Flugslaktarn Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (7, -11, D:1) a +0 leather armour (8, 1, D:1) a +0 dagger (8, 7, D:1) 7 boomerangs (13, 11, D:1) 12 poisoned darts (13, 13, D:1) a stone (15, 15, D:1) a stone (17, 18, D:1) a +0 club (24, 9, D:1) a +2 dagger of electrocution (32, 4, D:1) a +0 ring mail (33, 1, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve a +1 falchion of freezing (1240 gold) the +2 hat of Pride {+Blink Dex+6} (4060 gold) It affects your dexterity (+6). It lets you blink. If you switch to wearing this armour, your AC will increase by 2 (7 -> 9). the +6 whip "Lalirpheloh" {vorpal, Int+4} (4910 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). the +5 mace "Gophum" {freeze, *Rage Dex+3 Stlth+} (4440 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It may make you go berserk in combat. It makes you more stealthy. (32, 4, D:2) a +0 leather armour a +1 dagger of pain a goblin skeleton (36, -1, D:2) a +0 club (38, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 22 stones (5, -28, D:3) a +0 club (6, -31, D:3) a hobgoblin skeleton (7, -31, D:3) a +0 short sword a kobold corpse (7, -1, D:3) 12 stones (8, -9, D:3) a +4 hunting sling of flaming (9, -23, D:3) a cursed -2 club (17, -43, D:3) an orc corpse (17, 12, D:3) 15 stones (18, -44, D:3) a +0 mace (unseen) (18, -42, D:3) a +0 short sword (still there?) a +0 hand axe (still there?) (19, -44, D:3) a +0 short sword (unseen) (20, 2, D:3) a +0 flail a +0 leather armour (21, 3, D:3) 3 boomerangs (22, -9, D:3) a +0 flail a +0 leather armour a +0 hand axe (22, 3, D:3) a +0 club (24, -44, D:3) a +0 long sword