Flugkiller Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -13, D:1) a +0 spear (7, -12, D:1) a +0 leather armour (48, -4, D:1) 8 stones Level 2 of the Dungeon [Shop] Cec Lett's Antique Armour Shop a +2 scale mail of fire resistance (483 gold) a +0 leather armour (46 gold) a +0 chain mail (103 gold) a +0 ring mail (92 gold) a +0 helmet (103 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) (0, 0, D:2) a +0 dagger (3, -11, D:2) a +0 pair of boots (9, -13, D:2) a +0 chain mail (14, 6, D:2) a +0 mace (25, -11, D:2) a +0 leather armour (25, 15, D:2) a +0 whip (29, -2, D:2) a +0 leather armour (31, -19, D:2) a +0 dagger (36, -21, D:2) a +0 short sword (36, -5, D:2) a +0 club (44, 8, D:2) a +0 club (45, -13, D:2) a +0 spear (52, -18, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) 4 stones (12, -29, D:3) a +0 hand axe (16, -15, D:3) a +0 club (26, 7, D:3) 4 stones (32, -26, D:3) a +2 hat (35, 9, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +1 leather armour of cold resistance (5, 12, D:4) a +0 club (11, 32, D:4) a +0 club (12, 32, D:4) a +0 dagger a +0 scale mail (13, 33, D:4) a +0 dagger of speed a +0 leather armour (16, -14, D:4) a +0 leather armour a +0 club (18, -7, D:4) a stone (19, 21, D:4) a +0 club 3 stones (20, 23, D:4) a +0 sling (33, -1, D:4) a +0 ring mail (40, 21, D:4) a +0 club a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 club (2, -7, D:5) a +0 ring mail (12, -6, D:5) a +0 quarterstaff (19, 8, D:5) a +0 dagger a +0 robe (21, 2, D:5) a +2 leather armour of fire resistance (26, 6, D:5) a +0 morningstar (27, 3, D:5) a +0 hand axe a +0 leather armour (29, 30, D:5) a +0 club (31, 28, D:5) a +0 robe (42, 14, D:5) a +0 spear (43, 29, D:5) a +0 short sword a stone a +0 dagger a +0 club a +0 club (44, 28, D:5) a +0 club (44, 29, D:5) a +0 dagger a +0 club (45, -8, D:5) a +0 spear (46, 13, D:5) a +0 ring mail (48, 12, D:5) a +0 club (51, 37, D:5) a +0 club (57, 34, D:5) 7 stones Level 6 of the Dungeon (4, -5, D:6) a +0 pair of boots (12, -45, D:6) a +0 cloak (12, -20, D:6) 4 stones (15, -9, D:6) a +2 vorpal hand axe (15, -8, D:6) a +0 dagger (16, -8, D:6) a +0 flail a +0 mace a +0 trident (37, -16, D:6) 6 stones (39, -30, D:6) a +0 sling Level 7 of the Dungeon (4, -11, D:7) a +3 falchion a +0 robe (4, -9, D:7) a +3 hand axe of freezing a +0 robe (4, -8, D:7) a +0 robe (4, -6, D:7) a +2 flail a +0 robe (5, -12, D:7) a +2 mace a +0 robe (9, 13, D:7) a +0 dagger (12, 10, D:7) a +0 war axe (19, 10, D:7) a +0 ring mail (21, -27, D:7) a +0 dagger (23, -13, D:7) a +0 club (24, -13, D:7) a +0 spear (25, -13, D:7) a +0 whip (26, -16, D:7) the +0 leather armour of Liseshef {+Blink rN+ Slay-3} Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rN: It protects you from negative energy. +Blink: It lets you blink. (26, -15, D:7) a +0 hand axe of flaming (26, 9, D:7) a +0 short sword (40, 0, D:7) a stone (43, -6, D:7) a +0 dagger (44, -6, D:7) a +0 short sword a +0 whip (45, -7, D:7) a +0 club (45, -6, D:7) a +0 shortbow (48, -17, D:7) a +0 sling (48, -16, D:7) a +1 mace of holy wrath (50, -16, D:7) a +0 falchion a +0 chain mail (51, -16, D:7) a +0 dagger a +0 robe (51, -14, D:7) a +0 dagger a +0 robe (52, -15, D:7) a +0 dagger a +0 robe a +1 dagger of speed a +0 robe Level 8 of the Dungeon [Shop] Junugeck's CLEARANCE SALE! 5 stones (2 gold) a +0 robe (3 gold) 4 poisoned darts (8 gold) (0, 0, D:8) a +0 club (4, -30, D:8) a +0 chain mail (5, -25, D:8) a +0 club (5, -18, D:8) a +0 leather armour (7, -11, D:8) a +0 whip (7, -10, D:8) a +0 ring mail a +0 spear (8, -9, D:8) a +0 halberd (10, -9, D:8) a +0 spear (11, -9, D:8) a +0 short sword a +0 plate armour a +0 flail 2 boomerangs a +0 plate armour (13, 6, D:8) a +0 robe (14, -14, D:8) a +0 robe a +0 dagger (16, -10, D:8) a +0 rapier a +0 long sword a +0 trident of flaming a +0 short sword (17, -24, D:8) a +0 dagger 2 boomerangs a +0 scale mail (17, -10, D:8) a +0 spear (24, -34, D:8) 2 large rocks (24, 4, D:8) a +0 mace a +0 robe (27, 1, D:8) a +3 trident a +0 robe (27, 5, D:8) a +0 war axe a +0 robe (33, -13, D:8) a +0 club a +0 club 5 stones a +0 club a +0 sling a +0 hand axe a +0 flail a +0 chain mail (35, -13, D:8) a +0 club a +1 short sword of flaming a +0 short sword 12 stones (36, -13, D:8) a +0 dagger (38, -13, D:8) a +0 dagger 4 stones (41, -30, D:8) a +0 leather armour (50, -11, D:8) a +0 whip a +0 leather armour (50, -9, D:8) a +0 whip a +0 leather armour a +2 mace of venom (50, -8, D:8) a +0 hand axe a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (1, 0, D:9) a +0 hand axe a +0 hand axe (2, 0, D:9) a +0 hand axe (7, -18, D:9) a +0 great sword a +0 robe (8, -9, D:9) a +0 scimitar a +0 robe (8, -8, D:9) a +0 vorpal great sword the +8 whip "Muomevust" {pain, rElec rN++ rCorr Str-5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (-5). rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (9, -15, D:9) a +3 great sword a +0 robe (9, -7, D:9) a +5 battleaxe (12, -6, D:9) a +0 robe (14, 8, D:9) a +0 whip (19, -23, D:9) a +0 whip 30 gold pieces (19, -22, D:9) 8 gold pieces (19, 1, D:9) a +0 whip a +0 rapier a +0 leather armour (21, 0, D:9) a +0 flail (36, -6, D:9) a +0 club (38, 5, D:9) a +0 whip (39, 6, D:9) a +0 whip (40, 7, D:9) a +0 dagger a +0 falchion a +0 short sword (40, 8, D:9) a +0 robe a +0 dagger (41, 8, D:9) a +0 leather armour a +0 flail a +0 robe a +0 dagger (61, -17, D:9) a +2 helmet Level 10 of the Dungeon (0, 0, D:10) 4 large rocks (5, -20, D:10) a +0 dire flail a +0 dire flail (6, -33, D:10) a +0 robe (7, -34, D:10) 2 stones (13, -20, D:10) a +0 flail (24, -3, D:10) a +0 falchion the +1 helmet of the Black Moon {Rampage +Inv rCorr Int-4} Int: It affects your intelligence (-4). +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (29, -25, D:10) a +0 short sword (39, -31, D:10) a +0 giant club a +0 giant club (40, -23, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 short sword a +0 ring mail (46, -40, D:10) a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (2, 4, D:11) a +0 trident (3, 21, D:11) a potion of degeneration (6, -11, D:11) 6 stones (8, -8, D:11) a +0 hand axe (16, -22, D:11) a +0 mace (17, -1, D:11) a +0 rapier (18, -6, D:11) a +0 plate armour (23, -15, D:11) a +0 pair of boots (28, -5, D:11) the +7 shortbow of Gethruc {flame, Dex+2} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+2). a +2 dagger of pain a +4 falchion (28, -3, D:11) a +0 ring mail (30, 4, D:11) a +0 plate armour (35, -4, D:11) a book of Party Tricks (35, 2, D:11) 2 stones (36, -13, D:11) a +0 trident a +0 scale mail a +0 buckler (39, -11, D:11) 3 large rocks (40, -34, D:11) a +0 short sword (40, -32, D:11) a +0 leather armour (40, -10, D:11) a +0 long sword a +0 chain mail (40, -9, D:11) a +0 hand axe (44, -5, D:11) 8 stones (46, -2, D:11) a +0 giant spiked club a +0 giant club (47, -14, D:11) 7 stones (49, 7, D:11) a +0 dagger a +0 robe (57, 25, D:11) 4 potions of degeneration (60, -10, D:11) a +0 war axe Level 1 of the Lair of Beasts [Shop] Vuisaroi's Armour Boutique the +3 plate armour "Zypuot" {rF- Regen+ rCorr} (741 gold) rF: It makes you vulnerable to fire. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +4 ring mail of cold resistance (527 gold) a +2 ring mail of poison resistance (306 gold) a +1 ring mail of cold resistance (272 gold) a +3 plate armour of positive energy (714 gold) a +1 robe of willpower (215 gold) a +2 ring mail of fire resistance (357 gold) [Shop] Asacw's Jewellery Boutique the ring "Ladwot" {rN++ Int+4 Dex-2 SInv} (550 gold) [ring of see invisible] Int: It affects your intelligence (+4). Dex: It affects your dexterity (-2). rN: It greatly protects you from negative energy. SInv: It lets you see invisible. the amulet of Suicidal Tendencies {Acrobat Harm rF+ Will+} (744 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. rF: It protects you from fire. Harm: It increases damage dealt and taken. Will: It increases your willpower. an amulet of faith (600 gold) a ring of positive energy (300 gold) the ring of the Ageing Fool {rF+ Will- rCorr Int+8} (753 gold) [ring of protection from fire] Int: It affects your intelligence (+8). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. an amulet of magic regeneration (450 gold) a ring of protection from cold (375 gold) the ring of Linearity {+Blink Str+6 Stlth+} (792 gold) [ring of strength] Str: It affects your strength (+6). +Blink: It lets you blink. Stlth: It makes you more stealthy. (0, 0, Lair:1) a +0 leather armour (7, 11, Lair:1) a stone (28, -15, Lair:1) 12 gold pieces (31, -13, Lair:1) a potion of brilliance (52, -19, Lair:1) a +0 arbalest (63, -12, Lair:1) 4 stones