Flugkiller Level 1 of the Dungeon (0, 0, D:1) 3 stones (9, -10, D:1) a +0 plate armour (10, 16, D:1) 3 stones (13, 11, D:1) a +0 dagger (16, -2, D:1) a +0 dagger (22, 27, D:1) a +0 ring mail (29, 25, D:1) a +0 club (37, 4, D:1) a +0 dagger (47, 18, D:1) a +0 hand axe (61, -12, D:1) a +0 dagger (61, -10, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) 5 stones (2, 24, D:2) a +0 club (13, 19, D:2) a +0 dagger (19, 24, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (1, 21, D:3) a +0 leather armour (20, -24, D:3) a +0 ring mail (24, 14, D:3) a +0 short sword 3 stones (30, 4, D:3) 2 stones (37, 19, D:3) a +0 robe (41, 12, D:3) a +0 dagger (49, -24, D:3) a +2 flail of draining (50, -9, D:3) a +0 club (55, -26, D:3) 2 large rocks Level 4 of the Dungeon (0, 0, D:4) 8 stones (4, -44, D:4) a +0 spear (7, -7, D:4) a +0 leather armour a +0 club (9, -45, D:4) a +0 halberd (9, -44, D:4) a +0 flail a +0 spear (9, -10, D:4) a +0 robe a +2 dagger of venom (11, -11, D:4) a +0 dagger an orc skeleton (12, 1, D:4) a +0 hand axe a +0 leather armour (25, -33, D:4) a +0 shortbow (27, -16, D:4) a +0 robe (32, -39, D:4) 5 stones (37, -7, D:4) a +2 rapier of freezing a +0 leather armour (38, -15, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (9, -9, D:5) a +0 club (13, 30, D:5) an amulet of magic regeneration (20, 3, D:5) 6 gold pieces (21, 3, D:5) 31 gold pieces (33, -10, D:5) a +0 flail (37, -23, D:5) a +0 sling (42, 9, D:5) a +0 robe (59, 17, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Cizxuryn's General Store a +1 morningstar of draining (198 gold) 4 stones (5 gold) 9 stones (12 gold) a scroll of identify (28 gold) 2 potions of haste (280 gold) a potion of heal wounds (70 gold) the +3 robe of Indecent Exposure {rF++ Str+6 Dex-3} (651 gold) Str: It affects your strength (+6). Dex: It affects your dexterity (-3). rF: It greatly protects you from fire. (0, 0, D:6) a +0 cloak (1, -1, D:6) 5 stones (7, -2, D:6) 4 poisoned darts (8, -20, D:6) a +0 dagger a +0 robe (9, 24, D:6) a +0 war axe (10, -20, D:6) a +0 short sword a +0 ring mail (12, -10, D:6) 5 stones (22, 28, D:6) 23 gold pieces (38, 7, D:6) a scarf of repulsion (43, 11, D:6) 2 boomerangs of dispersal (50, 7, D:6) a +2 whip of flaming a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 trident (0, 44, D:7) a +0 robe (5, 47, D:7) a +0 ring mail a +2 trident of freezing (5, 52, D:7) a +0 halberd (6, 47, D:7) a +0 spear (7, 48, D:7) a +0 spear a +0 club (9, 46, D:7) a +0 shortbow (14, 24, D:7) a manual of Dodging (25, 12, D:7) 6 stones (38, 46, D:7) a +1 dagger of speed (40, 3, D:7) 4 large rocks (40, 56, D:7) a +0 sling (47, 0, D:7) a +0 club (48, 27, D:7) a +0 whip a +0 robe (49, 4, D:7) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (51, 44, D:7) a +0 dagger (52, 24, D:7) a +0 flail (53, 45, D:7) a +0 hand axe (56, 36, D:7) a stone (58, 39, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (3, -5, D:8) a +0 robe (4, 7, D:8) a +0 dagger (14, 33, D:8) 9 stones (15, 35, D:8) a +0 leather armour a +0 club (20, 28, D:8) a +1 robe of resistance a +0 scimitar of flaming (20, 33, D:8) a +0 whip (21, 34, D:8) a +0 leather armour a +0 whip (22, 33, D:8) a +0 club (22, 34, D:8) a +0 flail (24, 28, D:8) a +0 flail (38, 31, D:8) a +0 leather armour (43, 45, D:8) a +0 giant club a +0 giant spiked club (45, 8, D:8) a +0 club 6 poisoned darts (47, 5, D:8) a +0 dagger (48, 6, D:8) a +0 dagger a +0 club a +0 club 8 stones (49, 6, D:8) a +0 dagger a +0 short sword 4 poisoned darts a +0 short sword Level 9 of the Dungeon (0, 0, D:9) 2 stones (1, -6, D:9) a +0 quarterstaff (9, -24, D:9) a +0 dagger a +0 robe a +0 club (9, -23, D:9) a +0 hand axe a +4 flail of venom a +0 scale mail (9, -5, D:9) 2 atropa-tipped darts (17, 15, D:9) a +0 club (18, 15, D:9) a +0 hand axe a +0 dagger a +0 robe a +3 halberd a +0 robe (19, -5, D:9) 3 scrolls of noise (19, 14, D:9) a +3 scimitar of freezing a +0 leather armour (19, 15, D:9) a +0 mace a +3 short sword of freezing a +0 robe (20, 20, D:9) a +0 long sword (21, -24, D:9) a +1 pair of gloves (23, -5, D:9) 6 gold pieces (25, 14, D:9) a +0 robe (26, -7, D:9) a +0 mace (30, 17, D:9) a +0 helmet (34, 13, D:9) a +0 pair of gloves (39, -26, D:9) a +0 plate armour (44, -16, D:9) a +0 long sword (45, -14, D:9) a +0 long sword (47, -19, D:9) a +0 long sword (47, 9, D:9) a +2 dagger of venom a +0 robe (48, 7, D:9) a +0 battleaxe a +0 chain mail a +0 short sword (49, -18, D:9) a +0 long sword (49, -14, D:9) a book of Dreams (49, -10, D:9) a +0 long sword (50, -29, D:9) 7 stones (51, -9, D:9) a +0 long sword (53, -14, D:9) a +0 long sword (54, -12, D:9) a +0 long sword (55, -24, D:9) 6 stones Level 10 of the Dungeon (0, 0, D:10) a +0 trident (2, 22, D:10) a +0 long sword (8, 24, D:10) 2 boomerangs Level 11 of the Dungeon (0, 0, D:11) 5 stones (3, -44, D:11) a +0 spear (5, -44, D:11) a +0 flail a +0 trident a +0 ring mail (6, -44, D:11) a +0 spear (7, -44, D:11) a +0 flail (9, -23, D:11) 4 stones (10, 4, D:11) a +0 club (11, 9, D:11) a +0 club (12, 4, D:11) a +0 club (12, 9, D:11) a +1 helmet of intelligence (unseen) (13, -29, D:11) a +0 robe (15, 1, D:11) a +0 robe (18, -1, D:11) a +1 short sword of venom (18, 0, D:11) a +0 cloak (25, -18, D:11) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (25, 1, D:11) 9 stones (31, -43, D:11) a +0 spear (45, -25, D:11) a +0 shortbow (50, -4, D:11) 5 poisoned darts a +0 club (50, -3, D:11) a +0 robe a +0 dagger (50, 0, D:11) a stone a +0 short sword (52, -7, D:11) a +0 club (53, -23, D:11) a +0 dagger a +0 robe (54, -33, D:11) a +0 rapier (54, -16, D:11) a +1 dagger of venom a +0 robe 2 large rocks Level 12 of the Dungeon (5, 18, D:12) a +0 vorpal long sword (8, 28, D:12) 3 large rocks (10, -2, D:12) a +0 chain mail a +0 halberd (10, -1, D:12) a +0 club a +0 plate armour a +1 scimitar of holy wrath 3 boomerangs a +0 dagger a +2 dagger of venom (10, 0, D:12) a +0 ring mail a +0 trident (11, -1, D:12) a +0 flail (11, 0, D:12) a +0 club (12, 0, D:12) a +0 dagger (13, 6, D:12) the +2 dagger of Uskayaw's Outrage {venom, rElec Int+4} It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. (13, 16, D:12) a +0 plate armour a +0 hand axe (15, 12, D:12) the +3 hand axe of Honour {vorpal, rC+ Int+5 SInv} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). rC: It protects you from cold. SInv: It lets you see invisible. (16, 10, D:12) a book of Lightning (20, 3, D:12) a +0 club (20, 4, D:12) a +0 ring mail a +0 short sword (21, 30, D:12) a +0 plate armour (22, -5, D:12) 2 large rocks (22, 2, D:12) a +0 chain mail a +0 flail (22, 11, D:12) a +0 giant club a +0 giant club (23, 3, D:12) a +0 dagger (27, 0, D:12) a ring of flight (32, 37, D:12) a +0 robe (33, -1, D:12) a +0 plate armour (33, 1, D:12) a +0 plate armour (33, 22, D:12) a +1 hand axe of flaming (33, 36, D:12) 15 gold pieces (33, 38, D:12) 9 gold pieces (34, 20, D:12) a +0 hand axe (34, 22, D:12) a +0 hand axe (34, 38, D:12) 11 gold pieces (35, 22, D:12) a +0 hand axe (36, 20, D:12) a +0 hand axe (36, 23, D:12) a +0 hand axe (36, 24, D:12) a +0 hand axe (37, 23, D:12) a +0 hand axe (40, 13, D:12) a +0 club a +0 chain mail (41, 11, D:12) a +0 morningstar (48, 44, D:12) a +0 war axe (51, 18, D:12) a scroll of enchant weapon (51, 44, D:12) a +0 short sword (53, 44, D:12) a +0 battleaxe (55, 19, D:12) 2 stones (62, 34, D:12) a +0 scimitar (64, 36, D:12) a +0 long sword Level 13 of the Dungeon [Shop] Asmop's Book Shop a book of Changes (252 gold) a book of the Wilderness (532 gold) the Catalogue of Imprecation and Apparitions (672 gold) Spells Type Level a - Slow Hexes 1 b - Cause Fear Hexes 4 c - Monstrous Menagerie Summoning 7 d - Summon Horrible Things Summoning 8 a book of Frost (280 gold) Great Wizards, Vol. II (532 gold) a book of Weapons (392 gold) a book of the Moon (560 gold) (0, 0, D:13) a +0 helmet (5, 1, D:13) a scroll of noise (9, -20, D:13) a +0 robe a +0 dagger (9, -19, D:13) a +0 robe a +1 dagger of venom (11, -20, D:13) a +0 chain mail a +0 short sword a +0 falchion (11, -19, D:13) a +0 chain mail a +2 dagger of venom (17, -22, D:13) a +1 short sword of electrocution (24, 13, D:13) a +0 war axe a +0 robe (25, 13, D:13) a +0 leather armour a +0 war axe (26, 8, D:13) a +0 war axe a +0 leather armour (27, -5, D:13) a +0 robe a +0 dagger (29, -2, D:13) a +0 giant club a +0 giant club (31, -19, D:13) a +0 club (31, -18, D:13) a +0 hand axe a +0 flail (31, -17, D:13) a +0 club (32, -22, D:13) a +0 flail (32, -18, D:13) a +0 hand axe of venom a +0 giant club a +0 hand axe (33, -18, D:13) a +0 plate armour a +0 glaive a +0 vampiric hand axe (34, -18, D:13) a +0 scale mail a +0 flail a +0 mace a +0 plate armour a +0 halberd (34, 4, D:13) a +0 hand axe of electrocution (35, -18, D:13) a +0 hand axe a +0 short sword a +0 trident a +0 plate armour a +0 battleaxe a +0 arbalest (35, -17, D:13) a +0 club (35, -16, D:13) a +0 club (36, -17, D:13) a +2 mace of draining a +0 club (37, -17, D:13) a +0 plate armour a +0 vorpal halberd a +0 arbalest (37, -15, D:13) a +0 plate armour a +0 short sword a +0 plate armour a +0 battleaxe (38, -16, D:13) a +0 club (38, -13, D:13) a +0 giant club Level 14 of the Dungeon [Shop] Galiaw's Pet Rocks 2 large rocks (15 gold) a +0 crystal plate armour (880 gold) a wand of digging (4) (184 gold) 5 large rocks (38 gold) the Quarto of Terra Firma (572 gold) Spells Type Level a - Sandblast Earth 1 b - Iron Shot Conjuration/Earth 6 c - Statue Form Transmutation/Earth 6 d - Shatter Earth 9 a book of the Earth (396 gold) a wand of digging (3) (138 gold) (0, 0, D:14) a +0 mace (1, -2, D:14) a +0 vorpal long sword (1, 27, D:14) 5 stones (1, 28, D:14) 7 stones (5, 6, D:14) 4 large rocks (8, 7, D:14) a +0 spear a +0 longbow 8 stones (9, 5, D:14) a +0 long sword (11, 26, D:14) a +0 giant club a +0 giant club (12, 26, D:14) a +0 giant club a +0 giant spiked club a +0 dire flail (13, 26, D:14) a +0 giant club a +0 robe a +0 whip (14, 11, D:14) a +0 war axe (14, 26, D:14) a +0 giant spiked club (15, 3, D:14) a potion of degeneration (17, 11, D:14) a +2 war axe of electrocution (18, 15, D:14) 16 gold pieces (19, 17, D:14) 8 gold pieces (20, 17, D:14) a +0 demon whip of freezing (21, -3, D:14) a +0 quarterstaff (34, 0, D:14) a +0 barding a +2 longbow of flaming (36, 9, D:14) a +0 hand axe (41, -2, D:14) a +0 giant club a +0 giant spiked club (45, -9, D:14) a +0 rapier Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow a +3 war axe a +0 robe a +0 hand axe a +0 robe (1, -1, D:15) a +3 scimitar of flaming (3, 2, D:15) 2 large rocks (5, 15, D:15) a +0 leather armour a +0 war axe (18, 12, D:15) 5 large rocks (20, 25, D:15) a +0 scale mail (23, 38, D:15) a +0 ring mail (25, 29, D:15) 5 stones a +1 shortbow of flaming (54, 10, D:15) a book of Iron the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail a +0 battleaxe (0, 1, Orc:1) a +0 robe a +0 dagger (2, 0, Orc:1) a +0 short sword Level 2 of the Orcish Mines [Shop] Diruczou's Jewellery Shop a ring of poison resistance (280 gold) a ring of fire (350 gold) a ring of fire (350 gold) an amulet of guardian spirit (420 gold) [Shop] Facwaet's Antique Weapon Shop a +0 scimitar (140 gold) a +0 great sword (227 gold) a +0 dagger (70 gold) a +1 mace of protection (371 gold) a +0 flail (122 gold) a +0 triple crossbow (350 gold) a +3 rapier of draining (847 gold) a +2 vampiric hand axe (735 gold) [Shop] Daskeas's General Store a book of Necromancy (312 gold) 8 stones (10 gold) a scroll of vulnerability (52 gold) a scroll of identify (26 gold) a scroll of immolation (52 gold) a scroll of vulnerability (52 gold) [Shop] Reiqez's Antique Armour Shop a +0 chain mail (144 gold) a +0 robe (22 gold) a +0 robe (22 gold) a +0 chain mail (144 gold) +1 swamp dragon scales (1824 gold) a +0 scale mail (128 gold) the +0 chain mail "Usuy" {rN+++ Int-2} (905 gold) Int: It affects your intelligence (-2). rN: It renders you almost immune to negative energy. a +0 scale mail (128 gold) (0, 0, Orc:2) a +0 leather armour a +0 short sword a +0 leather armour a +0 hand axe (1, 0, Orc:2) a +0 robe a +0 dagger (1, 1, Orc:2) a +0 hand axe (2, 2, Orc:2) a +0 robe a +0 dagger (3, 20, Orc:2) a +0 scale mail a +0 club (3, 22, Orc:2) a +0 flail (3, 23, Orc:2) a +0 chain mail a +0 mace (3, 30, Orc:2) a +0 giant club (3, 38, Orc:2) a +0 whip a +0 trident (4, 14, Orc:2) a +0 chain mail a +0 great mace (4, 15, Orc:2) a +0 robe a +0 dagger (4, 20, Orc:2) a +0 whip (4, 23, Orc:2) a +0 falchion (5, 15, Orc:2) a +0 trident (5, 16, Orc:2) a +0 dagger (5, 39, Orc:2) a +0 robe a +0 dagger (6, 15, Orc:2) a +0 chain mail a +0 glaive a +0 chain mail a +0 short sword (6, 16, Orc:2) a +0 leather armour a +0 dagger (6, 17, Orc:2) a +0 hand axe (6, 37, Orc:2) a +0 chain mail a +0 club (8, 16, Orc:2) a +0 hand axe (9, 16, Orc:2) a +0 chain mail a +0 halberd (10, 35, Orc:2) a +0 hand axe a +0 robe a +0 dagger (11, 15, Orc:2) a +0 chain mail a +0 dire flail a +0 club a +0 plate armour a +0 great mace (11, 35, Orc:2) a +0 robe a +0 dagger (12, 6, Orc:2) a +0 leather armour a +0 whip a +0 dagger a +0 robe a +0 dagger (12, 7, Orc:2) a +0 dagger a +0 falchion (12, 34, Orc:2) a +0 robe a +2 dagger of speed (12, 35, Orc:2) a +0 chain mail a +0 flail (13, 7, Orc:2) a +0 robe a +0 dagger (16, 12, Orc:2) a +0 chain mail a +0 long sword a +0 arbalest a +0 plate armour a +0 trident a +0 scale mail a +0 flail a +0 club a +0 chain mail a +0 great mace a +0 plate armour a +0 glaive (17, 11, Orc:2) a +0 hand axe a +0 flail a +0 robe a +0 dagger (18, 14, Orc:2) a +0 robe a +0 dagger (18, 23, Orc:2) a +2 hat of willpower the +9 great sword of Taxation {vorpal, SInv} It inflicts extra damage upon your enemies. SInv: It lets you see invisible. a curare-tipped dart the +10 sling "Gesuxty" {vorpal, rCorr MP+9 Dex+4} Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a ring of poison resistance (19, 15, Orc:2) a +0 chain mail a +0 flail a +0 plate armour a +0 halberd (19, 16, Orc:2) a +0 robe a +1 dagger of flaming (20, 17, Orc:2) a +2 scale mail of cold resistance 4 javelins a +9 eveningstar (21, 13, Orc:2) a +0 whip (22, 16, Orc:2) a +0 robe a +0 dagger (23, 14, Orc:2) a +0 plate armour a +1 mace of holy wrath (25, 15, Orc:2) a +0 short sword (26, 18, Orc:2) a +0 leather armour a +0 falchion (29, 12, Orc:2) a +0 plate armour 2 boomerangs a +0 long sword (32, 9, Orc:2) a +0 robe a +0 dagger (34, -1, Orc:2) a +0 falchion (34, 0, Orc:2) a +0 ring mail a +0 short sword (35, 0, Orc:2) a +2 mace of holy wrath (38, 38, Orc:2) a +0 falchion a +0 short sword (39, 37, Orc:2) a +0 trident a +0 chain mail (39, 38, Orc:2) a +0 dagger a +0 robe (40, 37, Orc:2) a +0 trident Level 1 of the Elven Halls [Shop] Ajanadd's Armour Emporium a +0 helmet (49 gold) the +7 plate armour "Nauh" {rCorr} (776 gold) rCorr: It protects you from acid and corrosion. a +0 ring mail (44 gold) a +1 pair of gloves of strength (181 gold) a +2 pair of boots (181 gold) the +1 helmet of Qywn {Int+6 Dex+5} (435 gold) Int: It affects your intelligence (+6). Dex: It affects your dexterity (+5). a +2 kite shield of fire resistance (236 gold) +0 pearl dragon scales (1100 gold) a +1 pair of boots of rampaging (181 gold) (0, 0, Elf:1) a +0 dagger (0, 4, Elf:1) a +0 rapier a +0 scale mail (0, 26, Elf:1) a +0 long sword (1, 7, Elf:1) a +0 longbow a +0 dagger a +0 leather armour (7, 35, Elf:1) a +0 long sword (17, 30, Elf:1) 2 stones (27, 30, Elf:1) a scroll of identify (27, 41, Elf:1) 6 stones (29, 6, Elf:1) a +0 short sword (30, 26, Elf:1) a +0 long sword (31, 8, Elf:1) a +0 dagger a +0 robe a +0 dagger a +0 robe (31, 19, Elf:1) a +0 leather armour a +1 dagger of venom a +0 shortbow (31, 21, Elf:1) a +2 vampiric long sword a +0 leather armour (31, 45, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (32, 21, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (33, 12, Elf:1) a scroll of enchant armour (33, 22, Elf:1) a +0 long sword (34, 20, Elf:1) a +0 leather armour a +0 long sword (35, 17, Elf:1) a +0 dagger (35, 45, Elf:1) a +4 bardiche a +0 leather armour (37, 15, Elf:1) a +0 scimitar a +0 shortbow (39, 26, Elf:1) a +0 leather armour a +0 long sword (39, 27, Elf:1) a +0 long sword (39, 28, Elf:1) a +0 rapier (40, 29, Elf:1) a +0 long sword (41, -7, Elf:1) a +2 short sword of speed a +0 ring mail (44, 36, Elf:1) a +0 rapier (47, 36, Elf:1) a +0 short sword (47, 37, Elf:1) a +0 short sword a +0 long sword a +0 leather armour (47, 39, Elf:1) a +0 long sword a +0 dagger a +0 longbow a +0 leather armour (48, 7, Elf:1) a +0 rapier (48, 37, Elf:1) a +0 short sword (48, 39, Elf:1) a +0 short sword (48, 40, Elf:1) a +0 short sword a +0 scale mail (50, 36, Elf:1) a +0 short sword a +0 short sword a +2 buckler (51, 17, Elf:1) a +0 short sword a +0 buckler a +0 long sword a +0 shortbow (51, 35, Elf:1) a +0 long sword a +0 leather armour (52, 17, Elf:1) a +0 scimitar a +0 shortbow a +0 rapier (53, 18, Elf:1) a +0 longbow a +0 scale mail (56, 42, Elf:1) a scroll of enchant armour (57, 24, Elf:1) a +0 long sword a +0 leather armour (59, 29, Elf:1) a staff of conjuration Level 2 of the Elven Halls [Shop] Qeram's Jewellery Shoppe a ring of magical power (260 gold) a ring of resist corrosion (260 gold) the ring of the Lobster {rC+ rN++ MP+9} (578 gold) [ring of magical power] rC: It protects you from cold. rN: It greatly protects you from negative energy. MP: It affects your magic capacity (+9). the ring "Canki" {rElec rC+ Str-4 Int+7} (588 gold) [ring of protection from cold] Str: It affects your strength (-4). Int: It affects your intelligence (+7). rC: It protects you from cold. rElec: It insulates you from electricity. a ring of protection from fire (325 gold) an amulet of regeneration (390 gold) a +4 ring of evasion (468 gold) a +4 ring of evasion (468 gold) a ring of resist corrosion (260 gold) (6, 26, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (8, -4, Elf:2) a +0 long sword (11, 15, Elf:2) a +0 mace (15, 14, Elf:2) a +0 dagger (17, 13, Elf:2) a +0 flail a +0 mace (22, 20, Elf:2) a +0 long sword (23, 14, Elf:2) a +0 hand axe (24, 4, Elf:2) a +0 short sword a +0 leather armour of fire resistance (32, 13, Elf:2) a +0 rapier a +0 leather armour (33, 1, Elf:2) a +2 short sword of venom a +0 longbow a +0 leather armour (34, 1, Elf:2) a +0 long sword a +0 scale mail a +0 long sword (34, 3, Elf:2) a +0 long sword (34, 5, Elf:2) a +0 dagger (34, 6, Elf:2) a +0 short sword (34, 8, Elf:2) a +0 long sword (44, 16, Elf:2) a +0 buckler a +0 short sword (44, 22, Elf:2) a +0 chain mail a +0 rapier (47, 11, Elf:2) a +0 long sword (47, 13, Elf:2) a +0 rapier a +0 scale mail (47, 14, Elf:2) a +0 long sword (48, 12, Elf:2) a +0 long sword (48, 13, Elf:2) a +0 shortbow a +1 dagger of venom a +0 leather armour (48, 18, Elf:2) a +0 leather armour a +0 dagger a +0 longbow (50, 0, Elf:2) a +0 dagger (51, -2, Elf:2) a +0 short sword a +0 ring mail (51, 0, Elf:2) a +0 short sword a +0 chain mail (51, 2, Elf:2) a +2 dagger of freezing (51, 3, Elf:2) a +0 long sword (51, 14, Elf:2) 5 poisoned darts (52, 4, Elf:2) a +0 trident a +0 chain mail (53, -4, Elf:2) a +0 shortbow a +0 short sword 5 stones a +0 leather armour (57, 18, Elf:2) a +0 shortbow (62, -1, Elf:2) a +0 dagger Level 3 of the Elven Halls [Shop] Emaa's Antique Weapon Emporium the +4 glaive of Ableq {spect, Fly rF+ Will- SInv} (1621 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It protects you from fire. SInv: It lets you see invisible. Fly: It grants you flight. Will: It decreases your willpower. a +2 flail of draining (567 gold) the +2 Maxwell's thermic engine {flame, freeze} (1364 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. a +2 falchion of draining (539 gold) a +0 whip (77 gold) a +2 vampiric morningstar (744 gold) the +4 arbalest of Gycuaran {venom, Drain MP+9 Stlth+} (1503 gold) Any ammunition fired from it poisons the flesh of those it strikes. MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. (0, 0, Elf:3) the +1 leather armour "Vuikunig" {rN+ Will+ Int+2} Int: It affects your intelligence (+2). rN: It protects you from negative energy. Will: It increases your willpower. (2, 0, Elf:3) a +0 hand axe (3, -1, Elf:3) a +0 ring mail (5, -1, Elf:3) a +0 hand axe (5, 0, Elf:3) a +0 short sword (5, 1, Elf:3) a +1 dagger of holy wrath (6, -2, Elf:3) a +0 short sword (6, 0, Elf:3) a +0 sling of flaming (7, 0, Elf:3) a +0 long sword (7, 1, Elf:3) a scroll of brand weapon (8, 0, Elf:3) a +2 plate armour of fire resistance (8, 1, Elf:3) a +0 triple crossbow of flaming (9, -1, Elf:3) a staff of fire (9, 0, Elf:3) an amulet of magic regeneration (10, -8, Elf:3) a +3 rapier of venom a +0 leather armour 2 scrolls of identify (11, -10, Elf:3) 4 boomerangs 4 stones (13, -17, Elf:3) the +3 arbalest of the Shore {freeze, Contam rCorr Str+5 Dex-5} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+5). Dex: It affects your dexterity (-5). Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (14, -18, Elf:3) the -1 cloak "Quitourch" {rC+} rC: It protects you from cold. (15, -19, Elf:3) a +0 dagger (15, -17, Elf:3) a +0 dagger (16, -19, Elf:3) a +0 robe (16, -18, Elf:3) a phantom mirror (16, -6, Elf:3) a +0 chain mail a +0 long sword (17, -19, Elf:3) a staff of fire (17, -18, Elf:3) a box of beasts (17, -4, Elf:3) a +0 leather armour a +0 dagger a +0 long sword (17, 3, Elf:3) a +0 ring mail a +0 dagger (18, -20, Elf:3) a wand of flame (4) (18, -18, Elf:3) a potion of flight (18, -5, Elf:3) a scroll of identify (18, -2, Elf:3) a +0 chain mail a +0 long sword (18, 0, Elf:3) a +0 long sword (18, 2, Elf:3) a +0 dagger (18, 4, Elf:3) a +0 ring mail a +0 dagger (19, -20, Elf:3) a +2 flail of protection (19, -19, Elf:3) the +1 ring mail of Orthodoxy {rN+ rCorr Str+4 Int-4} Str: It affects your strength (+4). Int: It affects your intelligence (-4). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (19, -17, Elf:3) a +0 long sword (19, -3, Elf:3) the +8 spear of Filigreed Punishment {spect, rF- Str+5} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+5). rF: It makes you vulnerable to fire. (19, -2, Elf:3) a +0 rapier a +0 leather armour a +0 rapier a +2 vorpal broad axe 2 potions of degeneration a ring of resist corrosion (19, -1, Elf:3) a +0 ring mail a +0 long sword a +0 shortbow (19, 2, Elf:3) a +0 chain mail a +0 short sword (19, 3, Elf:3) a +0 rapier (19, 4, Elf:3) 5 scrolls of torment 2 curare-tipped darts 2 scrolls of amnesia 5 scrolls of poison an amulet of the acrobat a ring of flight (19, 5, Elf:3) a +0 quarterstaff (20, 3, Elf:3) a +0 short sword a +0 short sword a +0 short sword the +4 Cigotuvi's embrace {rMiasma Drain rN+} It gathers nearby corpses to temporarily increase the armour it provides. It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (20, 4, Elf:3) a +0 short sword (21, -19, Elf:3) a +0 trident of flaming (21, -5, Elf:3) a +0 rapier (21, 7, Elf:3) a +0 leather armour a +0 rapier a +0 leather armour a +0 dagger (21, 25, Elf:3) a +3 scimitar of draining a +0 ring mail (22, -4, Elf:3) a +0 leather armour a +1 great mace of holy wrath (22, 10, Elf:3) 6 stones (22, 11, Elf:3) a +0 scimitar (22, 12, Elf:3) a +0 rapier a +0 long sword a +0 leather armour a +0 rapier (23, -17, Elf:3) a +3 scimitar of protection (23, 9, Elf:3) a +0 scimitar a +0 longbow a +0 leather armour a +0 short sword (25, -17, Elf:3) a +0 mace (25, -4, Elf:3) a +0 short sword (25, 11, Elf:3) a +0 short sword a +0 rapier (27, 6, Elf:3) a +0 leather armour a +0 rapier (27, 18, Elf:3) a scroll of enchant armour (28, -1, Elf:3) a staff of fire (28, 0, Elf:3) the +1 pair of boots "Cuxi Pecw" {rF+} rF: It protects you from fire. (29, -2, Elf:3) a +1 robe (29, -1, Elf:3) 3 stones (29, 1, Elf:3) the +9 rapier of Huatuubo {vorpal, Stlth+} It inflicts extra damage upon your enemies. Stlth: It makes you more stealthy. (30, 0, Elf:3) a +4 plate armour of fire resistance (30, 30, Elf:3) a +0 rapier (31, -2, Elf:3) a +1 long sword of holy wrath (31, -1, Elf:3) a +0 falchion of protection (32, -2, Elf:3) a +2 trident of protection (32, 0, Elf:3) a ring of flight (33, -1, Elf:3) a +1 hand axe of distortion (33, 0, Elf:3) a +4 ring of evasion a +4 ring of evasion a +4 ring of evasion (33, 21, Elf:3) a +0 ring mail (34, -1, Elf:3) a staff of conjuration (35, 24, Elf:3) a +0 battleaxe a +0 scale mail (36, 0, Elf:3) a +0 dagger (37, 23, Elf:3) a +0 long sword a +0 ring mail a +2 dagger of protection (38, 23, Elf:3) a +0 leather armour a +0 long sword (38, 24, Elf:3) a +0 buckler a +0 short sword (40, 22, Elf:3) a +0 rapier (44, -10, Elf:3) a +0 trident (54, 23, Elf:3) a scroll of identify (58, 5, Elf:3) a +0 short sword (58, 21, Elf:3) a +0 dagger (60, 7, Elf:3) a +0 long sword (61, 27, Elf:3) a +0 pair of boots (62, 9, Elf:3) a +0 scimitar (62, 10, Elf:3) a +0 dagger a +0 chain mail (63, 7, Elf:3) a +0 long sword (63, 8, Elf:3) a +0 long sword a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (10, 7, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (7, 14, Lair:2) a +0 robe (24, 47, Lair:2) a +0 scale mail (27, 12, Lair:2) a +0 robe (45, 32, Lair:2) a +0 glaive Level 3 of the Lair of Beasts (3, 4, Lair:3) a +2 trident of venom (5, -34, Lair:3) a +0 sling (5, 10, Lair:3) a +0 trident (20, -29, Lair:3) 6 stones (20, 6, Lair:3) 8 stones (32, -1, Lair:3) 5 stones (34, -11, Lair:3) a scroll of fear (34, -7, Lair:3) a scroll of teleportation (34, -6, Lair:3) a potion of curing (35, -28, Lair:3) a +0 great mace (35, -13, Lair:3) a scroll of enchant weapon (35, -7, Lair:3) a scroll of magic mapping (36, -7, Lair:3) 8 gold pieces (36, -6, Lair:3) a scroll of enchant weapon (47, -28, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 silver boomerangs (13, 20, Lair:4) a +0 long sword (17, -16, Lair:4) a +0 robe (20, 0, Lair:4) a +0 war axe (61, -10, Lair:4) a +0 leather armour (64, -9, Lair:4) 3 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) the +5 quarterstaff "Iwober" {freeze, Contam Int+2 Dex+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). Contam: It causes magical contamination when unequipped. (1, -25, Lair:5) a +0 hand axe (23, -1, Lair:5) a book of Spatial Translocations (30, 10, Lair:5) 5 stones (35, -8, Lair:5) 5 stones (36, -6, Lair:5) the +4 broad axe of Fixation {speed, Str+4 Dex+4} Attacks with this weapon are significantly faster. Str: It affects your strength (+4). Dex: It affects your dexterity (+4). (36, -5, Lair:5) a +0 chain mail (37, -5, Lair:5) 4 stones (54, -34, Lair:5) a +0 pair of boots (55, 13, Lair:5) a +0 halberd (62, -4, Lair:5) a +0 leather armour Level 1 of the Shoals (5, 46, Shoals:1) a scroll of silence (7, 2, Shoals:1) a +0 vampiric trident (7, 39, Shoals:1) a +0 scale mail (9, 17, Shoals:1) 5 stones (20, -3, Shoals:1) a +0 spear a javelin a +0 leather armour (20, 36, Shoals:1) a +0 spear (21, 1, Shoals:1) a +0 trident (21, 31, Shoals:1) 2 silver boomerangs a +0 trident (23, 36, Shoals:1) a boomerang a +0 trident (33, 22, Shoals:1) a +0 club (33, 27, Shoals:1) a wand of flame (10) (43, 7, Shoals:1) a +0 flail (44, 12, Shoals:1) a +0 leather armour (44, 13, Shoals:1) a +0 robe a +2 trident of flaming (44, 14, Shoals:1) a +0 club a +0 sling (44, 15, Shoals:1) a +0 spear a +0 sling (45, -8, Shoals:1) a +3 spear of venom (45, 13, Shoals:1) a +0 spear a +0 sling (45, 14, Shoals:1) a +0 spear (45, 16, Shoals:1) a +0 trident (46, -1, Shoals:1) a +0 trident of flaming (52, 19, Shoals:1) a +0 shortbow (53, 14, Shoals:1) the +1 helmet of the Blue Skies {Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (55, 34, Shoals:1) a +2 short sword of speed (57, 34, Shoals:1) a +2 demon trident of venom a +0 leather armour Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (5, -19, Shoals:2) a +0 chain mail (14, -32, Shoals:2) a +0 trident (17, -35, Shoals:2) 6 poisoned darts (18, -34, Shoals:2) a +1 spear of distortion (18, 4, Shoals:2) a +0 leather armour (21, -31, Shoals:2) a +0 trident a boomerang (25, -25, Shoals:2) a scroll of identify (25, 7, Shoals:2) a +2 vampiric spear 2 silver javelins a +0 leather armour (28, -17, Shoals:2) a +1 vorpal spear 2 silver javelins a +0 leather armour (28, 2, Shoals:2) an amulet of faith (29, -17, Shoals:2) a +0 trident a boomerang (29, 2, Shoals:2) a +0 trident (30, -16, Shoals:2) a +0 trident 2 boomerangs (32, 7, Shoals:2) a +0 scale mail (35, 10, Shoals:2) a +0 club (36, 0, Shoals:2) a +0 sling a +0 spear (37, -2, Shoals:2) a +0 spear a +0 sling (38, -3, Shoals:2) 6 stones (38, 0, Shoals:2) a +0 quarterstaff a +0 sling (40, -33, Shoals:2) 5 large rocks (40, -4, Shoals:2) a +0 sling a +0 club (41, 15, Shoals:2) 10 scrolls of identify (42, -9, Shoals:2) a +0 giant spiked club (47, -5, Shoals:2) a staff of earth (53, -29, Shoals:2) a +0 scale mail (53, 8, Shoals:2) a +0 spear Level 3 of the Shoals (0, 0, Shoals:3) a +0 ring mail (2, 15, Shoals:3) 4 large rocks (9, 27, Shoals:3) a +0 club a +0 sling (9, 28, Shoals:3) a +0 spear (10, 26, Shoals:3) a +0 club a +0 sling (11, 32, Shoals:3) a +0 quarterstaff (12, 20, Shoals:3) a +0 spear (12, 31, Shoals:3) a +1 scale mail of fire resistance (13, -3, Shoals:3) a boomerang a +0 trident (17, 8, Shoals:3) a +0 trident (19, -1, Shoals:3) a +6 ring of strength (21, -3, Shoals:3) a +0 trident (26, 17, Shoals:3) a +4 vampiric trident a +0 leather armour (27, 39, Shoals:3) 4 boomerangs (30, 43, Shoals:3) 5 stones (48, 18, Shoals:3) a +2 trident of venom (50, 15, Shoals:3) a +1 spear of venom (52, 20, Shoals:3) a +0 mace (55, 16, Shoals:3) a +0 trident 2 silver boomerangs (55, 36, Shoals:3) a +0 trident 3 silver boomerangs (56, 35, Shoals:3) a +2 spear of venom a javelin a +0 leather armour a potion of degeneration (56, 36, Shoals:3) a +2 trident of flaming 2 boomerangs (58, 12, Shoals:3) a +1 vampiric halberd (60, 11, Shoals:3) a +7 demon trident of venom a +0 leather armour (60, 12, Shoals:3) a +4 spear 3 boomerangs (61, 12, Shoals:3) a +0 spear (66, 20, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (0, 11, Shoals:4) a +0 trident (2, 1, Shoals:4) a +0 trident (2, 6, Shoals:4) a +0 robe a +4 rapier of draining (3, 15, Shoals:4) a +0 spear a +0 longbow (4, 4, Shoals:4) a +0 spear (7, 2, Shoals:4) a +1 trident of holy wrath (7, 3, Shoals:4) a +0 trident (7, 7, Shoals:4) a +0 robe a +2 demon trident of draining (9, 1, Shoals:4) a +0 trident (10, 0, Shoals:4) 4 poisoned darts a +0 quarterstaff a +0 sling (10, 1, Shoals:4) 5 large rocks (11, 4, Shoals:4) 3 boomerangs a +0 trident (12, 3, Shoals:4) a +0 spear (13, 3, Shoals:4) a +0 club a +0 sling (13, 4, Shoals:4) a +0 club a +0 longbow a +0 leather armour 2 javelins a +0 spear (14, 4, Shoals:4) a +0 trident a +0 spear a +0 sling (14, 16, Shoals:4) a +0 spear a +0 longbow (15, 1, Shoals:4) a +0 spear a +0 longbow (15, 2, Shoals:4) a +0 spear a +0 sling (15, 16, Shoals:4) a +0 plate armour 5 silver javelins (16, 17, Shoals:4) a boomerang a +0 trident (17, -1, Shoals:4) a +2 trident of venom (22, -2, Shoals:4) 3 stones a +0 leather armour a +2 antimagic trident (22, -1, Shoals:4) a +0 club a +0 longbow (23, -16, Shoals:4) a +0 halberd 2 scrolls of identify (23, -5, Shoals:4) a +0 quarterstaff a +0 longbow (23, -4, Shoals:4) a +0 chain mail 6 javelins (23, -3, Shoals:4) 3 boomerangs of dispersal a +0 spear (23, -2, Shoals:4) a +0 spear (23, -1, Shoals:4) a +0 club a +0 longbow (23, 1, Shoals:4) a +0 plate armour 7 silver javelins (24, -2, Shoals:4) a +0 quarterstaff a +0 longbow (27, 2, Shoals:4) a +0 sling a +0 quarterstaff (31, -5, Shoals:4) a +1 demon trident of draining a +0 robe a scroll of enchant weapon (31, -4, Shoals:4) a +6 ring of dexterity a +0 halberd (31, -3, Shoals:4) a +0 spear (31, 9, Shoals:4) 4 atropa-tipped darts (34, -4, Shoals:4) a +0 rapier (36, 14, Shoals:4) a +0 rapier (39, -2, Shoals:4) a +0 dagger (40, 6, Shoals:4) a piece from Xom's chessboard (15/15) a +0 longbow a +0 spear (47, 2, Shoals:4) a +0 rapier of protection (47, 4, Shoals:4) 4 scrolls of enchant armour 2 potions of flight 4 potions of lignification Level 1 of the Spider Nest (0, 0, Spider:1) a +4 rapier of electrocution a +0 cloak a +0 pair of gloves (3, 0, Spider:1) a scroll of noise (6, 50, Spider:1) 3 stones (18, 17, Spider:1) a +0 leather armour (19, 6, Spider:1) a +0 scale mail (30, 51, Spider:1) 5 stones (31, 16, Spider:1) a +0 rapier (35, 19, Spider:1) a +0 plate armour (37, 30, Spider:1) a +0 dagger (40, 16, Spider:1) a scroll of enchant weapon (42, 12, Spider:1) a +0 morningstar (62, 37, Spider:1) a +0 robe (66, 17, Spider:1) an amulet of regeneration (68, 32, Spider:1) a +0 chain mail Level 2 of the Spider Nest (7, -4, Spider:2) a +0 club (16, -5, Spider:2) a +0 kite shield (20, -25, Spider:2) a ring of magical power (21, -4, Spider:2) a staff of cold (23, -3, Spider:2) a +0 robe a +0 vorpal quarterstaff (25, -26, Spider:2) 3 stones (36, -11, Spider:2) a scroll of enchant weapon Level 3 of the Spider Nest (0, 0, Spider:3) a +2 buckler (6, 5, Spider:3) 2 poisoned darts (8, 2, Spider:3) a +0 giant club (12, -23, Spider:3) a +1 flail of draining (14, 9, Spider:3) 3 poisoned darts (15, -26, Spider:3) a +0 scale mail (17, 1, Spider:3) a +0 hand axe (20, -8, Spider:3) 6 stones (23, -16, Spider:3) a +2 vorpal double sword a +0 chain mail of cold resistance a +0 kite shield of reflection (27, -18, Spider:3) a ring of protection from fire a wand of polymorph (11) a wand of flame (22) a ring of resist corrosion a ring of protection from fire (29, -24, Spider:3) 4 stones (29, -10, Spider:3) a +1 falchion of distortion (31, -14, Spider:3) the +5 sling "Kofeitit" {vorpal, rPois Will+ Dex-5} Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (-5). rPois: It protects you from poison. Will: It increases your willpower. (34, -18, Spider:3) a +0 robe Level 4 of the Spider Nest (0, 0, Spider:4) a +0 scale mail (1, 11, Spider:4) a +2 rapier of electrocution (unseen) (1, 47, Spider:4) a +0 hand axe (2, 11, Spider:4) a potion of resistance (3, 11, Spider:4) a manual of Maces & Flails (4, 11, Spider:4) a wand of quicksilver (5) (5, 11, Spider:4) a potion of haste (5, 37, Spider:4) a +0 scale mail (12, 33, Spider:4) an amulet of regeneration the necklace of Bloodlust {*Rage Will++ Int-3 Slay+6} [amulet of nothing] It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). *Rage: It berserks you when you make melee attacks (+50% chance). Will: It greatly increases your willpower. (14, 4, Spider:4) a +0 glaive (20, 25, Spider:4) a +0 leather armour (26, 36, Spider:4) 4 stones (34, 43, Spider:4) 5 stones (38, 8, Spider:4) a +0 glaive (40, -16, Spider:4) a +0 shortbow (49, -16, Spider:4) a +0 hat of willpower (51, -15, Spider:4) an orb of light (53, -12, Spider:4) a scarf of resistance (56, 2, Spider:4) a +0 scale mail Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (7, 16, Slime:5) a scroll of poison (8, 8, Slime:5) a box of beasts (8, 18, Slime:5) a scroll of identify (9, 6, Slime:5) a +0 plate armour (9, 7, Slime:5) the +7 arbalest "Itusa" {penet, rN+} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. rN: It protects you from negative energy. (9, 8, Slime:5) a +2 battleaxe of freezing (9, 9, Slime:5) a phial of floods (9, 10, Slime:5) 3 boomerangs of dispersal (9, 15, Slime:5) a ring of protection from fire (9, 16, Slime:5) the +9 falchion "Loopy" {spect, rElec rPois Will++ Int-2} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It greatly increases your willpower. (9, 17, Slime:5) a box of beasts (9, 18, Slime:5) a staff of earth (10, 6, Slime:5) a scroll of identify (10, 7, Slime:5) a +0 glaive (10, 8, Slime:5) the +11 falchion "Rointoph" {drain, *Rage rC+ rN+++ Will-} A truly terrible weapon, it drains the life of any living foe it strikes. rC: It protects you from cold. rN: It renders you almost immune to negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It decreases your willpower. (10, 17, Slime:5) a box of beasts (10, 18, Slime:5) a +1 antimagic dagger (10, 20, Slime:5) 3 stones (11, 8, Slime:5) a scroll of enchant armour (11, 10, Slime:5) a staff of cold (11, 15, Slime:5) the +2 robe of Upsoom {rElec} rElec: It insulates you from electricity. (11, 17, Slime:5) 5 stones (16, 10, Slime:5) a +6 ring of strength (16, 15, Slime:5) a +3 short sword of flaming (16, 17, Slime:5) the ring "Abeetiupn" {rElec rC+++ rN+ Dex-4 SInv} [ring of positive energy] Dex: It affects your dexterity (-4). rC: It renders you almost immune to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. the ring "Xotad" {Fly rF+++ rN+++ Str-5 Dex-4} [ring of flight] Str: It affects your strength (-5). Dex: It affects your dexterity (-4). rF: It renders you almost immune to fire. rN: It renders you almost immune to negative energy. Fly: It grants you flight. (16, 19, Slime:5) a +0 halberd (17, 5, Slime:5) a scroll of enchant weapon (17, 6, Slime:5) a +0 great sword (17, 7, Slime:5) a +0 flail (17, 8, Slime:5) a +3 falchion of freezing (17, 16, Slime:5) a scroll of identify (17, 17, Slime:5) a ring of magical power (17, 18, Slime:5) a +0 chain mail (17, 19, Slime:5) a +0 sling (17, 20, Slime:5) a +0 leather armour (18, 7, Slime:5) a +0 leather armour of positive energy (18, 8, Slime:5) a +2 morningstar of draining (18, 9, Slime:5) a +0 scimitar of electrocution (18, 10, Slime:5) a +0 morningstar (18, 15, Slime:5) the +7 falchion of Eshrat {spect, rN+ Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (18, 16, Slime:5) a +2 scale mail of poison resistance (18, 18, Slime:5) a tin of tremorstones (2/2) (19, 7, Slime:5) 7 stones (19, 8, Slime:5) a piece from Xom's chessboard (15/15) (19, 15, Slime:5) a +0 mace (19, 16, Slime:5) a scroll of enchant armour (19, 17, Slime:5) a ring of flight (19, 18, Slime:5) 6 stones (20, 9, Slime:5) a scroll of identify (20, 17, Slime:5) a scroll of poison (20, 34, Slime:5) a +4 ring of protection Level 1 of the Vaults (0, 0, Vaults:1) a scroll of identify (1, 43, Vaults:1) a +0 ring mail (1, 44, Vaults:1) a +3 vampiric war axe a +0 plate armour (1, 45, Vaults:1) a +0 great mace a +0 chain mail (2, 37, Vaults:1) a +0 dagger a +0 robe (2, 42, Vaults:1) a +0 great mace a +0 ring mail (2, 43, Vaults:1) a +0 great mace a +0 ring mail (2, 45, Vaults:1) a +0 great sword a +0 chain mail (8, 24, Vaults:1) a +0 war axe a +0 ring mail (8, 28, Vaults:1) a scroll of identify (8, 50, Vaults:1) 5 javelins (15, 19, Vaults:1) a +0 plate armour (16, 14, Vaults:1) the +3 falchion of Qyera {spect, rF- rC++ rCorr Dex+8} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+8). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. (16, 19, Vaults:1) a +0 pair of boots (18, 13, Vaults:1) a +0 shortbow (18, 34, Vaults:1) a +0 great sword a +0 plate armour (19, 11, Vaults:1) a +0 dagger a +0 robe a +0 broad axe a +0 plate armour (19, 34, Vaults:1) a +0 long sword a +0 arbalest a +0 scale mail (20, 11, Vaults:1) a +0 arbalest of freezing a +0 barding (21, 10, Vaults:1) a +0 flail a +0 scale mail a +0 great mace a +0 ring mail (21, 11, Vaults:1) a +0 halberd a +0 chain mail a +2 battleaxe of venom a +0 plate armour (21, 12, Vaults:1) a +4 morningstar of holy wrath a +0 ring mail (22, 13, Vaults:1) a +0 dire flail of holy wrath a +0 animal skin (22, 32, Vaults:1) a +0 glaive a +1 plate armour of fire resistance (22, 33, Vaults:1) a +0 halberd a +0 plate armour (24, -13, Vaults:1) a scroll of noise (24, 14, Vaults:1) a +0 dire flail a +0 animal skin (24, 29, Vaults:1) a +0 war axe a +0 plate armour a +0 kite shield a +2 battleaxe a +0 chain mail (24, 30, Vaults:1) a +0 war axe a +0 chain mail (24, 32, Vaults:1) a +0 scale mail (25, 12, Vaults:1) a +0 mace a +0 ring mail (25, 28, Vaults:1) a +0 dire flail a +0 animal skin a +0 halberd a +0 plate armour (27, -10, Vaults:1) a +0 arbalest (27, 8, Vaults:1) a +2 quarterstaff of speed (28, 8, Vaults:1) a +0 rapier (29, 19, Vaults:1) a +0 mace (36, 6, Vaults:1) a +0 arbalest (38, 6, Vaults:1) a +0 arbalest (39, 5, Vaults:1) a +0 arbalest (39, 6, Vaults:1) a +1 dire flail of protection a +0 plate armour (40, 0, Vaults:1) a +0 arbalest (40, 5, Vaults:1) a +0 arbalest (42, -12, Vaults:1) a +0 robe (42, -6, Vaults:1) a +0 scale mail a +0 long sword a +3 arbalest (43, 21, Vaults:1) a +2 halberd of freezing a +0 plate armour (44, 22, Vaults:1) a +0 battleaxe a +0 plate armour (45, 19, Vaults:1) a +0 falchion a +0 arbalest a +0 ring mail (45, 23, Vaults:1) a +0 great sword a +0 plate armour (47, 27, Vaults:1) a +0 morningstar (48, 22, Vaults:1) a +0 morningstar a +0 ring mail a +0 falchion a +0 scale mail (50, 16, Vaults:1) a +3 ring mail (55, 26, Vaults:1) a +0 giant spiked club (62, 21, Vaults:1) a +0 pair of boots Level 2 of the Vaults (1, -27, Vaults:2) a +0 arbalest (2, -25, Vaults:2) a +0 dire flail a +0 animal skin (2, -24, Vaults:2) a +0 flail a +0 ring mail (3, -27, Vaults:2) a +0 arbalest of freezing (3, -26, Vaults:2) a +0 arbalest (4, -25, Vaults:2) a +0 scale mail (4, 1, Vaults:2) a +2 great mace of draining a +0 animal skin (6, 17, Vaults:2) a +0 morningstar a +0 leather armour (9, -14, Vaults:2) a +0 mace a +0 ring mail a potion of degeneration (12, -1, Vaults:2) a +0 arbalest (12, 0, Vaults:2) a +0 long sword a +0 shortbow (12, 2, Vaults:2) a +0 longbow (13, 0, Vaults:2) a +2 shortbow of freezing (13, 2, Vaults:2) a +0 arbalest a +0 vorpal mace a +0 leather armour a +0 longbow (14, 0, Vaults:2) a +0 shortbow (14, 1, Vaults:2) a +0 arbalest (15, -26, Vaults:2) a +0 animal skin a +0 dire flail (15, 0, Vaults:2) a +0 dire flail a +0 animal skin a +0 arbalest (17, -31, Vaults:2) a +0 morningstar (18, 2, Vaults:2) a +4 vorpal war axe a +0 plate armour a +0 arbalest (19, 2, Vaults:2) a +0 arbalest (19, 3, Vaults:2) a +0 arbalest (35, -26, Vaults:2) a +0 great mace a +0 scale mail (35, 2, Vaults:2) a scroll of identify (37, -14, Vaults:2) a +0 arbalest (38, -36, Vaults:2) a scroll of poison (39, -13, Vaults:2) a +0 arbalest (39, -11, Vaults:2) a +0 plate armour (40, -11, Vaults:2) a +0 battleaxe a +0 plate armour a +0 arbalest (40, -9, Vaults:2) a +0 arbalest (41, -10, Vaults:2) a +0 arbalest (41, -9, Vaults:2) a +1 great sword of holy wrath a +0 plate armour (42, -9, Vaults:2) a +0 arbalest (42, 17, Vaults:2) a +0 arbalest (42, 19, Vaults:2) a scroll of noise (45, 18, Vaults:2) a +1 arbalest of freezing (46, 14, Vaults:2) a +0 arbalest (46, 15, Vaults:2) a +0 arbalest a +0 morningstar a +0 ring mail (46, 17, Vaults:2) a +0 arbalest (46, 19, Vaults:2) 6 stones (47, -5, Vaults:2) a scroll of identify (47, 16, Vaults:2) a +0 arbalest (48, 15, Vaults:2) a +0 arbalest (48, 16, Vaults:2) a +2 long sword of electrocution a +0 chain mail (48, 19, Vaults:2) a +0 arbalest (49, -27, Vaults:2) a +0 spear (49, -6, Vaults:2) 4 stones (49, 18, Vaults:2) a +0 arbalest (49, 19, Vaults:2) a +0 arbalest (53, -24, Vaults:2) a +0 longbow (54, -24, Vaults:2) a +0 shortbow (55, -25, Vaults:2) a +0 arbalest (55, -24, Vaults:2) a +0 longbow (55, -23, Vaults:2) a +0 shortbow (55, -22, Vaults:2) a +0 shortbow (56, -25, Vaults:2) a +0 kite shield a +0 plate armour a +0 war axe (57, -26, Vaults:2) a +0 arbalest (61, 14, Vaults:2) a +0 dire flail a +0 animal skin (63, -31, Vaults:2) a lightning rod (4/4) (63, -24, Vaults:2) a +0 battleaxe (65, -4, Vaults:2) a +0 robe a +0 dagger Level 3 of the Vaults (0, 0, Vaults:3) a +0 shortbow (0, 11, Vaults:3) a scroll of enchant weapon (4, 42, Vaults:3) a scroll of poison (9, -2, Vaults:3) a +4 sling (13, 20, Vaults:3) a +0 arbalest (13, 21, Vaults:3) a +0 arbalest (13, 22, Vaults:3) a +0 arbalest (13, 36, Vaults:3) a +0 scale mail (14, 20, Vaults:3) a +0 arbalest (14, 21, Vaults:3) a +0 war axe a +0 chain mail (14, 22, Vaults:3) a +0 arbalest (14, 24, Vaults:3) a +0 scale mail (17, 11, Vaults:3) a +0 glaive (28, 17, Vaults:3) a +0 dire flail a +0 animal skin (29, 17, Vaults:3) a +0 great mace a +0 animal skin (30, 15, Vaults:3) a +0 war axe a +0 ring mail (30, 16, Vaults:3) a +2 flail of draining a +0 leather armour (30, 18, Vaults:3) a +0 great mace a +0 scale mail (32, 15, Vaults:3) a +0 dire flail a +0 animal skin (32, 16, Vaults:3) a +1 glaive of venom a +0 plate armour (33, 14, Vaults:3) a +0 great mace of venom a +0 ring mail (37, -1, Vaults:3) a +0 arbalest a +2 morningstar of protection a +0 scale mail (44, 34, Vaults:3) a +0 arbalest (47, 5, Vaults:3) 6 stones (53, 3, Vaults:3) 5 stones (54, 38, Vaults:3) a +0 arbalest (54, 39, Vaults:3) a +0 arbalest (56, 38, Vaults:3) a +0 arbalest (57, 12, Vaults:3) a +0 robe (57, 37, Vaults:3) a +0 broad axe a +0 plate armour (61, 31, Vaults:3) a +0 arbalest (67, 28, Vaults:3) a +2 demon whip of electrocution a +1 ring mail of willpower a +0 kite shield (72, 37, Vaults:3) a +0 flail (74, 0, Vaults:3) a scroll of identify Level 4 of the Vaults (0, 0, Vaults:4) a +0 barding (13, -5, Vaults:4) a +0 ring mail a +0 dire flail (23, -5, Vaults:4) a +0 ring mail a +3 morningstar (27, -21, Vaults:4) a +0 robe (27, -20, Vaults:4) a +0 hat (28, -22, Vaults:4) a +0 hat (28, 16, Vaults:4) a +0 club (29, -22, Vaults:4) a +0 robe (29, -20, Vaults:4) a +0 dagger a +2 robe of resistance (32, -25, Vaults:4) a +2 robe of fire resistance (32, 10, Vaults:4) a +0 ring mail a +3 war axe (33, -26, Vaults:4) the +0 robe of Starshine {rN+ Dex-5 SInv} Dex: It affects your dexterity (-5). rN: It protects you from negative energy. SInv: It lets you see invisible. (33, -25, Vaults:4) a +0 robe (33, -15, Vaults:4) a +0 dagger a +0 robe (34, -15, Vaults:4) a +0 buckler (34, -13, Vaults:4) a +0 buckler a +0 scale mail a +0 war axe (34, 0, Vaults:4) a +0 scale mail 3 large rocks (35, -26, Vaults:4) the +1 hat "Kataic" {Dex+2} Dex: It affects your dexterity (+2). (35, -25, Vaults:4) the +1 hat of Wu Jian, Howling {rF+ rN+ SInv} rF: It protects you from fire. rN: It protects you from negative energy. SInv: It lets you see invisible. (36, -25, Vaults:4) a +1 hat of intelligence (39, -22, Vaults:4) a +2 hat (39, -20, Vaults:4) a +0 dagger the +0 robe of Indomitability {Int-2 Dex+6 Slay+4} Int: It affects your intelligence (-2). Dex: It affects your dexterity (+6). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). (40, -22, Vaults:4) a +0 robe (41, -21, Vaults:4) the +2 hat "Uttusi" {*Corrode rF+ rN+++ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. rN: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. (41, -20, Vaults:4) a +0 robe (41, 12, Vaults:4) a +0 arbalest (41, 18, Vaults:4) a +0 ring mail (45, -4, Vaults:4) a +0 animal skin a +2 dire flail of protection (45, 11, Vaults:4) a +0 arbalest (47, -38, Vaults:4) a +0 war axe a +0 chain mail (47, -37, Vaults:4) a +0 great mace a +0 chain mail a +0 long sword a +0 chain mail a +0 kite shield (47, -1, Vaults:4) a +0 robe a +0 dagger (48, -36, Vaults:4) a +0 great sword a +0 plate armour (49, -15, Vaults:4) a +0 arbalest of flaming a +1 chain mail of poison resistance a +3 battleaxe (49, 11, Vaults:4) a +2 plate armour of fire resistance a +3 dire flail of venom 6 stones (50, -15, Vaults:4) a +0 plate armour a +0 war axe a +0 plate armour a +0 great mace a +0 chain mail a +0 long sword (50, -14, Vaults:4) a +0 kite shield a +2 chain mail of fire resistance a +1 long sword of freezing (51, -14, Vaults:4) a +0 arbalest (51, -13, Vaults:4) a +0 plate armour a +0 war axe (51, -12, Vaults:4) a +0 arbalest (51, -11, Vaults:4) a +0 arbalest (52, -12, Vaults:4) a +0 animal skin a +0 dire flail a +0 arbalest (52, -11, Vaults:4) a +2 kite shield a +0 plate armour a +0 war axe a +0 arbalest (52, -10, Vaults:4) a +0 plate armour a +3 great mace of venom (53, -12, Vaults:4) a +0 animal skin a +0 dire flail (53, -11, Vaults:4) a +0 plate armour a +0 war axe a +0 ring mail a +0 mace (53, -9, Vaults:4) a +0 arbalest (54, -9, Vaults:4) 6 stones a +0 arbalest (54, 17, Vaults:4) a +0 chain mail (55, -9, Vaults:4) a +0 arbalest a +0 chain mail a +1 battleaxe of freezing a +0 scale mail a +0 mace (62, 18, Vaults:4) a +2 mace of holy wrath (63, -43, Vaults:4) a scarf of repulsion (64, -22, Vaults:4) a +0 spear (66, -33, Vaults:4) 5 poisoned darts (66, -18, Vaults:4) a +0 scale mail a +0 dire flail (67, -19, Vaults:4) an amulet of reflection (67, -1, Vaults:4) a +0 dire flail a +0 leather armour (68, -36, Vaults:4) a scroll of identify (72, 3, Vaults:4) 2 potions of flight (72, 8, Vaults:4) a +0 dire flail a +0 ring mail Level 5 of the Vaults [Shop] Kacs's Antique Armour Shoppe the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (1464 gold) It may blind those who miss an attack against the wearer in melee combat. EV: It affects your evasion (+4). Stlth: It makes you much less stealthy. a +2 plate armour of fire resistance (1920 gold) the +1 scale mail of Beyond {Rampage Fly Will+ SInv} (1339 gold) SInv: It lets you see invisible. Fly: It grants you flight. Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. a +2 pair of gloves (792 gold) a +0 robe (33 gold) a +1 cloak of poison resistance (648 gold) a +0 ring mail (192 gold) a +2 scale mail of cold resistance (1008 gold) [Shop] Namem's Jewellery Shop a +6 ring of intelligence (828 gold) the amulet "Ulust" {Faith Regen+} (1081 gold) [amulet of faith] It allows you to gain divine favour quickly. Regen: It increases your rate of health regeneration. a ring of protection from cold (575 gold) an amulet of faith (920 gold) a +6 ring of strength (828 gold) a +4 ring of slaying (1794 gold) a +6 ring of strength (828 gold) a +6 ring of strength (828 gold) a ring of magical power (460 gold) (0, 0, Vaults:5) a +3 morningstar of pain (2, -47, Vaults:5) the +11 scimitar of Wrath {vorpal, rN+ MP+9} It inflicts extra damage upon your enemies. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). a +2 vorpal longbow a +0 plate armour a scroll of identify (5, -13, Vaults:5) a staff of cold (5, -8, Vaults:5) a ring of wizardry (7, -45, Vaults:5) 2 stones (7, -38, Vaults:5) a +0 plate armour (8, -37, Vaults:5) a +1 battleaxe of distortion (9, -40, Vaults:5) a +0 dagger (9, -39, Vaults:5) the +0 helmet of Magic {Str+7} Str: It affects your strength (+7). (11, -40, Vaults:5) an orb of light (12, -8, Vaults:5) the +5 flail of Zanero {vorpal, rCorr} It inflicts extra damage upon your enemies. rCorr: It protects you from acid and corrosion. (13, -41, Vaults:5) a +0 quarterstaff (13, -40, Vaults:5) a +0 battleaxe (13, -8, Vaults:5) the +9 mace of Howog {elec, rElec rPois rF- rN+ Int+4} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. (14, -40, Vaults:5) a lightning rod (4/4) (14, -39, Vaults:5) the +1 cloak of the Fife {Harm Rampage rF-} rF: It makes you vulnerable to fire. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (15, -41, Vaults:5) a +0 spear (15, -40, Vaults:5) a +3 shortbow of freezing (15, -39, Vaults:5) a piece from Xom's chessboard (15/15) (15, -9, Vaults:5) a scroll of identify (16, -43, Vaults:5) a stone (16, -10, Vaults:5) the +1 robe of Vines {NoPotionHeal Regen++++} Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. (19, -45, Vaults:5) a +0 quarterstaff (19, -8, Vaults:5) a staff of death (22, -22, Vaults:5) a +0 short sword (23, -23, Vaults:5) a +3 vorpal flail (23, -15, Vaults:5) a +0 scale mail (24, -41, Vaults:5) the +3 kite shield "Sudeat" {rC+} rC: It protects you from cold. the +11 scimitar of the Grave {holy, rC+ rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. rC: It protects you from cold. rN: It protects you from negative energy. a +0 robe a scroll of brand weapon (24, -29, Vaults:5) the +7 short sword "Murmur" {freeze, Str+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). (24, -23, Vaults:5) a +0 scale mail a +0 shortbow (25, -24, Vaults:5) a +0 leather armour a +0 hand axe (26, -29, Vaults:5) a +0 plate armour a +2 war axe (26, -26, Vaults:5) a +0 scale mail a +0 great mace a +0 ring mail a +0 morningstar a +0 arbalest (26, -25, Vaults:5) a +0 arbalest a +0 plate armour a +1 vorpal war axe (26, -24, Vaults:5) a +0 long sword a +0 plate armour a +2 vorpal great mace a +0 plate armour of fire resistance a +0 battleaxe a +0 plate armour a +0 dire flail a +0 plate armour a +0 battleaxe (26, -23, Vaults:5) a +0 kite shield a +0 chain mail a +0 long sword a +0 chain mail a +0 halberd a +0 chain mail a +0 great mace (26, -22, Vaults:5) a +1 ring mail of willpower a +3 great mace of venom (27, -28, Vaults:5) a +0 dire flail a +0 dire flail (27, -27, Vaults:5) a +0 battleaxe of freezing (27, -26, Vaults:5) a +0 leather armour a +0 long sword a +0 chain mail a +2 great sword a +0 ring mail a +0 mace (27, -25, Vaults:5) a +0 arbalest a +0 plate armour a +0 battleaxe a +0 kite shield a +0 plate armour a +0 long sword a +0 chain mail a +0 dire flail a +0 tower shield a +0 plate armour a +2 long sword (27, -23, Vaults:5) a +0 chain mail a +0 eveningstar a +0 plate armour a +1 great mace of protection (28, -28, Vaults:5) a +0 plate armour a +0 war axe (28, -26, Vaults:5) a +0 chain mail a +0 halberd (28, -25, Vaults:5) a +1 great sword of flaming a +0 chain mail a +0 great sword a +0 plate armour a +0 war axe a +4 plate armour a +0 great sword a potion of degeneration (28, -24, Vaults:5) a +0 dire flail a +0 dire flail a +0 chain mail a +0 war axe a +0 plate armour of fire resistance a +2 great mace a +0 plate armour a +1 long sword (28, -23, Vaults:5) a +0 chain mail a +0 dire flail a +0 short sword a +0 chain mail a +0 dire flail a +0 chain mail a +1 battleaxe of freezing (29, -28, Vaults:5) a scroll of brand weapon a scroll of identify a +0 robe a +0 halberd a +1 great sword of flaming (29, -27, Vaults:5) a +0 robe of resistance a +0 dagger (29, -26, Vaults:5) a +0 chain mail a +0 bardiche (29, -25, Vaults:5) 2 stones a +0 plate armour a +0 war axe a +0 leather armour a +0 morningstar (29, -24, Vaults:5) a +0 dire flail a +0 dire flail a +0 great sword of flaming a +0 plate armour a +1 glaive (29, -23, Vaults:5) a +0 chain mail a +0 bardiche (30, -30, Vaults:5) a +0 scale mail a +0 rapier (30, -29, Vaults:5) a +0 ring mail a +1 great mace of holy wrath a +0 buckler a +0 scale mail a +0 war axe (30, -28, Vaults:5) a +0 plate armour a +0 great mace (30, -27, Vaults:5) a +0 plate armour a +0 trident (30, -25, Vaults:5) a +0 rapier a +0 dire flail a +0 dire flail a +0 leather armour (30, -24, Vaults:5) a +0 plate armour a +0 battleaxe (30, -23, Vaults:5) 4 large rocks (31, -29, Vaults:5) a +0 hand axe a +0 arbalest a +0 arbalest (31, -28, Vaults:5) a +0 arbalest (31, -22, Vaults:5) a +0 leather armour a +0 flail (32, -27, Vaults:5) a +0 ring mail a +0 dire flail a scroll of identify (32, -21, Vaults:5) a +0 scale mail a +1 great sword of holy wrath (32, -12, Vaults:5) the Secrets of the Snake and the Map Spells Type Level a - Kindle Blastsparks Fire/Translocation/Air 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Dispersal Translocation 6 (35, -21, Vaults:5) a lightning rod (4/4) (36, -43, Vaults:5) a +0 battleaxe of freezing (37, -17, Vaults:5) a +1 demon trident of venom (41, -19, Vaults:5) a +0 glaive (41, -6, Vaults:5) a +0 morningstar a +0 ring mail a scroll of identify (41, 0, Vaults:5) a +0 sling (42, -45, Vaults:5) a +0 whip a +0 robe (43, -5, Vaults:5) a +0 scale mail (45, -45, Vaults:5) 3 large rocks (46, -45, Vaults:5) a +0 long sword (48, -43, Vaults:5) a +2 demon trident of electrocution a +3 scale mail of poison resistance an orb of guile (49, -42, Vaults:5) a +0 great mace a +0 scale mail (49, -23, Vaults:5) 3 atropa-tipped darts (50, -19, Vaults:5) a +0 dagger a +0 robe (51, -40, Vaults:5) 4 large rocks (52, -44, Vaults:5) a +0 flail (52, -19, Vaults:5) a +0 flail a +0 ring mail (53, -1, Vaults:5) the ring of the Harvest {rC- rN+++ rCorr Int+6 Dex-5} [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (-5). rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. (55, -11, Vaults:5) a +0 robe (56, -3, Vaults:5) a +0 war axe a +0 chain mail a +2 tower shield Level 1 of the Crypt (0, 0, Crypt:1) a +0 battleaxe a +0 plate armour (0, 1, Crypt:1) a +0 mace (0, 2, Crypt:1) a +2 battleaxe of flaming (10, -34, Crypt:1) a +0 trident (11, -34, Crypt:1) a +0 mace (13, -34, Crypt:1) a +0 hand axe (14, -34, Crypt:1) a +0 hand axe (14, -32, Crypt:1) a +0 robe (15, -33, Crypt:1) a +0 glaive (19, -7, Crypt:1) 2 scrolls of amnesia (20, -37, Crypt:1) a +0 robe (22, -38, Crypt:1) a +0 robe (24, -13, Crypt:1) a +0 dire flail (25, -13, Crypt:1) a +2 battleaxe of draining a +0 mace (26, -11, Crypt:1) a +0 hand axe (54, -18, Crypt:1) a +0 battleaxe a +0 plate armour (56, -18, Crypt:1) a +0 long sword a +0 leather armour (62, -6, Crypt:1) a +0 robe Level 2 of the Crypt (0, 0, Crypt:2) a +0 rapier (2, -5, Crypt:2) a +0 halberd (4, -5, Crypt:2) a +0 plate armour a +3 battleaxe of draining (5, -5, Crypt:2) a +0 glaive (6, -5, Crypt:2) a +0 robe (7, -4, Crypt:2) a +0 hand axe (8, 0, Crypt:2) a +1 scythe of flaming (14, 4, Crypt:2) a lightning rod (4/4) (25, -2, Crypt:2) a +0 leather armour (27, 12, Crypt:2) a +0 war axe (27, 14, Crypt:2) a +0 trident (27, 15, Crypt:2) a +0 short sword (28, 9, Crypt:2) a +0 ring mail (28, 11, Crypt:2) a +1 battleaxe of flaming a +0 chain mail (29, 13, Crypt:2) a +0 mace (30, 14, Crypt:2) a +0 short sword (32, 21, Crypt:2) a +0 dagger a +0 robe (34, 12, Crypt:2) a +0 glaive (34, 16, Crypt:2) a +0 trident (35, 20, Crypt:2) a +0 dire flail (36, 13, Crypt:2) a +0 cloak (36, 20, Crypt:2) a +2 vorpal war axe (37, 19, Crypt:2) a +1 vorpal trident (37, 21, Crypt:2) a +0 halberd (38, 20, Crypt:2) a +3 great mace a +0 plate armour (38, 21, Crypt:2) a +2 battleaxe of electrocution (39, 21, Crypt:2) a +0 war axe (41, 20, Crypt:2) a +0 glaive (42, 27, Crypt:2) a +0 ring mail (44, 16, Crypt:2) a +0 trident (44, 24, Crypt:2) a +0 flail (45, 16, Crypt:2) a +0 great mace a +0 chain mail (46, 15, Crypt:2) a +2 vorpal scimitar (46, 16, Crypt:2) a +0 scale mail (51, 5, Crypt:2) a +0 battleaxe a +0 chain mail (54, 0, Crypt:2) a +0 scimitar a +3 vorpal great sword a +0 plate armour a +0 mace (56, 2, Crypt:2) a scroll of poison (59, -1, Crypt:2) a +3 great sword of draining a +0 chain mail (59, 1, Crypt:2) a +0 hand axe (59, 2, Crypt:2) a +0 scimitar (59, 6, Crypt:2) a +0 battleaxe Level 3 of the Crypt (0, 0, Crypt:3) a scroll of identify (5, -2, Crypt:3) a +0 rapier (6, -5, Crypt:3) a +0 long sword (8, -5, Crypt:3) a +0 dagger a +0 robe (8, 12, Crypt:3) 7 stones (10, 9, Crypt:3) a +0 glaive a +0 robe (14, 5, Crypt:3) a +0 ring mail (19, -3, Crypt:3) a +2 great sword of flaming a +0 chain mail a scroll of poison (19, 6, Crypt:3) a +1 long sword of draining a +0 scale mail (23, 9, Crypt:3) a +0 robe (26, 6, Crypt:3) a +0 chain mail a +0 great mace (31, -15, Crypt:3) a staff of earth a +0 robe a scroll of identify (33, -15, Crypt:3) a +0 short sword 5 stones a +0 trident a +1 ring mail of fire resistance (33, -14, Crypt:3) a +0 dire flail a +3 great mace of pain a +0 plate armour a +2 vorpal battleaxe a +0 plate armour a +0 trident (33, -5, Crypt:3) a +4 halberd of venom (33, -4, Crypt:3) a +1 cloak (34, -6, Crypt:3) a +0 scimitar of electrocution (34, -5, Crypt:3) a piece from Xom's chessboard (15/15) (34, -4, Crypt:3) a staff of fire (35, -12, Crypt:3) a +0 glaive a +0 chain mail a scroll of poison (35, -6, Crypt:3) a book of Sloth (36, -6, Crypt:3) a box of beasts (36, -5, Crypt:3) a staff of poison (36, -4, Crypt:3) the +9 sling "Sarcophage" {flame, rN++ Dex+4} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). rN: It greatly protects you from negative energy. (38, -5, Crypt:3) the ring "Tiasack" {Fly rN+ Int+3} [ring of positive energy] Int: It affects your intelligence (+3). rN: It protects you from negative energy. Fly: It grants you flight. a ring of protection from fire (41, -15, Crypt:3) a +0 dire flail 4 poisoned darts (44, -7, Crypt:3) a +0 battleaxe a +0 chain mail (45, -2, Crypt:3) a +0 scimitar (45, -1, Crypt:3) a +0 great mace of draining a +0 plate armour (45, 0, Crypt:3) a +0 mace (46, -2, Crypt:3) a +0 scimitar (46, 0, Crypt:3) a +0 scimitar (48, -4, Crypt:3) 6 stones Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) 5 stones (1, 48, Tomb:1) 5 stones (13, 16, Tomb:1) a wand of polymorph (8) (17, 4, Tomb:1) a +0 broad axe (19, 16, Tomb:1) 7 gold pieces (21, -2, Tomb:1) a scroll of identify (23, 8, Tomb:1) 4 stones (36, 17, Tomb:1) a +2 antimagic halberd (40, 43, Tomb:1) the +10 sling of Distant Shores {speed, rElec Str+4 Dex-3} Attacks with this weapon are significantly faster. Str: It affects your strength (+4). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. (44, 40, Tomb:1) a +0 plate armour a +1 vorpal battleaxe (45, 39, Tomb:1) the +7 sceptre of Asmodeus It can be evoked to summon fiery demons, with success rate depending on Evocations skill. Those summoned this way will remain friendly only for a limited time. Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) 5 stones (3, -1, Tomb:2) a +0 scale mail (3, 4, Tomb:2) a scroll of identify (6, 2, Tomb:2) 3 gold pieces (6, 4, Tomb:2) 7 gold pieces (7, 2, Tomb:2) 16 gold pieces (7, 4, Tomb:2) 5 gold pieces (7, 8, Tomb:2) a +0 chain mail a +0 quarterstaff (8, 2, Tomb:2) 9 gold pieces (still there?) a +1 battleaxe (still there?) a +0 plate armour (still there?) (8, 3, Tomb:2) 13 gold pieces (9, 4, Tomb:2) 4 gold pieces (10, 20, Tomb:2) a +0 leather armour (11, 4, Tomb:2) 36 gold pieces (13, 6, Tomb:2) 17 gold pieces (19, -13, Tomb:2) a +1 arbalest of freezing (20, -8, Tomb:2) a staff of earth (21, -8, Tomb:2) 14 gold pieces (23, 14, Tomb:2) a +0 long sword Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a lightning rod (4/4) (0, 1, Tomb:3) an amulet of regeneration (1, -1, Tomb:3) an amulet of faith (1, 0, Tomb:3) a +3 war axe of holy wrath (1, 2, Tomb:3) a scroll of poison (1, 3, Tomb:3) a +2 sling of flaming (2, -2, Tomb:3) a +4 sling of flaming (2, -1, Tomb:3) a staff of conjuration (2, 0, Tomb:3) an amulet of faith (2, 5, Tomb:3) a +0 cloak (2, 12, Tomb:3) 3 stones (3, -3, Tomb:3) a book of Party Tricks (3, -2, Tomb:3) the ring "Tock" {Ice Fly Slay+3} [ring of ice] It enhances your ice magic. Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. Fly: It grants you flight. (3, -1, Tomb:3) a +0 rapier of speed (3, 0, Tomb:3) a condenser vane (4, -4, Tomb:3) a manual of Unarmed Combat (4, -3, Tomb:3) a +1 sling of freezing (4, -2, Tomb:3) a condenser vane (4, -1, Tomb:3) a +1 dagger of protection (4, 0, Tomb:3) a Young Poisoner's Handbook (4, 7, Tomb:3) the +4 quarterstaff of Diforgh {vorpal, rElec} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. (5, -5, Tomb:3) a staff of fire (5, -3, Tomb:3) a staff of death (5, -2, Tomb:3) a +1 chain mail of positive energy (5, 6, Tomb:3) a scroll of torment (6, -5, Tomb:3) the Volume of Rocky Fire Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Sticky Flame Conjuration/Fire 4 c - Statue Form Transmutation/Earth 6 (6, -4, Tomb:3) an amulet of reflection (6, -3, Tomb:3) a piece from Xom's chessboard (15/15) (7, -7, Tomb:3) a staff of air (7, -5, Tomb:3) a staff of air (7, -4, Tomb:3) the +8 whip "Snakebite" {venom, curare, rPois} It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. the +7 lajatang of Order {silver, rMut} It inflicts extra damage upon those it strikes, and deals substantially increased damage to chaotic, mutated and magically transformed beings. rMut: It protects you from mutation. a +0 rapier of electrocution (7, 8, Tomb:3) the ring of the Foremost Tables {rN+ Dex+6} [ring of dexterity] Dex: It affects your dexterity (+6). rN: It protects you from negative energy. a +6 ring of strength (8, -2, Tomb:3) a +0 leather armour (13, 25, Tomb:3) a book of Lightning (15, 24, Tomb:3) a +0 scale mail (16, -6, Tomb:3) a +0 great sword (17, 6, Tomb:3) a book of Iron (18, 1, Tomb:3) a +0 flail (19, 3, Tomb:3) a +0 antimagic battleaxe (21, 1, Tomb:3) 8 gold pieces (26, -6, Tomb:3) a book of Ice (27, -5, Tomb:3) a +3 great sword a +0 vorpal battleaxe (28, -7, Tomb:3) a +0 chain mail (29, -3, Tomb:3) a +0 pair of gloves (29, 24, Tomb:3) a +0 short sword (30, -6, Tomb:3) a +3 dagger (31, 25, Tomb:3) a +0 scimitar (33, 7, Tomb:3) 2 datura-tipped darts (36, 13, Tomb:3) a +0 leather armour the Vestibule of Hell (15, 0, Hell) a +1 vorpal scythe (19, -2, Hell) a +6 ring of strength the +6 sword of Cerebov {flame} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It temporarily reduces the fire resistance of those it strikes. the horn of Geryon (20, -6, Hell) a +0 robe a +0 dagger (23, -21, Hell) a +0 demon whip (23, 19, Hell) the +4 staff of Dispater It can be evoked to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. the +10 tower shield "Bearybin" {+Blink rF+ rC+ Dex-2} Dex: It affects your dexterity (-2). rF: It protects you from fire. rC: It protects you from cold. +Blink: It lets you blink. (26, -1, Hell) a +0 morningstar (27, -16, Hell) a +0 chain mail a +2 demon whip of flaming (28, -18, Hell) a +0 chain mail a +3 vorpal halberd (29, -19, Hell) a +0 chain mail a +3 demon trident (29, -17, Hell) a +0 chain mail a +0 war axe of flaming a +2 plate armour of poison resistance a +2 war axe of flaming (29, -16, Hell) a +0 mace (29, -15, Hell) a +0 flail (30, -19, Hell) a +0 chain mail a +0 great mace (30, -17, Hell) a +0 plate armour a +5 war axe of flaming (31, -21, Hell) a +0 chain mail a +3 halberd (34, -19, Hell) a +0 flail (38, 6, Hell) a +0 mace (40, -4, Hell) a +4 ring of protection (40, 9, Hell) a +0 morningstar Level 1 of the Iron City of Dis (0, 0, Dis:1) a +2 dire flail of venom (1, 0, Dis:1) a +1 flail of draining (2, -2, Dis:1) a +1 battleaxe of freezing a +0 plate armour of cold resistance (7, -3, Dis:1) a +1 great mace of draining a +0 plate armour (8, -4, Dis:1) a +0 lajatang Level 2 of the Iron City of Dis (0, 0, Dis:2) 4 large rocks (0, 15, Dis:2) a +1 battleaxe of freezing (2, 14, Dis:2) a +1 battleaxe of freezing (2, 21, Dis:2) a +1 battleaxe of freezing (3, -5, Dis:2) a +0 great sword of flaming (3, -4, Dis:2) a +0 giant club (3, -1, Dis:2) a +0 battleaxe of freezing (3, 0, Dis:2) 4 large rocks a +0 great sword of flaming (4, 10, Dis:2) 4 large rocks (4, 12, Dis:2) a +1 great sword of flaming (5, 4, Dis:2) 5 large rocks (5, 5, Dis:2) a +0 giant spiked club (5, 7, Dis:2) 4 large rocks (5, 9, Dis:2) a +2 great sword of flaming (5, 11, Dis:2) a +1 great sword of flaming (6, 4, Dis:2) a +0 giant club (6, 13, Dis:2) a +2 battleaxe of freezing Level 3 of the Iron City of Dis (3, 0, Dis:3) a +0 dire flail (4, -1, Dis:3) a +0 morningstar (6, 4, Dis:3) a +0 morningstar (7, 2, Dis:3) a +0 dire flail (11, 2, Dis:3) a +0 great sword a +0 plate armour (15, 11, Dis:3) a +0 battleaxe a +0 chain mail Level 4 of the Iron City of Dis (0, 0, Dis:4) a +2 great mace a +0 plate armour (14, 4, Dis:4) a +0 battleaxe of draining a +0 chain mail Level 5 of the Iron City of Dis (8, -2, Dis:5) a +0 flail (14, -14, Dis:5) a +0 giant club Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 giant club (3, 12, Dis:7) a +1 great mace of flaming a +0 plate armour (4, 14, Dis:7) a +0 giant club (6, -4, Dis:7) the +7 rapier of the Elven Halls {vorpal, rPois} It inflicts extra damage upon your enemies. rPois: It protects you from poison. (unseen) (6, -3, Dis:7) a staff of poison (unseen) (7, -4, Dis:7) a +3 rapier of draining (unseen) (7, -2, Dis:7) the +1 chain mail of Grot {Drain +Blink rCorr Dex+8} Dex: It affects your dexterity (+8). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (8, -4, Dis:7) the +6 dagger of the Lame Duck {venom, rPois rC+ Dex+3 SInv} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). rC: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (8, -3, Dis:7) an amulet of reflection (8, -2, Dis:7) a staff of poison (29, 12, Dis:7) a +0 giant club (39, 13, Dis:7) a +0 giant spiked club (40, 12, Dis:7) a +0 giant spiked club (40, 27, Dis:7) a +1 great mace of venom (41, 28, Dis:7) a +0 flail (44, 19, Dis:7) a +0 battleaxe of draining a +0 chain mail (45, 16, Dis:7) a +2 battleaxe a +0 chain mail (45, 18, Dis:7) a +1 great mace of draining a +0 chain mail (46, 4, Dis:7) a +1 great mace of pain a +0 plate armour (48, 5, Dis:7) a +0 battleaxe of draining a +0 plate armour (48, 7, Dis:7) a +0 giant club (48, 12, Dis:7) a +3 great mace a +0 plate armour (48, 33, Dis:7) a +0 morningstar (49, 36, Dis:7) a +0 morningstar (50, 11, Dis:7) a +0 giant club (51, 37, Dis:7) a +0 flail Level 1 of Gehenna (0, 0, Geh:1) a +2 demon whip of electrocution (3, -9, Geh:1) a +0 great sword of flaming (5, 2, Geh:1) a +1 great sword of flaming Level 2 of Gehenna (11, -3, Geh:2) a +1 demon whip of electrocution Level 3 of Gehenna (6, -6, Geh:3) a +0 demon whip (8, -3, Geh:3) a +2 great sword of flaming (24, 0, Geh:3) a +2 demon whip of electrocution a +2 demon whip of venom (25, -1, Geh:3) a +0 demon whip of venom (25, 1, Geh:3) a +1 demon whip of draining (25, 2, Geh:3) a +0 great sword of flaming Level 4 of Gehenna (0, 0, Geh:4) a +0 great sword of flaming (2, 1, Geh:4) a +2 demon whip of electrocution (3, 1, Geh:4) a +0 great sword of flaming Level 5 of Gehenna (0, 0, Geh:5) a +1 great sword of flaming (2, -3, Geh:5) a +0 demon whip of freezing (5, 2, Geh:5) a +3 vampiric demon whip (15, 7, Geh:5) a +1 demon whip of draining Level 6 of Gehenna (1, -3, Geh:6) a +2 demon whip of draining Level 7 of Gehenna (0, 0, Geh:7) 5 stones (6, 1, Geh:7) a +0 demon whip (6, 5, Geh:7) a +1 demon whip of electrocution (7, 3, Geh:7) a +1 demon whip of venom (8, -16, Geh:7) a +2 vampiric demon whip (8, 1, Geh:7) a +0 great sword of flaming (14, -19, Geh:7) a +1 demon whip of venom (15, -21, Geh:7) a +0 demon whip of venom (15, 7, Geh:7) a +1 demon whip of draining (23, 5, Geh:7) 21 gold pieces a +2 great sword of flaming (24, 7, Geh:7) a +0 great sword of flaming (25, 7, Geh:7) 7 gold pieces (28, -19, Geh:7) a +0 demon whip (33, -4, Geh:7) a +0 demon whip (44, 7, Geh:7) a +2 great sword of flaming (46, 6, Geh:7) a +2 great sword of flaming (46, 9, Geh:7) a +1 great sword of flaming (49, 7, Geh:7) a +1 great sword of flaming (51, 18, Geh:7) a +1 demon whip of draining (53, -2, Geh:7) a +1 demon whip of electrocution Level 1 of Cocytus (8, 5, Coc:1) a +2 battleaxe of freezing Level 2 of Cocytus (9, 7, Coc:2) 6 gold pieces Level 3 of Cocytus (12, 4, Coc:3) a +0 battleaxe of freezing Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus (11, 2, Coc:6) 6 gold pieces Level 7 of Cocytus (0, 0, Coc:7) the +8 scimitar "Ijubiqec" {venom, rF+ Int+4} It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). rF: It protects you from fire. (0, 1, Coc:7) a staff of poison (0, 2, Coc:7) a +2 ring mail of fire resistance (1, -1, Coc:7) a staff of fire (1, 0, Coc:7) a staff of fire (1, 1, Coc:7) a +2 robe of willpower (1, 3, Coc:7) a book of Necromancy (2, 1, Coc:7) a ring of ice (29, 50, Coc:7) 6 gold pieces (40, 1, Coc:7) the +6 scimitar of the Lonely Xenops {holy, Dex+6 SInv Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+6). SInv: It lets you see invisible. Stlth: It makes you less stealthy. (40, 2, Coc:7) a tin of tremorstones (2/2) (41, 0, Coc:7) a book of Iron (41, 1, Coc:7) a book of Storms (41, 2, Coc:7) the ring of Nihilism {Wiz rElec rF- Dex+4} [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. the ring "Cirirrieli" {rF+ rN+} [ring of protection from fire] rF: It protects you from fire. rN: It protects you from negative energy. (41, 3, Coc:7) an Inescapable Atlas (41, 4, Coc:7) a +1 long sword of draining (unseen) Level 1 of Tartarus Level 2 of Tartarus (1, -2, Tar:2) a +3 whip a +3 demon whip of flaming (5, -7, Tar:2) a +1 whip of venom Level 3 of Tartarus (12, 5, Tar:3) a +2 vorpal scythe (15, 5, Tar:3) a +6 scythe of flaming (18, 3, Tar:3) a +3 demon whip of freezing Level 4 of Tartarus (7, 8, Tar:4) 4 large rocks (18, 2, Tar:4) 3 large rocks (20, 4, Tar:4) a +1 whip (21, 1, Tar:4) 3 large rocks Level 5 of Tartarus (12, -4, Tar:5) 4 large rocks (14, -3, Tar:5) 4 large rocks (18, -3, Tar:5) a +1 scythe of freezing (18, -1, Tar:5) 4 large rocks Level 6 of Tartarus (0, 0, Tar:6) a +1 whip (25, -14, Tar:6) 5 large rocks Level 7 of Tartarus (7, -25, Tar:7) a +5 plate armour of ponderousness (unseen) (8, -25, Tar:7) the Writings on Guile Spells Type Level a - Inner Flame Hexes/Fire 3 b - Portal Projectile Hexes/Translocation 3 c - Summon Mana Viper Hexes/Summoning 5 (10, -25, Tar:7) a +3 flail of holy wrath (11, -25, Tar:7) a book of Debilitation (11, -23, Tar:7) a +1 demon whip of freezing (15, -16, Tar:7) a +2 whip (19, -9, Tar:7) a +2 whip of electrocution (22, -25, Tar:7) the +7 plate armour "Wirhaj" {-Tele rElec rC++ SInv} rC: It greatly protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. (unseen) (22, -23, Tar:7) a staff of poison (unseen) (23, -25, Tar:7) a staff of cold (unseen) (23, -24, Tar:7) a +4 ring of evasion (23, -23, Tar:7) a staff of earth (unseen) (28, -6, Tar:7) 4 large rocks (28, -4, Tar:7) 5 large rocks (29, -6, Tar:7) 4 large rocks (29, -5, Tar:7) 4 large rocks (30, -4, Tar:7) 4 large rocks (30, -3, Tar:7) a +1 scythe of venom (31, -28, Tar:7) a +2 vampiric scythe (31, -26, Tar:7) a +3 scythe of freezing Level 1 of the Realm of Zot (0, 0, Zot:1) 6 poisoned darts (0, 26, Zot:1) a +0 whip (6, 9, Zot:1) 7 stones (8, 7, Zot:1) a +0 war axe (8, 30, Zot:1) a +1 pair of gloves of stealth (9, 5, Zot:1) a +0 halberd (9, 7, Zot:1) a +0 halberd (11, 7, Zot:1) a +0 war axe a +0 cloak (11, 8, Zot:1) a +0 whip a +0 cloak (23, -3, Zot:1) a book of Changes (29, 35, Zot:1) 5 stones (32, -2, Zot:1) a +0 shortbow (32, 49, Zot:1) a +0 scimitar (42, 27, Zot:1) a +2 vorpal war axe a +2 cloak a +0 kite shield (42, 31, Zot:1) a +0 club (44, 27, Zot:1) a +0 long sword a +2 short sword of protection (46, 40, Zot:1) a +0 flail (48, 40, Zot:1) a +0 battleaxe (49, 40, Zot:1) a +0 glaive (53, 42, Zot:1) a +0 cloak a +0 rapier (53, 44, Zot:1) a +0 battleaxe (55, 21, Zot:1) a scroll of enchant weapon (55, 45, Zot:1) a +0 trident (56, 46, Zot:1) a +0 cloak a +0 war axe a +0 kite shield a +1 cloak a +0 long sword of holy wrath a +0 hand axe (56, 47, Zot:1) a +0 cloak a +0 long sword a +0 cloak a +0 rapier (61, 39, Zot:1) 6 stones Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 glaive (1, 1, Zot:2) a +0 war axe a +0 glaive (1, 2, Zot:2) a +0 falchion (2, 0, Zot:2) a +0 halberd (2, 1, Zot:2) a +0 hand axe (4, 5, Zot:2) a +0 great sword (6, -17, Zot:2) a +0 club (12, 10, Zot:2) a +0 ring mail (12, 12, Zot:2) a +0 short sword (16, 16, Zot:2) a +0 long sword a +0 cloak a +0 whip a +0 cloak (16, 17, Zot:2) a +0 long sword a +2 cloak a +0 flail (17, -21, Zot:2) 16 gold pieces (17, 1, Zot:2) a +0 cloak (17, 5, Zot:2) a +1 cloak of stealth (18, 3, Zot:2) a +0 long sword (18, 17, Zot:2) a +0 hand axe (19, 16, Zot:2) a +0 cloak (21, -25, Zot:2) 4 poisoned darts (21, -10, Zot:2) a +2 cloak (21, -9, Zot:2) a +0 cloak (22, -20, Zot:2) a +0 trident (22, -19, Zot:2) a +0 halberd (22, -10, Zot:2) a +0 cloak (23, -28, Zot:2) 2 stones (23, -20, Zot:2) a +2 cloak a +0 long sword of holy wrath (23, -19, Zot:2) a +0 hand axe (26, -20, Zot:2) a +0 broad axe (27, -20, Zot:2) a +0 cloak a +1 whip of flaming a +0 short sword a +0 cloak a +4 long sword of protection (27, -1, Zot:2) a +0 war axe of flaming (28, -2, Zot:2) a +3 halberd of protection (29, -20, Zot:2) a +0 cloak a +0 long sword a +0 cloak a +0 dagger (29, 1, Zot:2) a +5 morningstar of protection (30, -21, Zot:2) a +1 scimitar of holy wrath (30, 0, Zot:2) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. (30, 10, Zot:2) a +0 long sword (31, -2, Zot:2) a +0 cloak (31, 9, Zot:2) a +0 cloak (32, -21, Zot:2) a +0 cloak a +0 whip (35, -10, Zot:2) a +0 cloak (36, -10, Zot:2) a +0 cloak (37, -19, Zot:2) 6 stones (44, 0, Zot:2) a +0 trident (44, 1, Zot:2) a +0 dire flail (45, -17, Zot:2) a stone (45, 0, Zot:2) a +0 flail (46, -1, Zot:2) a +0 broad axe (46, 0, Zot:2) a +0 scimitar (47, 14, Zot:2) a +0 battleaxe (48, 13, Zot:2) a +0 cloak (48, 14, Zot:2) a +0 long sword a +0 cloak (49, -9, Zot:2) a +0 shortbow (49, 14, Zot:2) a +0 trident (50, 13, Zot:2) a +0 long sword Level 3 of the Realm of Zot (0, 0, Zot:3) 4 datura-tipped darts (4, 20, Zot:3) a potion of lignification (7, -17, Zot:3) a wand of polymorph (3) (8, 0, Zot:3) a +1 antimagic halberd (8, 1, Zot:3) a +0 battleaxe (9, -13, Zot:3) a +0 flail (10, -1, Zot:3) a +0 glaive (10, 0, Zot:3) a +2 cloak (10, 4, Zot:3) 3 stones (13, -12, Zot:3) a +0 quarterstaff (14, 24, Zot:3) a +0 cloak (15, 23, Zot:3) a +0 war axe (15, 24, Zot:3) a +0 long sword (15, 26, Zot:3) a +2 rapier of venom a +2 cloak (17, -22, Zot:3) a scroll of enchant armour (18, -9, Zot:3) a tin of tremorstones (2/2) (23, 2, Zot:3) a +2 vorpal dire flail (28, -3, Zot:3) a +4 vampiric war axe a +0 cloak a +0 tower shield (28, -2, Zot:3) a +0 scimitar a +0 cloak a +0 dire flail (30, -2, Zot:3) a +0 long sword a +0 cloak (36, 13, Zot:3) a +0 halberd (36, 14, Zot:3) a +0 trident (37, 8, Zot:3) a potion of degeneration (37, 12, Zot:3) a +0 trident (37, 15, Zot:3) a +2 vorpal scimitar (38, 15, Zot:3) a +0 cloak (39, 15, Zot:3) 6 stones Level 4 of the Realm of Zot (0, 0, Zot:4) 7 stones (12, 3, Zot:4) a +0 dagger (20, -11, Zot:4) a +1 halberd of venom (23, -8, Zot:4) a +0 battleaxe a +0 flail a +0 cloak a +3 long sword (24, -21, Zot:4) 5 stones (24, -7, Zot:4) a +0 cloak a +0 rapier (25, -8, Zot:4) a +0 war axe (28, -15, Zot:4) a +0 halberd (33, -25, Zot:4) the +3 hand axe of Theory {drain, Drain rN+ rCorr Int+7} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+7). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (37, 23, Zot:4) 8 stones (43, 5, Zot:4) a +0 battleaxe (47, -27, Zot:4) a scroll of identify a scroll of enchant armour (49, -12, Zot:4) a +0 short sword a +0 cloak (50, -13, Zot:4) a +0 cloak a +4 short sword a +2 cloak of poison resistance (50, -12, Zot:4) a +2 demon blade of venom a +0 ring mail a +0 short sword a +0 cloak (50, -11, Zot:4) a +0 glaive a +0 plate armour (50, -10, Zot:4) a +1 demon trident of flaming a +0 chain mail (51, -12, Zot:4) a +1 demon trident of electrocution a +0 plate armour (52, -16, Zot:4) a +0 cloak (54, -18, Zot:4) a potion of degeneration (57, -20, Zot:4) an amulet of the acrobat Level 5 of the Realm of Zot [Shop] Huish's Jewellery Shop a ring of wizardry (540 gold) the amulet "Xuduat" {Spirit SInv} (741 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SInv: It lets you see invisible. a ring of wizardry (540 gold) the ring of the Tempest {rElec Int+2 Slay+4 Stlth+} (1782 gold) [ring of slaying] Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a +6 ring of intelligence (648 gold) a ring of flight (315 gold) the ring "Teujinte" {Fly rPois rC++ rN+ Str-2} (831 gold) [ring of flight] Str: It affects your strength (-2). rC: It greatly protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. Fly: It grants you flight. the ring of Midnight {rN+ Int+2 Dex+3 Stlth+} (725 gold) [ring of positive energy] Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Stlth: It makes you more stealthy. a ring of flight (315 gold) a ring of protection from fire (450 gold) [Shop] Goppae's Book Shop a book of the Spheres (972 gold) a manual of Necromancy (1440 gold) a book of Death (792 gold) a book of Iron (648 gold) a book of the Tundra (576 gold) a book of Chaos (900 gold) a book of the Sky (792 gold) a book of Dreams (432 gold) a book of Winter (612 gold) [Shop] Myzets's Jewellery Shoppe an amulet of reflection (690 gold) an amulet of the acrobat (690 gold) a ring of see invisible (345 gold) a +6 ring of strength (828 gold) a +4 ring of evasion (828 gold) the ring "Upuhon" {Wiz SInv} (947 gold) [ring of wizardry] It improves your spell success rate. SInv: It lets you see invisible. a ring of flight (402 gold) a ring of ice (575 gold) [Shop] Taunn's Distillery a potion of lignification (48 gold) a potion of cancellation (128 gold) a potion of resistance (160 gold) 2 potions of magic (256 gold) a potion of attraction (48 gold) a potion of degeneration (16 gold) 2 potions of curing (96 gold) [Shop] Loatutz's Antique Armour Shoppe a +3 ring mail of fire resistance (884 gold) the +0 leather armour "Tuseiras" {rPois} (448 gold) rPois: It protects you from poison. a +3 leather armour of cold resistance (816 gold) a +3 leather armour of cold resistance (816 gold) a +2 troll leather armour (918 gold) a +1 leather armour of fire resistance (476 gold) a +2 leather armour of fire resistance (646 gold) a +3 leather armour of fire resistance (816 gold) a +1 leather armour of poison resistance (374 gold) the +1 robe "Plog" {-Tele +Inv rPois rCorr} (765 gold) rPois: It protects you from poison. +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. [Shop] Bexkuh Peluc's Assorted Antiques a wand of roots (6) (403 gold) a scroll of identify (56 gold) a potion of resistance (280 gold) a +4 chain mail of cold resistance (882 gold) a box of beasts (1120 gold) a potion of heal wounds (140 gold) the +3 plate armour of Meec {-Tele *Corrode rElec rN+++ Dex+5} (1985 gold) Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. *Corrode: It may corrode you when you take damage. a scroll of immolation (112 gold) a lightning rod (4/4) (840 gold) [Shop] Kadit's Book Shop a book of Weapons (616 gold) the Spellbook of the Enthralling Glacier (572 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Ozocubu's Armour Ice 3 c - Cause Fear Hexes 4 a book of Dangerous Friends (880 gold) a book of Fire (660 gold) the Tome of Blasting and Hypothermia (968 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Stone Arrow Conjuration/Earth 3 c - Sticky Flame Conjuration/Fire 4 d - Polar Vortex Ice 9 Qeezun's Directory of Striking (660 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Static Discharge Conjuration/Air 2 c - Lehudib's Crystal Spear Conjuration/Earth 8 a book of Touch (484 gold) a book of Armaments (792 gold) the Parchment of Shifting Kindling (836 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Kindle Blastsparks Fire/Translocation/Air 3 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Summon Forest Summoning/Translocation 5 the Omnibus of the Unified Caves (1100 gold) Spells Type Level a - Call Imp Summoning 2 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Summon Lightning Spire Summoning/Air 4 e - Summon Hydra Summoning 7 [Shop] Poyppen's Magic Scroll Shop a scroll of fear (84 gold) a scroll of identify (42 gold) 2 scrolls of enchant weapon (315 gold) a scroll of teleportation (63 gold) a scroll of identify (42 gold) a scroll of identify (42 gold) a scroll of butterflies (84 gold) a scroll of fear (84 gold) a scroll of teleportation (63 gold) a scroll of enchant armour (157 gold) a scroll of vulnerability (84 gold) [Shop] Vouthrupn's Jewellery Shop a +6 ring of intelligence (540 gold) the ring "Azutrood" {Wiz Dex+4} (681 gold) [ring of wizardry] It improves your spell success rate. Dex: It affects your dexterity (+4). a ring of flight (262 gold) the ring "Jaisma" {Fire Str+2} (543 gold) [ring of fire] It enhances your fire magic. Str: It affects your strength (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. the ring of Twilight {rF+ Slay+2} (606 gold) [ring of protection from fire] Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It protects you from fire. an amulet of reflection (450 gold) a +6 ring of intelligence (540 gold) the ring of Polytheism {rCorr Str+4} (531 gold) [ring of resist corrosion] Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. [Shop] Tioromei's Jewellery Shop a ring of fire (425 gold) a ring of protection from fire (425 gold) the ring "Laon" {Wiz Str+4} (771 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+4). the ring "Zeuf" {rPois rN+ Will- rCorr Dex+3} (637 gold) [ring of resist corrosion] Dex: It affects your dexterity (+3). rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. an amulet of reflection (510 gold) a ring of fire (425 gold) an amulet of the acrobat (510 gold) a ring of positive energy (340 gold) a ring of protection from cold (425 gold) (2, 13, Zot:5) a scroll of amnesia (2, 31, Zot:5) 2 scrolls of identify (3, 10, Zot:5) a scroll of enchant armour (5, 24, Zot:5) a +0 bardiche (6, 9, Zot:5) a +0 dire flail (6, 10, Zot:5) a +0 cloak a +0 short sword (7, 8, Zot:5) a +1 trident of pain (7, 10, Zot:5) a +12 club (8, 10, Zot:5) a +0 flail (10, 5, Zot:5) a +0 flail (10, 6, Zot:5) a +0 short sword (10, 7, Zot:5) a +0 flail (11, 6, Zot:5) a +0 war axe (11, 11, Zot:5) a +3 battleaxe (13, 3, Zot:5) a +10 club of venom (14, 10, Zot:5) a potion of flight a +0 mace (15, 12, Zot:5) a +0 cloak a +0 long sword (16, 14, Zot:5) a potion of flight (17, 5, Zot:5) a +10 club (17, 10, Zot:5) a +0 cloak a +0 dagger of holy wrath (31, 37, Zot:5) a +0 leather armour (32, 26, Zot:5) a +6 ring of dexterity (33, 25, Zot:5) a ring of willpower (34, 26, Zot:5) the ring "Ataodgh" {rCorr EV+4 Str+4} [ring of evasion] EV: It affects your evasion (+4). Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. (34, 27, Zot:5) the amulet "Pirylel" {Spirit Contam rElec rF+ rC+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (36, 46, Zot:5) a +4 whip a +0 cloak of poison resistance (37, 27, Zot:5) a +0 flail (38, 46, Zot:5) a +0 long sword of holy wrath a +0 cloak a +0 halberd (39, 32, Zot:5) 5 curare-tipped darts (43, 46, Zot:5) a +0 long sword a +0 cloak (44, 5, Zot:5) 6 stones (45, 46, Zot:5) a +0 halberd (49, 16, Zot:5) a +0 hand axe (53, 8, Zot:5) a +0 war axe a +2 cloak a +1 tower shield of fire resistance 2 scrolls of brand weapon (56, 3, Zot:5) a scroll of enchant armour Level 1 of the Depths (0, 0, Depths:1) a +0 dire flail a +0 dire flail (5, 24, Depths:1) an amulet of regeneration (8, 21, Depths:1) 18 gold pieces (8, 37, Depths:1) a +1 buckler of cold resistance a +2 ring mail of fire resistance a +1 long sword of electrocution (10, 20, Depths:1) 6 stones (12, 15, Depths:1) a +0 club (14, 17, Depths:1) a +0 buckler (16, 16, Depths:1) a +0 morningstar (16, 47, Depths:1) a +0 dagger a +0 robe (17, 23, Depths:1) a +0 great sword of flaming (18, 19, Depths:1) 4 large rocks (23, 41, Depths:1) a +2 falchion of electrocution (24, 3, Depths:1) a ring of fire (25, 24, Depths:1) a scroll of enchant armour (27, 36, Depths:1) a +1 vorpal long sword a +4 scale mail of poison resistance a +0 buckler of cold resistance (28, 42, Depths:1) 3 large rocks (35, 0, Depths:1) a +0 flail (41, 34, Depths:1) a +0 dagger a +0 robe Level 2 of the Depths [Shop] Big Baal Hell's Store 10 scrolls of enchant weapon (4950 gold) the +1 gold dragon scales "Moul" {rPois rF+ rC+ rN+++ Will+ Str-3} (7167 gold) Str: It affects your strength (-3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Will: It increases your willpower. the +4 fire dragon scales of Insatiable Hunger {Drain rF++ rC- Int+8 SInv} (6712 gold) Int: It affects your intelligence (+8). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. a +1 quarterstaff of freezing (937 gold) the ring of Ejaab {rC+ Dex+4 Stlth+} (2851 gold) [ring of protection from cold] Dex: It affects your dexterity (+4). rC: It protects you from cold. Stlth: It makes you more stealthy. the +3 leather armour "Peuth" {rC+, rF+++ rN+ Int-3} (4085 gold) Int: It affects your intelligence (-3). rF: It renders you almost immune to fire. rN: It protects you from negative energy. a +2 scale mail of willpower (1386 gold) the quicksilver dragon scales "Sagomm" {Will+ rCorr Str+5} (5484 gold) Str: It affects your strength (+5). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a tin of tremorstones (2/2) (2640 gold) the ring "Ryulenuyvu" {Wiz rN+ Str-2 SInv} (2719 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (-2). rN: It protects you from negative energy. SInv: It lets you see invisible. the +8 trishula of the Mauling Oracle {holy, rF- Will+ rCorr SInv} (6032 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rF: It makes you vulnerable to fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (0, 0, Depths:2) a +0 robe (3, 44, Depths:2) a scroll of brand weapon (4, 15, Depths:2) 3 stones (8, 2, Depths:2) a +0 long sword a +0 plate armour (8, 10, Depths:2) a +1 long sword of pain a +0 plate armour (10, 4, Depths:2) a +3 vorpal glaive a +0 chain mail (10, 7, Depths:2) a +2 great sword of flaming (12, 6, Depths:2) a +0 battleaxe of distortion a +0 plate armour (14, -4, Depths:2) a +0 leather armour (15, -7, Depths:2) a +3 war axe a +0 plate armour (15, 39, Depths:2) a scroll of identify (18, 3, Depths:2) a +3 glaive a +0 arbalest a +0 ring mail (19, 25, Depths:2) a +0 chain mail a +2 glaive of flaming (20, 30, Depths:2) a +0 great sword of flaming (22, 42, Depths:2) a +0 whip (23, 49, Depths:2) a +0 shortbow (26, 1, Depths:2) a +1 great sword of flaming a scroll of identify (28, -9, Depths:2) 3 javelins (28, 38, Depths:2) a +0 robe (30, 1, Depths:2) 3 large rocks (32, 6, Depths:2) a +1 battleaxe of freezing (36, -3, Depths:2) a book of Lightning (40, -6, Depths:2) a staff of cold (45, 8, Depths:2) a +0 vampiric halberd (46, 8, Depths:2) a +0 dagger a +0 robe (46, 9, Depths:2) a +0 glaive (47, 7, Depths:2) a +0 halberd (56, 28, Depths:2) a +0 trident (56, 44, Depths:2) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int: It affects your intelligence (+3). Clar: It protects you against confusion. (56, 48, Depths:2) a +0 rapier a +0 cloak (57, 21, Depths:2) a +0 dire flail a +0 dire flail (57, 45, Depths:2) a +2 vorpal war axe (57, 46, Depths:2) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. the +6 broad axe of Indignation {antimagic, +Blink SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. SInv: It lets you see invisible. +Blink: It lets you blink. a +1 long sword of holy wrath (60, 31, Depths:2) a +0 dagger a +1 robe of willpower (60, 37, Depths:2) a +0 flail a +0 robe (60, 48, Depths:2) a +0 dagger a +0 robe (61, 45, Depths:2) a +0 dagger a +0 robe a +1 short sword of speed a +0 cloak a +0 dagger a +0 ring mail (61, 47, Depths:2) a +0 short sword a +0 leather armour (62, 45, Depths:2) a +0 long sword a +0 long sword (63, 48, Depths:2) a +0 rapier a +0 cloak (64, 45, Depths:2) a scroll of identify (64, 46, Depths:2) a +2 morningstar of holy wrath (65, 46, Depths:2) a +0 plate armour of fire resistance (66, 44, Depths:2) a +0 longbow (66, 45, Depths:2) a +0 pair of boots of stealth (67, 48, Depths:2) a +0 long sword a +0 cloak (68, 43, Depths:2) a +0 dagger a +0 robe Level 3 of the Depths [Shop] Muurupha's Jewellery Boutique a ring of poison resistance (400 gold) an amulet of magic regeneration (600 gold) a ring of fire (500 gold) a ring of magical power (400 gold) an amulet of guardian spirit (600 gold) an amulet of faith (800 gold) a ring of willpower (500 gold) an amulet of guardian spirit (600 gold) a ring of ice (500 gold) the brooch of Shielding {Spirit SH+8} (1300 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). (0, 0, Depths:3) a +0 dagger (8, -28, Depths:3) a +0 club (18, 12, Depths:3) 5 large rocks (25, -8, Depths:3) 6 large rocks (27, -27, Depths:3) a +0 dagger (28, -22, Depths:3) a +0 helmet (34, -15, Depths:3) a scroll of identify (35, -21, Depths:3) a +0 pair of gloves (41, -6, Depths:3) 2 potions of lignification (45, -17, Depths:3) 2 stones (45, 15, Depths:3) a +0 quarterstaff of freezing a +2 robe of cold resistance (45, 17, Depths:3) a scroll of identify (46, -22, Depths:3) a +0 trident (46, -19, Depths:3) a +0 chain mail (46, -3, Depths:3) a scroll of identify (46, 11, Depths:3) a +1 triple crossbow of flaming (46, 14, Depths:3) a +0 rapier a +0 great sword of flaming (50, -15, Depths:3) a +0 glaive (51, -24, Depths:3) a +1 lajatang of freezing (52, -22, Depths:3) a +1 battleaxe of freezing (52, -21, Depths:3) a +1 quarterstaff of flaming a +0 robe of cold resistance (52, -20, Depths:3) a +0 battleaxe a +1 long sword of electrocution (52, -13, Depths:3) 19 gold pieces (54, 7, Depths:3) a +2 great sword of flaming (56, 13, Depths:3) a +0 great sword of flaming (62, -21, Depths:3) a +0 great mace a +0 dire flail Level 4 of the Depths (0, 0, Depths:4) a +0 scale mail (2, -7, Depths:4) 4 poisoned darts (2, -3, Depths:4) a +0 mace (21, 9, Depths:4) a +0 animal skin a +0 quarterstaff (22, 8, Depths:4) a +0 spear (23, 10, Depths:4) a +0 animal skin a +0 war axe (24, 11, Depths:4) a +0 spear (25, 11, Depths:4) a +0 scale mail a +0 great sword of holy wrath (30, -3, Depths:4) a scroll of identify (31, 30, Depths:4) a wand of polymorph (3) (32, 15, Depths:4) a potion of degeneration (33, 15, Depths:4) a potion of lignification (35, 14, Depths:4) a +0 trident a +0 scimitar a +0 plate armour a +0 short sword a +0 leather armour a +0 short sword 2 boomerangs a +0 ring mail (35, 15, Depths:4) a +0 great mace a +0 chain mail (36, 13, Depths:4) a +1 glaive of pain a +0 chain mail a +0 long sword a +0 cloak a +0 short sword a +0 hand axe (36, 14, Depths:4) a +0 dagger a +0 robe 5 large rocks (37, 13, Depths:4) a +3 vorpal war axe a +0 plate armour (37, 16, Depths:4) a +0 dagger a +0 robe (38, 13, Depths:4) a +0 short sword a +0 robe a +0 war axe a +0 cloak a +0 tower shield a ring of flight a +0 glaive a +0 whip 3 boomerangs a +0 long sword a +0 arbalest a +0 chain mail (38, 15, Depths:4) a +0 glaive a +1 cloak a +0 arbalest (38, 16, Depths:4) a +1 long sword of flaming a +0 plate armour (39, 12, Depths:4) a +0 club a +0 chain mail a +0 giant club (39, 13, Depths:4) a +4 battleaxe of flaming a +0 chain mail a +0 dagger a +0 robe a +2 hand axe of electrocution a +0 leather armour (39, 14, Depths:4) a +0 dagger a +0 robe a +0 trident a +4 glaive a +0 plate armour a +0 war axe a +1 chain mail of cold resistance (39, 15, Depths:4) a +0 dagger of electrocution a +0 robe a +1 vorpal war axe a +1 chain mail of willpower a +0 mace a +1 demon blade a +0 chain mail (40, 11, Depths:4) a +0 robe (40, 12, Depths:4) a +0 whip (40, 13, Depths:4) a +5 halberd a +0 chain mail of poison resistance a +0 giant club (40, 15, Depths:4) a +5 battleaxe a +0 chain mail (52, 15, Depths:4) a +0 scale mail (54, -3, Depths:4) 4 atropa-tipped darts (61, 35, Depths:4) a +0 glaive (64, 34, Depths:4) a ring of magical power