Dungeon Crawl Stone Soup version 0.25-a0-949-gdd2af9e06e (webtiles) character file. Game seed: 4550422096093146745, levelgen mode: deterministic 22 Flugslaktarn the Covered (level 2, -6/27 HPs) Began as a Deep Dwarf Fighter on May 8, 2020. Shot with an arrow by a centaur (11 damage) ... on level 3 of the Dungeon. The game lasted 00:00:18 (427 turns). Flugslaktarn the Covered (Deep Dwarf Fighter) Turns: 427, Time: 00:00:18 Health: -6/27 AC: 6 Str: 19 XL: 2 Next: 68% Magic: 2/2 EV: 7 Int: 8 God: Gold: 5 SH: 9 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Jewellery g - an uncursed ring of fire {unknown} (You found it on level 1 of the Dungeon) Scrolls j - a scroll of teleportation {unknown} l - a scroll of identify {unknown} Potions d - a potion of might h - a potion of berserk rage {unknown} i - a potion of mutation {unknown} k - a potion of curing {unknown} Comestibles e - 2 rations f - 3 chunks of flesh Skills: + Level 2.9 Fighting * Level 2.9 Axes + Level 3.5 Armour + Level 3.5 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The jackal bites you. You closely miss the jackal. The jackal is lightly wounded. Your shield and scale mail prevent you from hitting the jackal. You miss the jackal. The centaur shoots an arrow. The arrow hits you! The jackal closely misses you. The jackal bites you but does no damage. You block the jackal's attack. The centaur shoots an arrow. The arrow hits you! You block the jackal's attack. The jackal bites you but does no damage. x2 You slash the jackal! You kill the jackal! You hit the jackal. You miss the jackal. You hit the frilled lizard. You kill the frilled lizard! You barely miss the jackal. The jackal bites you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 You block the jackal's attack. The centaur shoots an arrow. The arrow hits you! You die... , , #.#...#. , *#....... ####...... # ##..<....##.# ............ , #.#......#.# ##.#.hl.....# #....@h...... , #.#<.†h.....# *,##c.#.....# , ,,.........# ,###.......# , #.......# ** #.......# #.......# , ..... * * You could see a centaur, a leopard gecko and 3 jackals. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 4 hobgoblins A jackal (D:3) 4 kobolds (D:1) 2 bats (D:1) 2 frilled lizards 2 goblins (D:1) 3 rats (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Deep Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 92 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 424 | D:3 | Noticed a centaur 427 | D:3 | Shot with an arrow by a centaur Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms D:2: layout_loops_ring, grunt_temple_overflow_holy_war, first_ration, uniq_sigmund D:3: layout_loops_cross Action || total -------------------------++------- Melee: War axe || 69 Abil: Heal Wounds || 1 Armor: Scale mail || 24 Dodge: Dodged || 25 Block: Kite shield || 54 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 32 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 5 | 0 | 0.0 | 4 | 0 | 0.0 D:3 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------