Dungeon Crawl Stone Soup version 0.30-a0-134-gb40fab5c76 (webtiles) character file. Game seed: 3875137878283466753 513 Flugkiller the Chiller (level 7, -12/55 HPs) Began as a Meteoran Ice Elementalist on Sept 19, 2022. Mangled by an ogre ... wielding a +0 giant club (14 damage) ... on level 5 of the Dungeon. The game lasted 00:06:16 (1437 turns). Flugkiller the Chiller (Meteoran Ice Elementalist) Turns: 1437, Time: 00:06:17 Health: -12/55 AC: 3 Str: 10 XL: 7 Next: 72% Magic: 10/17 EV: 12 Int: 25 God: Gold: 242 SH: 0 Dex: 14 Spells: 10/18 levels left rFire . . . SeeInvis + w - +2 hand axe (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . k - +0 pair of gloves Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.18/turn f - +6 ring of intelligence MPRegen 0.15/turn i - ring of see invisible @: freezing walls, glowing A: sense surroundings 1, otherworldly, glowing, explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 242 gold pieces. Inventory: Hand Weapons o - a +3 dagger (You took it off an orc wizard on level 4 of the Dungeon) u - a +1 vampiric short sword (You found it on level 4 of the Dungeon) w - a +2 hand axe of electrocution (weapon) (You took it off an orc on level 4 of the Dungeon) Armour a - a +0 robe (worn) g - a +0 kite shield (You took it off a goblin on level 2 of the Dungeon) k - a +0 pair of gloves (worn) (You found it on level 3 of the Dungeon) p - a scarf of shadows (You found it on level 3 of the Dungeon) Jewellery f - a +6 ring of intelligence (left hand) (You found it on level 2 of the Dungeon) i - a ring of see invisible (right hand) (You took it off an orc wizard on level 4 of the Dungeon) v - an amulet of guardian spirit (You found it on level 4 of the Dungeon) Scrolls l - a scroll of amnesia m - a scroll of vulnerability n - a scroll of fear {unknown} t - 2 scrolls of teleportation Potions b - a potion of magic c - 2 potions of mutation {unknown} e - a potion of flight {unknown} h - 2 potions of ambrosia {unknown} j - a potion of might {unknown} q - a potion of lignification {unknown} s - a potion of cancellation {unknown} Skills: + Level 2.1 Fighting - Level 2.4 Dodging - Level 1.4 Stealth - Level 6.2 Spellcasting + Level 2.4 Conjurations - Level 6.7 Ice Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 b - Frozen Ramparts Ice 82% 1d13 1% 3 c - Hailstorm Conj/Ice 30% 3d8 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 41% N/A 1% 3 Call Canine Familiar Summ 7% N/A 22% 3 Portal Projectile Hex/Tloc 14% N/A 22% 3 Metabolic Englaciation Hex/Ice 12% N/A 45% 5 Leda's Liquefaction Hex/Erth 3% N/A 58% 4 Simulacrum Ice/Necr 12% N/A 95% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 1559 Temple: D:4-7 Altars: Qazlal Trog Shops: D:4 [ Innate Abilities, Weirdness & Mutations You passively map a small area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History You now have 237 gold pieces (gained 21). Found a kite shield. You open the door. A black bear and a quokka come into view. The black bear growls angrily. Found three stone staircases leading down. There is an open door here. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. The wall freezes the quokka. You kill the quokka! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear You freeze the black bear! The black bear is moderately wounded. The wall freezes the black bear but does no damage. The black bear bites you. The black bear completely misses you. The black bear misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (moderately wounded) You freeze the black bear! The black bear is almost dead. The wall freezes the black bear! You kill the black bear! Your Fighting skill increases to level 1! Your Conjurations skill increases to level 1! The frozen ramparts melt away as you move. There is an open door here. A scorpion comes into view. The ogre shouts! Found a stone staircase leading up. You see here 5 gold pieces. You now have 242 gold pieces (gained 5). The scorpion attacks as you move away! The scorpion stings you! The scorpion stings you but does no damage. The scorpion misses you. The scorpion attacks as you move away! The scorpion closely misses you. The scorpion barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The walls around you are covered in ice. The wall freezes the ogre! The wall freezes the scorpion! The scorpion stings you but does no damage. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded) You freeze the ogre. The ogre is heavily wounded. The ogre misses you. The wall freezes the scorpion. The scorpion barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded) You freeze the ogre! The ogre is severely wounded. The wall freezes the scorpion. The scorpion closely misses you. The ogre hits you with a +0 giant club! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded) You freeze the ogre. The ogre is severely wounded. The wall freezes the scorpion but does no damage. The scorpion stings you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded) You freeze the ogre. The ogre is severely wounded. The wall freezes the scorpion! You kill the scorpion! The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 2! Your Conjurations skill increases to level 2! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded) You freeze the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club! You die... ###### * #....####### #.......... #........##### ,......##...## #.[.##8.>.8## , ##...#.†.....########### ###....'...8.>.#.......... .......#.......#@......... #.#....##8.>.8##.O<....... , #.......##...##........... ###......#####............ , , .......................... .......................... , ###...............?....... # ###..................... ~...................... You could see an ogre. Vanquished Creatures A black bear (D:5) 2 scorpions An orc priest (D:4) 3 orc wizards 4 gnolls 5 adders An ufetubus (D:5) 2 worms (D:2) 5 dart slugs 18 orcs 3 ball pythons (D:4) 4 bats 6 endoplasms 4 giant cockroaches 5 hobgoblins 6 jackals 4 quokkas A frilled lizard (D:1) 6 goblins 8 kobolds 7 rats 96 creatures vanquished. Vanquished Creatures (others) 9 plants (D:3) 9 creatures vanquished. Grand Total: 105 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Flugkiller the Meteoran Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 79 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 128 | D:1 | Reached XP level 3. HP: 21/26 MP: 0/8 132 | D:1 | Learned a level 3 spell: Frozen Ramparts 296 | D:1 | Reached skill level 5 in Ice Magic 316 | D:2 | Reached XP level 4. HP: 33/33 MP: 7/10 427 | D:2 | You fall into a shaft and drop 1 floor! 558 | D:1 | Found a faded altar of an unknown god. 623 | D:3 | Reached XP level 5. HP: 35/38 MP: 8/12 637 | D:3 | Found a stormy altar of Qazlal. 803 | D:3 | Found a bloodstained altar of Trog. 819 | D:3 | Reached skill level 5 in Spellcasting 820 | D:3 | Reached XP level 6. HP: 18/45 MP: 10/14 982 | D:5 | Entered Level 5 of the Dungeon 982 | D:5 | Noticed an ogre 1265 | D:4 | Found Bor Ves's Antique Armour Shop. 1279 | D:4 | Reached XP level 7. HP: 42/50 MP: 12/17 1328 | D:5 | Learned a level 4 spell: Hailstorm 1414 | D:5 | Reached skill level 1 in Fighting 1414 | D:5 | Reached skill level 1 in Conjurations 1436 | D:5 | HP: 2/52 [ogre/+0 giant club (27)] 1437 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring, nicolae_ecumenical_lake_church, chequers_decorated_corner D:2: layout_basic, minmay_stone_trees_small, minmay_fountain_box D:3: layout_basic, nicolae_overflow_hidden_temple, mainiacjoe_overflow_cross_hatched, gammafunk_ghost_smash, moated_statue, grunt_ministairs_2, amcnicky_mini_rare_corridor_liquid, kennysheep_nondescript D:4: layout_loops_ring, serial_shops, nicolae_shop_crystal, grunt_decor_arrowhead D:5: layout_basic, kennysheep_little_box, chequers_serial_rivers_micro_b, hangedman_decor_lopped, chequers_serial_rivers_small_b, grunt_ministairs_7, uniq_eustachio Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 | 6.2 Ice Magic | 5 6 | 6.7 Fighting | 2 | 2.1 Conjurations | 2 | 2.4 Dodging | | 2.4 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Flail | | 9 | || 9 Dagger | | 6 | || 6 Cast: Freeze | 34 | 37 | 8 || 79 Frozen Ramparts | | 13 | 3 || 16 Use: Scroll | | 3 | || 3 Armor: Robe | 10 | 13 | 4 || 27 Dodge: Dodged | 19 | 30 | 8 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1439 | 1257 | 182 | 0 | 0 | 5 | 287.8 | Dungeon | 1439 | 1257 | 182 | 0 | 0 | 5 | 287.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 371 daAuts D:3: 341 daAuts D:1: 336 daAuts D:2: 272 daAuts D:5: 117 daAuts