Flugslaktarn Level 1 of the Dungeon (2, -9, D:1) 11 stones Level 2 of the Dungeon (2, 10, D:2) a cursed -1 dagger (3, 11, D:2) a +0 club (8, 14, D:2) a +0 hand axe (14, -3, D:2) a wand of disintegration (3) (14, 4, D:2) 4 poisoned darts a +0 plate armour (14, 5, D:2) 18 stones (14, 6, D:2) a poisoned dart (17, 5, D:2) a +1 dagger of venom Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -1, D:3) a +0 hunting sling 18 stones (4, 13, D:3) a +0 ring mail (8, -9, D:3) a +0 whip (16, -11, D:3) a +0 whip (26, -2, D:3) a cursed +0 scale mail (28, -21, D:3) 24 stones (37, -24, D:3) a +0 giant club (38, -6, D:3) a stone (38, -4, D:3) a stone (38, 0, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 leather armour (1, 0, D:4) a cursed -2 flail a +0 scale mail (2, 0, D:4) a +0 dagger a +0 robe a +0 trident a +0 leather armour (2, 1, D:4) a +0 whip (4, -26, D:4) a +0 whip (16, -27, D:4) a cursed -1 war axe (16, -26, D:4) a +0 flail (16, -25, D:4) a +0 flail a +0 chain mail (17, -25, D:4) a +0 club (21, -28, D:4) 21 sling bullets (22, -48, D:4) a +0 mace (25, -26, D:4) 14 stones (26, -37, D:4) a +2 leather armour of fire resistance (27, -12, D:4) a +0 leather armour (27, -2, D:4) a +0 falchion a +0 chain mail (34, -26, D:4) a cursed -1 whip (34, -8, D:4) a +0 club a +0 robe a +0 dagger (34, -7, D:4) a +0 leather armour a cursed -3 war axe (35, -7, D:4) a +0 robe a +0 dagger (36, -19, D:4) a +0 hand axe (42, -41, D:4) a +0 rapier (43, -47, D:4) a stone (44, -48, D:4) a stone (44, -43, D:4) a book of Callings (47, -49, D:4) a +0 dagger a +0 dagger 20 stones (48, -48, D:4) a +0 morningstar a +0 chain mail a +0 club 5 boomerangs (52, -29, D:4) a wand of random effects (13) Level 5 of the Dungeon [Shop] Syxza's Antique Weapon Emporium a +3 halberd of venom (545 gold) a +0 flail (87 gold) a +0 spear (75 gold) a +0 mace (75 gold) a +3 rapier of draining (605 gold) the +11 hunting sling of Rythess {flame, Fragile rElec rN+ Int+2} (1862 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It insulates you from electricity. It protects you from negative energy. It will be destroyed if unequipped. a +0 flail (87 gold) a +0 shortbow of freezing (185 gold) a +3 short sword of electrocution (612 gold) a +3 long sword of holy wrath (582 gold) a +1 bardiche of venom (445 gold) a +0 morningstar (100 gold) a +0 battleaxe of venom (245 gold) (0, 0, D:5) 23 stones (3, -6, D:5) 19 bolts (4, -4, D:5) 15 bolts (8, -3, D:5) 7 silver javelins (24, 0, D:5) a +0 ring mail (45, 9, D:5) a +0 whip (45, 10, D:5) a +0 dagger (46, 10, D:5) a +0 flail a +0 flail (60, -13, D:5) a +0 ring mail (65, 16, D:5) 14 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (unseen) (27, 5, D:6) a +0 great sword the Ecumenical Temple