Flugkiller Level 1 of the Dungeon (0, 0, D:1) 5 poisoned darts (25, 4, D:1) a +0 robe (26, -11, D:1) a There-And-Back Book (30, -32, D:1) a +0 club (33, 6, D:1) a +0 scale mail (35, -16, D:1) a +0 whip (47, 1, D:1) 5 stones (57, -1, D:1) a +0 spear Level 2 of the Dungeon (0, 1, D:2) a scroll of amnesia (3, 21, D:2) a +0 leather armour (6, -11, D:2) 3 poisoned darts (19, 2, D:2) a +0 short sword 2 stones (24, 22, D:2) a +0 whip 4 stones (24, 36, D:2) a +0 club (28, -10, D:2) a ring of poison resistance (30, 3, D:2) a +0 sling a +0 dagger (33, 13, D:2) a +0 club (37, 20, D:2) 3 stones a +0 short sword (38, 10, D:2) a +0 pair of boots (45, -1, D:2) the +0 trident "Urchaules" {heavy, rElec rC- Will+++ rCorr Stlth-} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. Level 3 of the Dungeon (0, 0, D:3) 3 stones (4, -1, D:3) a +0 dagger (4, 11, D:3) a scroll of noise (5, 11, D:3) a +0 ring mail (6, -21, D:3) 5 stones (10, 0, D:3) a +0 spear (15, -6, D:3) a +0 leather armour (15, 31, D:3) a +0 club (16, 33, D:3) a +0 club a +0 sling (20, 12, D:3) a +0 dagger 3 stones (23, 33, D:3) a +1 dagger of draining (36, 12, D:3) 3 stones (41, -16, D:3) 6 poisoned darts (50, 13, D:3) a +0 dagger (50, 17, D:3) a +0 club a +0 animal skin a +0 spear (51, 10, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 4 javelins (12, 11, D:4) a +0 quarterstaff (12, 27, D:4) a +0 club 5 poisoned darts (14, 0, D:4) the +0 scale mail "Pukar" {SInv} SInv: It lets you see invisible. (15, 15, D:4) a +0 chain mail (15, 18, D:4) a +0 leather armour (16, 9, D:4) 7 stones (25, 21, D:4) a book of Changes (35, 7, D:4) a potion of flight Level 5 of the Dungeon (13, 6, D:5) a +0 lajatang (16, 0, D:5) a +0 plate armour (20, -15, D:5) Maxwell's Memoranda (21, -15, D:5) a +0 giant club (22, -4, D:5) a +0 ring mail (23, -12, D:5) an Everburning Encyclopedia a +0 leather armour (23, -3, D:5) a scroll of immolation (28, -6, D:5) a scroll of teleportation (28, -5, D:5) a +0 robe (32, -13, D:5) a +0 trident (35, -5, D:5) a +0 leather armour a +0 club a +0 dagger (35, -4, D:5) a +0 leather armour a +0 hand axe (35, -3, D:5) a +0 robe a +0 dagger (37, 12, D:5) 4 stones (43, -7, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) 5 stones (9, -7, D:6) a +0 robe (19, -37, D:6) a +0 leather armour a +0 rapier (25, 2, D:6) a +0 dagger (32, -13, D:6) a +0 war axe 3 silver boomerangs a +0 leather armour (32, -1, D:6) a +0 whip (35, -48, D:6) a +0 mace (36, -26, D:6) a book of Displacement (39, -2, D:6) a +0 leather armour (56, -48, D:6) a +0 hand axe Level 7 of the Dungeon (4, -15, D:7) a +0 spear (4, -8, D:7) a +0 long sword a +0 plate armour (4, -7, D:7) a +0 hand axe a +0 ring mail (5, -13, D:7) a +0 dagger a +0 robe (8, -22, D:7) 6 stones (18, -19, D:7) a +0 short sword of flaming a +0 leather armour (19, -3, D:7) a +0 dagger (21, -8, D:7) a +0 flail a +0 leather armour (32, -8, D:7) a +0 giant club a +0 giant club (37, -27, D:7) a +0 sling a +0 quarterstaff a +0 leather armour (38, -3, D:7) a +0 whip a +0 leather armour (40, -19, D:7) a +0 whip a +0 leather armour (40, -17, D:7) a +0 hand axe a +0 leather armour (40, -16, D:7) a +0 dagger a +0 robe (40, -15, D:7) a +0 mace (42, -6, D:7) a +0 short sword a +0 leather armour (45, -20, D:7) a +0 dagger a +0 leather armour (49, 5, D:7) a +0 long sword a +0 robe (56, -28, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (1, -4, D:8) 4 stones (1, 2, D:8) 6 stones (4, 1, D:8) a +2 scale mail of poison resistance a +2 dagger of speed (4, 5, D:8) a +0 giant spiked club a +0 giant spiked club a +0 kite shield of fire resistance a +0 war axe a ring of poison resistance a +2 plate armour of willpower (4, 20, D:8) a +0 great mace a +0 giant club (4, 24, D:8) a +2 ring mail of fire resistance a +0 heavy falchion a +0 scale mail a +0 whip (5, 24, D:8) a +0 hand axe a +0 robe a +0 dagger of electrocution (6, 24, D:8) a +0 chain mail a +0 short sword (7, 24, D:8) a +0 dagger (8, 23, D:8) a +0 robe a +5 scimitar (12, -1, D:8) a +0 whip 13 poisoned darts a +0 short sword (12, 9, D:8) a +0 dagger (13, -2, D:8) a +0 chain mail a +0 hand axe 3 javelins (14, -3, D:8) a +0 shortbow 5 stones a staff of air (14, 9, D:8) a +0 dagger (15, 17, D:8) a +0 falchion a +0 robe (16, 17, D:8) a +0 shortbow a staff of conjuration a +0 robe a +0 club (17, -3, D:8) a +0 robe (17, -2, D:8) a +0 club a +0 robe (17, -1, D:8) a +0 short sword (18, -4, D:8) a scroll of amnesia a +0 dagger a +0 leather armour (18, 16, D:8) 4 large rocks a +0 robe (18, 17, D:8) a +0 short sword (18, 18, D:8) a +0 short sword (20, 24, D:8) a +0 giant club a +0 giant club (23, 7, D:8) a +0 short sword a +0 robe (23, 24, D:8) a +3 halberd a +0 chain mail (24, 9, D:8) a +0 short sword a +0 robe (25, -17, D:8) 5 stones (25, 21, D:8) a +0 dagger (27, 8, D:8) a +0 hand axe (33, 0, D:8) a +0 leather armour (34, 7, D:8) a +0 short sword (34, 12, D:8) a +0 robe a +5 morningstar (41, -17, D:8) a +0 halberd a +0 robe (41, 2, D:8) a +0 pair of boots (44, 7, D:8) a +0 leather armour a +0 dagger (45, 7, D:8) a +0 flail a +1 scale mail of fire resistance a +0 falchion (46, 7, D:8) a +0 dagger 3 boomerangs a +0 dagger (47, -9, D:8) a +0 ring mail (49, 1, D:8) a +4 spear a +0 robe Level 9 of the Dungeon [Shop] Aleok's Armour Shop a +0 chain mail (76 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (593 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +0 plate armour (391 gold) a +0 leather armour (34 gold) a +1 plate armour of fire resistance (595 gold) a +0 ring mail (68 gold) the +4 ring mail of Gikhliute {Harm rN+ rCorr Int-2} (622 gold) Int: It affects your intelligence (-2). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. the +0 ring mail of Ecseenta {+Inv rPois} (377 gold) rPois: It protects you from poison. +Inv: It lets you turn invisible. a +0 robe (11 gold) (0, 0, D:9) a +0 giant club a +0 giant spiked club (9, -41, D:9) 7 stones (10, -9, D:9) a +0 whip a +0 ring mail (11, -9, D:9) a +0 dagger a +0 robe (12, -40, D:9) a scroll of noise (12, -9, D:9) a +0 club (12, -8, D:9) a +0 falchion a +0 ring mail (21, -22, D:9) a +0 leather armour a +0 hand axe a +0 falchion a +0 leather armour a boomerang a +0 short sword (22, -24, D:9) a +0 short sword (23, -26, D:9) a +0 chain mail a +1 heavy long sword (24, -28, D:9) a +0 war axe (25, -26, D:9) a +0 plate armour a +0 trident (26, -27, D:9) a +0 dagger (27, -26, D:9) a +0 chain mail a +0 dire flail (30, -27, D:9) 2 poisoned darts a +0 ring mail a +0 flail (30, -25, D:9) a +0 chain mail a +0 club (31, -30, D:9) a +0 plate armour a +0 long sword (31, -26, D:9) a +0 flail a +0 falchion (33, -30, D:9) a +0 chain mail a +0 morningstar (36, -31, D:9) a +0 club a boomerang (36, -30, D:9) a +0 short sword a +0 flail (42, 4, D:9) a stone (47, -17, D:9) a +2 dagger of chaos a +0 robe (47, -14, D:9) a scroll of amnesia (49, -17, D:9) a +2 pair of boots Level 10 of the Dungeon (4, -6, D:10) a +0 scale mail of cold resistance (unseen) (5, -6, D:10) a +1 halberd of pain (unseen) (5, -5, D:10) an amulet of faith (5, 19, D:10) a +0 dagger (6, -9, D:10) 4 poisoned darts (6, -6, D:10) a potion of flight (6, 11, D:10) 3 javelins (7, -3, D:10) a potion of curing (11, 19, D:10) a +0 scale mail (11, 21, D:10) a +4 spear (12, 21, D:10) 2 silver javelins (15, -7, D:10) a +0 trident (18, 36, D:10) a +0 helmet (19, 31, D:10) a +0 robe (21, 31, D:10) a +0 morningstar of flaming (23, -7, D:10) a staff of cold (30, 26, D:10) a +2 glaive of freezing (37, -4, D:10) 2 potions of degeneration Level 11 of the Dungeon (6, -5, D:11) a +0 long sword (7, -17, D:11) a +0 dagger (9, -17, D:11) a +0 robe a +0 dagger (10, -20, D:11) a +0 robe a +0 dagger (12, -11, D:11) a +0 shortbow a stone a +0 robe (17, 22, D:11) 2 boomerangs (18, -27, D:11) a +0 heavy spear (still there?) a +0 ring mail (still there?) 10 gold pieces (still there?) (19, 5, D:11) 9 stones (20, -27, D:11) a +0 flail (22, -27, D:11) a +0 whip 8 gold pieces (22, -21, D:11) a +0 dagger (25, 25, D:11) a +0 ring mail (30, -27, D:11) a +0 spear (30, -6, D:11) +0 acid dragon scales (30, -5, D:11) a +0 halberd (36, 4, D:11) a +0 troll leather armour (39, -17, D:11) a +0 great mace a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (12, 21, Lair:1) a +0 great sword (19, 18, Lair:1) a staff of conjuration (36, 40, Lair:1) a +0 quarterstaff (37, 38, Lair:1) 5 stones (41, 15, Lair:1) 6 stones (50, -3, Lair:1) 8 stones (68, -5, Lair:1) a +0 robe (68, 19, Lair:1) a book of Alchemy (68, 32, Lair:1) a ring of poison resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (1, 0, Lair:2) 4 stones (17, 34, Lair:2) a +0 flail (24, 33, Lair:2) a +0 scale mail (37, 4, Lair:2) an orb of wrath (39, 14, Lair:2) 5 poisoned darts Level 3 of the Lair of Beasts (5, -25, Lair:3) a +0 hand axe (5, -8, Lair:3) a +0 leather armour (5, 14, Lair:3) a +0 flail (12, 9, Lair:3) a +0 robe (25, -25, Lair:3) a +0 chain mail (30, -10, Lair:3) a +0 great mace (35, -3, Lair:3) a +0 buckler (37, 14, Lair:3) a +0 halberd (37, 22, Lair:3) a +0 hand axe (39, 22, Lair:3) a +0 long sword (40, 7, Lair:3) a +0 scimitar (45, 28, Lair:3) a +0 war axe (52, 23, Lair:3) a +0 chain mail (53, -6, Lair:3) a +0 scale mail (57, -14, Lair:3) 6 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) an elephant corpse (1, 0, Lair:4) an elephant corpse (2, 1, Lair:4) a komodo dragon skeleton (4, 3, Lair:4) a +0 morningstar (4, 17, Lair:4) a ring of magical power (4, 26, Lair:4) 3 poisoned darts (17, -26, Lair:4) a +0 scale mail (21, 19, Lair:4) a +0 scimitar (23, 32, Lair:4) a +0 war axe (29, 1, Lair:4) an elephant corpse (skeletalised by now) (32, 11, Lair:4) a +1 barding a +1 longbow of flaming a potion of degeneration (37, -1, Lair:4) a book of Hexes Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of silence (6, -7, Lair:5) a potion of curing