Dungeon Crawl Stone Soup version 0.25-a0-576-g50b708a4c4 (webtiles) character file. Game seed: 3525504262113480218, levelgen mode: deterministic 24 Flugslaktarn the Shield-Bearer (level 2, -5/27 HPs) Began as a Deep Dwarf Fighter on Mar 1, 2020. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 3 of the Dungeon. The game lasted 00:00:15 (285 turns). Flugslaktarn the Shield-Bearer (Deep Dwarf Fighter) Turns: 285, Time: 00:00:16 Health: -5/27 AC: 6 Str: 19 XL: 2 Next: 79% Magic: 1/1 EV: 7 Int: 8 God: Gold: 48 SH: 9 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Jewellery k - an uncursed ring of protection from magic {unknown} (You found it on level 2 of the Dungeon) Scrolls g - 3 scrolls of identify {unknown} j - a scroll of blinking {unknown} Potions d - a potion of might h - 3 potions of curing {unknown} i - a potion of magic {unknown} l - a potion of brilliance {unknown} Comestibles e - 2 rations f - 13 chunks of flesh Skills: + Level 2.9 Fighting * Level 2.9 Axes + Level 3.5 Armour + Level 3.5 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Something hits you! You closely miss something. Something hits you but does no damage. You closely miss something. Something hits you. You miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You hit something but do no damage. Something hits you! * * * LOW HITPOINT WARNING * * * You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Your shield and scale mail prevent you from hitting something. You block something's attack. Some of the chunks of flesh in your inventory have rotted away. You miss something. Something hits you but does no damage. You hit something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. Something hits you! You die... #............###_ #...<..........# * #..............# 8 #.........#....# #..............#8 #######........# * #....##....# * #.###.###### #†..@# * * ####{.# ...... , * ####..... ,, ...... * * .##... , , #*... .. There were no monsters in sight! Vanquished Creatures 2 worms A dart slug (D:2) 2 giant cockroaches 4 hobgoblins 2 jackals (D:3) 2 kobolds A bat (D:1) A rat (D:3) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Deep Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 173 | D:2 | Reached XP level 2. HP: 21/27 MP: 2/2 270 | D:3 | Noticed Sigmund 282 | D:3 | HP: 1/27 [something (2)] 285 | D:3 | Slain by Sigmund Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic D:2: layout_loops_ring, okawaru_metal_pillars_3 D:3: layout_rooms, nicolae_overflow_hidden_temple, lemuel_coloured_pillars_altar, lemuel_doored_altar, first_ration, uniq_sigmund Action || total -------------------------++------- Melee: War axe || 57 Abil: Heal Wounds || 1 Armor: Scale mail || 26 Dodge: Dodged || 12 Block: Kite shield || 33 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 35 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 0 | 0.0 | 5 | 0 | 0.0 D:2 | 16 | 0 | 0.0 | 6 | 0 | 0.0 D:3 | 10 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------