Flugkiller Level 1 of the Dungeon (6, 2, D:1) a +0 leather armour (22, 13, D:1) a +0 club (29, 14, D:1) 7 stones (35, 12, D:1) a +0 falchion (45, 3, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 sling (1, 4, D:2) 3 stones (14, 31, D:2) a +0 helmet (19, 31, D:2) a staff of earth (24, 40, D:2) a +0 short sword (25, 45, D:2) a +0 dagger 5 stones (25, 49, D:2) a +0 robe (26, 45, D:2) a +0 dagger (29, 51, D:2) 4 stones Level 3 of the Dungeon (1, -6, D:3) a +0 ring mail (32, -9, D:3) a +0 flail (36, -4, D:3) a +0 flail (36, 2, D:3) a +0 falchion a +0 leather armour (42, 1, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (3, -1, D:4) a +0 scale mail a +0 dagger (4, -6, D:4) a +0 flail (4, -3, D:4) a +0 scale mail a +0 whip (4, -2, D:4) a +0 hand axe (11, -15, D:4) 4 poisoned darts (38, -29, D:4) a -1 mace (43, -33, D:4) a -2 hand axe a -2 long sword of electrocution a -3 short sword (43, 1, D:4) a +0 club Level 5 of the Dungeon (14, -5, D:5) a scroll of immolation (14, -4, D:5) a scroll of identify (27, 29, D:5) a +0 trident a +0 ring mail (36, 18, D:5) a +3 spear (40, 3, D:5) a +0 spear (41, 4, D:5) a +0 whip (42, 4, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 hammer (9, 18, D:6) a +0 whip a +0 leather armour (10, -10, D:6) a +0 leather armour (10, 18, D:6) a +0 dagger a +0 scale mail (10, 37, D:6) 4 large rocks (26, 8, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (1, 2, D:7) 5 stones (4, 41, D:7) a +0 shortbow (18, 16, D:7) a +0 scale mail (21, 40, D:7) 6 stones (26, 39, D:7) a +0 shortbow (45, 46, D:7) a +0 club a +0 club a +0 club a +0 club a +0 leather armour a +0 mace Level 8 of the Dungeon [Shop] Makhioz's Specific Store a scroll of immolation (52 gold) [Shop] Zefump's General Store a scroll of teleportation (36 gold) 3 stones (3 gold) a potion of degeneration (12 gold) a scroll of vulnerability (48 gold) a potion of attraction (36 gold) 4 boomerangs (24 gold) (0, 0, D:8) a +0 dagger (3, -7, D:8) a +0 dagger a +0 robe (3, -1, D:8) a +0 flail (4, -13, D:8) a +0 whip (4, 2, D:8) a +0 giant spiked club a +0 giant club (5, -6, D:8) a +0 spear a +0 robe a +0 flail a +0 leather armour (5, -5, D:8) a +0 robe (5, 1, D:8) a +0 dagger a +0 robe (6, -4, D:8) a +0 dagger a +0 robe a +0 club a +0 leather armour of cold resistance (7, -2, D:8) a +0 dagger a +0 robe (7, 2, D:8) a +0 dagger a +0 leather armour (11, 25, D:8) a +0 helmet (15, 13, D:8) a +0 dagger a +0 robe a +0 flail a +0 chain mail (15, 15, D:8) a +0 hand axe (26, -19, D:8) a +0 flail (38, -32, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (0, 3, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 battleaxe (1, -8, D:10) a +4 falchion a +0 short sword of venom a +2 dagger of venom a +0 long sword a +0 vampiric dagger (52, 25, D:10) a +0 spear Level 11 of the Dungeon (0, 7, D:11) a +0 ring mail (2, -21, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe (3, -21, D:11) a +0 dagger a +0 robe a +0 morningstar a +0 chain mail (21, 17, D:11) 2 large rocks (52, -27, D:11) a +1 trident of freezing Level 12 of the Dungeon (0, 0, D:12) +0 acid dragon scales (42, 18, D:12) a +0 dagger of chaos a +0 robe (42, 24, D:12) a scroll of noise (45, -15, D:12) the +3 great sword "Tuyquq" {vamp, Fragile +Blink Fly rElec Int-4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (-4). rElec: It insulates you from electricity. Fly: It grants you flight. +Blink: It lets you blink. Fragile: It will be destroyed if unequipped. Level 13 of the Dungeon (3, 37, D:13) 2 large rocks (4, 4, D:13) a ring of flight (36, 13, D:13) a +0 sling (38, 6, D:13) a +0 mace (39, 6, D:13) 2 scrolls of amnesia (45, 10, D:13) a +0 shortbow (51, -6, D:13) a +0 long sword (52, 11, D:13) the +1 kite shield of Divine Intervention {rElec rN+ Will- rCorr} rElec: It insulates you from electricity. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. Level 14 of the Dungeon (0, 0, D:14) a +0 glaive (1, 0, D:14) a +0 broad axe a +0 chain mail (7, 4, D:14) a +0 shortbow (8, 7, D:14) a +0 ring mail (11, -20, D:14) a potion of lignification 4 scrolls of poison a +0 glaive a +0 scale mail 3 scrolls of torment (31, 13, D:14) the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. a +0 ring mail (62, -30, D:14) a +0 ring mail Level 15 of the Dungeon (4, 20, D:15) a +0 trident (5, 20, D:15) a +0 giant spiked club a +0 shortbow (5, 21, D:15) a +0 scimitar (6, 21, D:15) a +0 flail a +0 battleaxe (41, 39, D:15) a +3 spear of venom (46, 5, D:15) a +0 longbow (47, 4, D:15) a +0 chain mail (54, -3, D:15) a +0 flail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 war axe (1, 0, Orc:1) a +0 mace a +0 plate armour a +0 giant spiked club a +0 whip a +0 leather armour a +0 dagger a +0 robe (9, -4, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Adorr's Antique Armour Shoppe a +1 helmet (310 gold) a +0 ring mail (108 gold) an orb of energy (432 gold) a +0 scale mail (108 gold) a +0 ring mail (108 gold) a scarf of shadows (324 gold) a +0 scale mail (108 gold) a +0 leather armour (54 gold) the +4 leather armour of Mysticism {Dex+6} (1123 gold) Dex: It affects your dexterity (+6). [Shop] Doet's Armour Shop a +0 ring mail (48 gold) a +0 plate armour (276 gold) a +0 ring mail (48 gold) +2 shadow dragon scales (1104 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +2 helmet of see invisible (258 gold) a +0 leather armour of willpower (108 gold) the +3 salamander hide armour {Flames rF++ rC--} (414 gold) It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. a +0 pair of gloves (54 gold) [Shop] Jafybb's Armour Boutique a +2 scale mail of cold resistance (315 gold) a +0 plate armour (345 gold) a +0 scale mail (60 gold) a +0 scale mail (60 gold) a scarf of resistance (480 gold) the +0 leather armour of Whack-A-Mole {Dex+4 Slay+3} (450 gold) Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 cloak of preservation (172 gold) a +1 chain mail of cold resistance (247 gold) a +0 plate armour (345 gold) [Shop] Nobyjo's Jewellery Shoppe a ring of protection from fire (300 gold) a +6 ring of dexterity (432 gold) an amulet of faith (480 gold) a ring of positive energy (240 gold) a +4 ring of protection (432 gold) a +4 ring of evasion (432 gold) a +6 ring of dexterity (432 gold) (0, 0, Orc:2) a +0 giant club a +2 scimitar of flaming a +0 dagger a +0 robe (0, 1, Orc:2) a +0 whip (0, 2, Orc:2) a +0 dagger a +0 robe a +0 club (0, 4, Orc:2) a +0 whip (1, -3, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 whip a +0 robe (1, -2, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 dire flail a +0 giant club a +0 giant club a +0 giant spiked club (1, -1, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (1, 1, Orc:2) a +0 giant club a +0 giant club (1, 2, Orc:2) a +0 flail a +0 robe a +0 giant spiked club a +0 giant spiked club (2, -3, Orc:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (2, 2, Orc:2) a +0 club a +0 robe a +0 flail a +0 robe a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (2, 3, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club (3, 2, Orc:2) a +0 dire flail a +0 giant spiked club a +0 giant club a +0 giant club (3, 3, Orc:2) a +0 giant club a +0 giant spiked club (6, -15, Orc:2) a +0 dagger a +0 robe a +4 hand axe (6, -14, Orc:2) a +0 flail a +1 dagger of venom (6, -13, Orc:2) a +0 dagger (12, -11, Orc:2) a +0 giant spiked club (32, -5, Orc:2) a +0 trident a +0 plate armour a +0 dagger a +0 robe (32, -1, Orc:2) a +0 dagger a +0 robe (33, -6, Orc:2) a +0 dagger a +0 robe (33, -5, Orc:2) a +2 mace of draining a +0 plate armour (33, -4, Orc:2) a +0 dagger a +0 robe (33, -3, Orc:2) a +0 falchion (33, -2, Orc:2) a +2 trident of distortion a +0 leather armour (34, -6, Orc:2) a +0 dagger a +0 robe (34, 0, Orc:2) a +0 war axe a +0 chain mail (35, 32, Orc:2) the amulet of Yredelemnul's Envy {Faith MP+9 Int-2 Dex+3 SInv} [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+3). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. the macabre finger necklace {rN+} [amulet of nothing] It enables you to equip an extra ring. rN: It protects you from negative energy. Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 morningstar (12, 21, Lair:1) the +5 rapier "Qisoskew" {holy, Str+4 Int+7} (still there?) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+4). Int: It affects your intelligence (+7). the +7 lajatang of Order {silver, rMut} (still there?) It inflicts extra damage upon those it strikes, and deals substantially increased damage to chaotic, mutated and magically transformed beings. rMut: It protects you from mutation. (31, 31, Lair:1) 6 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff of freezing a +2 robe of cold resistance a ring of ice (2, -7, Lair:3) 6 stones (3, 9, Lair:3) 4 potions of degeneration 2 scrolls of noise (11, 33, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (17, 18, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (20, 30, Lair:5) a +0 falchion (21, 29, Lair:5) the +3 hand axe "Killer Klown's Peril" {vorpal, Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). (22, 30, Lair:5) a scroll of noise (34, 24, Lair:5) 3 stones (42, 29, Lair:5) a +0 robe (56, 1, Lair:5) an amulet of the acrobat (58, -8, Lair:5) a +0 leather armour (59, 1, Lair:5) 2 stones (60, 37, Lair:5) a +0 long sword (67, -8, Lair:5) a +0 whip (67, 4, Lair:5) a +0 club (69, 3, Lair:5) 2 stones Level 1 of the Swamp (0, 0, Swamp:1) a +0 robe (1, -2, Swamp:1) a +0 war axe (11, 10, Swamp:1) the +6 flail "Tintar" {vorpal, rPois rC+ Str-2 Int+7} It inflicts extra damage upon your enemies. Str: It affects your strength (-2). Int: It affects your intelligence (+7). rC: It protects you from cold. rPois: It protects you from poison. (13, -6, Swamp:1) a +0 robe (15, 12, Swamp:1) +0 swamp dragon scales (16, -13, Swamp:1) 5 javelins (16, 7, Swamp:1) a +0 long sword (19, -12, Swamp:1) a +0 pair of boots (21, -2, Swamp:1) a +0 spear a +1 buckler of poison resistance a +0 rapier Level 2 of the Swamp (0, 0, Swamp:2) a wand of flame (6) (23, -1, Swamp:2) a +8 long sword Level 3 of the Swamp (0, 0, Swamp:3) 4 stones (37, 2, Swamp:3) a +0 robe a +0 dagger a +0 robe a +1 spectral quarterstaff (43, 3, Swamp:3) a +0 spear Level 4 of the Swamp (0, 0, Swamp:4) the +0 leather armour "Dausuyz" {Will+} Will: It increases your willpower. (19, -2, Swamp:4) a +0 robe (20, -3, Swamp:4) a +0 short sword a +0 robe a wand of paralysis (8) a +0 robe a +0 quarterstaff a +0 robe (45, 2, Swamp:4) a +0 leather armour Level 1 of the Snake Pit [Shop] Pamisouth's Jewellery Shoppe a ring of wizardry (480 gold) a ring of ice (400 gold) a ring of protection from fire (400 gold) a +6 ring of intelligence (576 gold) a ring of flight (280 gold) the amulet "Zaizadd" {Faith SInv} (819 gold) [amulet of faith] It allows you to gain divine favour quickly. SInv: It lets you see invisible. a ring of wizardry (480 gold) [Shop] Vion's Distillery a potion of attraction (48 gold) a potion of attraction (48 gold) a potion of brilliance (64 gold) a potion of attraction (48 gold) a potion of might (64 gold) a potion of curing (48 gold) a potion of lignification (48 gold) a potion of degeneration (16 gold) a potion of invisibility (128 gold) a potion of degeneration (16 gold) a potion of heal wounds (80 gold) [Shop] Fameh's Assorted Antiques an amulet of guardian spirit (1230 gold) a +0 leather armour (82 gold) a scroll of blinking (307 gold) a scroll of identify (82 gold) a scroll of fear (164 gold) a ring of wizardry (1230 gold) a wand of acid (6) (1033 gold) a +2 leather armour of fire resistance (779 gold) a +0 plate armour (943 gold) a potion of brilliance (164 gold) (13, 8, Snake:1) a +0 trident a +0 shortbow (26, -9, Snake:1) a +0 trident of protection (28, -28, Snake:1) a +0 spear (43, -12, Snake:1) a +0 robe a +0 flail a +0 flail (45, -15, Snake:1) a +3 trident (45, -9, Snake:1) a +1 antimagic halberd (51, -20, Snake:1) a +0 dire flail Level 2 of the Snake Pit Level 3 of the Snake Pit [Shop] Kilivu's Distillery a potion of lignification (33 gold) a potion of haste (110 gold) a potion of attraction (33 gold) 2 potions of might (88 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) 2 potions of resistance (220 gold) 2 potions of attraction (66 gold) a potion of flight (33 gold) 2 potions of curing (66 gold) [Shop] Vygar's Antique Weapon Emporium a +0 glaive (175 gold) the +9 falchion "Looqas" {drain, Int+4} (1776 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+4). a +0 dagger (54 gold) a +0 battleaxe of venom (264 gold) a +0 mace (81 gold) a +0 quarterstaff (108 gold) a +0 club (27 gold) a +0 great mace (175 gold) [Shop] Xaynuhoss's Assorted Antiques a ring of ice (725 gold) a +0 battleaxe (188 gold) a potion of curing (87 gold) a potion of curing (87 gold) a scroll of teleportation (87 gold) a wand of iceblast (7) (487 gold) the +0 cloak of the Midnight Sun {Harm rF- Int-5 Dex+9} (374 gold) Int: It affects your intelligence (-5). Dex: It affects your dexterity (+9). rF: It makes you vulnerable to fire. Harm: It increases damage dealt and taken. a scroll of teleportation (87 gold) a +0 spear (87 gold) [Shop] Ryluph's Book Shoppe the Unrestrained Analects (528 gold) a Fen Folio (504 gold) a book of Ice (552 gold) a book of Weapons (336 gold) a book of Changes (216 gold) a book of Vapours (240 gold) a book of the Earth (432 gold) a book of Sloth (432 gold) a book of Flames (336 gold) (0, 0, Snake:3) a +0 chain mail (6, -2, Snake:3) a +0 long sword a +0 robe of the Archmagi (8, 10, Snake:3) a +0 halberd (33, 10, Snake:3) a +0 glaive (33, 12, Snake:3) a +2 spear of freezing (34, 10, Snake:3) a +0 battleaxe (34, 12, Snake:3) a +1 vorpal trident (35, 11, Snake:3) a +0 glaive (41, 9, Snake:3) a +6 great sword of draining a +0 war axe (45, -5, Snake:3) a +0 quarterstaff a +0 robe (46, -4, Snake:3) a +0 shortbow of flaming Level 4 of the Snake Pit [Shop] Jumis's Book Emporium Maxwell's Memoranda (494 gold) a book of Geomancy (234 gold) a book of Chaos (650 gold) a book of Death (572 gold) a Necronomicon (728 gold) a book of Conjurations (260 gold) a book of Lightning (494 gold) a There-And-Back Book (390 gold) (0, 0, Snake:4) a +0 short sword (1, -3, Snake:4) a +0 shortbow of flaming a +0 battleaxe (1, 8, Snake:4) a +0 whip a +0 robe (2, 11, Snake:4) a +0 spear a +0 robe (3, -3, Snake:4) a +0 whip a +0 robe (4, 2, Snake:4) a +0 halberd a +0 robe (4, 3, Snake:4) a +0 whip (4, 5, Snake:4) a +0 longbow a +0 dire flail (5, 5, Snake:4) a +0 war axe a +0 kite shield (6, 7, Snake:4) a +0 vorpal arbalest a +0 halberd a +0 robe (7, -14, Snake:4) the +5 falchion of Haathec {chaos, rElec Stlth+} Each time it hits an enemy it has a different, random effect. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (7, 7, Snake:4) a +1 battleaxe of electrocution a +0 robe (9, 8, Snake:4) a +0 halberd a +0 robe (10, 6, Snake:4) a +0 arbalest a +0 glaive (10, 7, Snake:4) a +0 halberd a +0 robe (10, 8, Snake:4) a +0 longbow a +0 mace a +0 robe (12, -4, Snake:4) a +0 trident (12, 6, Snake:4) a +0 spear a +0 robe a ring of ice (13, 5, Snake:4) a +0 flail (29, 23, Snake:4) a +0 shortbow of flaming (33, 0, Snake:4) a +0 spear a +0 robe (33, 5, Snake:4) a +0 spear (35, 1, Snake:4) a +0 shortbow a +0 mace (36, 1, Snake:4) a +0 mace of protection a +0 robe (37, 2, Snake:4) a +0 battleaxe (46, 1, Snake:4) 7 stones (48, 7, Snake:4) 6 stones Level 2 of the Pits of Slime Level 5 of the Pits of Slime (4, 15, Slime:5) the +1 flail "Cebuh Lubb" {pain, Int+4 Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest a +0 long sword a +0 scale mail (5, -46, Vaults:1) a +0 arbalest (23, 6, Vaults:1) a +0 ring mail a +0 morningstar a +0 arbalest (31, 11, Vaults:1) a +0 dagger a +0 robe (40, -47, Vaults:1) a +0 flail a +0 scale mail (41, -46, Vaults:1) a +0 morningstar a +0 ring mail (46, -49, Vaults:1) a +0 arbalest Level 2 of the Vaults (11, 5, Vaults:2) the +6 lightning scales {swift, rElec} It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (12, -18, Vaults:2) a wand of polymorph (7) (12, -14, Vaults:2) a +0 cloak (13, 11, Vaults:2) a +0 great mace a +0 ring mail a +0 flail a +0 ring mail (14, 10, Vaults:2) a +0 troll leather armour (14, 11, Vaults:2) a +0 vampiric long sword a +0 arbalest a +0 ring mail (16, -18, Vaults:2) 2 potions of curing (16, -14, Vaults:2) a scroll of identify (17, 25, Vaults:2) a +0 rapier (23, 15, Vaults:2) a +0 dire flail a +0 leather armour a +0 morningstar a +0 ring mail a +0 flail a +2 ring mail of positive energy a +0 long sword a +0 ring mail a +0 war axe a +0 chain mail a +0 great sword a +0 plate armour a potion of lignification a +0 mace a +0 scale mail a +0 rapier (27, 4, Vaults:2) the +6 great sword of Destruction {flame, rF+ rN+ Str+2 Dex+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). Dex: It affects your dexterity (+2). rF: It protects you from fire. rN: It protects you from negative energy. (27, 13, Vaults:2) a +0 club (36, -10, Vaults:2) a +4 great mace a +0 plate armour (38, -11, Vaults:2) a +0 robe (38, 21, Vaults:2) the +7 falchion "Wuotuaf" {holy, rF+++ rC- rCorr Int-5} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (-5). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (58, -10, Vaults:2) a +0 great mace a +0 scale mail (64, -4, Vaults:2) a +4 great sword of draining a +0 plate armour (64, -2, Vaults:2) a +0 morningstar (65, -4, Vaults:2) a +1 halberd of draining a +0 chain mail a +5 vorpal great mace a +0 chain mail (65, -2, Vaults:2) a +0 morningstar (66, -4, Vaults:2) a +4 demon blade of flaming +0 storm dragon scales (66, -3, Vaults:2) a +0 dagger a +0 robe (66, -2, Vaults:2) a +1 vorpal long sword a +0 plate armour (67, -3, Vaults:2) a +2 demon trident of flaming a +0 plate armour (70, -6, Vaults:2) a +0 leather armour Level 3 of the Vaults [Shop] Ademn's Armour Shoppe a +0 scale mail (44 gold) a +0 scale mail (44 gold) a +0 scale mail (44 gold) a +0 chain mail (49 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +1 pair of boots of rampaging (181 gold) a +0 ring mail (44 gold) (2, 32, Vaults:3) a +0 ring mail (6, 19, Vaults:3) a +0 robe (12, 32, Vaults:3) a +0 long sword a +0 arbalest a +0 scale mail (25, -9, Vaults:3) 3 stones (31, 26, Vaults:3) a +0 arbalest (33, 29, Vaults:3) a +0 ring mail (46, 42, Vaults:3) a +0 ring mail a +0 great mace (46, 44, Vaults:3) a +0 kite shield a +0 plate armour a +0 long sword (46, 45, Vaults:3) a +0 plate armour a +0 war axe (46, 46, Vaults:3) a +0 ring mail a +0 mace a +0 scale mail a +0 dire flail (47, 46, Vaults:3) a +0 scale mail a +0 war axe (48, -8, Vaults:3) a +0 arbalest (48, -7, Vaults:3) a +1 great mace of protection a +0 ring mail (48, -6, Vaults:3) a +0 arbalest a +0 arbalest (49, -7, Vaults:3) a +0 dagger a +0 robe a +0 dire flail a +0 ring mail a +0 scale mail a +0 great sword a +0 ring mail a +0 great mace a +0 ring mail 4 large rocks a +0 arbalest a +0 great mace a +0 ring mail a +3 war axe a +0 chain mail (50, -8, Vaults:3) 5 large rocks (51, 44, Vaults:3) a +0 arbalest Level 4 of the Vaults (2, -14, Vaults:4) the +7 war axe of Saicefel {vorpal, Fragile Fly Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). Fly: It grants you flight. Fragile: It will be destroyed if unequipped. (4, -3, Vaults:4) a +0 animal skin a +0 dire flail Level 5 of the Vaults (0, 0, Vaults:5) a scroll of immolation (2, 5, Vaults:5) a +0 pair of boots Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 leather armour (2, -34, Zot:1) a +0 battleaxe (3, -36, Zot:1) a +0 dire flail a +0 halberd (3, -35, Zot:1) a +0 short sword (3, -34, Zot:1) a +0 whip a +0 cloak (3, 2, Zot:1) a wand of flame (11) (27, -35, Zot:1) a +0 cloak (27, -34, Zot:1) a +0 long sword a +0 cloak a +0 dagger a +0 cloak (28, -35, Zot:1) a +0 cloak (28, -34, Zot:1) a +0 scimitar (28, -33, Zot:1) a +0 scimitar (50, 15, Zot:1) a +1 hand axe of distortion (53, 12, Zot:1) a scarf of repulsion Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 scale mail (6, -10, Zot:2) a book of Transfigurations (17, -6, Zot:2) a +0 short sword (17, -5, Zot:2) a +0 whip a +0 cloak a +0 halberd of venom (18, -7, Zot:2) a +0 long sword a +0 cloak a +0 tower shield (18, -6, Zot:2) quicksilver dragon scales (18, -5, Zot:2) a +0 dire flail (19, -6, Zot:2) a +0 hand axe a +0 whip a +0 cloak (19, -5, Zot:2) a +2 long sword of holy wrath a +0 cloak a scroll of identify (22, -16, Zot:2) a scroll of identify Level 3 of the Realm of Zot (0, 0, Zot:3) 4 stones (0, 1, Zot:3) a +0 long sword of protection a +0 cloak (1, 33, Zot:3) a +0 ring mail (2, 12, Zot:3) a +0 hand axe (7, 24, Zot:3) a +0 halberd (7, 25, Zot:3) a +0 glaive (24, 15, Zot:3) a +0 scimitar (28, 23, Zot:3) a potion of lignification (32, -13, Zot:3) a +0 quarterstaff of speed (33, -12, Zot:3) a +0 antimagic war axe (55, -9, Zot:3) a scroll of identify Level 4 of the Realm of Zot (0, 0, Zot:4) 4 stones (4, -9, Zot:4) 3 stones (7, -14, Zot:4) a +2 arbalest of freezing (13, -16, Zot:4) a +0 cloak a +0 long sword (13, -15, Zot:4) a +0 halberd (14, -17, Zot:4) a +0 cloak a +0 great mace (14, -16, Zot:4) a +0 cloak a +0 war axe (16, 25, Zot:4) a +0 cloak (22, -8, Zot:4) a +0 battleaxe (22, -3, Zot:4) a +2 long sword of holy wrath a potion of degeneration a scroll of noise (24, -8, Zot:4) a +0 halberd (49, 20, Zot:4) a +6 ring of intelligence (51, 5, Zot:4) a +0 cloak a +0 dagger (51, 6, Zot:4) a +0 trident (51, 7, Zot:4) a +0 mace (52, 5, Zot:4) a +0 scimitar (53, 6, Zot:4) a +0 war axe Level 5 of the Realm of Zot (5, -32, Zot:5) a +0 chain mail (7, -31, Zot:5) a +12 club of distortion (unseen) (11, -26, Zot:5) a scroll of amnesia (28, -23, Zot:5) a +0 dagger a +1 cloak Level 1 of the Depths (18, -3, Depths:1) a +0 chain mail (19, -2, Depths:1) a +0 leather armour a +0 buckler (22, -2, Depths:1) a +0 whip a +0 robe (40, -6, Depths:1) a +0 shortbow of flaming (41, -7, Depths:1) a +0 shortbow of flaming a ring of fire (41, -6, Depths:1) a +0 quarterstaff a +0 robe (42, -5, Depths:1) a +0 spear Level 2 of the Depths (2, 1, Depths:2) a +0 dagger (2, 4, Depths:2) a +0 ring mail (4, 4, Depths:2) a +0 buckler (5, -4, Depths:2) a +0 dire flail a +0 dire flail a +1 battleaxe of freezing a +2 great sword of flaming a +0 quarterstaff a +0 animal skin a scroll of identify 5 large rocks a +0 arbalest a +0 long sword 6 silver javelins a +0 plate armour a scroll of noise a +0 dire flail a +2 dire flail of protection a +2 great sword of flaming a +2 vampiric demon whip a +0 robe a +0 buckler (5, -3, Depths:2) a +3 broad axe a +0 shortbow a +0 chain mail a potion of degeneration (7, -8, Depths:2) a +0 dire flail a +0 dire flail (8, -8, Depths:2) a +0 spear a +0 buckler (8, 1, Depths:2) a +0 leather armour (8, 2, Depths:2) a +0 ring mail (8, 3, Depths:2) a +0 club (8, 47, Depths:2) a scroll of poison (9, -8, Depths:2) a +0 dire flail a +0 dire flail a +0 great sword a +0 ring mail (9, 48, Depths:2) the +0 staff of Battle It enhances your conjuration magic. It summons a battlesphere in combat, with strength depending on Conjurations skill. Its strikes trigger the battlesphere's blasts. (10, -8, Depths:2) a +0 rapier a +0 animal skin a +0 war axe a +0 animal skin (11, -8, Depths:2) a +0 spear (13, 47, Depths:2) a +0 ring mail a +0 great sword (26, 53, Depths:2) a +0 glaive a +0 chain mail (38, 23, Depths:2) a +0 great sword of flaming (still there?) a +0 demon trident (still there?) (39, 1, Depths:2) a +0 scale mail (43, 6, Depths:2) a +0 scale mail (56, 30, Depths:2) 4 large rocks Level 3 of the Depths (12, 1, Depths:3) the +6 mace "Irghopuur" {venom, rElec rPois Int+3} It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. (17, 4, Depths:3) a +0 dire flail a +0 great mace (24, -10, Depths:3) a +0 flail of draining (25, 5, Depths:3) a +1 battleaxe of freezing (32, 2, Depths:3) a +0 spear a +0 robe a +0 animal skin a +0 flail a +0 animal skin (33, 1, Depths:3) a +0 war axe +0 gold dragon scales a +0 hand axe (35, -14, Depths:3) the +1 shortbow of Doynac {venom, Will- Int+6 Dex+7} Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (+6). Dex: It affects your dexterity (+7). Will: It decreases your willpower. (52, 1, Depths:3) a potion of degeneration (52, 2, Depths:3) a +0 short sword (55, 0, Depths:3) a +0 trident a +0 robe (55, 2, Depths:3) 6 large rocks (55, 3, Depths:3) a +0 troll leather armour (56, 1, Depths:3) a +0 animal skin (56, 2, Depths:3) a +0 hand axe Level 4 of the Depths (0, 0, Depths:4) a +0 scale mail (3, -8, Depths:4) a +0 great mace a +0 arbalest a +0 leather armour (5, -10, Depths:4) a +0 war axe a +0 plate armour (18, -23, Depths:4) a +0 dagger (18, -13, Depths:4) a +0 club a +0 leather armour (18, -10, Depths:4) a +0 leather armour a +0 hand axe a +0 plate armour (18, -9, Depths:4) a +0 club (18, -8, Depths:4) a +0 hand axe (19, 8, Depths:4) the +0 long sword of No Interval {chaos, rF+ rC++ Str-2} Each time it hits an enemy it has a different, random effect. Str: It affects your strength (-2). rF: It protects you from fire. rC: It greatly protects you from cold. (20, -9, Depths:4) a +0 flail (20, -8, Depths:4) a +0 trident a +0 chain mail (21, -8, Depths:4) a +0 great mace a +2 plate armour of positive energy (22, -7, Depths:4) a +0 war axe a +0 chain mail (23, -8, Depths:4) a +0 dagger (23, -7, Depths:4) a ring of wizardry (23, 10, Depths:4) +0 shadow dragon scales (24, -26, Depths:4) 5 large rocks (24, 8, Depths:4) a ring of ice (26, -27, Depths:4) a +0 great sword (26, -26, Depths:4) a +0 antimagic broad axe a +0 animal skin (38, 24, Depths:4) a +0 long sword a +0 cloak