Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 18252273500107511478 17 Flugkiller the Chiller (level 2, -3/13 HPs) Began as a Vine Stalker Ice Elementalist on Jan 31, 2024. Slain by an orc ... wielding a +0 mace (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (407 turns). Flugkiller the Chiller (VSIE) Turns: 407, Time: 00:01:35 Health: -3/13 AC: 2 Str: 10 XL: 2 Next: 62% Magic: 0/6 EV: 12 Int: 15 God: Gold: 65 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . j - +2 whip (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: very slightly contaminated A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons d - a +0 short sword (You found it on level 1 of the Dungeon) j - a +2 whip of venom (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} h - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of curing {unknown} f - a potion of mutation {unknown} g - a potion of enlightenment {unknown} i - a potion of heal wounds {unknown} Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.8 Spellcasting + Level 4.3 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 11% 3 Ozocubu's Armour Ice 15% N/A 11% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17592 Altars: Annotations: D:3 Natasha Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The goblin hits you with a +0 dagger. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded) You freeze the goblin. You kill the goblin! Your magical contamination has completely faded away. A kobold comes into view. It is wielding a +0 whip. You completely miss the kobold. You bite the kobold, but do no damage. The kobold misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip You freeze the kobold. You kill the kobold! You see here a +0 whip. A kobold comes into view. It is wielding a +0 short sword. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (asleep) You freeze the kobold. You kill the kobold! Things that are here: a +0 short sword; a kobold corpse Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a trident. Found a stone staircase leading up. Found a stone staircase leading down. There is a stone staircase leading down here. Magic restored. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! The orc shouts! You hear a shout! x2; You hear an angry hiss. There is a stone staircase leading up here. An orc wizard and an orc come into view. Found a grey potion. Found a stone staircase leading down. The orc wizard shouts! The orc wizard closely misses you. There is a stone staircase leading up here. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace You freeze the orc. The orc is moderately wounded. The orc hits you but does no damage. The orc barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace (moderately wounded) You freeze the orc. The orc is heavily wounded. The orc hits you with a +0 mace. The orc hits you with a +0 mace. You climb upwards. There is a stone staircase leading down here. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace (heavily wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc wizard closely misses you. The orc hits you with a +0 mace. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 mace (heavily wounded) You freeze the orc. The orc is almost dead. The orc wizard hits you with a +0 dagger. The orc barely misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the orc wizard. Your bite misses the orc wizard. The orc wizard points at you and mumbles some strange words. The magic dart hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 mace. You die... #.#.........#.#.....# #.###...#####.#.###.# #.....### #.#...#.# #####.#######.#<#.#.# #..........#.#.#.# ############.#.#.# #...#.# #############.#.# #......@)<......### #.#####oo.........# #.#########.# #.. .# ### # You could see an orc wizard and an orc. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:2) 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 5 kobolds 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugkiller the Vine Stalker Ice Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 111 | D:1 | Reached XP level 2. HP: 7/13 MP: 0/6 403 | D:3 | Noticed Natasha 407 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_rooms, hellmonk_ecumenical_altar_dog_temple, minmay_tetromino_l4 D:2: layout_basic D:3: layout_rooms, portal_sewer_entry_d, uniq_natasha Action || total ---------------------------++------- Melee: Whip || 8 Unarmed || 1 Bite || 3 Cast: Freeze || 21 Armour: Robe || 19 Dodge: Dodged || 18