Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 14990226905753635740 756 Flugkiller the Magician (level 7, -1/43 (50) HPs) Began as a Vampire Hedge Wizard on May 15, 2023. Slain by a wight ... wielding a +1 flail of protection (10 damage) ... in an ossuary. The game lasted 00:10:55 (4356 turns). Flugkiller the Magician (Vampire Hedge Wizard) Turns: 4356, Time: 00:10:55 HP: -1/43 (50) AC: 3 Str: 9 XL: 7 Next: 50% MP: 5/13 EV: 13 Int: 16 God: Gold: 129 SH: 5 Dex: 16 Spells: 6/14 levels left rFire . . . f - +4 short sword rCold . . . (no shield) rNeg . . . b - +0 robe rPois . n - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will +.... g - amulet of reflection Stlth ++ m - ring of willpower HPRegen 0.47/turn (no ring) MPRegen 0.13/turn %: reflection @: healing quickly, heavily drained A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 181 gold pieces. You spent 52 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger f - a +4 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) s - a +1 falchion of distortion (You took it off an orc on level 3 of the Dungeon) x - a +2 war axe of venom (You took it off an orc on level 4 of the Dungeon) Armour b - a +0 robe (worn) c - a +0 hat n - a +0 helmet (worn) (You took it off Robin on level 2 of the Dungeon) u - a +0 buckler (You found it on level 3 of the Dungeon) Jewellery g - an amulet of reflection (around neck) (You found it on level 1 of the Dungeon) m - a ring of willpower (left hand) (You found it on level 2 of the Dungeon) p - an amulet of faith (You found it on level 3 of the Dungeon) Scrolls e - a scroll of poison l - a scroll of magic mapping r - a scroll of noise {unknown} t - a scroll of teleportation w - a scroll of amnesia y - a scroll of silence {unknown} Potions d - a potion of magic h - 2 potions of haste i - 2 potions of attraction {unknown} j - 2 potions of brilliance k - 3 potions of mutation o - a potion of might {unknown} q - a potion of curing v - a potion of lignification {unknown} z - a potion of cancellation {unknown} A - a potion of flight {unknown} Skills: + Level 2.1 Fighting + Level 3.1 Short Blades + Level 3.4 Dodging - Level 3.0 Stealth + Level 4.4 Spellcasting - Level 0.6 Conjurations + Level 3.0 Hexes - Level 4.0 Summonings - Level 0.7 Translocations + Level 1.9 Air Magic + Level 1.7 Poison Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 13% 1 b - Call Imp Summ 32% N/A 4% 2 c - Tukima's Dance Hex 13% N/A 14% 3 d - Poisonous Vapours Pois/Air 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 52% N/A 4% 1 Sting Tmut/Pois 24% 1d4 11% 1 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Kiss of Death Conj/Necr 16% 2d6 14% 1 Cigotuvi's Dreadful Rot Necr/Pois/Air 14% N/A 14% 2 Confusing Touch Hex 13% N/A 14% 3 Blink Tloc 10% N/A 19% 2 Swiftness Air 9% N/A 22% 3 Passwall Tmut/Erth 2% N/A 24% 2 Mephitic Cloud Conj/Pois/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Pois 9% N/A 61% 4 Passage of Golubria Tloc 5% N/A 75% 4 Dispel Undead Necr 3% 3d7 85% 4 Yara's Violent Unravell Hex/Tmut 4% 3d4 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25843 Ossuary (1/1) Zot: 5825 Temple: D:4-7 Altars: Yredelemnul Shops: D:5 ? Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History There is an open door here. You see here a +0 battleaxe. You start resting. HP restored. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You open the door. An adder zombie comes into view. There is an open door here. The helpless adder zombie fails to defend itself. You impale the adder zombie!! You destroy the adder zombie! No target in view! You open the door. A hobgoblin zombie comes into view. Your cerulean imp hits the hobgoblin zombie from afar with a -3 spear. You strike the helpless hobgoblin zombie from behind! You puncture the hobgoblin zombie! You destroy the hobgoblin zombie! No target in view! You open the door. A hobgoblin zombie comes into view. Your cerulean imp hits the hobgoblin zombie from afar with a -3 spear. You puncture the hobgoblin zombie! You destroy the hobgoblin zombie! No target in view! No target in view! No target in view! You open the door. An orc skeleton comes into view. Your cerulean imp hits the orc skeleton from afar with a -3 spear! You block the orc skeleton's attack. Your cerulean imp hits the orc skeleton but does no damage. There is an open door here. You hit the orc skeleton. You destroy the orc skeleton! No target in view! You open the door. A wight comes into view. It is wielding a +1 flail of protection. Your cerulean imp hits the wight but does no damage. You hit the wight but do no damage. Your cerulean imp hits the wight but does no damage. The wight closely misses you. You barely miss the wight. You bite the wight, but do no damage. Your cerulean imp hits the wight with a -3 spear. The wight hits you with a +1 flail of protection. You hit the wight. The wight is moderately damaged. Your cerulean imp barely misses the wight. You barely miss the wight. The wight is moderately damaged. You block the wight's attack. You hit the wight. The wight is moderately damaged. Your cerulean imp hits the wight but does no damage. The wight hits you with a +1 flail of protection! You swap places. Your cerulean imp barely misses the wight. The wight hits you with a +1 flail of protection. You feel drained. The wight attacks as you move away! The wight hits you with a +1 flail of protection! You feel drained. * * * LOW HITPOINT WARNING * * * Your cerulean imp barely misses the wight. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp disappears in a puff of smoke! The wight closely misses you. The wight hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the wight but does no damage. There is an open door here. You swap places. The wight barely misses your cerulean imp. Your cerulean imp misses the wight. You feel better. The wight hits your cerulean imp with a +1 flail of protection! Your cerulean imp hits the wight but does no damage. The wight hits your cerulean imp with a +1 flail of protection! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +1 flail of protection and wearing a +0 robe (moderately damaged, unaware, hasn't noticed you, chance to affect: 47%) The wight resists with some effort. Casting: Tukima's Dance (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 14% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +1 flail of protection and wearing a +0 robe (grey smoke, moderately damaged, chance to affect: 47%) The wight resists with some effort. The wight hits you with a +1 flail of protection! You die... ##...## ##.# ###'### ### #.'.'.# ###)### #.'.'.# ###.### #.'.'.# ###.### #.'.z@# ###.### #.'.+ ###.# #+# You could see a wight. Vanquished Creatures A phantom (D:5) A necrophage (D:4) 2 scorpions (D:4) A wight (D:4) A centaur zombie (D:4) A human zombie (D:4) A hound (D:4) An iguana (D:5) 3 scorpion zombies (D:4) 2 orc wizards (D:4) 2 hound zombies (D:4) Robin (D:2) An adder (D:4) 2 adder zombies 2 worms (D:2) 2 dart slugs (D:1) 3 orcs 3 bats (D:1) 8 endoplasms 2 giant cockroaches 10 goblins 5 hobgoblins A kobold (D:1) A quokka (D:2) 6 ball pythons 3 frilled lizards 2 hobgoblin zombies (Ossuary) A kobold zombie (Ossuary) 2 orc skeletons (Ossuary) An orc zombie (Ossuary) A quokka zombie (D:4) 8 rats (D:1) 81 creatures vanquished. Vanquished Creatures (collateral kills) A wight (Ossuary) A mummy (D:4) 6 orcs 2 endoplasms 4 hobgoblins A kobold (D:1) A bat (D:1) A frilled lizard (D:3) 3 goblins (D:3) 2 rats 22 creatures vanquished. Vanquished Creatures (others) A dancing weapon (Ossuary) 1 creature vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugkiller the Vampire Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 310 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/6 370 | D:1 | Learned a level 2 spell: Call Imp 640 | D:1 | Reached skill level 1 in Fighting 1034 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1034 | D:1 | Reached XP level 3. HP: 26/26 MP: 7/7 1431 | D:2 | Noticed Sigmund 1499 | D:2 | Reached skill level 1 in Short Blades 2026 | D:3 | Noticed Robin 2190 | D:2 | Killed Robin 2191 | D:2 | Reached XP level 4. HP: 23/32 MP: 2/9 2678 | D:3 | Noticed an ice beast 2998 | D:4 | Noticed a scorpion 3030 | D:4 | Killed a scorpion 3031 | D:4 | Reached XP level 5. HP: 14/37 MP: 8/11 3091 | D:4 | Learned a level 3 spell: Tukima's Dance 3094 | D:4 | Learned a level 2 spell: Poisonous Vapours 3363 | D:4 | Reached skill level 1 in Hexes 3396 | D:4 | Reached XP level 6. HP: 25/43 MP: 8/12 3624 | D:4 | Found a basalt altar of Yredelemnul. 3677 | D:4 | Reached skill level 1 in Air Magic 3701 | D:4 | Reached skill level 1 in Poison Magic 3854 | D:4 | Reached XP level 7. HP: 45/49 MP: 8/13 4047 | D:5 | Entered Level 5 of the Dungeon 4134 | D:5 | Found Vuruod's Magic Scroll Boutique. 4162 | D:5 | Bought a scroll of identify for 26 gold pieces 4162 | D:5 | Bought a scroll of identify for 26 gold pieces 4170 | D:5 | Found a sand-covered staircase. 4179 | Ossuary | Entered an ossuary 4351 | Ossuary | HP: 2/43 [wight/+1 flail of protection (2)] 4356 | Ossuary | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_corners D:2: layout_basic, minivault_19, uniq_sigmund D:3: layout_basic, mainiacjoe_overflow_chevrons, corexii_corridor_pit, uniq_robin D:4: layout_rooms, lemuel_mausoleum_altar_yredelemnul D:5: layout_rooms, serial_shops, shop, nicolae_ossuary_entry_monument, hangedman_decor_peaks_small, kennysheep_cross_room Ossuary: ossuary_due_cavern Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 | 2.1 Summonings | 2 3 4 | 4.0 Short Blades | 1 2 3 | 3.1 Spellcasting | 4 | 4.4 Hexes | 1 2 3 | 3.0 Air Magic | 1 | 1.9 Poison Magic | 1 | 1.7 Dodging | 3 | 3.4 Stealth | | 3.0 Conjurations | | 0.6 Translocations | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 27 | | || 27 Short sword | 53 | 168 | 49 || 270 Bite | 8 | 28 | 4 || 40 Punch | | 1 | || 1 Cast: Magic Dart | 35 | 2 | || 37 Call Imp | 19 | 24 | 7 || 50 Poisonous Vapours | | 3 | 5 || 8 Tukima's Dance | | 1 | 4 || 5 Use: Scroll | | | 8 || 8 Potion | | | 1 || 1 Stab: Sleeping | 4 | 6 | 4 || 14 Distracted | | | 1 || 1 Armour: Robe | 20 | 21 | 2 || 43 Dodge: Dodged | 49 | 69 | 15 || 133 Block: Other | 7 | 25 | 4 || 36 Reflection | 1 | | || 1