Flugslaktarn Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 9, D:1) a +0 scale mail (10, 3, D:1) 2 stones (10, 4, D:1) a stone (10, 5, D:1) 2 stones (11, 3, D:1) a stone (11, 4, D:1) 3 stones (11, 5, D:1) a stone (12, 2, D:1) a stone (12, 3, D:1) 4 stones (12, 4, D:1) 2 stones (12, 5, D:1) 4 stones (12, 6, D:1) 3 stones (13, -11, D:1) 16 poisoned darts (13, 0, D:1) a stone (13, 2, D:1) a stone (13, 3, D:1) 2 stones (13, 5, D:1) 4 stones (13, 6, D:1) a stone (14, 2, D:1) a stone (14, 5, D:1) 4 stones (15, 3, D:1) a stone (15, 4, D:1) a stone (16, 5, D:1) a stone (17, 5, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -1, D:2) a +0 club (19, 3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 21 stones Level 4 of the Dungeon (0, 0, D:4) 8 arrows (12, -11, D:4) a +0 dagger (12, 9, D:4) a +0 club a +0 club a +0 club (12, 26, D:4) a +0 hunting sling (14, 9, D:4) a +0 club a +0 club a +0 club a +0 club (15, 9, D:4) a +0 club a +0 trident a cursed -2 animal skin (15, 40, D:4) 25 arrows (16, 9, D:4) the +0 leather armour of Ade Fes {rPois} It protects you from poison. If you switch to wearing this armour, your AC will decrease by 16 (30 -> 14). (22, 34, D:4) a +0 hunting sling Level 5 of the Dungeon [Shop] Kizapp's Gadget Boutique a wand of paralysis (5) (91 gold) a tin of tremorstones (195 gold) a lamp of fire (520 gold) a wand of iceblast (10) (182 gold) a phial of floods (520 gold) a wand of flame (12) (91 gold) a wand of acid (11) (390 gold) a wand of iceblast (10) (182 gold) a wand of enslavement (2) (52 gold) a box of beasts (260 gold) (0, 0, D:5) a +0 robe (3, -37, D:5) a scroll of random uselessness (3, -36, D:5) a scroll of identify (3, -17, D:5) 18 stones (3, 8, D:5) a +0 scythe a +0 robe (5, -11, D:5) 22 bolts (21, -13, D:5) a +0 robe (34, -37, D:5) a +0 quarterstaff (44, -16, D:5) a +0 whip (46, -16, D:5) a +0 flail a +0 scale mail (46, -15, D:5) a +0 war axe (46, -14, D:5) a +0 trident of protection (47, -41, D:5) 25 bolts (50, -19, D:5) a +0 quarterstaff (51, -16, D:5) 15 stones (52, -22, D:5) a +0 dagger of pain (53, -42, D:5) a wand of random effects (18) (59, -39, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 18 stones (4, 1, D:6) a +1 rapier of speed (13, -25, D:6) 12 bolts (15, -14, D:6) a +0 quarterstaff (17, -9, D:6) a +0 hunting sling (20, -47, D:6) 23 sling bullets (22, -9, D:6) 19 stones (23, -13, D:6) 16 sling bullets (31, -52, D:6) a +0 dagger of holy wrath (42, -11, D:6) 16 sling bullets (53, -20, D:6) a +0 helmet (55, -26, D:6) a +0 trident Level 7 of the Dungeon (11, -42, D:7) a +0 giant spiked club (18, -37, D:7) a +0 long sword (25, -14, D:7) a +0 giant club (26, -15, D:7) a +0 robe (28, -10, D:7) a book of Necromancy (30, 3, D:7) a +0 dagger a +0 dagger a +0 robe (30, 4, D:7) a +0 dagger a +0 robe (30, 5, D:7) a +0 club a +0 leather armour (33, -29, D:7) a +1 flail of holy wrath a +0 chain mail (40, -26, D:7) a +0 leather armour (44, -31, D:7) a +0 giant club (48, -5, D:7) a +0 giant spiked club (52, -28, D:7) an arrow (53, -28, D:7) an arrow (54, -28, D:7) a +0 shortbow 10 arrows (54, -3, D:7) a +0 war axe Level 8 of the Dungeon [Shop] Saecs's Distillery a potion of flight (42 gold) a potion of lignification (42 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of might (56 gold) (0, 0, D:8) the +3 leather armour of Tiros {rPois} It protects you from poison. If you switch to wearing this armour, your AC will decrease by 13 (30 -> 17). (0, 18, D:8) 19 stones (2, 23, D:8) a +0 vampiric spear (3, 2, D:8) a +0 mace (4, 16, D:8) a wand of polymorph (8) (7, 18, D:8) a +0 buckler (8, 4, D:8) a wand of disintegration (7) (16, 20, D:8) a stone (18, 15, D:8) a +0 dagger (18, 16, D:8) a stone (19, 14, D:8) a stone (20, 6, D:8) a stone (22, 7, D:8) 3 stones (23, 7, D:8) a +0 halberd (23, 22, D:8) a wand of polymorph (6) (26, 9, D:8) 16 stones (29, 8, D:8) a book of Misfortune (30, 10, D:8) 19 bolts (31, 11, D:8) 13 sling bullets (35, 7, D:8) a +0 quarterstaff (38, 3, D:8) 22 stones (39, 25, D:8) a +0 morningstar a +0 giant club (41, 25, D:8) 17 stones (44, 20, D:8) 17 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, -4, D:9) 24 sling bullets (7, 11, D:9) a +0 hand axe of flaming (11, 8, D:9) a +0 pair of gloves a +0 scale mail (14, 7, D:9) a +0 plate armour a +0 halberd (14, 8, D:9) a +0 morningstar a +0 leather armour (21, 2, D:9) a +0 trident (21, 22, D:9) 5 large rocks (22, 1, D:9) 20 bolts (23, -25, D:9) a +0 club (23, 1, D:9) a +0 robe a +4 dagger a +2 ring of intelligence (28, -6, D:9) an uncursed amulet of regeneration (30, 6, D:9) a +0 giant club (30, 24, D:9) a +0 leather armour (32, 5, D:9) 24 stones (39, 20, D:9) a +0 ring mail (41, -20, D:9) a +0 glaive a +0 plate armour (41, -19, D:9) a +0 dagger a +0 scale mail a +0 flail a +0 leather armour a +0 dagger of flaming a +0 robe (41, 23, D:9) 17 sling bullets (59, -3, D:9) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (1, -5, Lair:1) a +0 plate armour (8, -11, Lair:1) a +0 hand crossbow (11, -6, Lair:1) 22 sling bullets (15, -1, Lair:1) 16 stones (31, -31, Lair:1) 18 sling bullets (34, -30, Lair:1) a +0 long sword of electrocution (49, -5, Lair:1) 2 scrolls of amnesia (52, -13, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 12 arrows (11, 19, Lair:2) 24 sling bullets (15, -17, Lair:2) 24 stones (21, -14, Lair:2) a +0 hand axe (21, -11, Lair:2) a +0 lajatang (23, 13, Lair:2) a scroll of random uselessness (31, -14, Lair:2) a +0 halberd a +0 robe (32, -13, Lair:2) a +2 dire flail of draining a +0 robe (44, 13, Lair:2) a +0 quarterstaff (45, 1, Lair:2) a +0 mace Level 3 of the Lair of Beasts (0, 0, Lair:3) 11 poisoned darts (0, 12, Lair:3) a book of Power (2, -21, Lair:3) 23 arrows (2, -2, Lair:3) 19 arrows (3, -15, Lair:3) the +2 leather armour "Feqoumy" {rPois MR++ MP+9 Dex-3} It affects your dexterity (-3). It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). If you switch to wearing this armour, your AC will decrease by 14 (30 -> 16). (5, -30, Lair:3) a +0 whip (5, -23, Lair:3) a +0 ring mail (26, -35, Lair:3) 5 silver javelins (43, -10, Lair:3) a +0 long sword (51, 18, Lair:3) a +0 short sword (55, -2, Lair:3) a wand of flame (11) Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of random effects (21) (9, -9, Lair:4) a +0 falchion (19, -38, Lair:4) a book of Minor Magic (22, -51, Lair:4) 24 bolts (34, -45, Lair:4) a scroll of amnesia (34, -36, Lair:4) an uncursed staff of power (39, -37, Lair:4) 9 stones (40, -42, Lair:4) a +0 vorpal arbalest (49, -45, Lair:4) a scroll of identify (50, -45, Lair:4) a ration (51, -45, Lair:4) 16 gold pieces (61, -32, Lair:4) 21 gold pieces (61, -30, Lair:4) 4 gold pieces (61, 3, Lair:4) a +0 scimitar (62, -30, Lair:4) 20 gold pieces Level 5 of the Lair of Beasts (5, -3, Lair:5) 13 bolts (6, -16, Lair:5) 12 stones (7, -17, Lair:5) a +0 rapier (12, 15, Lair:5) 13 arrows (18, 8, Lair:5) a +0 hand axe (21, -15, Lair:5) a +0 scale mail (29, -16, Lair:5) a +0 long sword (43, 3, Lair:5) a +0 buckler (54, 20, Lair:5) 10 stones Level 6 of the Lair of Beasts (5, -2, Lair:6) a +0 chain mail (7, -4, Lair:6) a +0 pair of gloves (7, -3, Lair:6) a +2 chain mail of cold resistance (8, -5, Lair:6) 19 arrows (9, -5, Lair:6) 13 bolts (10, 38, Lair:6) 5 curare-tipped darts (28, 12, Lair:6) a +0 scale mail (30, 3, Lair:6) a +0 pair of boots (30, 13, Lair:6) 25 arrows (32, 17, Lair:6) 19 bolts (44, 0, Lair:6) a +3 longbow of flaming a +0 centaur barding (45, 1, Lair:6) 2 arrows (45, 16, Lair:6) a scroll of random uselessness (46, 2, Lair:6) 3 arrows (47, 2, Lair:6) 2 arrows (48, 2, Lair:6) an arrow (50, 2, Lair:6) 2 arrows (51, 2, Lair:6) an arrow (52, 3, Lair:6) 3 arrows (52, 4, Lair:6) an arrow (52, 5, Lair:6) 2 arrows (52, 7, Lair:6) 2 arrows (52, 9, Lair:6) 2 arrows (52, 11, Lair:6) an arrow (53, 11, Lair:6) an arrow (53, 18, Lair:6) a +0 fustibalus Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident 5 boomerangs a merfolk skeleton (0, 1, Shoals:1) a +0 trident 7 boomerangs a merfolk skeleton (1, -1, Shoals:1) a +2 spear of flaming 7 javelins a +0 leather armour a merfolk skeleton (1, 2, Shoals:1) a javelin (5, 10, Shoals:1) a +0 buckler (12, -1, Shoals:1) a hippogriff skeleton (13, -1, Shoals:1) a +0 trident