Flugslaktarn Level 1 of the Dungeon (0, 0, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 17 bolts (26, 17, D:2) 16 stones Level 3 of the Dungeon (21, 4, D:3) a +0 hunting sling (29, 42, D:3) a +0 whip a +0 ring mail (31, 4, D:3) a stone (31, 5, D:3) a stone (31, 6, D:3) a stone (32, 2, D:3) a stone (32, 29, D:3) a scroll of amnesia (37, 28, D:3) 14 gold pieces (38, 45, D:3) 4 stones (41, 35, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Destreitz's Jewellery Boutique an uncursed ring of protection from fire (275 gold) an uncursed ring of magical power (220 gold) a +3 ring of protection (231 gold) an uncursed amulet of rage (440 gold) an uncursed ring of ice (275 gold) an uncursed amulet of the acrobat (330 gold) an uncursed amulet of faith (440 gold) an uncursed ring of positive energy (220 gold) a +4 amulet of reflection (297 gold) an uncursed ring of protection from fire (275 gold) [Shop] Xeqim's Food Shop a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:4) a +0 scale mail (1, -11, D:4) a +0 hand axe 24 stones (1, -10, D:4) a +0 hand axe a +0 hand axe (5, -3, D:4) 6 stones (7, -33, D:4) a +0 leather armour (8, -18, D:4) 23 bolts (9, -35, D:4) a +0 scale mail (19, -10, D:4) a +0 ring mail (20, -33, D:4) a +2 whip of electrocution (20, -10, D:4) a +0 club (20, -8, D:4) a +0 dagger a +0 robe (21, -28, D:4) a +0 trident of protection a +0 ring mail (21, -11, D:4) a +0 ring mail (23, -34, D:4) a +0 war axe (23, -30, D:4) a +0 flail (29, -27, D:4) a +0 ring mail (33, -2, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) 20 stones (2, 21, D:5) a +0 hand axe (3, 0, D:5) a +0 club 5 boomerangs a +0 mace a +0 scale mail (3, 1, D:5) a +0 long sword a +0 chain mail a +0 rapier (6, 26, D:5) 15 stones (8, 4, D:5) a +0 giant spiked club (12, 2, D:5) 27 sling bullets (14, 36, D:5) a +0 short sword (15, 26, D:5) a +0 shortbow 18 arrows (17, 27, D:5) an arrow (18, 6, D:5) a +0 hand axe (18, 26, D:5) 17 stones (20, 28, D:5) an arrow (21, 3, D:5) 14 poisoned darts (30, 13, D:5) 17 sling bullets (32, 8, D:5) a +0 ring mail a +0 war axe (45, 24, D:5) a +0 falchion a +0 ring mail (49, 23, D:5) a +0 dagger Level 6 of the Dungeon (5, -17, D:6) an arrow (5, -16, D:6) 2 arrows (6, -17, D:6) a +0 club (6, -16, D:6) 5 arrows (6, -15, D:6) a +0 flail (7, -17, D:6) 3 arrows (7, -16, D:6) a +0 ring mail a +0 dagger (7, -15, D:6) a +0 ring mail a +0 hand axe a +0 flail (8, -18, D:6) a +0 ring mail a +0 spear (9, -19, D:6) 3 arrows a +1 shortbow of velocity (10, -17, D:6) a +0 robe a +0 short sword (11, -20, D:6) a +0 spear (11, -19, D:6) a +0 halberd (12, -22, D:6) a +0 scale mail (12, -15, D:6) a +0 ring mail a +0 mace (13, -16, D:6) 4 boomerangs a cursed +0 short sword (13, -15, D:6) an arrow a +0 hand axe (14, -17, D:6) 3 arrows (14, -16, D:6) an arrow a +0 flail a cursed +0 leather armour (14, -15, D:6) a +0 ring mail a +0 club (14, -14, D:6) a +0 chain mail a +0 hand axe (17, -3, D:6) 13 sling bullets (22, -19, D:6) a +0 ring mail a +0 dagger (23, -32, D:6) a +0 flail (28, -22, D:6) the +4 flail of the Chain {freeze, *Slow Str+7 Dex-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It affects your dexterity (-2). It may slow you when you take damage. (28, 10, D:6) 26 stones (29, 3, D:6) a +0 robe (31, 5, D:6) a +0 scale mail (33, -10, D:6) 18 bolts (35, -34, D:6) the Tome of Assistive Beguiling Spells Type Level Known a - Song of Slaying Charms 2 no b - Summon Guardian Golem Hexes/Summoning 3 no c - Deflect Missiles Charms/Air 6 no (40, -5, D:6) 20 stones (41, -1, D:6) a +0 rapier (41, 0, D:6) a +0 hand axe a +0 leather armour (43, 6, D:6) a book of Air (46, 3, D:6) a +0 robe (49, 10, D:6) 12 stones (50, 10, D:6) a lightning rod (4/4) Level 7 of the Dungeon (0, 7, D:7) a +0 leather armour (8, 7, D:7) a cursed -1 quarterstaff (11, 21, D:7) a +0 giant club (32, -6, D:7) a cursed +0 trident a +0 robe (32, -5, D:7) a cursed +3 hand axe a +0 robe (33, -5, D:7) a +5 spear a cursed -2 robe (45, 13, D:7) a +0 flail (46, 0, D:7) a +0 giant spiked club (46, 13, D:7) a +0 chain mail a +0 hand axe a +0 dagger a +0 robe (46, 14, D:7) a +0 dagger (59, 0, D:7) 23 sling bullets (64, -3, D:7) a +0 arbalest Level 8 of the Dungeon (0, 0, D:8) the cursed +0 long sword of the Final Decision {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It has a curse placed upon it. (9, 16, D:8) a wand of flame (22) (13, 24, D:8) a +2 short sword of speed (14, 6, D:8) a +1 robe of positive energy a +2 dagger of chaos (21, 29, D:8) a +0 chain mail (29, 20, D:8) a +0 giant spiked club (29, 32, D:8) 27 stones (30, 34, D:8) a +0 hand axe (30, 35, D:8) a +0 leather armour (30, 36, D:8) a +0 battleaxe a +0 chain mail (31, 34, D:8) a +1 hand axe of chopping a +0 leather armour (32, 27, D:8) 3 boomerangs (33, 10, D:8) a stone (34, 11, D:8) a stone (35, 12, D:8) a stone (35, 18, D:8) a +0 dagger a +0 robe (35, 21, D:8) a sling bullet (35, 22, D:8) a +0 leather armour a +0 hunting sling 17 sling bullets a +0 quarterstaff (36, 9, D:8) a stone (36, 13, D:8) a stone (36, 14, D:8) a sling bullet (36, 15, D:8) a sling bullet (36, 16, D:8) a sling bullet a +0 dagger 5 stones (36, 17, D:8) a stone (36, 18, D:8) a +0 dagger a +0 hunting sling 11 sling bullets (36, 20, D:8) 21 arrows a +0 shortbow of freezing (36, 22, D:8) a +0 club (36, 23, D:8) a +2 chain mail of cold resistance 2 throwing nets a +0 morningstar (38, 7, D:8) the +3 halberd of Agiel {chop, +Blink rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. It lets you blink. (41, 20, D:8) a sling bullet (47, 20, D:8) 12 arrows (54, 37, D:8) a +0 spear (55, 35, D:8) a +0 spear (56, 35, D:8) a +0 spear a +0 spear (63, 40, D:8) 20 stones Level 9 of the Dungeon (0, 0, D:9) a stone the +7 falchion of the Desert {pain, +Rage rPois rF- Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It makes you vulnerable to fire. It protects you from poison. It lets you go berserk. (0, 1, D:9) 2 stones (0, 2, D:9) a +0 short sword (1, 1, D:9) 2 stones (1, 2, D:9) a stone (2, 2, D:9) a +0 short sword (8, -8, D:9) a +0 ring mail (9, -18, D:9) a +0 plate armour a +0 battleaxe (10, -27, D:9) a +0 leather armour (12, -3, D:9) a +0 leather armour a +0 mace (24, -43, D:9) a +0 flail a +0 flail a +0 robe a +0 dagger (24, -42, D:9) a +0 battleaxe a +0 scale mail a +0 flail a +0 robe a +0 dagger (31, -25, D:9) a +0 halberd (34, -5, D:9) a +0 ring mail a +0 trident (34, 7, D:9) 20 stones (35, -1, D:9) a +0 halberd a +0 whip (40, 0, D:9) a +0 whip (43, -12, D:9) a ration (45, 10, D:9) a wand of polymorph (6) (46, -11, D:9) a ration (67, -18, D:9) a +0 shield the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a cursed +0 dagger an orc skeleton (1, 1, Orc:1) a scroll of random uselessness (3, 1, Orc:1) 3 potions of degeneration (4, 0, Orc:1) a +0 leather armour a +0 dagger (4, 2, Orc:1) a +0 mace an orc skeleton (5, 0, Orc:1) a +0 giant club a +0 plate armour a +0 war axe an orc skeleton (5, 1, Orc:1) a +0 falchion a cursed +0 ring mail a +0 whip of venom an orc skeleton an orc skeleton (5, 2, Orc:1) a +0 leather armour a +0 hand axe a +0 chain mail a +0 hand axe a +0 dagger an orc skeleton an orc skeleton Level 2 of the Orcish Mines (0, 0, Orc:2) 11 gold pieces (3, 14, Orc:2) 20 gold pieces (5, 13, Orc:2) 15 gold pieces (7, 7, Orc:2) 28 gold pieces