Dungeon Crawl Stone Soup version 0.31-a0-940-gdaa99269f9 (webtiles) character file. Game seed: 1915166327425324709 79 Flugkiller the Cudgeller (level 4, -1/37 HPs) Began as a Formicid Cinder Acolyte on Oct 20, 2023. Was a High Priest of Ignis. Slain by a sleepcap (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:44 (1887 turns). Flugkiller the Cudgeller (Formicid Cinder Acolyte) Turns: 1887, Time: 00:02:44 Health: -1/37 AC: 9 Str: 20 XL: 4 Next: 62% Magic: 0/5 EV: 2 Int: 14 God: Ignis [*****.] Gold: 181 SH: 0 Dex: 9 Spells: 3/5 levels left rFire + . . a - -1 mace (flame) rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... h - amulet of guardian spirit Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: sleeping, fiery-armoured A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 181 gold pieces. Inventory: Hand Weapons a - a -1 mace of flaming (weapon) Armour b - a +0 robe (worn) i - a +0 scale mail (You took it off Terence on level 2 of the Dungeon) Jewellery h - an amulet of guardian spirit (around neck) (You found it on level 1 of the Dungeon) Wands l - a wand of paralysis (8) (You found it on level 2 of the Dungeon) Scrolls c - a scroll of fear {unknown} d - 2 scrolls of teleportation {unknown} g - a scroll of identify {unknown} o - a scroll of noise {unknown} p - a scroll of blinking {unknown} Potions e - a potion of attraction {unknown} f - a potion of berserk rage j - a potion of mutation {unknown} k - a potion of lignification {unknown} m - a potion of resistance {unknown} n - a potion of brilliance {unknown} Skills: - Level 4.0 Fighting + Level 4.6 Maces & Flails - Level 1.1 Spellcasting - Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d3 61% 3 Summon Ice Beast Ice/Summ 0% N/A 95% 4 Simulacrum Ice/Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16090 Altars: Uskayaw Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History A rat comes into view. Unknown command. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the rat. You kill the rat! You now have 170 gold pieces (gained 6). o - a scroll labelled IVUPTU WOZO A sleepcap is nearby! Unknown command. You see here a rat corpse. You start resting. Magic restored. Found a hide-covered altar of Uskayaw. You now have 181 gold pieces (gained 11). Unknown command. An adder comes into view. The adder hisses angrily. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is heavily wounded. The adder's fire resistance burns away. The adder bites you. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. The adder is burned terribly! You kill the adder! Found a mace. Found a scroll labelled PUIS AFEIRCH. You see here a scroll labelled PUIS AFEIRCH. p - a scroll labelled PUIS AFEIRCH Items here: (( )) รท. You see here a bat skeleton. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Okay, then. You start putting on your amulet. You continue putting on your amulet of guardian spirit. x5 You finish putting on your amulet of guardian spirit. You feel your power drawn to a protective spirit. h - an amulet of guardian spirit (around neck) Okay, then. A sleepcap is nearby! Unknown command. A sleepcap is nearby! Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the sleepcap. The sleepcap is moderately damaged. The sleepcap's fire resistance burns away. Casting: Scorch (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the sleepcap. The sleepcap is burned terribly! The sleepcap is moderately damaged. You hit the sleepcap but do no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you. You hit the sleepcap but do no damage. The sleepcap is moderately damaged. The sleepcap misses you. You hit the sleepcap. You burn the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you! You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. The sleepcap completely misses you. The sleepcap is no longer more vulnerable to fire. There is a stone staircase leading up here. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Okay, then. It was a potion of berserk rage. Your stasis prevents you from going berserk. The sleepcap barely misses you. Unknown command. A protective cloak of flame settles atop you. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * The sleepcap is burned by your cloak of flames. The sleepcap is heavily damaged. You hit the sleepcap. You burn the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you but does no damage. The sleepcap is burned by your cloak of flames. The sleepcap is severely damaged. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You die... #........ #........ ##....... #........ #############........ ##.....##............. ##..................... #...................... #....f@................ #...................... #................#####' #................#..... #................#.###8 ##..............##.#..P ##.....##.....###.#.#. #########.##...#.'.#. #..##.######. You could see a sleepcap. Vanquished Creatures Terence (D:2) 2 adders An orc (D:3) 2 endoplasms 2 giant cockroaches (D:2) 3 goblins (D:1) 3 hobgoblins 2 quokkas A ball python (D:2) 4 bats 3 frilled lizards 5 kobolds 7 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugkiller the Formicid Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 233 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 736 | D:2 | Noticed Terence 758 | D:2 | Killed Terence 759 | D:2 | Reached XP level 3. HP: 22/30 MP: 4/4 792 | D:1 | Learned a level 2 spell: Scorch 1048 | D:2 | Found a faded altar of an unknown god. 1104 | D:2 | Reached XP level 4. HP: 20/37 MP: 0/5 1737 | D:3 | Found a hide-covered altar of Uskayaw. 1887 | D:2 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring, hangedman_feature_mirror D:2: layout_rooms, shapermc_ecumenical_altar_ellora, minmay_door_square, uniq_terence D:3: layout_basic, nicolae_uskayaw_dance_hall Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.0 Maces & Flails | 4 | 4.6 Spellcasting | | 1.1 Fire Magic | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 62 | 36 || 98 Cast: Scorch | 2 | 10 || 12 Invoke: Fiery Armour | 2 | 1 || 3 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 51 | 32 || 83 Dodge: Dodged | 40 | 37 || 77 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1908 | 1848 | 60 | 311 | 988 | 3 | 636.0 | Dungeon | 1908 | 1848 | 60 | 311 | 988 | 3 | 636.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 771 daAuts D:2: 697 daAuts D:3: 439 daAuts