Flugslaktarn Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, -2, D:1) a +2 short sword of draining (15, -1, D:1) 14 bolts (27, -5, D:1) 6 gold pieces Level 2 of the Dungeon (12, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a book of Changes (4, 2, D:3) 25 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, 2, D:4) 24 sling bullets (9, 4, D:4) a +0 hand axe (18, -9, D:4) 15 arrows (22, 24, D:4) 15 poisoned darts (22, 32, D:4) a +0 short sword (27, 6, D:4) 28 stones (30, 31, D:4) a +0 rapier (39, 2, D:4) 20 stones (39, 17, D:4) 23 arrows (47, 20, D:4) a +0 short sword of draining (59, 46, D:4) 24 stones (67, 26, D:4) the +3 leather armour of the Special People {Str+7} It affects your strength (+7). If you switch to wearing this armour, your AC will decrease by 8 (23 -> 15). Level 5 of the Dungeon (0, 0, D:5) a +2 antimagic dagger (6, -3, D:5) a +0 long sword a cursed +0 war axe a +0 chain mail a +0 dagger a +0 robe a +0 short sword (18, 17, D:5) a wand of flame (11) (22, 1, D:5) a +0 short sword 2 boomerangs of dispersal a +0 leather armour (23, -1, D:5) a +0 dagger a +0 robe a cursed -2 dagger a +0 chain mail (23, 0, D:5) a +0 whip a +0 scale mail (23, 1, D:5) a +2 mace of protection (30, -13, D:5) a +0 trident a +0 leather armour (33, -12, D:5) 8 poisoned darts (36, 0, D:5) a +0 club a cursed +0 leather armour a +0 dagger a +0 robe (36, 1, D:5) a +0 short sword 2 boomerangs (45, 22, D:5) a +0 rapier (58, -22, D:5) a book of Battle Level 6 of the Dungeon [Shop] Zuupp's General Store a scroll of magic mapping (35 gold) a potion of ambrosia (80 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a scroll of identify (20 gold) a +0 mace (30 gold) a +2 pair of gloves of archery (215 gold) (0, 0, D:6) a +0 scale mail (8, -36, D:6) 23 sling bullets (11, 2, D:6) a +0 scimitar (11, 3, D:6) a +0 club (12, 3, D:6) a +0 leather armour (13, 1, D:6) 20 stones (13, 3, D:6) a +0 shortbow 13 arrows (15, 2, D:6) an arrow (16, 2, D:6) an arrow (17, -31, D:6) a +0 scale mail (20, -36, D:6) a +0 hand axe a +0 leather armour a +0 club 2 boomerangs (20, -35, D:6) a +0 club a +0 flail (21, 8, D:6) a +0 scale mail (24, -8, D:6) a +0 giant club (25, -8, D:6) a +0 giant spiked club (still there?) a +4 dire flail (still there?) (26, -28, D:6) a +0 short sword (26, -22, D:6) a +0 whip a +0 whip a +0 leather armour (27, -22, D:6) a +0 flail a +0 spear (38, -18, D:6) a cursed +0 leather armour (39, -12, D:6) a +0 falchion (42, -14, D:6) a +1 flail of holy wrath a +3 ring mail of cold resistance Level 7 of the Dungeon (0, 0, D:7) 24 arrows (3, -15, D:7) a +0 spear (3, -14, D:7) a +0 spear (4, -17, D:7) a +0 trident a +0 scale mail a +0 kite shield a +0 spear (9, -5, D:7) a +0 rapier (17, 11, D:7) 32 stones (19, -25, D:7) a +0 giant spiked club (24, -14, D:7) a cursed -3 mace (25, -34, D:7) a +0 hand axe a +0 animal skin (27, -20, D:7) a +0 robe (27, 16, D:7) a book of Maledictions (31, -12, D:7) the +4 ring mail "Itit" {rF+} It protects you from fire. If you switch to wearing this armour, your AC will decrease by 4 (23 -> 19). (32, -39, D:7) a +0 giant spiked club (32, -20, D:7) a +0 robe (33, -31, D:7) a cursed +0 robe (35, -31, D:7) a +0 falchion Level 8 of the Dungeon [Shop] Toar's Jewellery Emporium an uncursed ring of wizardry (360 gold) an uncursed ring of see invisible (180 gold) an uncursed ring of flight (210 gold) an uncursed ring of protection from fire (300 gold) an uncursed ring of flight (210 gold) an uncursed ring of wizardry (360 gold) an uncursed amulet of guardian spirit (360 gold) (0, 0, D:8) a +0 rapier (6, 0, D:8) a +0 chain mail a +0 scale mail (17, 38, D:8) a +0 shortbow 7 arrows (19, 9, D:8) a +0 giant club (19, 39, D:8) a +0 spear (24, 5, D:8) 20 stones (33, 31, D:8) a +0 long sword (36, 41, D:8) a +0 shortbow 22 arrows (37, -2, D:8) a +0 short sword (39, 40, D:8) a +0 falchion (47, 19, D:8) 16 arrows (51, 7, D:8) 16 stones Level 9 of the Dungeon (0, 0, D:9) 19 stones (1, -2, D:9) a +0 pair of gloves (3, -30, D:9) a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 hand axe a +0 chain mail (3, -6, D:9) a +0 giant club a +0 dire flail (4, -31, D:9) a +1 trident of protection (4, -8, D:9) 22 bolts (4, 4, D:9) 17 bolts (6, -12, D:9) 18 stones (8, 0, D:9) a +1 robe of fire resistance (13, -14, D:9) 12 sling bullets (17, -37, D:9) 11 stones (17, -16, D:9) 25 arrows (21, 2, D:9) 23 stones (28, -21, D:9) 21 stones (45, -30, D:9) a +0 shortbow 17 arrows (49, -4, D:9) a +0 war axe a +0 ring mail a +0 whip a +0 leather armour a +0 club a +0 dagger a +0 flail a +0 club a +0 leather armour a +0 flail a +0 mace 3 boomerangs (50, -4, D:9) a +0 short sword a +0 chain mail a +0 hand axe a +0 dagger a +0 whip a +0 leather armour a +0 dagger (51, -4, D:9) a +0 hand axe a +0 leather armour a +0 leather armour (51, -3, D:9) a +0 trident a +0 chain mail (55, -28, D:9) a cursed -2 trident a +0 robe (55, -27, D:9) a cursed +2 mace a +0 robe (56, -27, D:9) a +1 dagger a +0 robe (56, -26, D:9) a +5 mace a +0 robe (56, -25, D:9) a +0 scimitar a +0 robe (58, -11, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, -1, D:10) 26 stones (6, 1, D:10) 13 gold pieces (7, -3, D:10) a +0 dagger a +0 robe (8, -3, D:10) a +0 chain mail (unseen) (9, -13, D:10) a +0 giant club (unseen) (10, -13, D:10) a +0 giant club (unseen) (11, -12, D:10) a potion of curing (14, -16, D:10) 17 stones (40, -16, D:10) a +0 great sword (47, 0, D:10) a +0 ring mail (49, -6, D:10) a cursed -3 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (14, 4, Lair:1) 22 stones (16, -20, Lair:1) a cursed -2 club (33, 8, Lair:1) a wand of random effects (17) (39, -9, Lair:1) a +0 leather armour (45, -8, Lair:1) a +0 double sword of freezing a cursed +0 scale mail (47, -22, Lair:1) a +0 morningstar (51, -9, Lair:1) 2 javelins (51, -8, Lair:1) 2 javelins (53, 6, Lair:1) a +0 dagger (53, 17, Lair:1) a +0 flail (57, -28, Lair:1) 14 sling bullets (57, -7, Lair:1) 4 boomerangs Level 2 of the Lair of Beasts (13, -2, Lair:2) an uncursed ring of attention (20, -23, Lair:2) a +2 buckler (24, 10, Lair:2) 15 stones (34, 2, Lair:2) an arrow (35, 3, Lair:2) an arrow (35, 4, Lair:2) 20 arrows a +0 shortbow (37, -2, Lair:2) 24 stones (37, 4, Lair:2) 15 arrows a cursed +0 shortbow (37, 7, Lair:2) an arrow (38, 4, Lair:2) 6 arrows a +0 shortbow (39, 4, Lair:2) an arrow (41, -25, Lair:2) 15 poisoned darts Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed +0 mace (6, -36, Lair:3) a +0 chain mail (28, -34, Lair:3) an uncursed staff of cold a +1 robe of cold resistance (41, -4, Lair:3) a +0 war axe (60, -34, Lair:3) a wand of random effects (16) (64, -28, Lair:3) a scroll of amnesia Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed staff of poison (1, 6, Lair:4) 28 stones (5, 2, Lair:4) 8 stones (29, 37, Lair:4) 6 stones (55, 32, Lair:4) 23 bolts Level 5 of the Lair of Beasts (23, -19, Lair:5) the +3 flail "Appeoruw" {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (26, -40, Lair:5) a +0 long sword (58, -24, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (5, 27, Lair:6) a +0 robe (7, 29, Lair:6) 5 silver javelins (15, -9, Lair:6) a +0 ring mail (16, -2, Lair:6) 13 stones (17, 20, Lair:6) 8 bolts (19, 8, Lair:6) a wand of polymorph (13) (20, 16, Lair:6) a +0 chain mail (33, -27, Lair:6) a +0 short sword (34, 16, Lair:6) a book of Battle (41, 3, Lair:6) 15 arrows (46, 14, Lair:6) 9 bolts (52, -26, Lair:6) a cursed +0 dagger a +0 robe (57, -9, Lair:6) 17 stones (64, -26, Lair:6) a sack of spiders Level 1 of the Shoals (0, 0, Shoals:1) an arrow (0, 2, Shoals:1) an arrow (1, 37, Shoals:1) a +3 trident of protection a +0 leather armour (2, 35, Shoals:1) a +0 glaive 6 boomerangs (3, 5, Shoals:1) a +0 trident (3, 36, Shoals:1) a +0 trident 7 boomerangs (4, 3, Shoals:1) a +0 trident (4, 4, Shoals:1) a +0 demon trident a +0 robe a +0 trident 8 boomerangs (5, 4, Shoals:1) a +2 rapier of flaming a +0 robe a cursed -3 spear (5, 5, Shoals:1) a +0 trident 6 boomerangs (6, 6, Shoals:1) a +0 shortbow 7 arrows (9, 48, Shoals:1) 12 stones (14, 39, Shoals:1) 2 boomerangs (20, 38, Shoals:1) a +0 trident (21, 38, Shoals:1) a +0 spear (21, 39, Shoals:1) a +0 trident (22, 48, Shoals:1) a +0 dagger (26, 45, Shoals:1) a +0 trident (32, 13, Shoals:1) an uncursed amulet of regeneration an uncursed ring of wizardry an uncursed ring of fire a +4 ring of dexterity (32, 41, Shoals:1) a +0 robe (40, 37, Shoals:1) 22 stones (41, 34, Shoals:1) a +0 trident (42, 34, Shoals:1) a +0 trident Level 2 of the Shoals [Shop] Derphiall's Gadget Shop (Shop contents are unknown) (0, 0, Shoals:2) a stone (1, 0, Shoals:2) 8 gold pieces (2, -2, Shoals:2) 9 stones (2, 2, Shoals:2) a scroll of remove curse (2, 3, Shoals:2) a +0 trident (unseen) (2, 5, Shoals:2) a +0 trident (unseen) (2, 6, Shoals:2) a +0 spear (unseen) (3, 3, Shoals:2) a +0 trident (unseen) (3, 5, Shoals:2) a +0 spear a +0 vorpal hunting sling 12 stones (4, 4, Shoals:2) 8 javelins (still there?) 7 javelins (still there?) (4, 5, Shoals:2) a +0 spear a +0 hunting sling 19 sling bullets a faun corpse (4, 6, Shoals:2) a +0 spear (5, 4, Shoals:2) a +0 trident (still there?) a cursed -3 hunting sling (still there?) (6, -1, Shoals:2) a +0 robe (6, 5, Shoals:2) a javelin (6, 6, Shoals:2) a javelin (6, 9, Shoals:2) a stone (7, 7, Shoals:2) a stone (7, 8, Shoals:2) a stone (9, 7, Shoals:2) a +0 spear (11, 14, Shoals:2) a +0 cloak (12, 12, Shoals:2) a stone (12, 25, Shoals:2) a +0 trident (12, 26, Shoals:2) a +0 trident (unseen) (13, 10, Shoals:2) a stone (13, 23, Shoals:2) a +0 trident (unseen) (13, 25, Shoals:2) a +0 demon trident a +0 leather armour (13, 26, Shoals:2) a +0 halberd a merfolk corpse (14, 24, Shoals:2) a water nymph corpse (14, 26, Shoals:2) a +0 trident (16, 30, Shoals:2) a +0 spear (17, 29, Shoals:2) 20 gold pieces (21, 23, Shoals:2) a scarf of cloud immunity (25, 14, Shoals:2) 20 gold pieces Level 3 of the Shoals (0, 0, Shoals:3) the ring "Fioxam" {Fire *Slow +Inv Int+4 Dex+3} [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It lets you turn invisible. It may slow you when you take damage. (6, 1, Shoals:3) a death yak corpse (8, 1, Shoals:3) a water nymph skeleton (8, 2, Shoals:3) a sea snake corpse (9, 2, Shoals:3) a sea snake corpse (10, 2, Shoals:3) a death yak corpse (17, 11, Shoals:3) a ration