Flugslaktarn Level 1 of the Dungeon (0, 0, D:1) 24 stones (3, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 stones (7, -5, D:2) a +0 club (26, -8, D:2) a cursed -1 dagger Level 3 of the Dungeon (3, -7, D:3) 28 stones (4, -7, D:3) 9 gold pieces (5, -7, D:3) 10 gold pieces (14, -16, D:3) 27 stones (14, -15, D:3) 9 stones (14, -14, D:3) a +0 club (16, -15, D:3) 20 stones a +0 club (17, -15, D:3) 3 stones (27, 10, D:3) a stone (35, -16, D:3) a +0 spear (39, -15, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) 29 bolts (11, 5, D:4) a +0 chain mail (12, 4, D:4) 28 stones (20, 0, D:4) a +0 club (25, -9, D:4) 19 arrows (25, -5, D:4) a +0 robe (33, -5, D:4) 19 arrows (38, -10, D:4) a +0 trident (38, -2, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 12 poisoned darts (19, -24, D:5) 12 stones (21, -15, D:5) a +0 ring mail (51, -1, D:5) a +0 long sword Level 6 of the Dungeon (18, 37, D:6) 13 arrows (28, 44, D:6) an arrow (32, 1, D:6) a +0 kite shield (36, 25, D:6) an arrow (37, 17, D:6) a +0 hand axe (38, 17, D:6) a +0 dagger a +0 robe (39, 16, D:6) a +1 short sword of speed (46, 41, D:6) 2 arrows (55, 52, D:6) a +0 scale mail (64, -4, D:6) a +0 leather armour (66, 25, D:6) 14 stones Level 7 of the Dungeon (4, -2, D:7) a +0 glaive (4, -1, D:7) 21 stones (6, -13, D:7) 12 bolts (14, 10, D:7) 25 arrows a +0 shortbow (16, 48, D:7) a book of Clouds (28, 25, D:7) a +0 chain mail (30, 15, D:7) 11 stones Level 8 of the Dungeon (0, 0, D:8) a +1 war axe +1 steam dragon scales (9, -19, D:8) a +0 giant club (10, -19, D:8) a +0 whip (11, -22, D:8) a +0 whip 2 boomerangs a +0 leather armour (11, -21, D:8) 3 large rocks (12, -21, D:8) a +0 dagger a +0 robe (13, -11, D:8) 19 stones (14, -19, D:8) a large rock (14, -17, D:8) a wand of random effects (17) (14, -12, D:8) 21 sling bullets (14, -11, D:8) a +0 flail (16, -52, D:8) a +0 giant club (17, -17, D:8) 19 arrows (18, -18, D:8) the +5 dagger of Karma {freeze, Str+7 Int-3 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It affects your intelligence (-3). It makes you more stealthy. (20, -50, D:8) a +0 robe a +0 club a +0 leather armour a +0 dagger a cursed -3 club a +0 club a +0 shortbow 25 arrows (21, -48, D:8) an arrow (22, -50, D:8) a +0 robe (22, -15, D:8) a +0 mace (27, -49, D:8) a sling bullet (28, -4, D:8) an arrow (28, -3, D:8) 2 arrows (28, -1, D:8) a +0 shortbow 9 arrows (30, -47, D:8) a +0 leather armour 18 sling bullets a +1 quarterstaff of speed a +0 hunting sling (35, -32, D:8) a +0 ring mail (36, -51, D:8) a +0 hand axe a +0 chain mail a +0 dagger a +0 ring mail a +0 trident a +0 chain mail (36, -50, D:8) a +0 halberd a +0 chain mail (36, -49, D:8) a +0 scimitar a +0 plate armour (36, -48, D:8) a +0 club a +0 leather armour a +0 dagger a +0 whip a +0 short sword a +0 leather armour (37, -49, D:8) a +0 ring mail a +0 dagger a +0 ring mail a cursed -3 club a +1 hand axe of flaming a cursed +0 chain mail a +1 dagger of venom 4 boomerangs a +0 hand axe a +0 leather armour (37, -48, D:8) a +0 hand axe a +0 club 4 boomerangs a +0 hand axe (38, -47, D:8) a +0 dagger a +0 hand axe a +0 chain mail a +0 mace a +0 chain mail a +0 dagger (42, -14, D:8) a +0 giant club a +0 giant club (45, 2, D:8) a -1 spear a +0 animal skin (46, -6, D:8) a +0 short sword (46, 0, D:8) 25 bolts (48, -33, D:8) a +1 scimitar of freezing a +1 ring mail of positive energy (56, 0, D:8) a +2 whip of freezing a +2 robe of magic resistance (59, -55, D:8) a +0 mace (62, -12, D:8) a +0 ring mail (65, -4, D:8) a +0 trident Level 9 of the Dungeon [Shop] Koff's General Store 13 stones (18 gold) 22 arrows (61 gold) 14 sling bullets (98 gold) a +1 quarterstaff of draining (198 gold) 18 sling bullets (126 gold) a wand of polymorph (10) (168 gold) 14 bolts (39 gold) an uncursed ring of flight (245 gold) (1, -25, D:9) a +0 hand axe (1, -23, D:9) a +0 club a +0 club a +0 leather armour (1, 1, D:9) a +0 chain mail a +0 scale mail a +4 scimitar of flaming a +1 war axe of draining (13, -23, D:9) a +0 scale mail (13, 12, D:9) a +0 mace (15, 2, D:9) a +0 robe (15, 15, D:9) a cursed -1 battleaxe (19, 15, D:9) a +0 quarterstaff (21, -7, D:9) a +0 whip 7 curare-tipped darts (21, -6, D:9) a +0 dagger a +0 club 5 stones (21, -5, D:9) a cursed +0 dagger (22, -6, D:9) 4 poisoned darts (23, -6, D:9) a stone (24, -6, D:9) 4 stones (25, -6, D:9) 3 stones (26, -6, D:9) a stone (33, -2, D:9) a Young Poisoner's Handbook (36, 9, D:9) a scroll of identify (37, 9, D:9) a scarf of repulsion (38, 9, D:9) a ration (39, 2, D:9) a +0 ring mail (42, 6, D:9) a +0 morningstar (42, 7, D:9) a +0 hand axe (44, 19, D:9) a +0 rapier (45, 13, D:9) a +0 ring mail (46, -12, D:9) a +0 robe (50, -3, D:9) a +0 trident Level 10 of the Dungeon (1, -6, D:10) a potion of mutation (1, -2, D:10) a potion of magic (3, -3, D:10) a potion of resistance (15, 18, D:10) 18 sling bullets (16, 36, D:10) a +0 dagger a wand of flame (15) (22, 25, D:10) a +0 rapier (24, 44, D:10) a +0 dagger of chaos a +0 robe (27, 16, D:10) 21 stones (40, 16, D:10) a +0 spear (44, 5, D:10) a +0 dire flail a +0 giant club (51, 11, D:10) a +0 dagger a +0 robe (53, 3, D:10) 26 stones (54, 30, D:10) a +0 rapier (56, 41, D:10) 17 poisoned darts (57, 34, D:10) 5 boomerangs (58, 24, D:10) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 stones (4, -5, Lair:1) 25 stones (16, -10, Lair:1) an uncursed staff of cold a +1 robe of cold resistance (16, -6, Lair:1) a +0 chain mail (17, 15, Lair:1) a +0 leather armour (19, -13, Lair:1) a +0 robe (22, -30, Lair:1) a phantom mirror (22, -19, Lair:1) a +0 arbalest (47, 8, Lair:1) a book of Transfigurations (49, 13, Lair:1) 20 stones Level 2 of the Lair of Beasts (15, 23, Lair:2) a scroll of noise (18, 10, Lair:2) the +5 trident "Grim" {venom, rF+ Int+3 Dex-5 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your dexterity (-5). It protects you from fire. It makes you more stealthy. (25, 40, Lair:2) a scroll of identify (33, 44, Lair:2) a ration (48, 58, Lair:2) 20 stones (50, 54, Lair:2) 17 stones (57, 19, Lair:2) a +0 falchion (66, 3, Lair:2) 11 arrows (68, 36, Lair:2) 20 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 hat (7, 21, Lair:3) a +0 leather armour (9, 1, Lair:3) a +2 pair of boots (19, 24, Lair:3) a book of Flames (22, 5, Lair:3) a scroll of random uselessness (31, 9, Lair:3) a +0 leather armour (37, 1, Lair:3) a +0 leather armour (42, 33, Lair:3) a +2 long sword of electrocution (48, 36, Lair:3) 24 gold pieces (55, 35, Lair:3) a wand of acid (7) Level 4 of the Lair of Beasts (0, 0, Lair:4) 10 arrows (31, 3, Lair:4) a +0 shortbow (34, -16, Lair:4) a wand of disintegration (15) (38, -10, Lair:4) a cursed -2 fustibalus (53, 0, Lair:4) a book of Battle (59, 2, Lair:4) 23 stones (59, 12, Lair:4) a +0 spear (60, -6, Lair:4) an uncursed staff of air (61, 26, Lair:4) a book of Necromancy Level 5 of the Lair of Beasts (22, 11, Lair:5) a +0 rapier (25, 1, Lair:5) 3 silver javelins (29, 29, Lair:5) a +0 short sword (30, 25, Lair:5) a cursed +0 chain mail (36, 38, Lair:5) 15 arrows (44, 11, Lair:5) a +0 ring mail (45, 22, Lair:5) 8 stones (46, -10, Lair:5) an uncursed staff of poison (47, 34, Lair:5) a +0 leather armour (50, -14, Lair:5) 7 boomerangs (53, 19, Lair:5) a scroll of random uselessness (54, -6, Lair:5) 3 large rocks (54, 2, Lair:5) 6 stones Level 6 of the Lair of Beasts (3, -17, Lair:6) the +4 ring mail of Vanity {rN+ Stlth+} It protects you from negative energy. It makes you more stealthy. (4, -29, Lair:6) the +1 robe "Ocuupla Bia" {*Slow rC++ Dex+2} It affects your dexterity (+2). It greatly protects you from cold. It may slow you when you take damage. (10, -21, Lair:6) the +4 morningstar of Duirenol {speed, Str-5 Int+5 SInv} Attacks with this weapon are significantly faster. It affects your strength (-5). It affects your intelligence (+5). It lets you see invisible. (23, -27, Lair:6) a +0 mace (24, -19, Lair:6) 17 stones (24, -17, Lair:6) a cursed +0 leather armour (25, -20, Lair:6) an uncursed staff of death (36, -43, Lair:6) a +2 scimitar of electrocution (37, 8, Lair:6) a +0 chain mail of cold resistance (46, -35, Lair:6) a potion of degeneration (47, -22, Lair:6) 28 bolts (61, -6, Lair:6) a +0 hunting sling Level 1 of the Shoals (0, 0, Shoals:1) a +1 rapier of draining (1, 4, Shoals:1) a +0 trident (7, 17, Shoals:1) a +0 spear Level 2 of the Shoals (0, 0, Shoals:2) a +0 spear (15, -28, Shoals:2) 2 javelins (15, -21, Shoals:2) 3 javelins (20, -26, Shoals:2) a +0 trident (unseen) (21, -24, Shoals:2) a javelin (21, -14, Shoals:2) the +10 mace "Kitisoghium" {flame, MP+9 Int+4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your magic capacity (+9). It lets you see invisible. (22, -28, Shoals:2) a +2 spear of freezing 13 javelins a +0 leather armour (22, -27, Shoals:2) a +0 mace (unseen) (23, -24, Shoals:2) a javelin (29, -9, Shoals:2) a +2 vampiric short sword Level 3 of the Shoals (0, 0, Shoals:3) a phial of floods (3, 12, Shoals:3) a scroll of identify Level 4 of the Shoals [Shop] Zadiu's Food Boutique a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, Shoals:4) a +0 short sword (5, -6, Shoals:4) 24 stones (9, 6, Shoals:4) a +0 leather armour (12, -22, Shoals:4) a +0 mace (16, -11, Shoals:4) a +6 vorpal trident a +0 leather armour (17, -11, Shoals:4) a +0 shortbow 15 arrows a +0 trident 6 boomerangs (17, -7, Shoals:4) a +0 spear (18, -12, Shoals:4) a +0 trident (18, -11, Shoals:4) a +0 trident a +0 robe 2 arrows (18, 3, Shoals:4) a cursed -2 trident (21, -7, Shoals:4) a +0 glaive (22, -7, Shoals:4) a +0 spear (22, 15, Shoals:4) a +2 trident of venom (22, 21, Shoals:4) a +0 trident (25, 13, Shoals:4) a +0 trident (25, 15, Shoals:4) a +0 trident (26, 15, Shoals:4) a +0 trident (30, 18, Shoals:4) a +0 trident (30, 27, Shoals:4) 14 stones (33, -9, Shoals:4) Timpewie's Almanac of Captivating Changing Spells Type Level Known a - Beastly Appendage Transmutation 1 no b - Tukima's Dance Hexes 3 no c - Yara's Violent Unravelling Hexes/Transmutation 5 no d - Blade Hands Transmutation 5 no e - Hydra Form Transmutation 6 no (36, 11, Shoals:4) a +5 rapier of electrocution a +0 robe (42, 22, Shoals:4) 20 stones (45, 11, Shoals:4) a wand of random effects (6)