Dungeon Crawl Stone Soup version 0.25-a0-576-g50b708a4c4 (webtiles) character file. Game seed: 2873003919967086481, levelgen mode: deterministic 62 Flugslaktarn the Shield-Bearer (level 3, -3/34 HPs) Began as a Deep Dwarf Fighter on Mar 1, 2020. Slain by an ogre ... wielding a cursed -2 giant club (11 damage) ... on level 4 of the Dungeon. The game lasted 00:00:34 (648 turns). Flugslaktarn the Shield-Bearer (Deep Dwarf Fighter) Turns: 648, Time: 00:00:35 Health: -3/34 AC: 9 Str: 20 XL: 3 Next: 85% Magic: 3/3 EV: 5 Int: 8 God: Gold: 52 SH: 9 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . i - +0 chain mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail c - a +0 kite shield (worn) i - a +0 chain mail (worn) (You found it on level 3 of the Dungeon) Scrolls g - a scroll of teleportation {unknown} h - 4 scrolls of enchant armour {unknown} j - a scroll of remove curse {unknown} Potions d - a potion of might k - a potion of cancellation {unknown} Comestibles e - 4 rations Skills: + Level 3.1 Fighting * Level 3.3 Axes + Level 3.7 Armour + Level 3.8 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History There is an open door here. An ogre comes into view. It is wielding a -2 giant club. The ogre shouts! An ogre is nearby! An ogre is nearby! The ogre hits you with a cursed -2 giant club! You slash the ogre! The ogre is moderately wounded. You block the ogre's attack. Your chain mail prevents you from hitting the ogre. The ogre is moderately wounded. The ogre hits you with a cursed -2 giant club! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You fail to use your ability. The ogre hits you with a cursed -2 giant club! You die... * #. , #. , #. ,# #.* *.### #.###... #.....####* #.O....... , #@...# * #####....###* #...'........ ,,, #.###..<.###. #.# #....# , , #.# #....# , , #.# #../.# * , #.# #....#* * #.# #....# You could see an ogre. Vanquished Creatures A hound skeleton (D:4) An ooze (D:3) 2 worms (D:3) 5 orcs (D:3) A bat (D:3) A giant cockroach (D:3) 4 goblins 3 hobgoblins 5 jackals 2 kobolds (D:1) A quokka (D:3) A frilled lizard (D:3) 5 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugslaktarn the Deep Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 107 | D:1 | Reached XP level 2. HP: 22/27 MP: 2/2 371 | D:3 | Reached XP level 3. HP: 26/34 MP: 3/3 644 | D:4 | Noticed an ogre 648 | D:4 | Slain by an ogre Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic, hex_tiny D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: layout_rooms, first_ration D:4: cheibrodos_helix_gallery, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.1 Axes | 3 | 3.3 Armour | | 3.7 Shields | | 3.8 Action || total -------------------------++------- Melee: War axe || 119 Abil: Heal Wounds || 1 Armor: Scale mail || 22 Chain mail || 45 Dodge: Dodged || 32 Block: Kite shield || 65 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 89 | 0 | 0.0 | 32 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 9 | 0 | 0.0 D:3 | 55 | 0 | 0.0 | 22 | 0 | 0.0 D:4 | 18 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------