Flugslaktarn Level 1 of the Dungeon (0, 0, D:1) 18 arrows (9, 12, D:1) 15 stones (13, -7, D:1) 16 stones (20, 2, D:1) a +0 club (40, -8, D:1) 11 gold pieces Level 2 of the Dungeon (1, 2, D:2) a poisoned dart (1, 3, D:2) a poisoned dart (18, -10, D:2) a +0 dagger (25, 36, D:2) 21 arrows (26, 4, D:2) a +0 club (27, -11, D:2) a +0 hand axe (33, -24, D:2) 21 arrows (34, 8, D:2) a +0 club (35, 20, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 dagger a +0 leather armour (1, 0, D:3) a +0 hand axe (8, 18, D:3) a +0 short sword (22, 11, D:3) a +0 flail a +0 chain mail (22, 12, D:3) 4 stones (23, 11, D:3) a +0 morningstar a +0 hand axe a +0 whip (23, 12, D:3) a +0 short sword a +0 short sword (23, 13, D:3) a +0 club a +0 hunting sling 13 stones (41, 28, D:3) 11 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip of flaming a +0 robe (3, 0, D:4) 26 sling bullets (12, -2, D:4) 14 poisoned darts (18, -17, D:4) 10 arrows (25, -10, D:4) 16 stones (33, 6, D:4) 12 stones Level 5 of the Dungeon [Shop] Neiva's Book Boutique An Introduction to Magic (550 gold) Spells Type Level Known a - Infusion Charms 1 no b - Shock Conjuration/Air 1 no c - Foxfire Conjuration/Fire 1 no d - Summon Butterflies Summoning 1 no e - Apportation Translocation 1 no a book of Cantrips (220 gold) a book of Callings (330 gold) a book of Changes (275 gold) a book of Power (495 gold) the Incunabulum of the Oath (473 gold) Spells Type Level Known a - Slow Hexes 2 no b - Confusing Touch Hexes 3 no c - Metabolic Englaciation Hexes/Ice 5 no d - Summon Mana Viper Hexes/Summoning 5 no e - Yara's Violent Unravelling Hexes/Transmutation 5 no a book of Minor Magic (220 gold) a book of Conjurations (330 gold) a book of Debilitation (440 gold) a book of Unlife (715 gold) a book of Fire (715 gold) a book of Battle (440 gold) a book of Changes (275 gold) a Young Poisoner's Handbook (440 gold) (0, 0, D:5) a +0 spear (0, 1, D:5) a +0 flail (12, 32, D:5) a +0 short sword (13, 9, D:5) the +4 robe of Parts Unknown {Regen+ rCorr} It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will decrease by 5 (21 -> 16). (14, 27, D:5) a +0 giant club (14, 30, D:5) 20 arrows (16, 31, D:5) a +0 lajatang (20, 36, D:5) 9 poisoned darts (26, 0, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Ifasuf's Assorted Antiques a +0 ring mail of magic resistance (286 gold) a +0 dagger (52 gold) a +0 scale mail (104 gold) the cursed +0 plate armour of the Evil One {rF+ Str+3 Dex-3} (884 gold) It affects your strength (+3). It affects your dexterity (-3). It protects you from fire. If you switch to wearing this armour, your AC will increase by 3 (21 -> 24). It has a curse placed upon it. an uncursed staff of poison (650 gold) a +0 robe (18 gold) (0, 0, D:6) a +0 spear (1, 23, D:6) a +0 ring mail (8, -1, D:6) a +0 rapier (13, 17, D:6) a book of Necromancy (14, 21, D:6) a +0 hand axe (18, -1, D:6) a +0 club (20, 24, D:6) a +0 club a cursed +0 ring mail (20, 25, D:6) a +0 hand axe a +0 ring mail (20, 26, D:6) a +0 whip of distortion 24 stones a +0 chain mail (22, 25, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (24, 29, D:6) a scroll of random uselessness a potion of degeneration (29, 8, D:6) a +0 trident a +0 leather armour (29, 20, D:6) a +0 leather armour (30, 8, D:6) a +0 dagger a +0 robe a +0 whip a +0 leather armour (31, 8, D:6) a +3 dagger a +0 robe (32, 7, D:6) a +0 short sword (34, 1, D:6) a +0 spear (34, 6, D:6) an arrow (35, 7, D:6) an arrow (36, 7, D:6) an arrow (37, 7, D:6) an arrow (38, 8, D:6) an arrow (38, 14, D:6) 12 stones (40, 9, D:6) a +0 shortbow 15 arrows (43, 0, D:6) a +0 leather armour (47, -4, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (15, -2, D:7) a +0 dagger a poisoned dart (15, -1, D:7) a +0 whip 5 stones (16, -4, D:7) 2 poisoned darts (16, -3, D:7) a stone (20, 7, D:7) a +0 dagger (23, 14, D:7) a +0 shortbow 12 arrows (23, 19, D:7) 13 poisoned darts (25, 24, D:7) a +0 leather armour (27, -1, D:7) 20 stones (32, -12, D:7) a +0 robe (33, -3, D:7) a large rock (37, -5, D:7) a large rock (39, -4, D:7) a stone Level 8 of the Dungeon (0, 0, D:8) an arrow (0, 2, D:8) a +4 shortbow 12 arrows (9, 21, D:8) 15 sling bullets (10, 23, D:8) a +0 club a +0 leather armour (10, 24, D:8) a +0 dagger (11, 23, D:8) a +0 falchion (11, 24, D:8) a +0 dagger a +0 ring mail 3 boomerangs a +0 leather armour of fire resistance (27, 0, D:8) 16 arrows (29, -11, D:8) 19 arrows (36, 9, D:8) a +0 shortbow 21 arrows (46, 14, D:8) a poisoned dart (47, 13, D:8) a poisoned dart (48, 13, D:8) a poisoned dart 2 stones (49, 13, D:8) a +0 club 3 poisoned darts a +0 club (50, -7, D:8) a +0 long sword Level 9 of the Dungeon [Shop] Cewkuy's Antique Weapon Shoppe a +0 scythe of flaming (177 gold) a +1 vorpal shortbow (276 gold) a +0 club (24 gold) a +3 vorpal mace (516 gold) a cursed -1 war axe (2 gold) a +4 morningstar (624 gold) a +0 club (24 gold) a +0 war axe (84 gold) a +0 long sword (84 gold) the +11 long sword of the End {pain, rC+ Dex+4} (2066 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It protects you from cold. a +0 hunting sling (36 gold) (0, 0, D:9) 25 arrows (3, 37, D:9) a +0 mace (7, 25, D:9) a +0 ring mail (14, 20, D:9) a +0 giant spiked club a +0 giant spiked club (16, 5, D:9) a scroll of amnesia a -2 ring of intelligence (27, -6, D:9) a +0 dagger (34, 35, D:9) a +0 leather armour (39, 12, D:9) a +0 falchion (42, 23, D:9) 19 stones (45, 2, D:9) a +0 dagger a +0 robe (45, 3, D:9) a +0 flail (54, 30, D:9) a +0 whip a wand of polymorph (8) (54, 31, D:9) a +0 whip a +0 leather armour a cursed -1 war axe a +0 ring mail (55, 5, D:9) a cursed +0 spear a +0 robe (55, 32, D:9) a +0 falchion a +0 chain mail (56, 4, D:9) a cursed -2 halberd a +0 robe (56, 5, D:9) a +4 spear a +0 robe (57, 5, D:9) a +1 vorpal mace a +0 robe Level 10 of the Dungeon [Shop] Guobruh's Antique Weapon Emporium the +7 trident "Sanwisasch" {flame, rC+ Dex+4} (1465 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from cold. a +0 spear (69 gold) a +2 glaive of freezing (545 gold) a +0 war axe (80 gold) a +0 club (23 gold) a +0 hunting sling (34 gold) the +9 falchion "Cianismi" {freeze, *Noise rN+++ Dex-3 SInv} (1674 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-3). It renders you almost immune to negative energy. It lets you see invisible. It may make noises in combat. a +4 vorpal trident (625 gold) a +0 long sword (80 gold) a +2 lajatang of protection (690 gold) a +0 dagger (46 gold) (2, -4, D:10) a box of beasts (13, 27, D:10) 22 stones (14, -10, D:10) 6 atropa-tipped darts (15, -6, D:10) a scroll of amnesia (17, 30, D:10) 18 stones (27, 7, D:10) a +0 giant club a +0 giant club (30, 7, D:10) a +0 robe (32, -14, D:10) a +0 war axe (33, -4, D:10) a cursed -2 hunting sling (39, 27, D:10) a +0 ring mail (40, -17, D:10) a wand of flame (21) (40, -8, D:10) a +0 club 3 boomerangs a +0 ring mail (40, -6, D:10) the cursed +2 rapier of Extermination {flame, MR+ Str+3 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. the +2 chain mail of the Echidna {+Fly MR- Str+6} It affects your strength (+6). It affects your resistance to hostile enchantments. It lets you fly. If you switch to wearing this armour, your AC will increase by 2 (21 -> 23). (41, -8, D:10) a +0 dagger a +0 short sword a +0 leather armour a +0 short sword a +0 club a +0 hand axe a +0 ring mail a +0 leather armour a +0 hand axe (41, -5, D:10) a +0 trident a +0 chain mail (42, 19, D:10) a +0 falchion (52, 9, D:10) a +0 short sword 2 stones (52, 10, D:10) a +0 short sword a +0 mace a +0 hand axe a +0 ring mail a +0 short sword a +0 falchion a +0 leather armour 4 boomerangs a +0 chain mail a +0 falchion a +0 leather armour a +0 hand axe a +0 ring mail a +0 club a +0 ring mail a +0 short sword 4 stones a +0 hand axe a +0 scale mail a +0 hand axe a +0 hand axe a +0 club a +0 leather armour a +0 glaive a +0 chain mail (52, 11, D:10) 3 stones a +0 giant spiked club a cursed -2 mace a +0 glaive a +0 plate armour (52, 12, D:10) a +0 short sword a +0 short sword a +0 hand axe (58, -14, D:10) a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) 22 stones a book of Flames (10, -7, D:11) a +0 mace (10, -6, D:11) a +0 leather armour a +0 long sword a +0 plate armour (11, -7, D:11) a +0 lajatang (14, -39, D:11) a +0 rapier (15, -40, D:11) a potion of degeneration (18, -18, D:11) a +0 dagger a +0 robe (20, -18, D:11) a +0 hand axe a +0 robe (22, -9, D:11) a +0 dagger (23, -32, D:11) a cursed -3 club (24, -32, D:11) a +0 scimitar a +0 plate armour (24, -30, D:11) a +0 dagger a +0 robe (25, -33, D:11) a +0 morningstar (32, -27, D:11) a book of Necromancy (35, -7, D:11) 24 arrows (40, -28, D:11) a potion of degeneration (49, -14, D:11) a cursed +0 mace Level 12 of the Dungeon [Shop] Gury's Distillery a potion of stabbing (64 gold) a potion of might (64 gold) a potion of stabbing (64 gold) a potion of curing (48 gold) a potion of curing (48 gold) a potion of degeneration (16 gold) a potion of heal wounds (80 gold) a potion of stabbing (64 gold) (0, 0, D:12) a +0 leather armour (4, 2, D:12) a +0 shortbow 18 arrows (4, 5, D:12) a +0 dagger a +0 robe a +0 mace (5, 2, D:12) a +0 shortbow a +0 shortbow 22 arrows (5, 3, D:12) 3 arrows (5, 4, D:12) 2 arrows a +0 war axe a +0 ring mail (5, 5, D:12) 2 arrows a +0 trident a +0 plate armour (6, 2, D:12) a +0 shortbow 8 arrows (6, 5, D:12) a +0 leather armour (7, 2, D:12) a +0 war axe (9, 5, D:12) an arrow (10, 5, D:12) an arrow (10, 6, D:12) a +0 shortbow 8 arrows (11, 5, D:12) 2 arrows (14, 20, D:12) 2 arrows (15, 19, D:12) an arrow (15, 41, D:12) a +0 dagger (16, 18, D:12) an arrow (17, 16, D:12) an arrow (17, 17, D:12) an arrow (18, 14, D:12) 19 arrows a +0 shortbow (30, 42, D:12) a +4 ring of dexterity (31, -1, D:12) a cursed staff of air (45, 23, D:12) an uncursed amulet of guardian spirit an uncursed amulet of rage a +1 war axe (48, 33, D:12) 23 arrows (50, 26, D:12) a +0 short sword 12 poisoned darts a +0 ring mail (51, 5, D:12) 19 sling bullets (51, 25, D:12) a poisoned dart (53, 29, D:12) a +0 dagger a +0 robe a +0 club (54, 28, D:12) a +0 short sword (54, 40, D:12) a +0 scale mail (56, 31, D:12) a +0 falchion 4 boomerangs a +0 leather armour (57, 3, D:12) a +0 arbalest (63, 3, D:12) the +1 fustibalus "Rewugg" {speed, *Slow MR+ Int+6} Attacks with this weapon are significantly faster. It affects your intelligence (+6). It affects your resistance to hostile enchantments. It may slow you when you take damage. Level 13 of the Dungeon (0, 0, D:13) a potion of mutation (0, 39, D:13) an arrow (1, 0, D:13) a potion of mutation (1, 32, D:13) an arrow (2, 38, D:13) an arrow (3, 0, D:13) 2 potions of cancellation (3, 36, D:13) an arrow (3, 38, D:13) an arrow (3, 39, D:13) an arrow (3, 40, D:13) 2 arrows (3, 42, D:13) an arrow (3, 43, D:13) a +0 shortbow 10 arrows (3, 45, D:13) 2 arrows (4, -1, D:13) a +0 pair of boots (4, 43, D:13) a +0 shortbow a +0 shortbow 30 arrows (4, 45, D:13) 2 arrows (5, 45, D:13) an arrow (5, 49, D:13) a +0 ring mail (6, 3, D:13) 3 potions of mutation (6, 35, D:13) a +0 shortbow 11 arrows (11, 36, D:13) 2 arrows (13, 36, D:13) an arrow (14, 4, D:13) a +0 dagger a +0 robe (16, 4, D:13) a +0 dagger a +0 robe (21, 19, D:13) a +0 hand axe a +0 chain mail (21, 20, D:13) a +0 club (22, 20, D:13) a +0 leather armour a +0 dagger (23, 34, D:13) a +0 falchion (26, 2, D:13) a +0 plate armour (36, 20, D:13) a large rock (37, 19, D:13) 2 large rocks (39, 27, D:13) an arrow (42, 24, D:13) a +0 shortbow 21 arrows (43, 13, D:13) 12 poisoned darts (47, 19, D:13) an arrow (49, 11, D:13) a +0 giant club a +0 dire flail a +0 giant spiked club (49, 13, D:13) a +0 giant spiked club a +0 giant spiked club (49, 17, D:13) an arrow (50, 28, D:13) a +0 dagger a +0 robe (50, 29, D:13) a +0 club a +0 leather armour (50, 30, D:13) a +1 morningstar of protection a +0 chain mail (54, 24, D:13) a +1 long sword of flaming (56, 44, D:13) a +0 morningstar (65, 27, D:13) a +0 giant club Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (0, 7, D:14) a +0 dagger a +0 robe (0, 8, D:14) a +0 flail a cursed +0 robe a +0 mace a +0 plate armour (0, 10, D:14) a +0 dagger (4, 43, D:14) a +0 scimitar (7, 23, D:14) 15 gold pieces (8, 23, D:14) an uncursed staff of cold (9, 23, D:14) a fan of gales (11, 20, D:14) 16 poisoned darts (12, 13, D:14) a +0 dagger a +0 robe (19, 27, D:14) a +0 dagger (19, 28, D:14) a +0 halberd a cursed +0 plate armour (20, 27, D:14) a +0 dagger a +0 leather armour (20, 28, D:14) a +0 hand axe a +0 dagger a +0 robe (23, 17, D:14) a +0 dagger a +0 robe (24, 17, D:14) a +0 dagger a +0 robe (24, 18, D:14) a +0 trident (25, 17, D:14) 4 boomerangs a +0 ring mail (27, 16, D:14) a +0 plate armour (27, 18, D:14) a cursed -1 arbalest (27, 20, D:14) a +0 great sword (27, 22, D:14) a +0 great sword (27, 24, D:14) a +0 broad axe (27, 26, D:14) a +0 glaive (28, 10, D:14) a basilisk corpse (skeletalised by now) (29, 14, D:14) a human skeleton (29, 16, D:14) a +0 great sword a +0 plate armour a human skeleton (29, 17, D:14) a +2 glaive a +0 plate armour (30, 15, D:14) a +3 great sword a +0 plate armour a +0 war axe a +0 chain mail (30, 16, D:14) a human skeleton (31, 10, D:14) 16 stones (33, 17, D:14) a +0 broad axe a +0 chain mail (34, 11, D:14) an uncursed staff of earth (35, 30, D:14) 9 stones (35, 42, D:14) 17 stones (36, 9, D:14) a +0 dagger a +0 robe (39, 37, D:14) the +3 leather armour of Paranoia {Str+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). If you switch to wearing this armour, your AC will decrease by 5 (21 -> 16). (46, 14, D:14) 17 stones (46, 44, D:14) 8 sling bullets Level 15 of the Dungeon (0, 0, D:15) a +0 battleaxe a +0 leather armour a +0 war axe a +0 leather armour a +0 kite shield a tengu skeleton a tengu skeleton (0, 1, D:15) a +0 mace (10, 4, D:15) a scroll of random uselessness (23, 13, D:15) a +0 shortbow (still there?) an arrow (still there?) (25, 12, D:15) an uncursed ring of protection from fire (27, 7, D:15) an arrow (28, 13, D:15) 8 gold pieces (31, 8, D:15) a wand of random effects (15)