Flugslaktarn Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 3, D:1) a +0 club (unseen) (2, 3, D:1) a +0 club (unseen) Level 2 of the Dungeon (0, 4, D:2) 7 boomerangs (7, 9, D:2) a +0 club a cursed -2 club (9, 9, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 club (9, 10, D:2) a +0 club a +0 club (21, -2, D:2) a +0 scale mail (26, 7, D:2) a +0 war axe (30, 33, D:2) 3 boomerangs (39, 28, D:2) 2 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (unseen) (0, 10, D:3) a +0 flail (2, 21, D:3) a +0 dagger (8, 17, D:3) a +0 mace (18, 18, D:3) a +0 club (22, -8, D:3) a +4 quarterstaff of chaos (23, 20, D:3) a +0 scale mail (24, 22, D:3) a +0 leather armour (25, -9, D:3) a +0 mace Level 4 of the Dungeon (11, 0, D:4) 23 stones (17, -37, D:4) a +0 dagger (18, -22, D:4) a wand of polymorph (5) (21, -21, D:4) 26 stones (30, 12, D:4) 17 arrows a book of Geomancy (37, -14, D:4) 16 stones (37, -8, D:4) a +0 falchion (40, 4, D:4) a +0 leather armour (46, -30, D:4) a +0 ring mail (57, -18, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Koaf's Armour Boutique a +1 robe (84 gold) a +0 ring mail (44 gold) the cursed +0 scale mail of the Equinox {rCorr Dex+6} (288 gold) It affects your dexterity (+6). It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will increase by 8 (25 -> 33). It has a curse placed upon it. a +0 helmet (49 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a scarf of cloud immunity (77 gold) a +0 chain mail (49 gold) (0, 0, D:5) the cursed +0 long sword "Meyheir" {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It has a curse placed upon it. (5, 22, D:5) 2 scrolls of amnesia a +0 scale mail (6, -8, D:5) a +0 whip (8, -16, D:5) a +0 robe a +0 dagger (11, 9, D:5) 28 bolts (12, -15, D:5) a +0 short sword a +0 short sword (12, -6, D:5) an arrow (13, -15, D:5) a +0 leather armour a +0 mace (13, -6, D:5) a +0 robe a +0 dagger (13, -4, D:5) 18 arrows a cursed -3 shortbow (13, 0, D:5) a Young Poisoner's Handbook (14, -10, D:5) a +0 robe a +0 dagger (15, -12, D:5) a +0 leather armour a cursed -1 trident (16, -11, D:5) a +0 robe a +0 dagger (20, 17, D:5) a +0 dagger (38, -4, D:5) 16 poisoned darts (47, -6, D:5) a +0 scale mail (49, -2, D:5) a +0 dagger a +0 robe a +0 chain mail Level 6 of the Dungeon (4, 41, D:6) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (4, 42, D:6) a +0 dagger a +0 hand axe a +0 hand axe a +0 plate armour (6, 13, D:6) 19 stones (7, 28, D:6) a wand of flame (20) (12, 1, D:6) a cursed +0 giant spiked club (17, 31, D:6) an arrow (18, 1, D:6) 20 stones (18, 30, D:6) an arrow (18, 40, D:6) a +0 hand axe (18, 41, D:6) 13 stones (20, 30, D:6) a +0 shortbow 20 arrows (28, 2, D:6) a +0 shortbow 16 arrows (30, 1, D:6) an arrow (31, 0, D:6) an arrow (31, 1, D:6) 2 arrows (32, 1, D:6) an arrow (33, -5, D:6) a +0 spear (43, 3, D:6) 18 stones (45, 27, D:6) a +0 leather armour (63, -4, D:6) a book of Frost Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a cursed -2 robe (1, -12, D:7) 13 sling bullets (1, 2, D:7) a +0 dagger a +0 robe (10, -15, D:7) 19 arrows (16, 17, D:7) a +0 whip (21, -6, D:7) a +0 falchion 4 boomerangs a +0 scale mail (22, -8, D:7) a +0 trident (25, -24, D:7) a +0 leather armour (25, -8, D:7) a +0 dagger a +0 robe (26, 5, D:7) a +0 robe (34, 19, D:7) a +0 robe (36, -9, D:7) a +0 club a +0 leather armour (37, 4, D:7) a +0 dagger a +0 robe (50, 3, D:7) an uncursed staff of wizardry (53, -33, D:7) 17 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (12, 26, D:8) the +8 short sword of Big Damage {vorpal, *Rage rN+++ Dex+4 Stlth-} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It renders you almost immune to negative energy. It may make you go berserk in combat. It makes you less stealthy. (19, 12, D:8) a +2 mace of holy wrath (19, 13, D:8) a +0 falchion (20, 13, D:8) a +0 hand axe a +0 mace (21, 13, D:8) a +0 club a +0 ring mail (24, -2, D:8) a cursed -3 flail a +0 robe (24, 25, D:8) a +0 hunting sling (25, -3, D:8) a +0 flail a +0 robe a +0 falchion a +0 robe (25, -2, D:8) a cursed +0 halberd a +0 robe (33, -9, D:8) a +0 scythe (39, 2, D:8) a +0 whip (39, 3, D:8) a +0 club 7 poisoned darts a +0 dagger 4 stones a +0 giant spiked club (40, 0, D:8) a stone a poisoned dart (40, 1, D:8) a poisoned dart 2 stones (41, -1, D:8) a stone (59, -15, D:8) a +0 robe (60, 16, D:8) a +0 long sword a +0 chain mail (60, 44, D:8) a +0 robe (61, 16, D:8) a +0 falchion a +0 ring mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail a +0 flail Level 9 of the Dungeon [Shop] Kung's Weapon Boutique a +0 rapier of protection (95 gold) a +0 club (14 gold) a +0 arbalest (63 gold) a +0 hand axe (42 gold) the cursed +1 mace "Giantslayer" {vamp, rC- Int+3 Dex+3} (330 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It affects your dexterity (+3). It makes you vulnerable to cold. It has a curse placed upon it. 12 poisoned darts (67 gold) a +0 trident (49 gold) a cursed -2 dagger (1 gold) a +3 arbalest of flaming (351 gold) a +0 long sword (49 gold) [Shop] Ylerran's Distillery (Shop contents are unknown) (0, 0, D:9) a raiju corpse (4, 41, D:9) a +0 dagger a +0 leather armour a +0 flail a +0 ring mail (4, 42, D:9) a +0 whip (5, 40, D:9) a +0 scimitar of draining a +0 chain mail a wand of random effects (13) (9, 17, D:9) a cursed -1 hand axe a +0 leather armour (19, 45, D:9) a +0 dagger (20, 42, D:9) a +0 club a +0 leather armour (24, 36, D:9) a +0 dagger a +0 chain mail (26, 38, D:9) a cursed -1 club (26, 42, D:9) a +0 ring mail (27, 47, D:9) a book of Necromancy (29, 34, D:9) a +0 dagger a +0 shortbow 16 arrows (30, 36, D:9) 2 arrows (31, 36, D:9) 18 arrows (31, 38, D:9) an arrow (36, 19, D:9) a +0 ring mail (37, 35, D:9) a +0 club (37, 36, D:9) a +0 short sword 4 stones (38, 35, D:9) a +0 whip 4 stones (39, 35, D:9) 2 stones (49, 40, D:9) a +0 war axe +0 steam dragon scales a +0 shortbow 19 arrows (50, 43, D:9) an arrow the Ecumenical Temple