Flugkiller Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (19, -29, D:1) a +0 flail (20, -38, D:1) a +0 dagger (25, -5, D:1) a +0 short sword (29, -41, D:1) a +0 robe a +0 scale mail (35, -6, D:1) a +0 dagger of venom (39, -7, D:1) a There-And-Back Book (59, -11, D:1) a +0 club (59, -8, D:1) a +0 club (60, -14, D:1) 7 stones (62, -8, D:1) a +0 dagger Level 2 of the Dungeon (7, -2, D:2) a +0 falchion a +0 scale mail (7, 5, D:2) 5 stones (8, 7, D:2) 5 stones (8, 24, D:2) a book of Blood (23, 9, D:2) a +0 dagger (27, 21, D:2) a +0 club a +0 robe (36, 16, D:2) a There-And-Back Book (42, 29, D:2) a +0 hand axe (43, -1, D:2) a +0 leather armour (43, 18, D:2) a +0 ring mail (55, -13, D:2) a +0 scale mail (55, -1, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 6 stones (7, 10, D:3) a +0 whip (7, 22, D:3) 4 poisoned darts (13, 15, D:3) a book of Frost (17, 6, D:3) a +0 whip (18, -8, D:3) a +0 trident (18, 4, D:3) a +0 short sword 3 stones (21, 6, D:3) 7 stones (24, 4, D:3) a +0 dagger (38, -2, D:3) a +0 scythe a +0 robe (39, 13, D:3) the +1 trident of Ziomenasm {flame, Fragile Will+ rCorr Str+4} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. Will: It increases your willpower. Level 4 of the Dungeon [Shop] Qaniol's Weapon Shoppe 5 stones (5 gold) a +0 falchion (30 gold) a +0 short sword (30 gold) a +0 war axe (35 gold) a +0 falchion (30 gold) a +1 morningstar of flaming (142 gold) a +0 hand axe (30 gold) (0, 0, D:4) a +0 leather armour (7, 9, D:4) a +0 hand axe (8, 9, D:4) a +0 short sword a +0 ring mail (10, -13, D:4) a +0 dagger a +0 leather armour (10, 11, D:4) a +0 hand axe a +0 leather armour (14, 6, D:4) a +0 robe (17, -2, D:4) a +0 hand axe (34, -27, D:4) a +0 war axe (36, -22, D:4) a ring of wizardry (43, -21, D:4) a +0 hand axe a +0 short sword a +0 scale mail a +0 whip a +0 leather armour a +0 club (53, 11, D:4) a +0 dagger (56, 11, D:4) a +0 dagger a +0 chain mail a +0 flail a +0 leather armour a +0 hand axe a +0 ring mail a +0 trident a +0 leather armour (57, 11, D:4) a +0 dagger a +0 robe (58, 1, D:4) a +1 dagger of speed a +0 leather armour (59, -27, D:4) a +0 hand axe (60, 9, D:4) a +0 dagger Level 5 of the Dungeon (6, 31, D:5) a +0 robe (8, 16, D:5) a +2 war axe of flaming (13, 39, D:5) a book of Vapours (16, 33, D:5) a +0 spear (17, 36, D:5) a +0 spear (18, 44, D:5) 6 stones (25, 6, D:5) 2 scrolls of amnesia a +0 chain mail (27, 4, D:5) 3 stones (27, 25, D:5) a +0 falchion (28, 26, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) the +3 leather armour of the Inquisitive People {Contam rC++ Str+5} Str: It affects your strength (+5). rC: It greatly protects you from cold. Contam: It causes magical contamination when unequipped. (1, -7, D:6) a +0 leather armour of fire resistance (1, 1, D:6) a stone (4, -1, D:6) a +2 helmet (5, 13, D:6) a +0 halberd (5, 14, D:6) a +0 leather armour a +0 club (5, 15, D:6) a +0 spear a +0 leather armour a +0 vorpal dire flail (12, -2, D:6) a +0 leather armour (21, -32, D:6) a +0 short sword (23, -30, D:6) a +0 quarterstaff (30, 3, D:6) a +0 long sword (41, -14, D:6) a +3 hand axe (42, -20, D:6) a +0 spear (52, -14, D:6) a +0 giant club (52, 11, D:6) 2 stones (52, 18, D:6) a +0 short sword 4 poisoned darts (53, 17, D:6) a +0 short sword a curare-tipped dart a +0 club a +0 club 3 stones (53, 18, D:6) a +0 dagger a +0 club (54, 7, D:6) a +0 ring mail (54, 18, D:6) a +0 dagger (55, 9, D:6) a +0 pair of gloves (55, 10, D:6) a book of Air (55, 11, D:6) a +0 hand axe a +0 dagger a +0 ring mail (56, 12, D:6) a +0 shortbow (56, 15, D:6) a +0 hand axe (58, 10, D:6) a +0 war axe a +0 chain mail a +0 scale mail (58, 11, D:6) a +0 dagger a +0 chain mail a +0 hand axe a +0 leather armour Level 7 of the Dungeon (9, 6, D:7) 3 stones (11, 7, D:7) 3 stones (14, 39, D:7) a +0 mace (15, 1, D:7) a +0 plate armour (17, 30, D:7) a +0 long sword (20, 20, D:7) a +0 club (20, 21, D:7) a +0 dagger a +0 leather armour a +0 mace (22, 21, D:7) a +0 short sword (24, 7, D:7) 6 poisoned darts (25, 27, D:7) a staff of poison (28, 15, D:7) a book of Spatial Translocations (32, 33, D:7) a +0 giant club (37, -10, D:7) a scroll of amnesia Level 8 of the Dungeon (1, 44, D:8) a +0 chain mail (10, 0, D:8) a +0 scimitar (20, 22, D:8) a +0 scale mail (23, 15, D:8) a +0 hand axe a +0 chain mail (27, 15, D:8) the +11 sling "Ycwamun" {venom, Drain Str+3 Dex-2 SInv} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+3). Dex: It affects your dexterity (-2). SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. (27, 24, D:8) a +0 dagger (32, 12, D:8) a +0 hand axe a +0 leather armour (32, 13, D:8) a +0 hand axe a +0 leather armour (33, 14, D:8) a +0 flail a +0 leather armour (34, 13, D:8) a +0 mace a +0 plate armour (34, 14, D:8) a +0 short sword a +0 scale mail (36, 30, D:8) 7 stones (46, -16, D:8) a +0 ring mail (70, 7, D:8) 4 stones Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (6, 26, D:9) a +0 dagger (13, 6, D:9) a +0 glaive (39, 9, D:9) 5 stones (40, 19, D:9) a +0 trident a +0 chain mail (41, 18, D:9) a +0 mace a +0 mace a +0 flail a +0 halberd (42, 18, D:9) a +0 spear a +0 ring mail (42, 27, D:9) a +0 dagger (42, 29, D:9) a +0 short sword (43, 18, D:9) a +0 flail Level 10 of the Dungeon [Shop] Iwuoxoip's Jewellery Boutique a ring of ice (400 gold) a ring of positive energy (320 gold) a ring of wizardry (480 gold) a ring of see invisible (240 gold) the amulet "Wyunwoul" {Spirit rPois rN+ Int+3} (827 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+3). rPois: It protects you from poison. rN: It protects you from negative energy. a +4 ring of slaying (1248 gold) a ring of protection from cold (400 gold) a +6 ring of dexterity (576 gold) an amulet of reflection (480 gold) (0, 0, D:10) 2 stones (17, 20, D:10) 9 stones (17, 27, D:10) a +2 shortbow of flaming (18, 26, D:10) a +0 chain mail (19, 24, D:10) 2 potions of degeneration (27, 11, D:10) a +0 dagger (27, 17, D:10) a +0 ring mail (28, 12, D:10) a +0 whip (28, 13, D:10) a +0 halberd a +0 arbalest a +0 chain mail (30, 7, D:10) 4 stones (33, 7, D:10) a +0 shortbow (36, 21, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 spear (0, 1, D:11) a +0 vorpal halberd (0, 2, D:11) a +0 spear (0, 3, D:11) a +0 spear a +0 scale mail (1, -20, D:11) a +1 long sword of draining (2, 1, D:11) 3 javelins (2, 2, D:11) a +0 whip (7, -20, D:11) a +0 giant club a +0 giant spiked club (12, 17, D:11) 2 stones (23, -34, D:11) a +0 shortbow (24, -23, D:11) a scroll of amnesia (24, 2, D:11) 5 stones (25, -12, D:11) 6 poisoned darts (26, 21, D:11) 2 stones (27, 1, D:11) a staff of cold (29, -15, D:11) +0 acid dragon scales (29, -4, D:11) a +1 halberd a +0 chain mail (33, -27, D:11) a +0 spear (36, -4, D:11) a +0 giant club a +0 dire flail (37, 3, D:11) a +0 mace of draining (38, 3, D:11) a +0 dire flail a +0 chain mail (38, 4, D:11) a +0 dagger 9 large rocks (38, 5, D:11) a +0 robe a +0 dagger (43, -32, D:11) a +0 mace (47, -33, D:11) 7 stones (49, -6, D:11) a potion of degeneration (50, -27, D:11) a +0 ring mail (50, -20, D:11) a +1 helmet the Ecumenical Temple Level 1 of the Lair of Beasts (9, 7, Lair:1) the +10 longbow "Pawo Saa" {venom, rPois Will+++ Dex-2 SInv} Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (-2). rPois: It protects you from poison. SInv: It lets you see invisible. Will: It greatly increases your willpower. (10, 25, Lair:1) 6 poisoned darts (17, 19, Lair:1) a scroll of summoning a potion of brilliance (22, 6, Lair:1) a +0 leather armour (32, 28, Lair:1) 5 stones (45, 19, Lair:1) 5 poisoned darts Level 2 of the Lair of Beasts (2, 23, Lair:2) a +0 war axe (9, -10, Lair:2) a +0 quarterstaff of freezing a +2 robe of cold resistance a ring of ice (9, 15, Lair:2) 5 stones (18, -15, Lair:2) 5 poisoned darts (27, -13, Lair:2) 3 poisoned darts (36, -3, Lair:2) a +0 whip (36, 31, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) the +0 pair of gloves of Noughts and Crosses {rElec Dex+3 Slay-4} Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rElec: It insulates you from electricity. (11, -13, Lair:3) a +0 dagger (16, 9, Lair:3) 3 datura-tipped darts (21, -7, Lair:3) a +0 leather armour (27, -7, Lair:3) 2 javelins (49, 14, Lair:3) a +0 ring mail (52, -5, Lair:3) a +0 robe (56, -3, Lair:3) a +0 war axe a +0 leather armour (57, 1, Lair:3) a +2 spectral quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (0, 12, Lair:4) a potion of degeneration (5, 3, Lair:4) a wand of mindburst (5) (5, 6, Lair:4) a death yak corpse (skeletalised by now) (6, 5, Lair:4) a death yak skeleton (7, 6, Lair:4) a wolf skeleton (15, 4, Lair:4) a blink frog corpse (16, 3, Lair:4) a blink frog corpse an elephant corpse an elephant corpse (17, 3, Lair:4) a wolf corpse (20, 18, Lair:4) a wolf corpse (26, 13, Lair:4) a +1 helmet (27, 10, Lair:4) 4 silver javelins (27, 11, Lair:4) a death yak corpse (54, 10, Lair:4) a scroll of torment