Dungeon Crawl Stone Soup version 0.30-a0-170-g85af917532 (webtiles) character file. Game seed: 10803338127203895148 9 Flugkiller the Chiller (level 2, 0/20 HPs) Began as a Mummy Ice Elementalist on Sept 30, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (265 turns). Flugkiller the Chiller (Mummy Ice Elementalist) Turns: 265, Time: 00:01:09 Health: 0/20 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 0/6 EV: 12 Int: 14 God: Gold: 15 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith + (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Missiles c - 6 poisoned darts Armour a - a +0 robe (worn) Skills: + Level 0.4 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.4 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 44% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 22% 1d4 16% 3 Ozocubu's Armour Ice 11% N/A 16% 3 Summon Ice Beast Ice/Summ 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5734 Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. You have a special connection with the divine. (Faith) Message History It was a scroll of blinking. Unknown command. The bat barely misses you. You closely miss the bat. The bat hits you but does no damage. The bat closely misses you. The bat misses you. Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat. The bat is severely wounded. The bat hits you but does no damage. Unknown command. You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you. You completely miss the jackal. The jackal misses you. The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. The jackal barely misses you. Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - bat Aim: a jackal You freeze the jackal. The jackal is lightly wounded. The jackal closely misses you. You hit the jackal. The jackal is lightly wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal misses you. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. Unknown command. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. Unknown command. You hit the jackal. You kill the jackal! The bat closely misses you. The bat barely misses you. The bat attacks as you move away! The bat closely misses you. The bat barely misses you. The bat hits you but does no damage. Your magical contamination has completely faded away. The jackal attacks as you move away! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded) You freeze the jackal. The jackal is almost dead. A jackal comes into view. The jackal bites you. You die... ..................... ..................... ............#.####### #.........#...# #............## #........h..## #..........b# .....#.###h# ####.#.###@####### ................... ##.##.#####...##### #. ###...# # #.....# ### ###.#...#... #...#...#.## #.#........ #.#†##h.#.# You could see 2 jackals and a bat. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugkiller the Mummy Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 226 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/6 264 | D:1 | HP: 1/20 [jackal (2)] 265 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Fighting | | 0.4 Dodging | | 1.5 Stealth | | 1.5 Ice Magic | | 3.4 Action || total -------------------------++------- Melee: Unarmed || 27 Cast: Freeze || 15 Use: Scroll || 1 Armor: Robe || 9 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 265 | 265 | 0 | 88 | 63 | 1 | 265.0 | Dungeon | 265 | 265 | 0 | 88 | 63 | 1 | 265.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 265 daAuts