Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 7592698049001408480 6 Flugkiller the Firebug (level 1, 0/14 HPs) Began as a Ghoul Fire Elementalist on Jan 29, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (106 turns). Flugkiller the Firebug (Ghoul Fire Elementalist) Turns: 106, Time: 00:00:30 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 90% Magic: 1/3 EV: 12 Int: 14 God: Gold: 6 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . e - +0 dagger rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery d - a ring of wizardry (You took it off a kobold on level 1 of the Dungeon) Scrolls c - a scroll of blinking {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 1.9 Spellcasting + Level 1.0 Conjurations * Level 2.6 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 24% 2x1d5 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 12% 2 Inner Flame Hex/Fire 5% N/A 38% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 38% 3 Flame Wave Conj/Fire 6% 2d5 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5893 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! Your foxfire dissipates! You now have 6 gold pieces. d - a ring of wizardry Things that are here: a +0 dagger; 2 stones; a kobold corpse Things that are here: a +0 dagger; 2 stones; a kobold corpse e - a +0 dagger (weapon) A jackal comes into view. Found 12 gold pieces. A jackal is nearby! A jackal is nearby! A jackal is nearby! Unknown command. The jackal barks! You hear a bark! x2; You hear an angry hiss. A jackal comes into view. x3 The jackal moves out of view. x2 A ball python comes into view. Found 19 gold pieces. The jackal bites you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. Casting: Foxfire (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal barks! The ball python hisses angrily. The foxfire hits the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal barely misses you. x2; The jackal misses you. Found a sling. The foxfire hits the jackal. The jackal is heavily wounded. The jackal closely misses you. Casting: Foxfire (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal closely misses you. The jackal misses you. The jackal completely misses you. The jackal closely misses you. Casting: Foxfire (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Foxfire (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your foxfire dissipates! A ball python comes into view. Found a scroll labelled NUIKLO YQUDGH. The foxfire hits the jackal. The jackal is severely wounded. You see here 12 gold pieces. Found 10 gold pieces. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You feel better. Your Conjurations skill increases to level 1! You hit the jackal but do no damage. The jackal completely misses you. You completely miss the jackal. The jackal bites you. The jackal barely misses you. The jackal pauses to sniff the ground. You barely miss the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal bites you. x2 You barely miss the jackal. The jackal misses you. You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal bites you but does no damage. You are too injured to fight recklessly! Casting: Foxfire (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. The jackal bites you but does no damage. Your foxfire dissipates! The foxfire hits the jackal but does no damage. Casting: Foxfire (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the jackal. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal attacks as it pursues you! The jackal misses you. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. You miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal closely misses you. The jackal completely misses you. You hit the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You die... #..S#..# #$ #...#..# #.. #...#.$# ####.. #.. #..# ......#####.# #..# ........##$###.h# #.........h..Sh# #...#.....####h# ..#..#...#..## #@# ..#..#..#....#...# . .#..#.....#.### #.#.#[#...#..#. .#.#.#..##...#.# #...#.##.....#.# .....#.......#.# ..<...######.#.# .....#.......#.# You could see 3 jackals and a ball python. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 5 creatures vanquished. Vanquished Creatures (others) 11 foxfires (D:1) 11 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugkiller the Ghoul Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 89 | D:1 | Reached skill level 1 in Conjurations 106 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, minmay_hexomino_p4 Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 1.9 Fire Magic | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 15 Cast: Foxfire || 9 Armour: Robe || 16 Dodge: Dodged || 22