Flugslaktarn Level 1 of the Dungeon (0, 0, D:1) 10 gold pieces (0, 10, D:1) a +0 dagger (1, 8, D:1) 13 stones Level 2 of the Dungeon (11, 18, D:2) 22 stones (16, -7, D:2) 11 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a stone (1, 0, D:3) a stone (2, 0, D:3) a stone (3, 0, D:3) 2 stones (5, 0, D:3) a stone (6, -1, D:3) a stone (7, 0, D:3) a stone (10, 1, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) 24 sling bullets (2, 32, D:4) a +0 robe (3, 14, D:4) a stone (3, 15, D:4) a +0 dagger a +0 robe (3, 16, D:4) a stone a +0 mace (3, 17, D:4) a +0 dagger a +0 leather armour (3, 19, D:4) a +0 short sword 17 stones (13, -1, D:4) a +0 leather armour (14, -9, D:4) a +0 mace (15, -8, D:4) a +0 buckler (15, 35, D:4) 20 stones (17, -1, D:4) a +0 war axe (26, 8, D:4) a +0 rapier (37, 10, D:4) a +0 dagger (37, 22, D:4) a +0 scale mail a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 robe (18, -10, D:5) a +0 short sword (25, 13, D:5) a +0 dagger (26, -35, D:5) a +0 dagger (28, -8, D:5) a +0 club (32, -19, D:5) a +0 giant spiked club (37, -31, D:5) a +0 quarterstaff of protection (38, -3, D:5) 16 bolts (42, 7, D:5) 28 bolts (44, -30, D:5) a +0 dagger a cursed +0 leather armour (45, -31, D:5) a +0 falchion (45, -30, D:5) a +0 leather armour (45, -15, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Zin's Purification Station 2 potions of curing (180 gold) (11, 5, D:6) 19 poisoned darts (17, 6, D:6) a +0 short sword (18, 7, D:6) 18 stones (19, 7, D:6) a +0 falchion (19, 8, D:6) 16 stones (39, -14, D:6) a +0 hunting sling (47, -19, D:6) a +0 falchion (48, 20, D:6) a +0 club a +0 dagger a +0 robe (53, 1, D:6) a +0 flail a +0 whip (56, 1, D:6) a +0 club Level 7 of the Dungeon [Shop] Vuidiuss's Antique Armour Shoppe a +0 robe (18 gold) a +0 kite shield (121 gold) a +0 ring mail (108 gold) a cursed -2 scale mail (2 gold) a +0 robe (18 gold) a +2 ring mail of cold resistance (567 gold) +0 ice dragon scales (1620 gold) a +0 robe (18 gold) a +0 robe (18 gold) the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} (845 gold) It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. If you switch to wearing this armour, your AC will decrease by 7 (20 -> 13). a +0 leather armour (54 gold) (0, 0, D:7) 16 bolts (5, 15, D:7) 17 bolts (10, -2, D:7) 20 arrows (13, 4, D:7) a +0 whip a +0 leather armour a +0 dagger (14, 5, D:7) a +0 club a +0 ring mail (15, 4, D:7) a +0 hand axe a +0 chain mail (15, 11, D:7) 20 arrows (19, -11, D:7) a +0 flail (19, -10, D:7) a +0 flail a +0 flail a +0 leather armour (19, -9, D:7) a +0 dagger a +0 robe (26, 9, D:7) 24 arrows (29, 29, D:7) a +0 trident (48, 28, D:7) a +0 whip (49, 28, D:7) a +0 hand axe (49, 29, D:7) a +0 mace a +0 dagger (49, 30, D:7) an arrow (51, 32, D:7) 2 arrows (52, 33, D:7) an arrow (53, 34, D:7) an arrow (54, 36, D:7) a +0 shortbow 4 arrows Level 8 of the Dungeon [Shop] Xeokh's General Store a +0 robe (10 gold) a +0 morningstar (60 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) a phantom mirror (450 gold) 22 sling bullets (165 gold) a cursed +0 ring mail (15 gold) (0, 0, D:8) an uncursed amulet of regeneration (2, 14, D:8) 15 stones (10, -5, D:8) a +0 giant spiked club (11, 12, D:8) 21 stones (12, -9, D:8) 22 stones (16, 19, D:8) a +0 chain mail (19, 13, D:8) a +0 leather armour (26, 23, D:8) a +0 dagger (27, 23, D:8) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (34, 15, D:8) 15 sling bullets (40, 0, D:8) a +0 hand axe (42, 22, D:8) a +0 giant spiked club Level 9 of the Dungeon [Shop] Qooxok's Gadget Shop a lamp of fire (600 gold) a wand of flame (10) (90 gold) a wand of iceblast (5) (135 gold) a wand of digging (4) (240 gold) a tin of tremorstones (225 gold) a wand of random effects (24) (195 gold) a wand of scattershot (6) (450 gold) a crystal ball of energy (300 gold) a lightning rod (4/4) (600 gold) a tin of tremorstones (225 gold) a box of beasts (300 gold) a wand of acid (10) (420 gold) (0, 0, D:9) 30 arrows (3, -9, D:9) a +1 trident of venom (7, 2, D:9) a +0 ring mail (8, -1, D:9) a +0 kite shield (9, 4, D:9) a wand of disintegration (17) (9, 10, D:9) a wand of random effects (18) (21, 36, D:9) a book of Minor Magic (25, 10, D:9) a +0 club a +0 robe (31, -5, D:9) a +0 mace (34, 12, D:9) a +0 shortbow 25 arrows (35, 12, D:9) an arrow (37, 4, D:9) an arrow (38, 4, D:9) a +0 giant spiked club (39, 4, D:9) a +0 shortbow 22 arrows (41, 2, D:9) a +0 troll leather armour (44, -5, D:9) a scroll of amnesia (45, -14, D:9) a +0 robe (45, -11, D:9) the +4 spear "Olil" {flame, rElec rC- Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It makes you vulnerable to cold. It insulates you from electricity. (50, 26, D:9) a +0 rapier (51, 6, D:9) a +0 battleaxe (51, 29, D:9) a +0 giant club (53, 16, D:9) a +0 robe (56, 24, D:9) a wand of flame (24) a book of Conjurations Level 10 of the Dungeon (0, 0, D:10) 12 gold pieces (5, 6, D:10) a +0 short sword (unseen) (5, 7, D:10) a +0 short sword (unseen) (6, 6, D:10) a poisoned dart (still there?) a +0 short sword (still there?) (6, 7, D:10) a poisoned dart 2 stones (7, 8, D:10) 2 poisoned darts (7, 9, D:10) a poisoned dart 3 stones (11, 23, D:10) 15 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (16, -2, Lair:1) a cursed +0 scale mail (23, -9, Lair:1) a +0 ring mail (24, -10, Lair:1) a +0 robe (41, 27, Lair:1) a +0 rapier (41, 31, Lair:1) 20 arrows (42, 13, Lair:1) a cursed +0 war axe (45, -9, Lair:1) a +0 trident (48, -9, Lair:1) 15 stones (54, 16, Lair:1) 17 stones (55, 33, Lair:1) a +0 great mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (4, 37, Lair:2) 25 stones (5, 11, Lair:2) a wand of flame (16) (12, 7, Lair:2) a +0 falchion (17, 33, Lair:2) 14 stones (18, -2, Lair:2) 16 stones (25, 7, Lair:2) 10 stones (30, 3, Lair:2) 8 curare-tipped darts (32, 7, Lair:2) a +0 ring mail (50, 16, Lair:2) 2 curare-tipped darts (55, -5, Lair:2) a +1 hat (64, 33, Lair:2) a Young Poisoner's Handbook Level 3 of the Lair of Beasts (4, -35, Lair:3) 27 stones (10, -41, Lair:3) 15 arrows (13, -35, Lair:3) a book of the Sky (38, -37, Lair:3) 17 bolts (42, -49, Lair:3) a +0 dagger of venom a +1 robe of magic resistance (49, -38, Lair:3) a +0 robe (53, 6, Lair:3) a +0 hat (56, -2, Lair:3) a +0 leather armour (61, -13, Lair:3) a +0 whip (62, -42, Lair:3) an uncursed amulet of the gourmand the amulet "Iraocaw" {Gourm MR- Int+2 Stlth+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. an uncursed ring of fire an uncursed ring of magical power (71, -24, Lair:3) a +1 dagger of venom (71, 1, Lair:3) 27 arrows Level 4 of the Lair of Beasts (0, 58, Lair:4) a +0 leather armour (9, 42, Lair:4) 19 arrows (14, 23, Lair:4) a wand of flame (24) (18, 6, Lair:4) 19 stones (25, 11, Lair:4) an arrow (28, 8, Lair:4) an arrow (29, 10, Lair:4) 16 arrows a cursed -1 shortbow (29, 20, Lair:4) a +0 buckler (29, 47, Lair:4) a +0 dagger (30, 7, Lair:4) 12 arrows a +0 shortbow (31, 7, Lair:4) 13 arrows a +0 shortbow (31, 8, Lair:4) an arrow (32, 5, Lair:4) an arrow a +0 flail (33, 5, Lair:4) an arrow (33, 6, Lair:4) an arrow (35, 3, Lair:4) 29 bolts (35, 5, Lair:4) 11 stones (36, 31, Lair:4) an uncursed staff of power (38, 17, Lair:4) an uncursed staff of power (43, 7, Lair:4) 19 stones (46, 45, Lair:4) a +0 hunting sling (50, 50, Lair:4) a +0 ring mail (56, -4, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 11 arrows (5, -28, Lair:5) an uncursed staff of air (12, -51, Lair:5) a scroll of amnesia (14, -43, Lair:5) 12 bolts (21, -28, Lair:5) a +0 scale mail (24, -8, Lair:5) a +3 ring of strength (26, -35, Lair:5) 16 arrows (26, -24, Lair:5) a +0 dagger a +0 robe (31, -7, Lair:5) 7 potions of degeneration (37, -34, Lair:5) a +0 leather armour (44, -31, Lair:5) 24 stones (45, -50, Lair:5) a +0 kite shield (45, -27, Lair:5) a +0 great sword Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of amnesia (0, 19, Lair:6) a +0 flail (4, 12, Lair:6) a +0 rapier (6, 22, Lair:6) a book of Cantrips (24, -8, Lair:6) an uncursed amulet of rage (26, 13, Lair:6) a +0 robe (27, 12, Lair:6) 18 stones (28, 12, Lair:6) 26 stones (28, 33, Lair:6) a scroll of amnesia (29, 12, Lair:6) a cursed -2 spear (29, 14, Lair:6) a wand of random effects (19) (29, 15, Lair:6) the +8 short sword of the Fray {freeze, *Noise rPois rN+ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It protects you from negative energy. It may make noises in combat. It makes you more stealthy. (31, 26, Lair:6) a +0 mace (35, -6, Lair:6) 24 arrows (36, -11, Lair:6) a +0 rapier (38, -11, Lair:6) 10 bolts (43, 33, Lair:6) a lightning rod (4/4) (50, 35, Lair:6) 8 sling bullets Level 1 of the Shoals (0, 0, Shoals:1) a wind drake corpse (2, -2, Shoals:1) 20 stones (5, -5, Shoals:1) a +0 ring mail (13, 5, Shoals:1) 25 stones (14, -1, Shoals:1) 26 bolts (15, -4, Shoals:1) a +0 spear a +0 hunting sling 18 stones (16, -4, Shoals:1) a sea snake corpse (16, -3, Shoals:1) a stone (17, -3, Shoals:1) a +0 spear a +0 hunting sling 21 stones (17, -2, Shoals:1) a +0 trident (19, 4, Shoals:1) 3 scrolls of fear Level 2 of the Shoals (0, 0, Shoals:2) a book of Debilitation (10, -5, Shoals:2) a stone (11, -2, Shoals:2) 2 stones (12, -15, Shoals:2) 8 gold pieces (12, -12, Shoals:2) a stone (13, -17, Shoals:2) a potion of haste (13, -10, Shoals:2) a water nymph corpse (14, -8, Shoals:2) a potion of degeneration (14, 2, Shoals:2) a large rock (16, -5, Shoals:2) a +0 club (unseen) (17, -7, Shoals:2) a stone (17, -5, Shoals:2) a +0 club (unseen) (18, -5, Shoals:2) a +0 trident a stone a merfolk corpse (18, -4, Shoals:2) a +0 spear (still there?) a cursed -1 hunting sling (still there?) (18, -2, Shoals:2) 2 large rocks (18, 0, Shoals:2) 4 boomerangs (unseen) (18, 2, Shoals:2) a +0 robe (unseen) (18, 3, Shoals:2) a stone (19, -4, Shoals:2) a large rock (19, -3, Shoals:2) 2 large rocks (20, -15, Shoals:2) 18 arrows (20, -2, Shoals:2) a stone (21, -3, Shoals:2) 2 stones (22, -7, Shoals:2) 16 gold pieces Level 3 of the Shoals (0, 0, Shoals:3) a +0 dire flail (1, 1, Shoals:3) a stone (1, 2, Shoals:3) a sling bullet (4, 3, Shoals:3) a stone (4, 4, Shoals:3) a sling bullet (4, 5, Shoals:3) a ration (6, 3, Shoals:3) a +4 hunting sling (unseen) (7, 3, Shoals:3) a stone (8, 1, Shoals:3) a sling bullet (9, 0, Shoals:3) a sling bullet