Dungeon Crawl Stone Soup version 0.25-a0-1024-gbfbf38f2cb (webtiles) character file. Game seed: 8676239876287969439, levelgen mode: deterministic 42 Flugslaktarn the Skirmisher (level 3, 8/29 HPs) Began as a Mummy Fighter on May 12, 2020. Quit the game on level 2 of the Dungeon. The game lasted 00:00:39 (869 turns). Flugslaktarn the Skirmisher (Mummy Fighter) Turns: 869, Time: 00:00:40 Health: 8/29 AC: 6 Str: 19 XL: 3 Next: 33% Magic: 3/3 EV: 7 Int: 7 God: Gold: 94 SH: 9 Dex: 12 Spells: 2/2 levels left rFire x . . SeeInvis . a - +0 war axe rCold + . . Gourm . c - +0 kite shield rNeg + + + Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls d - a scroll of remove curse {unknown} e - a scroll of identify {unknown} f - a scroll of immolation {unknown} g - 3 scrolls of amnesia {unknown} Skills: + Level 3.3 Fighting * Level 2.2 Axes + Level 2.7 Armour + Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the leopard gecko. The leopard gecko barely misses you. You block the leopard gecko's attack. Your shield and scale mail prevent you from hitting the leopard gecko. The leopard gecko closely misses you. The leopard gecko bites you but does no damage. You closely miss the leopard gecko. The leopard gecko barely misses you. Unknown command. You slash the leopard gecko! You kill the leopard gecko! Save game and exit? Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....†...# ### ###'###...######.. #..>...........'.. ###.###...######.. #######...# #...# #.. #......$.## ##### #.. #........# #.. #.....†..# #.. #...!..@.# #.# #........# .# #.....[...# #(........# ##..#+#+#.# ### .# .# .# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 leopard geckos 5 bats A giant cockroach (D:1) 6 goblins 5 hobgoblins 4 kobolds A quokka (D:2) 2 ball pythons 2 frilled lizards 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Mummy Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 44 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 485 | D:2 | Reached XP level 3. HP: 24/29 MP: 3/3 869 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms D:2: minmay_alternating_diamond, layout_basic, marbit_many_paths, first_ration, minivault_24 Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.2 Fighting | | 3.3 Armour | | 2.7 Shields | | 2.6 Action || total -------------------------++------- Melee: War axe || 113 Armor: Scale mail || 63 Dodge: Dodged || 51 Block: Kite shield || 66 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 60 | 0 | 0.0 | 32 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 22 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+-------