Flugslaktarn Level 1 of the Dungeon (2, 12, D:1) 20 stones (2, 17, D:1) a cursed -2 hunting sling (9, 27, D:1) a stone (11, 30, D:1) a stone (12, 31, D:1) a stone (12, 32, D:1) a stone (13, 34, D:1) a stone (15, 21, D:1) a +0 dagger (34, 8, D:1) a +0 dagger a stone (36, 10, D:1) a stone (37, 11, D:1) a stone (38, 12, D:1) a stone (40, 14, D:1) a stone (47, 35, D:1) 2 stones (48, 11, D:1) a +0 club (48, 36, D:1) a stone (48, 45, D:1) a +0 ring mail (50, 38, D:1) a stone (50, 39, D:1) a stone (53, 11, D:1) a +0 dagger (67, 8, D:1) a +0 short sword (67, 13, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 25, D:2) a cursed -1 club (2, 25, D:2) a cursed -1 club (3, -9, D:2) a +0 dagger a +0 robe (5, -7, D:2) a +0 club (unseen) (6, 25, D:2) a +0 falchion (10, -7, D:2) a +0 club (11, -16, D:2) a +0 whip (11, 10, D:2) a +0 dagger of freezing (18, -1, D:2) a +0 club (20, 16, D:2) a +0 dagger of venom (26, 8, D:2) a +0 dagger (32, -3, D:2) 24 stones (41, 10, D:2) 19 poisoned darts (43, 32, D:2) a +0 dagger of electrocution Level 3 of the Dungeon (0, 4, D:3) a +0 ring mail (0, 5, D:3) 3 scrolls of noise (3, 6, D:3) a +0 dagger of speed (8, -6, D:3) a +0 mace (9, -5, D:3) a +0 mace (9, 2, D:3) a +2 ring of intelligence an uncursed amulet of magic regeneration a scroll of amnesia a potion of brilliance a +4 quarterstaff of chaos (10, 5, D:3) a +0 mace (11, 21, D:3) a +0 scale mail (13, 21, D:3) a +0 dagger (21, 4, D:3) 6 stones (25, 14, D:3) a +0 rapier (28, 25, D:3) a +0 dagger (30, 4, D:3) 15 stones (30, 7, D:3) a +1 mace of draining (34, 17, D:3) a +0 leather armour (34, 18, D:3) 3 boomerangs a +0 flail (35, 16, D:3) a +0 club (35, 17, D:3) a +0 club a +0 falchion a +0 hand axe (42, 33, D:3) a +0 club a stone (44, 37, D:3) 20 stones Level 4 of the Dungeon (0, 0, D:4) 24 bolts (8, 1, D:4) 13 bolts (16, 21, D:4) 10 poisoned darts (23, 13, D:4) a +0 dagger (24, 11, D:4) a cursed +0 helmet (24, 13, D:4) a +0 mace (26, 12, D:4) a +0 dagger a +0 robe (26, 13, D:4) a +0 flail a +0 leather armour (39, 30, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 15 arrows (1, -1, D:5) an uncursed amulet of faith (2, -5, D:5) an arrow (2, -4, D:5) an arrow (2, -3, D:5) 5 arrows a +0 club (11, 36, D:5) 21 stones (15, -10, D:5) a +0 flail (15, 7, D:5) a -3 mace (17, -13, D:5) a +0 flail (18, 1, D:5) a -3 mace (19, -16, D:5) a +0 leather armour (19, 5, D:5) a -1 mace (20, 3, D:5) a -2 hand axe a -1 long sword a -3 short sword the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. (28, -2, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:6) a +0 trident (1, 0, D:6) a +0 dagger a +0 robe (2, 0, D:6) a +0 club a +0 leather armour a +0 hand axe (2, 1, D:6) a +0 hand axe (6, -22, D:6) a +0 giant spiked club (43, 10, D:6) a +0 mace (49, -19, D:6) 12 stones (50, 8, D:6) a +0 great sword (55, -3, D:6) 11 poisoned darts (63, 3, D:6) a +0 long sword (63, 8, D:6) a book of Maledictions Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (8, -3, D:7) 22 stones (35, -6, D:7) a +0 glaive a cursed -1 chain mail (36, -4, D:7) a +0 club (37, -4, D:7) a cursed -1 club a +0 dagger (38, -3, D:7) a cursed -2 short sword (39, -33, D:7) a +0 giant club (39, -3, D:7) a +0 short sword (48, 7, D:7) a +0 short sword (49, 2, D:7) a +0 short sword (49, 5, D:7) a stone (49, 6, D:7) a stone a +0 club a +0 short sword (60, -42, D:7) 25 stones (62, -15, D:7) a stone (62, -14, D:7) a stone (62, -13, D:7) a stone (62, -11, D:7) a +0 short sword 2 stones (67, -8, D:7) a +0 short sword 5 poisoned darts (67, -5, D:7) a +0 short sword (68, 12, D:7) the +4 spear of Uskayaw's Reproof {freeze, +Fly Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you fly. It makes you more stealthy. (69, -13, D:7) a wand of flame (16) (69, 4, D:7) a +3 short sword a +0 robe (69, 5, D:7) a cursed +0 hand axe a +0 robe a +0 spear a +0 robe Level 8 of the Dungeon (0, 0, D:8) 18 stones (0, 40, D:8) a +0 mace (0, 41, D:8) a +0 dagger a +0 robe a +0 mace a +0 chain mail (2, 28, D:8) a +0 giant spiked club (4, -5, D:8) a +0 mace a +0 chain mail (5, -5, D:8) a cursed +0 whip a +0 ring mail a +0 flail (10, 35, D:8) a +0 ring mail (14, 31, D:8) 15 sling bullets (15, 45, D:8) a potion of brilliance (24, -8, D:8) a scroll of noise (32, -10, D:8) a book of Party Tricks (32, 30, D:8) 11 poisoned darts (32, 41, D:8) 15 bolts (35, -10, D:8) a +0 spear (39, 12, D:8) a +0 hand axe a +0 animal skin (42, 12, D:8) the Compendium of Flight and Combat Magic Spells Type Level Known a - Shock Conjuration/Air 1 no b - Corpse Rot Necromancy/Air 2 no c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Iskenderun's Battlesphere Conjuration/Charms 5 no e - Conjure Ball Lightning Conjuration/Air 6 no (42, 24, D:8) a +0 giant club (58, -6, D:8) a +0 chain mail a +1 vorpal dire flail (58, -5, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a cursed +0 dagger a +0 robe (1, 0, D:9) a +0 dagger a +0 robe (2, 0, D:9) a +2 trident of protection (2, 28, D:9) an arrow (3, 28, D:9) an arrow (5, 28, D:9) a +0 shortbow 13 arrows (10, 43, D:9) a +0 scale mail (15, 2, D:9) 22 sling bullets (16, -7, D:9) a +0 giant club (18, -11, D:9) a +0 chain mail (18, 30, D:9) a +0 leather armour (18, 41, D:9) 14 arrows (18, 45, D:9) 21 sling bullets (25, 39, D:9) an arrow (27, 40, D:9) a +0 shortbow 20 arrows (32, -10, D:9) 8 poisoned darts (35, 27, D:9) +0 steam dragon scales a +1 long sword of flaming (36, -11, D:9) 5 bolts (37, -6, D:9) a +0 giant club (52, 26, D:9) a +0 trident (53, 26, D:9) a +0 leather armour a +0 flail a +0 dagger a +1 falchion of protection (53, 27, D:9) a +0 ring mail a +0 club a +0 leather armour a +0 short sword a +0 scale mail a +0 mace a +0 flail a +0 dagger a +0 leather armour a +0 mace a +0 ring mail a +0 short sword a +1 hand axe of flaming a +0 leather armour a +0 flail a +0 war axe (54, 26, D:9) a +0 chain mail a +0 leather armour a +0 dire flail a +0 mace (54, 27, D:9) 5 boomerangs a +0 flail a +0 leather armour a +0 flail a +0 ring mail a +0 club a +0 whip Level 1 of the Lair of Beasts [Shop] Plog's Weapon Boutique the +3 morningstar of Eteare {vorpal, *Corrode Fragile rF++ SInv} (500 gold) It inflicts extra damage upon your enemies. It greatly protects you from fire. It lets you see invisible. It may corrode you when you take damage. It will be destroyed if unequipped. a +1 vampiric great sword (344 gold) the +8 morningstar of Impermanence {vorpal, rN+ MP+9 Str+3} (1071 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from negative energy. It affects your magic capacity (+9). the +1 quarterstaff of Ittehach {venom, Dex+2} (273 gold) It poisons the flesh of those it strikes. It affects your dexterity (+2). a +2 vampiric halberd (312 gold) 21 arrows (54 gold) 7 arrows (18 gold) a +4 dagger of draining (332 gold) 27 stones (35 gold) [Shop] Jiho's General Store a scroll of enchant armour (112 gold) a +5 vorpal hand axe (472 gold) 11 arrows (33 gold) a +0 helmet of intelligence (172 gold) the +1 great mace of the Doomed Warrior {vorpal, rPois MR++ Int+2} (577 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from poison. It affects your resistance to hostile enchantments. a potion of magic (120 gold) a potion of curing (45 gold) 9 stones (13 gold) a ration (75 gold) a lightning rod (4/4) (600 gold) a scroll of blinking (112 gold) a phial of floods (600 gold) a +2 whip of distortion (273 gold) (8, 13, Lair:1) 19 sling bullets (10, 27, Lair:1) a scroll of amnesia (29, -5, Lair:1) a phantom mirror (33, 31, Lair:1) a +0 flail (37, 11, Lair:1) 18 bolts (37, 13, Lair:1) a wand of random effects (19) (38, 30, Lair:1) a scroll of random uselessness (41, -5, Lair:1) 22 arrows (45, 20, Lair:1) 34 sling bullets (47, -21, Lair:1) a book of Battle (47, -2, Lair:1) a wand of polymorph (9) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (5, -15, Lair:2) a +0 quarterstaff (30, -20, Lair:2) a scroll of random uselessness (32, -29, Lair:2) a +0 helmet (32, -1, Lair:2) 16 sling bullets (44, -3, Lair:2) 19 stones (54, -18, Lair:2) 18 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 6 gold pieces (2, -11, Lair:3) 15 stones (8, -18, Lair:3) a book of Conjurations (9, -11, Lair:3) 26 stones (12, -5, Lair:3) 6 gold pieces (20, -36, Lair:3) a +0 rapier (29, -28, Lair:3) 14 stones (31, -2, Lair:3) 16 gold pieces (40, -20, Lair:3) a +0 dagger (41, -9, Lair:3) 24 sling bullets (42, -33, Lair:3) 24 stones (42, -3, Lair:3) a scroll of amnesia (52, -11, Lair:3) 17 stones (63, -18, Lair:3) a cursed +0 halberd (64, -24, Lair:3) an uncursed staff of cold an ice cave (0, 0, IceCv) 22 gold pieces (0, 1, IceCv) 17 gold pieces (0, 2, IceCv) 21 gold pieces (0, 3, IceCv) 20 gold pieces (1, -1, IceCv) 15 gold pieces (1, 0, IceCv) 19 gold pieces (1, 1, IceCv) 8 gold pieces (2, -1, IceCv) 32 gold pieces (2, 0, IceCv) 19 gold pieces (3, -1, IceCv) 16 gold pieces (3, 0, IceCv) 19 gold pieces (8, -49, IceCv) the +7 great sword "Dragonbane" {flame, rF+ MR+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. (11, -19, IceCv) 29 gold pieces (15, 2, IceCv) 17 gold pieces