0 dagger a +0 robe (18, 4, D:11) a +0 dagger a +0 robe (19, 0, D:11) 2 stones a +0 dagger (19, 1, D:11) 2 poisoned darts 3 stones a +0 mace a +0 battleaxe a +0 chain mail (19, 2, D:11) 3 stones (20, 1, D:11) a +0 long sword a +0 plate armour a +0 short sword 3 boomerangs a +0 leather armour (20, 3, D:11) a +0 falchion (21, 1, D:11) a book of Frost (21, 5, D:11) 2 poisoned darts (22, 6, D:11) a stone (23, -3, D:11) a stone (24, -9, D:11) a +0 cloak (24, -5, D:11) a +0 hand axe 14 stones a +0 leather armour (26, -1, D:11) a +3 dagger of electrocution (26, 6, D:11) a +0 robe (30, -17, D:11) 18 stones (35, -14, D:11) a +0 leather armour (37, 2, D:11) a Young Poisoner's Handbook (38, 18, D:11) a +0 war axe (40, 28, D:11) a +0 falchion a +0 club a +0 mace a +0 plate armour a +0 giant club a cursed -2 giant spiked club an orc skeleton (44, -5, D:11) 21 stones (44, 19, D:11) 12 poisoned darts (48, 29, D:11) a bullfrog skeleton (51, -12, D:11) a +0 cloak 2 potions of stabbing 2 potions of brilliance (52, 7, D:11) a +3 demon trident 5 javelins a +0 ring mail the orc corpse of Urug (skeletalised by now) (54, 12, D:11) 2 javelins Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (2, 1, D:12) a +0 trident (still there?) a +0 ring mail (still there?) (3, 10, D:12) a scarf of resistance (4, 1, D:12) 2 arrows (5, 1, D:12) an arrow (7, -2, D:12) 13 gold pieces (9, 11, D:12) 15 sling bullets (16, 2, D:12) 19 arrows (17, 3, D:12) the ring of Brilliance {Fire rElec rPois Int+4} [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (19, 2, D:12) 12 gold pieces (24, 7, D:12) 20 arrows (40, 4, D:12) a bullfrog corpse (42, 3, D:12) a +0 giant spiked club a killer bee corpse (42, 21, D:12) a +0 troll leather armour a troll corpse (47, 10, D:12) a +0 giant club the Ecumenical Temple