Flugslaktarn Level 1 of the Dungeon (1, 13, D:1) a +0 short sword 2 stones (5, -20, D:1) a +0 leather armour (10, 17, D:1) a +0 robe (19, 6, D:1) a +0 mace (25, -14, D:1) a cursed -3 hunting sling (30, -14, D:1) 28 stones (39, -14, D:1) a +0 club (42, -14, D:1) a stone (44, -14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -20, D:2) a stone (14, 15, D:2) a +0 club (15, 39, D:2) 16 stones (26, -7, D:2) 17 stones (27, -6, D:2) 22 sling bullets (28, 26, D:2) 16 stones (29, 24, D:2) a +0 leather armour (39, 16, D:2) 17 arrows (40, -8, D:2) a +0 club (43, 3, D:2) a +0 club (43, 16, D:2) 2 boomerangs (45, -21, D:2) a +0 falchion of protection (48, -20, D:2) a +0 spear (50, 39, D:2) a +0 leather armour (52, -21, D:2) a +0 trident (53, -10, D:2) a +0 dagger (53, 30, D:2) a +0 club (56, -20, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 dagger (1, 0, D:3) a +0 leather armour a +0 hand axe a +0 morningstar (2, 37, D:3) a +0 short sword (8, 13, D:3) 6 atropa-tipped darts (12, 30, D:3) a stone (15, 23, D:3) 15 stones (16, 16, D:3) a +0 club a +0 flail a +0 whip (16, 26, D:3) a +0 dagger (22, 10, D:3) 22 stones (22, 16, D:3) a +0 halberd (26, 17, D:3) a cursed -3 trident (27, 16, D:3) a +0 club a +0 leather armour (28, 1, D:3) a +0 short sword (29, 23, D:3) a book of Cantrips (35, 27, D:3) a +0 dagger a +0 hunting sling 12 stones (37, 0, D:3) a stone a +0 club (38, 28, D:3) a +0 club a +0 ring mail (39, 0, D:3) a +0 club a +0 hunting sling 19 stones (39, 39, D:3) a +0 short sword (40, 4, D:3) a +0 club Level 4 of the Dungeon (4, -6, D:4) a +0 kite shield (21, -18, D:4) a +0 hand axe (24, -19, D:4) a +0 dagger a +0 robe (27, -19, D:4) a cursed +0 ring mail (44, 21, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a potion of degeneration (2, -1, D:5) a +0 hand axe (5, 16, D:5) a +0 hand axe (unseen) (6, -2, D:5) a +0 quarterstaff (8, 16, D:5) a +0 giant spiked club (13, 6, D:5) a +0 dagger (17, 40, D:5) 6 curare-tipped darts (29, -4, D:5) a +0 dagger a +0 robe (30, -5, D:5) a +0 dagger (30, -4, D:5) a +0 club a +0 scale mail (30, -1, D:5) a +0 flail a +0 ring mail (32, 6, D:5) a +0 robe (41, -10, D:5) 7 javelins (42, 36, D:5) 22 stones (48, 16, D:5) 12 sling bullets (53, 15, D:5) a +0 ring mail (54, 28, D:5) 9 arrows (56, -5, D:5) a +0 robe (56, 29, D:5) a +0 robe Level 6 of the Dungeon (1, -12, D:6) a +0 ring mail (8, 14, D:6) a +0 spear (9, -5, D:6) an arrow (9, 13, D:6) a +0 whip (9, 14, D:6) a +0 spear (12, -9, D:6) a book of Changes (12, -4, D:6) a +0 shortbow 5 arrows (16, 40, D:6) 26 bolts (17, -5, D:6) 10 poisoned darts (28, -2, D:6) a +0 club (29, -1, D:6) a +0 whip (29, 1, D:6) a +0 spear (30, -2, D:6) a +0 halberd (35, -5, D:6) a +0 dagger (48, 12, D:6) 14 bolts (48, 42, D:6) a +0 hunting sling (59, 16, D:6) a +0 hand crossbow Level 7 of the Dungeon [Shop] Fejexal's Weapon Shop a +0 shortbow (45 gold) a +0 hand axe (45 gold) a cursed +0 quarterstaff (15 gold) the +4 scythe of Forgiveness {drain, +Rage +Inv} (643 gold) A truly terrible weapon, it drains the life of those it strikes. It lets you turn invisible. It lets you go berserk. a +4 trident of protection (393 gold) a +0 club (15 gold) a +1 short sword of venom (159 gold) a cursed -2 rapier (1 gold) (0, 0, D:7) a +0 flail (1, 0, D:7) a +0 short sword (2, 0, D:7) a +0 dagger a +0 robe (8, -8, D:7) a +0 war axe (13, -3, D:7) a +0 dagger a +0 robe (13, -2, D:7) a +0 hand axe a +0 leather armour a +0 war axe (21, -16, D:7) 15 bolts (28, -8, D:7) a +0 club a cursed +0 leather armour (28, 11, D:7) 26 stones (28, 24, D:7) a +0 scale mail a +0 war axe (29, -9, D:7) a +0 flail a +0 leather armour a +0 hand axe (29, -8, D:7) a cursed -2 whip a +0 dagger a +0 robe (29, 12, D:7) 21 stones (31, 14, D:7) a +0 robe (32, -6, D:7) a +0 glaive (34, 33, D:7) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (35, 33, D:7) a +0 club (38, -16, D:7) a +0 giant spiked club (39, 3, D:7) 15 stones (52, -4, D:7) a cursed -2 dagger a +0 robe (54, -4, D:7) a +0 dagger of draining a +0 robe (55, -3, D:7) a +0 whip a +0 leather armour (56, -3, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 21 stones (10, -39, D:8) a +0 robe a +0 dagger of distortion (14, -45, D:8) a +0 hand axe (15, -12, D:8) a +0 club (16, -12, D:8) a +0 falchion a +0 hand axe (22, -19, D:8) 17 stones (25, -11, D:8) a +2 pair of gloves (35, -34, D:8) a +0 dagger a +0 robe (36, -34, D:8) a +0 dagger a +0 robe (37, -34, D:8) a +0 morningstar a +0 ring mail a +0 dagger a +0 robe (38, -32, D:8) a +0 war axe (38, -31, D:8) a +0 morningstar of holy wrath (38, -30, D:8) a +0 dagger a +1 dagger of holy wrath a +2 robe of magic resistance (38, -29, D:8) a +0 short sword a +0 flail (39, -29, D:8) a +0 dagger (39, -27, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) 9 sling bullets (11, -27, D:9) a +0 club (11, -26, D:9) 2 boomerangs a +0 leather armour a +0 dire flail a +0 plate armour (22, -19, D:9) a +0 ring mail (23, -16, D:9) a +0 mace (28, -15, D:9) a +0 ring mail (33, 2, D:9) a +0 short sword (37, -27, D:9) a +1 war axe an uncursed amulet of inaccuracy (45, 1, D:9) 31 stones (46, 3, D:9) 22 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (6, -11, D:10) a +0 halberd (7, -23, D:10) a +0 hand axe (8, -11, D:10) a +0 ring mail (10, -4, D:10) a +0 shortbow (20, -4, D:10) a +0 leather armour (21, -5, D:10) a +0 mace a +0 chain mail (22, -6, D:10) a +0 mace a cursed -1 giant club (22, -5, D:10) a +0 trident (22, 4, D:10) 19 stones (24, -5, D:10) a +0 hand axe 2 boomerangs of dispersal a +0 leather armour (25, 10, D:10) a +0 flail a +0 leather armour (30, -36, D:10) 2 arrows (32, -35, D:10) 2 arrows (33, -35, D:10) 2 arrows (33, 4, D:10) a +0 giant spiked club a +0 giant club (33, 8, D:10) the +3 hand crossbow of Earthquakes {speed, Str+2 SInv} Attacks with this weapon are significantly faster. It affects your strength (+2). It lets you see invisible. (35, -35, D:10) 13 arrows a +0 shortbow (40, -7, D:10) a book of Misfortune Level 11 of the Dungeon (0, 0, D:11) a lightning rod (4/4) (2, -31, D:11) a book of Callings (2, -7, D:11) 24 stones (5, -2, D:11) a +0 ring mail (6, -5, D:11) a +0 dire flail a +0 giant spiked club (10, 7, D:11) a +5 short sword a +0 robe (11, 6, D:11) a +0 long sword a +0 robe a +0 hand axe a +0 robe a +5 dagger a +0 robe (11, 7, D:11) a +0 halberd a +0 robe (15, -11, D:11) a +0 quarterstaff (30, 6, D:11) a +0 rapier (31, -33, D:11) 7 javelins (32, -16, D:11) a +0 scale mail (35, -31, D:11) a +5 battleaxe a +0 robe (35, -30, D:11) a cursed +5 great sword a +0 robe a cursed +2 mace a +0 robe (35, -29, D:11) a cursed -2 dagger a +0 robe (41, -13, D:11) a potion of stabbing (48, -30, D:11) a +0 robe (49, -10, D:11) 18 gold pieces (55, -28, D:11) a +0 dagger of speed a +0 leather armour (58, -10, D:11) a +0 flail (58, -9, D:11) a cursed -2 glaive a +0 chain mail (59, -26, D:11) a Young Poisoner's Handbook (59, -9, D:11) a +0 ring mail Level 1 of the Lair of Beasts [Shop] Laqyukk's Antique Armour Boutique the +1 leather armour of Viblu {*Contam +Blink MR+++ Str-5} (354 gold) It affects your strength (-5). It affects your resistance to hostile enchantments. It lets you blink. It causes magical contamination when unequipped. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (2362 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +1 robe of Going Fast {Str+4 Int+3} (602 gold) It affects your strength (+4). It affects your intelligence (+3). a +3 leather armour of poison resistance (462 gold) a +0 robe (15 gold) a +0 crystal plate armour (1760 gold) the +1 robe of the Circus Animal {+Blink +Inv MR++ Dex-4} (587 gold) It affects your dexterity (-4). It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you blink. a +0 ring mail of magic resistance (242 gold) the cursed +0 ring mail "Yconuel" {+Fly MR- Dex+9} (545 gold) It affects your dexterity (+9). It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. a +1 pair of boots of flying (363 gold) (0, 0, Lair:1) 17 gold pieces (1, -2, Lair:1) 21 sling bullets (26, -13, Lair:1) 29 stones (30, 15, Lair:1) a +4 ring of dexterity (32, -11, Lair:1) 11 gold pieces (32, 26, Lair:1) 16 gold pieces (36, 12, Lair:1) 17 gold pieces (36, 13, Lair:1) 29 gold pieces (36, 14, Lair:1) 18 gold pieces