Flugkiller Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a +0 whip (1, 14, D:1) 8 stones (4, -14, D:1) a +0 club (10, 4, D:1) a +0 short sword (14, -9, D:1) a +0 dagger (24, -17, D:1) 5 stones (25, -15, D:1) a +0 mace (25, -14, D:1) a +0 club a stone (33, 13, D:1) a +0 flail (34, -8, D:1) a +0 dagger (37, -3, D:1) a +0 dagger a stone Level 2 of the Dungeon (1, -6, D:2) a +0 scale mail (1, 0, D:2) a +0 club a +0 whip (15, -16, D:2) a +0 war axe (34, 4, D:2) a +0 buckler (53, -6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 spear (0, 1, D:3) a +0 spear (0, 2, D:3) a +0 flail (0, 3, D:3) a +1 helmet (1, 1, D:3) a +0 spear (29, -9, D:3) a +0 dagger (34, -2, D:3) a +0 short sword a +0 short sword a +0 ring mail (35, -2, D:3) a +0 dagger a boomerang a +0 ring mail a +0 hand axe (37, 21, D:3) a +0 club (38, 3, D:3) a +0 dagger (38, 17, D:3) a +0 mace (39, 20, D:3) 5 stones (44, 30, D:3) a stone (46, 5, D:3) a book of Debilitation (51, 5, D:3) a book of Death Level 4 of the Dungeon (0, 0, D:4) 7 stones (4, 5, D:4) a +0 leather armour (5, 4, D:4) a +0 club (6, -20, D:4) a +0 giant spiked club (15, -1, D:4) a +0 club (17, -1, D:4) a +0 club (21, -23, D:4) a +0 dagger a +0 robe (22, -22, D:4) a +0 club (28, -36, D:4) a +0 hand axe a +0 ring mail (41, 11, D:4) a +0 scythe a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 sling (5, 19, D:5) 4 stones (10, -2, D:5) a +0 dagger (12, 12, D:5) a +0 morningstar (29, 23, D:5) a +0 chain mail (31, 0, D:5) a +0 falchion (42, 28, D:5) a +0 giant spiked club (44, 17, D:5) a +0 dagger a +0 leather armour (44, 18, D:5) a +0 flail a +0 leather armour (44, 19, D:5) a +0 trident (51, 14, D:5) a +0 dagger a +0 robe (51, 15, D:5) a +0 dagger a +0 robe (52, 16, D:5) a +0 giant spiked club a +0 dagger Level 6 of the Dungeon [Shop] Noceop's Antique Armour Emporium a +0 plate armour of cold resistance (750 gold) the +3 pair of mountain boots {steadfast, rC+} (837 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC: It protects you from cold. a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 chain mail (112 gold) a +0 ring mail (100 gold) (0, 0, D:6) a +0 robe (7, 1, D:6) 5 poisoned darts (7, 5, D:6) a +3 long sword a +0 robe a +4 falchion a +0 robe (7, 6, D:6) a +0 hand axe a +0 robe (8, 1, D:6) the +5 dagger of a ziggurat {protect, rElec rF+ rC++ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. (9, 12, D:6) a +0 hand axe (11, 7, D:6) a +0 great sword a +0 robe (11, 9, D:6) a +3 morningstar of freezing a +0 robe (12, 40, D:6) a +0 ring mail (14, 12, D:6) 3 stones (15, 19, D:6) a scroll of poison a scroll of noise (24, 15, D:6) a +0 robe (26, 40, D:6) 3 stones (34, 26, D:6) a +0 dagger a +0 robe (34, 28, D:6) a +0 scale mail a +0 short sword (37, 16, D:6) 7 stones (39, 18, D:6) a +0 rapier of speed (42, 3, D:6) 5 stones Level 7 of the Dungeon (5, -2, D:7) a +0 falchion 3 stones a +0 leather armour (13, 33, D:7) a scroll of poison (23, 38, D:7) a +0 whip (26, 39, D:7) a +0 dagger a +0 leather armour a +0 trident a +1 leather armour of fire resistance (27, 39, D:7) a +0 hand axe a +0 dagger (32, 21, D:7) 6 stones (37, 36, D:7) a +0 giant club a +0 giant spiked club (39, 11, D:7) a +0 whip a +0 chain mail a +0 dagger a +0 robe (39, 12, D:7) a +0 mace a +0 whip a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (8, 18, D:8) a +3 scimitar of flaming a +0 robe (9, 10, D:8) a +0 shortbow (13, 8, D:8) a scroll of torment (14, 2, D:8) a +0 leather armour (18, 3, D:8) 2 atropa-tipped darts (23, -6, D:8) a +0 dagger (24, 23, D:8) a +0 whip an orc corpse (25, 25, D:8) a yak corpse (27, 0, D:8) a +0 falchion (39, 8, D:8) a +0 spear a +0 robe (40, 1, D:8) 5 stones (40, 2, D:8) a +0 scale mail (40, 3, D:8) a +0 rapier (41, 5, D:8) a +0 rapier (42, 5, D:8) a +0 shortbow (49, 22, D:8) a +0 great sword a +0 robe (52, 21, D:8) a book of the Earth (53, 23, D:8) a +4 spear a +0 robe (54, 23, D:8) a +0 dagger a +0 robe (54, 24, D:8) a +1 hand axe of electrocution a +0 robe (55, 23, D:8) a +4 mace a +0 robe a +3 great sword a +0 robe a +1 long sword a +0 robe (56, 23, D:8) a +0 dire flail a +0 robe (58, 26, D:8) a +0 war axe