Flugslaktarn Level 1 of the Dungeon (0, 0, D:1) 25 stones (1, 14, D:1) a +0 scale mail (2, -8, D:1) 8 stones (4, 0, D:1) a cursed +0 leather armour (4, 5, D:1) a +0 club (unseen) (8, 31, D:1) a +0 robe (16, 25, D:1) a +0 halberd (20, 16, D:1) a +0 ring mail Level 2 of the Dungeon (4, 6, D:2) a +0 club (5, 5, D:2) a +0 club (11, -4, D:2) a +0 robe (18, -16, D:2) a +0 ring mail (28, -15, D:2) a cursed +0 dagger 5 stones Level 3 of the Dungeon (1, 5, D:3) a +0 dagger (2, 17, D:3) a wand of polymorph (8) (3, 10, D:3) a +0 club (18, 27, D:3) a +0 club a stone (20, 27, D:3) a stone (23, 26, D:3) a stone (24, 26, D:3) a stone (26, -9, D:3) a cursed +0 dagger (26, 25, D:3) a +0 robe (29, -11, D:3) a +0 vampiric dagger (30, -9, D:3) a +0 dagger (30, 8, D:3) a stone (31, -9, D:3) a +0 scythe a +0 robe (31, 15, D:3) a +0 buckler (32, -9, D:3) a +0 club (33, 7, D:3) a +0 dagger 2 stones (35, 13, D:3) a potion of degeneration Level 4 of the Dungeon (10, -23, D:4) a +0 ring mail a +0 club (11, -23, D:4) a cursed -2 dagger a +0 robe (12, -23, D:4) a +0 short sword a +0 leather armour (13, 6, D:4) 17 arrows (14, -25, D:4) 5 boomerangs (16, 3, D:4) 14 stones (22, -15, D:4) a cursed +0 quarterstaff (34, 7, D:4) a +0 short sword a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 8 stones (5, -6, D:5) 16 stones (11, 41, D:5) 12 stones (12, 28, D:5) a +0 spear (12, 29, D:5) a +0 flail (13, 28, D:5) a +1 halberd of freezing (13, 29, D:5) a +0 club (16, 26, D:5) a wand of disintegration (16) (17, -9, D:5) 15 bolts (20, -4, D:5) a +0 whip (20, 21, D:5) a +0 hand axe a +0 leather armour (22, 7, D:5) 11 bolts (25, 15, D:5) a +0 shortbow 8 arrows (25, 17, D:5) 2 arrows (25, 18, D:5) an arrow (25, 19, D:5) 2 arrows (25, 20, D:5) an arrow (31, -8, D:5) a +0 giant club (34, 12, D:5) 24 stones (46, -2, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) a +2 buckler (14, 3, D:6) 9 stones (15, -20, D:6) 29 stones (15, 20, D:6) a +0 mace (38, -2, D:6) the +3 hand crossbow of the Fox {freeze, Int+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). Level 7 of the Dungeon (0, 0, D:7) a book of Air (13, -6, D:7) a +0 giant spiked club a throwing net (18, 5, D:7) a +0 morningstar a +0 robe a cursed ring of teleportation (18, 8, D:7) a +0 whip (18, 9, D:7) a cursed +2 scimitar a +0 robe a +0 whip a +0 robe a +0 flail (19, 8, D:7) a cursed +2 great sword a +0 robe (25, -19, D:7) a +0 leather armour a +0 hand axe a +0 ring mail a +0 whip a +0 war axe (27, 2, D:7) 17 bolts (28, -1, D:7) a +0 spear (41, 12, D:7) a +0 giant spiked club (46, -13, D:7) 2 potions of degeneration (49, -8, D:7) a cursed -3 club (53, -18, D:7) a wand of random effects (20) (55, -12, D:7) 29 stones Level 8 of the Dungeon (3, 9, D:8) a killer bee corpse (8, 10, D:8) a cursed -3 hand axe an orc skeleton a death yak corpse (skeletalised by now) (9, 3, D:8) a +0 quarterstaff (15, 30, D:8) a +3 ring of intelligence (17, 24, D:8) a howler monkey corpse Level 9 of the Dungeon (0, 0, D:9) a +4 shortbow (14, -3, D:9) a +0 ring mail (20, -5, D:9) a +0 scimitar (26, -7, D:9) an uncursed staff of death (26, 1, D:9) +0 steam dragon scales 4 chunks of flesh a steam dragon skeleton (27, -5, D:9) a +1 leather armour of magic resistance (28, -4, D:9) a phantom mirror (32, -6, D:9) the +4 morningstar "Biemuop" {holy, Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). (32, -5, D:9) a +0 shortbow (33, -5, D:9) an uncursed staff of poison (35, -3, D:9) a scroll of holy word the Ecumenical Temple