Dungeon Crawl Stone Soup version 0.31-a0-848-gaac375c287 (webtiles) character file. Game seed: 4768253200913946363 556 Flugkiller the Chiller (level 7, -6/55 HPs) Began as a Ghoul Ice Elementalist on Oct 4, 2023. Was a Follower of Vehumet. Mangled by a centaur ... wielding a +0 club (8 damage) ... on level 5 of the Dungeon. The game lasted 00:04:29 (3321 turns). Flugkiller the Chiller (Ghoul Ice Elementalist) Turns: 3321, Time: 00:04:30 Health: -6/55 AC: 2 Str: 12 XL: 7 Next: 30% Magic: 1/12 EV: 12 Int: 12 God: Vehumet [*.....] Gold: 184 SH: 0 Dex: 9 Spells: 3/14 levels left rFire . . . o - +2 dagger (speed) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... k - amulet of regeneration Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.13/turn %: no passive effects @: freezing walls, inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 184 gold pieces. Inventory: Hand Weapons o - a +2 dagger of speed (weapon) (You took it off a goblin on level 4 of the Dungeon) Armour a - a +0 robe (worn) Jewellery f - a ring of fire (You found it on level 1 of the Dungeon) g - an amulet of the acrobat (You found it on level 1 of the Dungeon) k - an amulet of regeneration (around neck) (You found it on level 3 of the Dungeon) Scrolls c - a scroll of torment l - 2 scrolls of enchant armour m - a scroll of vulnerability q - a scroll of blinking {unknown} r - 3 scrolls of identify t - 2 scrolls of teleportation Potions b - a potion of magic d - a potion of degeneration {unknown} e - a potion of heal wounds {unknown} h - a potion of haste i - 3 potions of enlightenment j - a potion of brilliance n - a potion of lignification {unknown} p - a potion of curing {unknown} Skills: - Level 2.0 Fighting - Level 1.7 Dodging - Level 2.1 Stealth + Level 4.4 Spellcasting + Level 1.7 Summonings + Level 6.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 1% 1 b - Frozen Ramparts Ice 38% 1d6 3% 3 c - Ozocubu's Armour Ice 19% N/A 3% 3 d - Summon Ice Beast Ice/Summ 13% N/A 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 8% 1d3 22% 1 Sting Tmut/Pois 8% 1d3 22% 1 Poisonous Vapours Pois/Air 4% N/A 32% 2 Dazzling Flash Conj/Hex 4% N/A 54% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 54% 3 Olgreb's Toxic Radiance Pois 2% N/A 91% 4 Starburst Conj/Fire 1% 6d3 100% 6 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26678 Temple: D:4-7 Altars: Vehumet Shops: D:3 [ D:4 * Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Aim: an ogre, wielding a +0 giant club (moderately wounded) You freeze the ogre. The ogre is moderately wounded. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded) You freeze the ogre. The ogre is heavily wounded. The wall freezes the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded) You freeze the ogre! The ogre is almost dead. The wall freezes the ogre but does no damage. The ogre closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead) You freeze the ogre. The ogre is almost dead. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The wall freezes the ogre. You kill the ogre! Vehumet accepts your kill. The frozen ramparts melt away as you move. Things that are here: a +0 giant club; an ogre corpse You start resting. A centaur comes into view. It is wielding a +0 club. A centaur is nearby! The centaur unwields a +0 club. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! Your magical contamination has completely faded away. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You start resting. A centaur is nearby! The centaur unwields a +0 orcbow. The centaur wields a +0 club. The centaur misses you. The centaur barely misses you. The centaur hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The centaur completely misses you. Okay, then. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. The wall freezes the centaur. The centaur hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 club (lightly wounded) You freeze the centaur. The centaur is moderately wounded. The wall freezes the centaur. The centaur hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. The wall freezes the centaur but does no damage. The centaur barely misses you. The centaur kicks you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 club (moderately wounded) You freeze the centaur! The centaur is severely wounded. The wall freezes the centaur. The centaur barely misses you. The centaur closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the centaur. The centaur is severely wounded. The wall freezes the centaur. The centaur hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. Okay, then. You barely miss the centaur. The centaur is severely wounded. The wall freezes the centaur. The centaur hits you with a +0 club! You die... ..###.. #..c# .# #.)# ..# #.####..# ... ... #.......# #.# #.# #..###.## #.# #.# # #.# #.# #.# #..###c####.# #.# #......@....# #.# #......####.#######.#### #....................##.< ##.#####.###########.#..# #. .# #...## . .# ###..# .# ##.. .# ##. #. You could see a centaur. Vanquished Creatures An ogre (D:5) A bullfrog (D:4) A scorpion (D:4) A hound (D:4) 2 orc priests Jessica (D:3) An iguana (D:4) 2 orc wizards 3 gnolls (D:4) 4 adders 2 worms 5 dart slugs 11 orcs 6 endoplasms 3 giant cockroaches 4 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) 7 ball pythons 7 bats 10 frilled lizards 6 goblins 4 kobolds 2 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugkiller the Ghoul Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 132 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/4 413 | D:1 | Reached XP level 3. HP: 20/26 MP: 3/5 459 | D:1 | Reached skill level 5 in Ice Magic 526 | D:1 | Learned a level 3 spell: Frozen Ramparts 1011 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/7 1478 | D:3 | Found a radiant altar of Vehumet. 1512 | D:3 | Became a worshipper of Vehumet 1554 | D:3 | Noticed Jessica 1563 | D:3 | Killed Jessica 1625 | D:3 | Found Bogow's Armour Shoppe. 1634 | D:3 | Reached XP level 5. HP: 38/38 MP: 2/8 1959 | D:3 | Reached skill level 6 in Ice Magic 2158 | D:4 | Reached XP level 6. HP: 38/45 MP: 5/11 2162 | D:4 | Learned a level 3 spell: Ozocubu's Armour 2167 | D:4 | Learned a level 4 spell: Summon Ice Beast 2282 | D:4 | Reached * piety under Vehumet 2282 | D:4 | Offered knowledge of Magic Dart by Vehumet. 2283 | D:4 | Reached skill level 1 in Fighting 2497 | D:4 | Reached skill level 1 in Summonings 2687 | D:4 | Found Esaovost's Assorted Antiques. 2747 | D:4 | Reached XP level 7. HP: 55/55 MP: 5/12 3264 | D:5 | Entered Level 5 of the Dungeon 3320 | D:5 | HP: 2/55 [centaur/+0 club (3)] 3321 | D:5 | Mangled by a centaur Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring D:2: layout_rooms, minmay_lizard_pond D:3: layout_basic, fiery_altar_vehumet, serial_shops, nicolae_shop_stone, uniq_jessica D:4: layout_basic, nicolae_take_the_stairs D:5: layout_loops_ring, nicolae_gozag_cash_rules_everything_around_me, serial_shops, shop, shop, shop, shop, uniq_prince_ribbit1, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 2 3 4 | 4.4 Ice Magic | 5 6 | 6.8 Fighting | 2 | 2.0 Summonings | 1 | 1.7 Dodging | | 1.7 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 89 | 35 | 1 || 125 Punch | 1 | | || 1 Dagger | | | 2 || 2 Cast: Freeze | 36 | 78 | 9 || 123 Frozen Ramparts | | 8 | 4 || 12 Use: Scroll | | 7 | || 7 Stab: Sleeping | 2 | | || 2 Armour: Robe | 44 | 52 | 14 || 110 Dodge: Dodged | 94 | 66 | 11 || 171 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3320 | 3188 | 132 | 649 | 1764 | 5 | 664.0 | Dungeon | 3320 | 3188 | 132 | 649 | 1764 | 5 | 664.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1115 daAuts D:1: 848 daAuts D:3: 845 daAuts D:2: 454 daAuts D:5: 56 daAuts