Flugkiller Level 1 of the Dungeon (3, 6, D:1) a +0 whip (13, 32, D:1) a book of Air (20, 1, D:1) a +0 sling (22, -1, D:1) a +1 dagger of electrocution (22, 6, D:1) a +0 robe (25, 7, D:1) a +0 short sword 5 stones (48, 4, D:1) a +0 rapier (50, 19, D:1) a +0 hat (50, 26, D:1) a +0 dagger (55, 34, D:1) 4 stones Level 2 of the Dungeon (4, -17, D:2) a +0 leather armour (6, 2, D:2) a +0 dagger (16, 18, D:2) a +0 dagger (20, -13, D:2) 3 poisoned darts (34, -27, D:2) a +0 dagger 4 stones (36, -17, D:2) 4 boomerangs (40, 20, D:2) 5 stones (44, 2, D:2) a +0 club (47, -22, D:2) 2 stones a +0 dagger (47, 4, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 6, D:3) 5 stones (1, 1, D:3) 5 stones (9, 15, D:3) a +0 club a +0 club (10, 4, D:3) a +0 whip a +0 leather armour (10, 14, D:3) a +0 flail (11, 14, D:3) a +0 halberd (12, 29, D:3) a +1 mace of protection (16, 0, D:3) a +1 falchion of venom (29, -8, D:3) a +0 leather armour a +0 dagger (30, -4, D:3) a +1 flail of draining (36, 27, D:3) the Unrestrained Analects (37, 21, D:3) a +0 flail a +0 leather armour 3 boomerangs a +0 club a +0 whip (37, 22, D:3) a +0 short sword a +0 chain mail a +0 mace a +0 dagger (44, 8, D:3) 2 stones a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a book of Cantrips (2, 33, D:4) 4 stones (3, 8, D:4) a Young Poisoner's Handbook (8, 24, D:4) a +0 scale mail (9, -7, D:4) 4 poisoned darts (12, 6, D:4) 2 stones a +0 halberd (12, 30, D:4) a +2 ring mail of fire resistance (13, 5, D:4) 2 stones a +0 dagger (13, 6, D:4) a +0 club (13, 7, D:4) a +0 flail (17, 36, D:4) 7 stones (18, 30, D:4) a +0 flail (23, 4, D:4) a scarf of shadows (24, 3, D:4) a book of Conjurations (24, 5, D:4) the +9 long sword "Impslayer" {holy, rPois rN+ SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. (25, 26, D:4) a +0 dagger a +0 mace (28, -7, D:4) 2 stones (28, 20, D:4) a +0 ring mail (34, 24, D:4) 2 poisoned darts (40, 17, D:4) a +0 whip a +0 spear (41, 17, D:4) a +0 whip (43, 31, D:4) a +0 leather armour (44, 25, D:4) a +0 club (44, 26, D:4) 4 stones (45, -10, D:4) 4 boomerangs (49, 39, D:4) a +2 hand axe of venom a ring of positive energy a scroll of noise a scroll of poison (54, 36, D:4) a +0 club (55, 36, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Deuhon's Elemental Accessories a wand of flame (6) (54 gold) a lightning rod (4/4) (390 gold) a staff of earth (325 gold) the Compendium of the Jackalope (390 gold) Spells Type Level a - Freeze Ice 1 b - Metabolic Englaciation Hexes/Ice 5 c - Simulacrum Ice/Necromancy 6 [Shop] Tial's Weapon Shoppe a +6 vorpal halberd (418 gold) a +0 flail (38 gold) 9 stones (9 gold) a +0 mace (33 gold) a +0 halberd (44 gold) a +0 dagger (22 gold) 8 stones (8 gold) 4 poisoned darts (17 gold) (0, 0, D:5) a +0 tower shield (0, 3, D:5) a +0 dagger a +0 robe a +0 dagger (1, 4, D:5) a +0 dagger a +0 scale mail (3, 11, D:5) a +0 club (6, 20, D:5) a +0 ring mail (10, -14, D:5) the +4 sling "Laasad" {vorpal, rC+ Will+ Dex+4} Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rC: It protects you from cold. Will: It increases your willpower. (18, 24, D:5) 2 poisoned darts (23, 12, D:5) a +0 short sword (27, 0, D:5) a +0 whip (28, -15, D:5) a +0 dagger (29, -19, D:5) a +0 dagger a +0 robe (29, -17, D:5) a +0 dagger a +0 robe (30, -17, D:5) a +0 dagger a +0 chain mail (30, -1, D:5) a +0 club (31, 12, D:5) a +0 spear (32, -4, D:5) a +0 hand axe (33, -6, D:5) 2 boomerangs a +0 trident (34, 4, D:5) a scroll of poison (36, 25, D:5) a +0 dagger (39, 8, D:5) a +0 shortbow (43, 22, D:5) a +0 leather armour (44, -3, D:5) a +0 robe a +2 whip of electrocution a wand of polymorph (9) (44, 23, D:5) a +0 spear (46, -14, D:5) a +0 robe (48, -3, D:5) 7 stones (51, 1, D:5) a +0 scale mail (54, -1, D:5) a +0 spear 5 stones a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a book of Flames (1, 9, D:6) a +0 shortbow (2, 11, D:6) a +0 flail (3, 10, D:6) a +0 spear (3, 11, D:6) a +0 shortbow (3, 12, D:6) a +0 club a +0 leather armour (4, 10, D:6) a +0 flail (22, -1, D:6) an orb of wrath (26, 1, D:6) a +0 leather armour (30, 3, D:6) a +0 dagger (32, -8, D:6) a +1 hat (35, 41, D:6) a +0 ring mail (36, 4, D:6) a potion of mutation (43, 40, D:6) a +0 short sword (47, -5, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 robe (0, 40, D:7) 2 large rocks (3, 7, D:7) +0 acid dragon scales (4, 2, D:7) a +0 shortbow (6, 51, D:7) 7 stones (6, 54, D:7) a +0 ring mail (9, 53, D:7) a +0 long sword a +0 robe (10, 51, D:7) a +3 falchion a +0 robe (10, 52, D:7) a +2 scimitar of freezing a +0 robe a +2 short sword of freezing a +0 robe (11, 42, D:7) a +0 halberd a +0 robe (12, 43, D:7) a +0 trident a +0 robe (13, 29, D:7) 5 stones (13, 41, D:7) a +3 spear a +0 robe (14, 39, D:7) a +0 trident (14, 41, D:7) a +0 scimitar a +0 robe (19, 39, D:7) a +3 morningstar a +0 robe (20, 38, D:7) a +0 giant club (22, 31, D:7) a +0 ring mail a +0 dagger (23, 31, D:7) a +0 robe a +0 dagger (23, 32, D:7) a +0 leather armour a +0 flail (25, 19, D:7) 4 stones (27, 48, D:7) a +0 spear (28, 0, D:7) a +3 whip a +0 whip a +3 vorpal spear a +0 ring mail (29, 0, D:7) a +0 whip (29, 25, D:7) a scroll of poison (30, 0, D:7) a +0 club (37, 49, D:7) a +0 club (37, 50, D:7) a +0 flail (38, 49, D:7) a +0 robe a +0 whip (39, 50, D:7) a +0 halberd (39, 55, D:7) a +0 war axe (44, 5, D:7) a +0 whip (46, 18, D:7) a +5 long sword a +0 robe of resistance (47, 18, D:7) a +0 scimitar a +0 robe (47, 19, D:7) a +3 falchion a +0 robe a +0 dagger a +0 robe a +3 scimitar a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (9, -11, D:8) the +3 rapier of Agony {vamp, rElec MP-9 SInv Stlth+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (10, -23, D:8) 9 stones (11, -16, D:8) a +0 scale mail a +0 mace (14, -12, D:8) 2 javelins (15, -12, D:8) a +0 scale mail a +0 falchion a +0 scale mail a +0 short sword a +0 animal skin a +1 spear of freezing (15, 10, D:8) a +0 ring mail (16, -14, D:8) a +0 hand axe a +0 mace a +0 war axe a +0 leather armour (16, -13, D:8) a +1 dagger of electrocution a +0 robe (16, -12, D:8) a +0 dagger a +0 robe a +3 dagger a +0 robe (18, -9, D:8) a +0 dagger (18, -8, D:8) a +0 club 3 stones a +0 whip (19, -13, D:8) a +0 pair of gloves (19, -9, D:8) a +0 whip (20, -9, D:8) a +0 dagger (20, -8, D:8) a +0 club a +0 short sword 3 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (8, 4, D:9) 6 stones (11, 5, D:9) a +0 troll leather armour (13, -9, D:9) a +0 scimitar a +0 robe (13, 8, D:9) a +4 falchion of freezing a +0 robe (14, -10, D:9) a +4 morningstar a +0 robe a +4 mace of freezing a +0 robe (14, 9, D:9) a +4 mace a +0 robe (15, 9, D:9) a +3 trident a +0 robe (23, -3, D:9) a +0 war axe of venom a +0 war axe a +0 ring mail (24, -4, D:9) a +0 mace a Trismegistus Codex (24, -3, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 shortbow a wand of polymorph (2) (26, -15, D:9) 3 stones (28, -32, D:9) a +0 ring mail (30, -31, D:9) a +0 dagger (32, -31, D:9) a +0 dagger a +0 dagger (32, -30, D:9) a +0 club a curare-tipped dart (33, -31, D:9) a +0 club 3 stones (33, -30, D:9) a +0 short sword 3 stones (34, 14, D:9) a +2 dire flail of protection a +0 giant club (39, -1, D:9) a +0 leather armour (40, -13, D:9) a +6 ring of dexterity a +6 ring of intelligence an amulet of magic regeneration a +0 halberd a +0 scale mail (46, -11, D:9) 3 poisoned darts Level 10 of the Dungeon (0, 0, D:10) a silver javelin (0, 1, D:10) a +0 shortbow (9, -15, D:10) a stone (13, 0, D:10) 2 stones (17, 17, D:10) a +0 giant spiked club a +0 dire flail (21, -13, D:10) a +0 giant club a +0 giant club a +1 robe of positive energy a +0 dagger a +0 robe a +0 dagger (21, -12, D:10) a +0 chain mail a +0 dire flail (30, 4, D:10) a +0 hand axe (35, -6, D:10) a manual of Stealth (46, -27, D:10) a +0 mace (46, -22, D:10) +0 acid dragon scales Level 11 of the Dungeon (6, -25, D:11) a ring of positive energy (10, 11, D:11) a +0 morningstar (10, 20, D:11) a +0 club (14, 2, D:11) 4 large rocks (16, 21, D:11) a +3 spectral quarterstaff (17, 8, D:11) 2 stones (22, -38, D:11) a +0 troll leather armour (23, -19, D:11) 5 stones (25, -22, D:11) the +5 quarterstaff of Qesalaow {freeze, rElec} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. (27, -35, D:11) a +0 chain mail (28, 11, D:11) 3 stones (40, 11, D:11) 3 stones (44, 10, D:11) 5 stones (45, -32, D:11) a +0 sling the Ecumenical Temple Level 1 of the Lair of Beasts (3, -27, Lair:1) a +0 scale mail (9, 1, Lair:1) 20 gold pieces (12, -1, Lair:1) a book of Hexes (12, 0, Lair:1) a +0 plate armour of fire resistance (unseen) (12, 1, Lair:1) the +2 cloak "Yzaxkayt" {rElec Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. (unseen) (13, -1, Lair:1) 3 stones (13, 1, Lair:1) a wand of light (1) (19, -17, Lair:1) the +0 leather armour "Otily" {rC+ Str+2} Str: It affects your strength (+2). rC: It protects you from cold. (24, -30, Lair:1) a +0 dagger (29, 0, Lair:1) a +0 chain mail (33, 0, Lair:1) a +0 quarterstaff (42, 15, Lair:1) 5 boomerangs (50, -21, Lair:1) a +0 short sword (52, -16, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 scrolls of noise (4, -11, Lair:2) a +0 plate armour (14, 8, Lair:2) 5 stones (15, -7, Lair:2) a +0 war axe (18, -8, Lair:2) a +0 rapier (46, -3, Lair:2) a +1 vorpal halberd (57, -5, Lair:2) an amulet of reflection Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (1, 4, Lair:3) a +2 whip of electrocution (1, 6, Lair:3) +0 steam dragon scales (10, -4, Lair:3) the +0 plate armour of Exclusion {*Slow Int+5} Int: It affects your intelligence (+5). *Slow: It may slow you when you take damage. (11, 10, Lair:3) a +2 cloak of poison resistance (unseen) (12, 10, Lair:3) a book of Hexes (13, 15, Lair:3) 2 potions of ambrosia (18, 26, Lair:3) +0 steam dragon scales (29, -5, Lair:3) a +0 club (33, 0, Lair:3) a +0 trident (35, -13, Lair:3) a +0 leather armour (50, -3, Lair:3) 7 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 potions of curing (4, 1, Lair:4) a black mamba corpse (7, 16, Lair:4) a water moccasin corpse a cane toad corpse (10, 21, Lair:4) a piece from Xom's chessboard (15/15) (12, 20, Lair:4) 8 stones (13, 21, Lair:4) a +1 long sword of draining (14, 16, Lair:4) a +1 war axe of venom 4 curare-tipped darts the kobold skeleton of Sonja (25, 32, Lair:4) a wyvern corpse (39, 7, Lair:4) a book of Cantrips