Flugkiller Level 1 of the Dungeon (0, 0, D:1) a +0 flail (2, 7, D:1) 2 poisoned darts (7, 4, D:1) 4 stones (11, 50, D:1) a +0 club (14, 28, D:1) a +0 dagger a stone (21, 17, D:1) 3 stones (40, 12, D:1) 7 stones (44, 45, D:1) a +0 club (47, 29, D:1) a +0 club (54, 22, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 28, D:2) a +0 dagger (9, 26, D:2) a +0 short sword (19, 17, D:2) 5 stones (27, 36, D:2) a +0 club 5 stones (28, 31, D:2) 6 stones (30, 34, D:2) 5 stones (35, 11, D:2) a +0 club (37, 20, D:2) a +0 animal skin (43, 29, D:2) a +0 club (45, 2, D:2) a +0 flail (45, 21, D:2) a +0 hand axe (46, 10, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -14, D:3) a +2 falchion of holy wrath (3, 1, D:3) a +0 short sword 2 stones (4, -4, D:3) a +0 chain mail (4, 0, D:3) a +4 sling (18, -29, D:3) a +0 club (25, -34, D:3) 3 large rocks (25, 5, D:3) a +0 ring mail (27, -17, D:3) a +0 shortbow (27, -16, D:3) a +0 short sword 2 stones (35, -30, D:3) an amulet of magic regeneration (42, -16, D:3) a +0 dagger (49, -16, D:3) a +0 flail Level 4 of the Dungeon (5, 40, D:4) a +3 dagger a +0 flail a +0 ring mail a +0 robe (6, 40, D:4) a +0 hand axe (9, -3, D:4) a +0 leather armour (16, 34, D:4) a +0 short sword (19, 20, D:4) a +0 hand axe a +0 mace (21, 20, D:4) a +4 whip a +0 robe a +2 dagger of venom (22, 20, D:4) a +0 club (24, 40, D:4) a +0 short sword a +0 scale mail (29, 34, D:4) a +0 dagger (30, 30, D:4) a +0 scale mail (34, 31, D:4) a +0 whip (35, 31, D:4) a +0 whip a +0 club (35, 32, D:4) a +0 club (38, 37, D:4) a +0 rapier (51, 31, D:4) a +0 club (55, 46, D:4) a +0 trident (63, 3, D:4) a +0 scale mail (64, 38, D:4) a +0 trident (65, 42, D:4) a +0 whip Level 5 of the Dungeon [Shop] Xoyv's Antique Armour Shoppe a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 pair of gloves (108 gold) the +5 swamp dragon scales of Uskayaw's Pride {Rampage rPois rC++} (2388 gold) rC: It greatly protects you from cold. rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. a +0 leather armour (48 gold) a +0 robe (16 gold) a +0 robe (16 gold) a +0 chain mail (108 gold) (0, 0, D:5) a +0 dagger 2 boomerangs a +0 dagger a +0 ring mail a +0 dagger a +0 robe (0, 1, D:5) a +0 dagger (6, 3, D:5) a +0 war axe (11, 9, D:5) the +9 falchion "Coxkexir" {freeze, *Noise Fragile rElec Will+++} rElec: It insulates you from electricity. *Noise: It may make noises in combat. Fragile: It will be destroyed if unequipped. Will: It greatly increases your willpower. (14, -9, D:5) 2 javelins (17, -6, D:5) a +0 leather armour (40, -6, D:5) a +0 club (40, -4, D:5) a +0 whip (46, 6, D:5) a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (5, 3, D:6) a +0 short sword a +0 leather armour (7, -25, D:6) a potion of brilliance (10, -25, D:6) 7 stones (10, -3, D:6) a +0 ring mail (13, -9, D:6) a +0 scale mail a +0 club (13, -8, D:6) a +0 dagger (14, -9, D:6) a potion of brilliance (23, -14, D:6) a +0 club (35, -1, D:6) a +1 whip of flaming (37, 1, D:6) the +0 ring mail of Zogaz Juss {rC+} rC: It protects you from cold. (38, -23, D:6) a +0 flail (38, 21, D:6) a scroll of amnesia (39, -23, D:6) a +0 halberd a +0 plate armour (39, -22, D:6) a +0 whip (39, 18, D:6) a +0 short sword a +0 leather armour a +0 hand axe (39, 19, D:6) a +0 robe a +0 dagger (40, -23, D:6) a +4 dagger (42, 3, D:6) a +0 whip (44, 4, D:6) a +0 spear (45, -1, D:6) a +0 trident a +0 ring mail (45, 0, D:6) a +0 spear a +0 scale mail a +0 dagger a +0 robe (45, 1, D:6) a +0 falchion a +0 robe a +0 mace a boomerang a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 hammer (0, 2, D:7) a +0 hammer (1, 0, D:7) a +0 hammer (1, 1, D:7) a +0 hammer (1, 2, D:7) a +0 hammer (2, 0, D:7) a +0 hammer (2, 1, D:7) a +0 hammer (2, 2, D:7) a +0 hammer (4, 1, D:7) a +0 hammer (4, 44, D:7) a +0 dagger (5, 0, D:7) a +0 hammer (5, 44, D:7) a +0 whip 4 stones (6, 0, D:7) a +0 hammer (7, -1, D:7) a +0 hammer (7, 39, D:7) a +1 flail of holy wrath (8, 0, D:7) a +0 spear (8, 36, D:7) a +0 leather armour 3 boomerangs a +0 club (8, 38, D:7) a +0 robe a +0 dagger (9, -1, D:7) a +0 whip (9, 34, D:7) a +0 ring mail a +0 club a +0 leather armour a boomerang a +0 mace (9, 35, D:7) a +0 robe a +0 dagger a +0 hand axe a +0 plate armour a +0 dire flail a +0 trident (9, 36, D:7) a +0 robe a +0 dagger (13, 5, D:7) a +0 flail a +0 robe a +0 hammer (13, 6, D:7) a +0 flail a +2 robe a +0 dagger of chaos (13, 7, D:7) a +0 flail (13, 8, D:7) a +0 short sword (14, 5, D:7) a +0 hammer (14, 13, D:7) a +0 robe a +0 dagger (14, 17, D:7) a +0 morningstar (16, 5, D:7) a +0 flail (17, 20, D:7) a +0 falchion a +0 chain mail a +0 plate armour a +0 glaive (20, 13, D:7) a +0 short sword (29, 22, D:7) a +0 robe a +0 dagger (30, 22, D:7) a +0 hand axe (31, 23, D:7) a +0 shortbow (31, 43, D:7) a +0 spear (34, 30, D:7) the +7 whip of Eshrealam {freeze, rPois rF++ MP+9 Str-4} Str: It affects your strength (-4). rF: It greatly protects you from fire. rPois: It protects you from poison. MP: It affects your magic capacity (+9). (42, 9, D:7) a +0 whip (44, 16, D:7) a +0 dagger (46, 27, D:7) 6 javelins (48, 26, D:7) a +0 rapier (50, 29, D:7) a stone (50, 34, D:7) a +0 pair of gloves (55, 33, D:7) 4 poisoned darts Level 8 of the Dungeon (5, 40, D:8) a staff of death (6, 45, D:8) a +0 pair of gloves (7, 45, D:8) a +0 whip (8, 39, D:8) a +0 spear (9, 39, D:8) a +0 dagger a +0 leather armour (9, 40, D:8) a +0 flail (11, 34, D:8) a +0 sling (15, 38, D:8) a +0 robe a +0 dagger (20, 27, D:8) a +0 quarterstaff (20, 42, D:8) a +0 dagger a +0 robe (28, 29, D:8) a +0 ring mail (39, 22, D:8) 6 stones (40, 20, D:8) 7 stones (40, 22, D:8) a +0 quarterstaff (45, 24, D:8) a +0 ring mail (45, 37, D:8) a +0 robe (47, 39, D:8) a +1 whip of electrocution (47, 41, D:8) a +0 ring mail a +0 dagger (58, 25, D:8) 7 stones (59, 29, D:8) a +0 spear a +0 animal skin (60, 24, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, 0, D:9) a +0 war axe a +1 hand axe of freezing a +0 ring mail (1, 9, D:9) a +0 plate armour a +0 long sword (2, 10, D:9) a +1 flail of protection (3, 21, D:9) a +0 dagger (4, 12, D:9) a +0 ring mail (9, 5, D:9) a +0 hand axe (9, 21, D:9) a +0 whip (9, 22, D:9) a +0 spear (9, 23, D:9) a +0 spear (10, 21, D:9) a +0 club a +0 robe a +0 spear (20, 32, D:9) a +0 leather armour (23, 36, D:9) a +0 halberd (28, 28, D:9) a +1 heavy battleaxe (unseen) (28, 29, D:9) 17 gold pieces (28, 30, D:9) a phial of floods (29, 28, D:9) 11 gold pieces (29, 30, D:9) a scroll of identify (30, 28, D:9) the +8 halberd "Lanaq" {freeze, Dex+2 Stlth+} Dex: It affects your dexterity (+2). Stlth: It makes you more stealthy. (unseen) (30, 29, D:9) a potion of attraction (30, 30, D:9) a +1 ring mail of fire resistance (unseen) (35, 28, D:9) 4 stones (44, 19, D:9) a serpent talisman (45, 4, D:9) 8 stones (48, 41, D:9) a +2 heavy long sword a +0 chain mail (52, 1, D:9) a +0 hand axe a +0 leather armour (53, 1, D:9) a +0 mace a +0 ring mail a +0 dagger a +0 flail of protection a +0 chain mail a +0 trident (54, 40, D:9) 3 potions of degeneration Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (0, 10, D:10) a potion of degeneration (5, 37, D:10) a +0 rapier (9, 3, D:10) a -2 demon whip of venom (10, 30, D:10) a +0 club (11, 31, D:10) 3 scrolls of enchant weapon (13, 28, D:10) a +0 chain mail (16, 24, D:10) a potion of lignification (18, 26, D:10) a potion of brilliance (25, 24, D:10) a +0 long sword of flaming (29, 36, D:10) a +0 flail (37, -4, D:10) 7 stones (37, 29, D:10) the +5 woodcutter's axe (37, 38, D:10) a +0 dire flail a +0 orcbow a +0 plate armour (38, 6, D:10) a +0 short sword (39, 23, D:10) a +0 short sword a +0 plate armour (39, 24, D:10) a +0 short sword a +0 leather armour (39, 25, D:10) a +0 shortbow (40, 35, D:10) a +0 falchion a +0 robe (42, 47, D:10) a +0 falchion (53, 27, D:10) a +0 club a +1 dagger of venom a +0 robe a +0 club (53, 28, D:10) a +0 dagger a +0 robe a +0 flail a +0 ring mail (54, 4, D:10) a scroll of amnesia Level 11 of the Dungeon (0, 0, D:11) 5 poisoned darts (6, -32, D:11) a +0 whip a +0 dagger (6, -31, D:11) a +1 dagger of venom 5 stones (9, -25, D:11) a +0 great sword (12, -10, D:11) a scroll of enchant weapon (13, -21, D:11) a +0 shortbow a +0 robe a +2 dagger of electrocution 6 large rocks (17, -4, D:11) a +0 rapier (18, -2, D:11) a +0 orcbow (18, -1, D:11) a +0 orcbow (19, -2, D:11) a +0 shortbow (19, -1, D:11) a +0 orcbow (32, -29, D:11) a +0 shortbow (57, -9, D:11) 6 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (0, 9, Lair:1) a +3 flail (1, -1, Lair:1) 6 stones (3, 10, Lair:1) 4 stones (11, 12, Lair:1) a staff of conjuration (17, -1, Lair:1) a +0 ring mail (25, 12, Lair:1) a +0 war axe (26, 12, Lair:1) a +0 leather armour (27, 12, Lair:1) an orb of light (35, -3, Lair:1) 6 stones (41, -21, Lair:1) a +0 leather armour (48, 12, Lair:1) a +0 ring mail (54, 14, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (34, 2, Lair:2) an elephant corpse (37, -3, Lair:2) a +0 scale mail