Dungeon Crawl Stone Soup version 0.31-a0-1547-g618ab1f346 (webtiles) character file. Game seed: 18216849988404861077 105 Flugkiller the Magician (level 4, -4/21 HPs) Began as a Spriggan Fire Elementalist on Jan 2, 2024. Slain by a river rat (9 damage) ... in a sewer. The game lasted 00:04:55 (2360 turns). Flugkiller the Magician (SpFE) Turns: 2360, Time: 00:04:56 Health: -4/21 AC: 2 Str: 4 XL: 4 Next: 53% Magic: 2/11 EV: 17 Int: 18 God: Gold: 125 SH: 0 Dex: 15 Spells: 8/11 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... e - amulet of regeneration Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 125 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery e - an amulet of regeneration (around neck) (You found it on level 1 of the Dungeon) Wands g - a wand of polymorph (11) (You found it on level 3 of the Dungeon) Scrolls c - a scroll of fog d - a scroll of torment h - a scroll of fear {unknown} Potions b - a potion of magic i - a potion of degeneration {unknown} j - a potion of curing {unknown} Skills: - Level 2.6 Dodging - Level 3.0 Stealth - Level 4.0 Spellcasting - Level 0.6 Conjurations - Level 3.0 Fire Magic + Level 3.1 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 28% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 40% 1d5 7% 1 Mercury Vapours Alch/Air 18% N/A 12% 2 Inner Flame Hex/Fire 9% N/A 24% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 24% 3 Olgreb's Toxic Radiance Alch 14% N/A 38% 4 Flame Wave Conj/Fire 10% 2d6 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16367 Sewer (1/1) Zot: 5861 Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The foxfire hits the rat. The rat is heavily wounded. An adder comes into view. The foxfire hits the rat. You kill the rat! An adder comes into view. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The adder hisses angrily. A rat comes into view. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the rat. The rat is moderately wounded. The foxfire hits the rat. You kill the rat! A ball python comes into view. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is almost dead. The adder's fire resistance burns away. The ball python hisses angrily. You hear a loud squeak. x7 The foxfire hits the adder! The adder is burned terribly! You kill the adder! The foxfire hits the adder. The adder is moderately wounded. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is almost dead. The adder's fire resistance burns away. You hear a loud squeak. x2 You see here a rat corpse. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. A rat comes into view. The adder barely misses you. You barely miss the adder. The adder is almost dead. The adder misses you. Unknown command. The adder is no longer more vulnerable to fire. A river rat comes into view. You hit the adder but do no damage. The adder is almost dead. The ball python misses you. The ball python closely misses you. The adder barely misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. Unknown command. You escape the ball python's grasp. The adder attacks as it pursues you! The adder bites you. There is a gate leading back out of this place, spattered with blood here. You barely miss the adder. The adder is almost dead. The adder closely misses you. You hit the adder. The adder is almost dead. The adder bites you. You hit the adder. You kill the adder! A ball python comes into view. The ball python bites you. The ball python misses you. Your magical contamination has completely faded away. Your Alchemy skill increases to level 3! You closely miss the ball python. The ball python barely misses you. x2 The ball python hisses angrily. You hit the ball python. The ball python is moderately wounded. The ball python completely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! The ball python barely misses you. The ball python misses you. You completely miss the ball python. The ball python closely misses you. x2 You closely miss the ball python. The ball python bites you. The ball python closely misses you. You hit the ball python. You kill the ball python! You hit the rat. The rat is moderately wounded. The rat closely misses you. You hit the rat. You kill the rat! Unknown command. You closely miss the river rat. The river rat barely misses you. You hit the river rat but do no damage. The river rat bites you but does no damage. You hit the river rat but do no damage. The river rat bites you. You hit the river rat but do no damage. The river rat bites you! You hit the river rat but do no damage. The river rat bites you! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. The river rat bites you! You die... ≈≈≈≈≈≈≈≈≈~~.......~~~~ ~~~~~~≈~~≈...........≈ ..........r........... ............†......... ..........††.......... .....##............... ...# ##.......##..... .# ###rr.##..## .r. #@rS#####..### . ##### ##..∩# ##### You could see a river rat, a ball python and 2 rats. Vanquished Creatures 3 river rats (Sewer) 3 adders A dart slug (D:1) A ribbon worm (D:2) An orc (D:3) 2 endoplasms (D:1) 4 goblins 5 hobgoblins A kobold (D:2) A quokka (D:3) 6 ball pythons 5 bats A frilled lizard (D:3) 16 rats 50 creatures vanquished. Vanquished Creatures (others) 59 foxfires 59 creatures vanquished. Grand Total: 109 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugkiller the Spriggan Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 219 | D:1 | Reached skill level 3 in Spellcasting 451 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/7 690 | D:1 | Learned a level 2 spell: Scorch 1390 | D:2 | Reached XP level 3. HP: 16/16 MP: 6/9 2023 | D:3 | Reached skill level 4 in Spellcasting 2152 | D:3 | Found a glowing drain. 2155 | D:3 | Reached skill level 1 in Alchemy 2199 | Sewer | Entered a sewer 2237 | Sewer | Reached XP level 4. HP: 21/21 MP: 0/11 2360 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_rooms, grunt_decor_fettered, roderic_roman_lattice D:2: layout_basic, chequers_arboretum D:3: cheibrodos_greedy_goblins, layout_basic, nicolae_overflow_hallway_of_the_gods, chequers_ecumenical_altar_twisty, portal_sewer_entry_d, uniq_sigmund Sewer: sewer_minmay_treatment Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Fire Magic | 3 | 3.0 Alchemy | 2 3 | 3.1 Dodging | | 2.6 Stealth | | 3.0 Conjurations | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 3 | 26 || 29 Cast: Foxfire | 34 | 4 || 38 Scorch | 32 | 3 || 35 Use: Scroll | 2 | || 2 Armour: Robe | 5 | 11 || 16 Dodge: Dodged | 15 | 21 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1770 | 1743 | 27 | 683 | 615 | 4 | 442.5 | Dungeon | 1632 | 1605 | 27 | 640 | 612 | 3 | 544.0 | Sewer | 137 | 137 | 0 | 43 | 2 | 1 | 137.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 730 daAuts D:2: 700 daAuts D:3: 201 daAuts Sewer: 137 daAuts