Flugkiller Level 1 of the Dungeon (0, 0, D:1) a stone (2, -32, D:1) an orb of energy (4, 11, D:1) a +0 leather armour (24, -2, D:1) a +0 quarterstaff (25, -37, D:1) a +0 dagger a +0 whip 2 stones (25, -36, D:1) a +0 club (28, -14, D:1) a +0 sling (30, -28, D:1) a +0 dagger (32, -35, D:1) a flux talisman (33, -15, D:1) 2 stones (38, -27, D:1) 5 stones (39, -36, D:1) 4 stones (46, -34, D:1) 4 poisoned darts (53, -40, D:1) a +0 dagger a stone (65, -19, D:1) a +0 pair of boots (67, -14, D:1) a +0 club Level 2 of the Dungeon (5, -15, D:2) a +0 whip (26, -17, D:2) a +0 mace of holy wrath a +0 ring mail of poison resistance (27, -33, D:2) a +0 trident (32, -17, D:2) 9 stones (32, -10, D:2) a +0 leather armour (33, -39, D:2) 8 stones (36, -13, D:2) a +0 club (38, -37, D:2) a +0 dagger (40, -26, D:2) a +0 pair of boots (47, -24, D:2) a +0 scythe a +0 robe (49, -35, D:2) a scroll of brand weapon Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, -24, D:3) a +0 quarterstaff (5, -3, D:3) a +0 hand axe (17, -24, D:3) 9 stones (18, -18, D:3) a +0 hand axe (18, -2, D:3) a stone (30, -11, D:3) a +0 robe a +0 dagger (31, 20, D:3) a +0 dagger (31, 21, D:3) a +0 short sword (31, 22, D:3) a +0 hand axe (32, 20, D:3) a +0 scale mail a +0 club (33, 21, D:3) a +0 club (39, 18, D:3) a +0 ring mail (49, 18, D:3) the +9 hammer of Sloth {antimagic, *Noise rF+ rC+ Dex+7} Dex+7: It affects your dexterity (+7). rF+: It protects you from fire. rC+: It protects you from cold. *Noise: It may make a loud noise when swung. (unseen) (58, 27, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Fuluext's Antique Armour Shoppe a +0 ring mail (76 gold) the +3 plate armour of Hubris {rN+ Regen+ Int-3} (815 gold) Int-3: It affects your intelligence (-3). rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a +0 pair of gloves (85 gold) a +0 robe (13 gold) a +0 ring mail (76 gold) a +1 scale mail of poison resistance (247 gold) a +0 robe (13 gold) a +0 ring mail (76 gold) a +0 ring mail (76 gold) (0, 0, D:4) a +2 dagger of speed a +0 robe a +0 club (0, 1, D:4) a +0 dagger a +0 robe a +0 dagger a boomerang (1, 0, D:4) a +0 club (8, -18, D:4) a -3 mace (9, -14, D:4) a -3 mace (10, -16, D:4) a -1 war axe a -1 long sword a -1 short sword a -1 eveningstar (17, -8, D:4) a +0 club (18, -9, D:4) a +0 dagger a +0 leather armour (18, -8, D:4) a +0 club a +0 leather armour (19, -21, D:4) a +0 long sword (19, -9, D:4) a +0 short sword a +0 whip a +0 club a +0 leather armour a +0 dagger (21, -16, D:4) a +0 dire flail a +0 robe (37, -52, D:4) a +0 sling (40, -26, D:4) a +0 short sword 4 poisoned darts (41, -26, D:4) a +0 dagger (42, -46, D:4) the +7 dagger of Anguish {freeze, rF+ rN+ Int-2} Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rN+: It protects you from negative energy. (47, 6, D:4) a large rock (50, -3, D:4) 5 stones (53, 1, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (0, 1, D:5) a +0 mace (1, -1, D:5) a +0 whip an orc corpse (skeletalised by now) (7, 8, D:5) a +0 hand axe a +0 leather armour (10, 18, D:5) a +0 club (13, 5, D:5) a +0 giant club (14, 12, D:5) a +2 leather armour of cold resistance (27, 32, D:5) a +0 dagger a +0 robe a +0 club a +0 robe an orc corpse (39, 25, D:5) 6 gold pieces (40, 27, D:5) 14 gold pieces