Flugslaktarn Level 1 of the Dungeon (0, 0, D:1) a +0 mace (15, -10, D:1) 21 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail a wand of flame (16) (15, -16, D:2) 2 javelins (16, -6, D:2) a +0 dagger (18, -7, D:2) a +0 robe Level 3 of the Dungeon (8, 24, D:3) 15 sling bullets (16, 9, D:3) a +0 whip of draining (25, 21, D:3) a +0 ring mail (41, 11, D:3) a +0 hand axe (49, 2, D:3) a +0 leather armour (55, 18, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) the +2 dagger of Wounding {freeze, rElec Int-3 Dex+7 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It affects your dexterity (+7). It insulates you from electricity. It lets you see invisible. (3, -1, D:4) 9 bolts (4, -2, D:4) 17 stones (13, 0, D:4) 20 sling bullets (14, -4, D:4) 3 scrolls of identify (37, -17, D:4) 25 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (5, 5, D:5) a wand of flame (14) (5, 8, D:5) 21 arrows (6, 15, D:5) 16 gold pieces (6, 22, D:5) a +0 ring mail (7, 14, D:5) a book of Minor Magic (7, 15, D:5) a scroll of immolation (7, 16, D:5) a potion of resistance (22, 9, D:5) a +0 hand axe (22, 10, D:5) a cursed -3 flail a +0 ring mail (22, 11, D:5) a +0 mace a +0 short sword a +0 leather armour (23, 15, D:5) a +0 club (27, 5, D:5) a +0 giant club (27, 7, D:5) a +0 dagger a +0 ring mail (28, 7, D:5) 19 stones (34, 5, D:5) a +2 rapier of flaming a +0 leather armour (53, 40, D:5) 9 arrows (55, 27, D:5) a +0 leather armour (56, -3, D:5) 20 arrows Level 6 of the Dungeon (0, 0, D:6) 12 sling bullets (2, -2, D:6) a +0 leather armour (9, 0, D:6) 18 arrows (12, 38, D:6) a +3 falchion a +0 robe a +0 flail a +0 robe a cursed +0 dire flail a +0 robe a +0 war axe a +0 robe (13, 40, D:6) a cursed +3 dagger a +0 robe (15, 21, D:6) a +0 flail of holy wrath (15, 48, D:6) a +0 scale mail (18, 31, D:6) 24 arrows (22, 51, D:6) 9 poisoned darts (29, 14, D:6) a +0 flail (34, 11, D:6) a +0 chain mail (48, 5, D:6) a cursed +0 leather armour Level 7 of the Dungeon (14, 3, D:7) 27 stones (20, 4, D:7) a +0 whip (20, 5, D:7) a +0 spear a +0 spear (21, 4, D:7) a +0 halberd (21, 5, D:7) a +0 whip a +0 robe (22, 5, D:7) a +0 whip (30, 8, D:7) a +0 leather armour (still there?) a +0 hand axe (still there?) an orc corpse (still there?) (30, 10, D:7) a +0 morningstar (still there?) a +0 leather armour (still there?) (31, 8, D:7) a +0 war axe (still there?) a +0 scale mail (still there?) an orc corpse (still there?) (32, 9, D:7) a +0 dagger (still there?) a +0 robe (still there?) a +0 flail (still there?) (37, -3, D:7) a cursed -2 club (45, 18, D:7) an uncursed staff of poison (53, 31, D:7) an arrow (54, 26, D:7) a +0 shortbow 14 arrows (54, 28, D:7) an arrow (54, 29, D:7) an arrow (54, 30, D:7) an arrow (56, 9, D:7) a wand of random effects (19) (61, 18, D:7) a +0 giant club an ogre corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) 19 bolts (11, 1, D:8) 17 arrows (14, -1, D:8) a scorpion corpse (17, -12, D:8) a +1 glaive of draining +0 steam dragon scales (20, 13, D:8) a potion of magic the Ecumenical Temple Level 1 of the Abyss (0, 0, Abyss:1) a scroll of remove curse (1, -3, Abyss:1) a potion of stabbing (3, 8, Abyss:1) a +3 scale mail (7, 5, Abyss:1) a scroll of identify