Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 3494095350060237559 110 Flugkiller the Chiller (level 4, 21/21 HPs) Began as a Vine Stalker Ice Elementalist on Feb 2, 2024. Quit the game on level 4 of the Dungeon. The game lasted 00:03:16 (655 turns). Flugkiller the Chiller (VSIE) Turns: 655, Time: 00:03:17 Health: 21/21 AC: 4 Str: 11 XL: 4 Next: 91% Magic: 6/10 EV: 12 Int: 17 God: Gold: 78 SH: 0 Dex: 14 Spells: 3/10 levels left rFire . . . g - +0 dagger rCold + . . (no shield) rNeg . . . a - +0 robe rPois . b - +0 helmet rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ p - ring of protection from cold HPRegen 1.03/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: freezing walls A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) (You took it off a goblin on level 2 of the Dungeon) Armour a - a +0 robe (worn) b - a +0 helmet (worn) (You took it off Robin on level 2 of the Dungeon) d - a +0 cloak (worn) (You found it on level 1 of the Dungeon) Jewellery p - a ring of protection from cold (left hand) (You found it on level 2 of the Dungeon) Scrolls h - a scroll of fog r - 2 scrolls of identify Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting + Level 5.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 1% 1 b - Frozen Ramparts Ice 40% 1d7 6% 3 c - Ozocubu's Armour Ice 20% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 12% N/A 17% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26932 Temple: D:4-7 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You barely miss the white imp. The white imp misses you. You hit the white imp but do no damage. The white imp gestures at you. The puff of frost misses you. You closely miss the white imp. The white imp gestures at you. The puff of frost hits you. You resist. You barely miss the white imp. The white imp misses you. You hit the white imp. You bite the white imp. The white imp's magic leaks into the air. You drain its magic. You feel invigorated. The white imp is moderately wounded. The white imp's magic is no longer disrupted. The white imp hits you. The white imp freezes you. You resist. You hit the white imp. You bite the white imp, but do no damage. The white imp is moderately wounded. The white imp barely misses you. You hit the white imp but do no damage. The white imp is moderately wounded. The white imp closely misses you. You hit the white imp. You bite the white imp. You kill the white imp! There is a stone staircase leading down here. A hound comes into view. Unknown command. The hound bites you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound You freeze the hound! The hound is heavily wounded. The hound bites you. The hound closely misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (heavily wounded) You freeze the hound. The hound is almost dead. The hound closely misses you. You hit the hound but do no damage. The hound is almost dead. The hound closely misses you. The hound barely misses you. You hit the hound but do no damage. The hound is almost dead. The hound bites you. You hit the hound. You kill the hound! Your Ice Magic skill increases to level 5! No target in view! No target in view! You can't go up here! You hear the slow hiss of a very distant avalanche of sand. There is a stone staircase leading up here. You climb upwards. Found a scroll of identify. There is a stone staircase leading down here. An orc comes into view. It is wielding a +0 club. An orc wizard and an orc priest come into view. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You open the door. An orc comes into view. It is wielding a +0 falchion and wearing a +0 leather armour of willpower. An ogre and a hobgoblin come into view. The orc shouts! The ogre shouts! The hobgoblin shouts! The orc shouts! The orc wizard shouts! There is an open door here. You hear a shout! Casting: Frozen Ramparts (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. The wall freezes the orc wizard. Unknown command. You hit the orc wizard. Your bite misses the orc wizard. The orc wizard is moderately wounded. The wall freezes the orc! You kill the orc! Unknown command. You hit the orc wizard but do no damage. The orc wizard is moderately wounded. The wall freezes the ogre. The wall freezes the orc but does no damage. The wall freezes the orc wizard. The orc wizard points at you and mumbles some strange words. You resist with some effort. Unknown command. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. The wall freezes the ogre. The wall freezes the orc. The wall freezes the orc priest. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard is healed somewhat. The wall freezes the orc wizard but does no damage. The orc wizard hits you but does no damage. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) * *,,,,* *,* *,,,,,,,** * ****** *,* ***,**,,*⌠ * *.# ***+**,,** * *.# *,,,,,*,,, * *.# *,,,,,**** ** ###########.# *,,,,,* ,** #......?..#.# *,,,,,* ,,** #.........#o# *,,,,,* *,,****#........@#.######*+*** **,*,,,+.........oo......,,* *,,,*##........O#o######*** ***,,.............g# ********* *,**######..##...# *,,,,,,,, *,,........>...#.# *,******* ***########.####.# *,*,,,,,* #.# *.#****,**,**,* #.# *.g,,,,,,,,,*,* You could see an ogre, an orc priest, an orc wizard, an orc and a hobgoblin. Vanquished Creatures A hound (D:5) Robin (D:2) 3 adders A white imp (D:5) 2 ribbon worms 2 orcs (D:4) An endoplasm (D:4) 2 giant cockroaches (D:3) 9 goblins 4 hobgoblins A ball python (D:1) A bat (D:3) A rat (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugkiller the Vine Stalker Ice Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 213 | D:2 | Found Cuxtimyfi's Antique Armour Boutique. 232 | D:3 | Noticed Robin 261 | D:2 | Reached XP level 2. HP: 13/13 MP: 1/6 269 | D:2 | Killed Robin 329 | D:2 | Reached XP level 3. HP: 15/16 MP: 0/8 408 | D:3 | Learned a level 3 spell: Frozen Ramparts 412 | D:3 | Learned a level 3 spell: Ozocubu's Armour 542 | D:3 | Reached XP level 4. HP: 21/21 MP: 2/10 587 | D:5 | Entered Level 5 of the Dungeon 636 | D:5 | Reached skill level 5 in Ice Magic 649 | D:4 | Noticed an ogre 655 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_loops_corners, minmay_heptomino_d4 D:2: layout_basic, serial_shops, shop, hangedman_decor_growths, kennysheep_jessica_study D:3: minmay_diamond_boxcup, layout_loops_cross, uniq_robin D:4: layout_basic, kennysheep_nondescript, feat_on_display D:5: due_chaos_kobolds, layout_basic, minmay_temple_entry_waves, mainiacjoe_ossuary_entry_dusty_tomb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.8 Ice Magic | 5 | 5.1 Dodging | | 1.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 24 | || 24 Bite | 17 | 5 || 22 Dagger | 31 | 21 || 52 Cast: Freeze | 29 | 5 || 34 Frozen Ramparts | | 2 || 2 Use: Potion | 1 | || 1 Scroll | 4 | 1 || 5 Armour: Robe | 71 | 11 || 82 Dodge: Dodged | 56 | 14 || 70