Dungeon Crawl Stone Soup version 0.35-a0-1351-g353b7fdae5 (webtiles) character file. Game seed: 17019652069868202099 11 Flugkiller the Changeling (level 2, -1/23 HPs) Began as a Djinni Stalker on Nov 1, 2026. Slain by a frilled lizard (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (509 turns). Flugkiller the Changeling (Djinni Stalker) Turns: 509, Time: 00:00:26 Health: -1/23 AC: 0 Str: 10 XL: 2 Next: 35% Gold: 9 EV: 11 Int: 9 God: SH: 0 Dex: 17 rFire + + . (33%) a - +1 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) (body armour unavailable) rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.43/turn b - gecko talisman %: infuse magic (-2 HP) @: gecko-form, flying A: autotomy, stealthy, flying, (cold-blooded), fleshless physiology, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You were a hypnotic gecko-hybrid. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Jewellery d - a +6 ring of strength (You found it on level 1 of the Dungeon) Talismans b - a gecko talisman (worn) c - a mist talisman Scrolls e - 2 scrolls of identify {unknown} Potions A - 3 potions of attraction c - 2 potions of might {unknown} Baubles b - 3 centipede baubles Skills: - Level 2.0 Fighting - Level 1.7 Short Blades - Level 1.1 Dodging - Level 2.4 Stealth + Level 3.2 Shapeshifting You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a hypnotic gecko-hybrid. When badly injured, your tail breaks off to distract enemies. You have a higher chance of stabbing distracted enemies. You are stealthy. You are flying. ((You are cold-blooded and may be slowed by cold attacks.)) Your body armour and gloves are melded. Your fleshless body is immune to poison, disease, and asphyxiation. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal is severely wounded. The jackal bites your hypnotail. x2 You catch the helpless jackal completely off-guard! You puncture the jackal! You kill the jackal! As you read the scroll labelled TOTYSA ZEIPLE, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The air fills with toxic fumes! As you read the scroll labelled PAOF SELUELE, it crumbles to dust. It was a scroll of poison. Unknown command. You start resting. Your surroundings suddenly seem different. HP restored. You see here a parchment of Blink. You see here a +0 sling. You reach down and open the door. There is an open door here. e - 2 scrolls labelled HAOMUN NOLO (gained 1) You reach down and open the door. There is an open door here. You reach down and open the door. You reach down and open the door. There is an open door here. You see here a vision talisman. You reach down and open the door. There is an open door here. You encounter a hobgoblin. Found a scroll of teleportation. A hobgoblin is nearby! Found a scroll labelled QUUMNATSIY. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A jackal comes into view. A jackal is nearby! A jackal is nearby! The jackal barks! x3; You hear an angry hiss. The jackal closely misses you. You miss the jackal. The jackal closely misses you. The jackal bites you. x2 You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal misses you. The jackal bites you. You encounter a frilled lizard. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. x2 The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. Your tail finishes growing back. The jackal attacks as it pursues you! The jackal closely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. You shed your tail and slip away to distract predators! The jackal bites something. You hit the jackal but do no damage. The jackal bites something. The jackal bites you. The jackal bites something but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You catch the helpless jackal completely off-guard! You puncture the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal bites something. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites something but does no damage. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard closely misses you. The jackal bites something. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal bites something but does no damage. The frilled lizard bites you. You die... #'###..... #.### #.## ....♣ #...# #..# ..... #...# .. ##.# #....#...###### ... .#.# #.............## .... .#.## #...##....# .##.... .#..### +..##.##.###....... .##.#.. #...#h†#........... .#..#.##### #..l#l#........... '#'##.#...# #.....l........... ...##.#.#.###.......?......... .<.'.%#.#.#.'....†............ ...##.#.#.#.#..###...........# '#'##.#.#...#..# ##..........# .#.##...#####..# #.#...###... ##.###### #...# #....?# .## .#.. #+...# .......# . You could see a jackal (distracted) (h) and a frilled lizard (l). Vanquished Creatures 2 hobgoblins (D:1) 6 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugkiller the Djinni Stalker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 316 | D:1 | Reached skill level 3 in Shapeshifting 377 | D:1 | Reached XP level 2. HP: 11/23 MP: 0/0 508 | D:1 | HP: 1/23 [jackal (1)] 509 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_rooms, hellmonk_ecumenical_altar_arch_garden Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.0 Short Blades | 1 | 1.7 Dodging | 1 | 1.1 Stealth | 2 | 2.4 Shapeshifting | 3 | 3.2 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- Gecko | * * | 2 Action || total ---------------------------++------- Attack: Normal || 42 Melee: Dagger || 42 Read: Teleportation || 1 Poison || 1 Stab: Distracted || 2 Armour: None || 36 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 505 | 505 | 0 | 131 | 261 | 1 | 505.0 | Dungeon | 505 | 505 | 0 | 131 | 261 | 1 | 505.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 505 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+