Flugkiller Level 1 of the Dungeon (12, 27, D:1) a +0 short sword (18, -4, D:1) a +0 short sword (19, -13, D:1) a +0 leather armour (20, 16, D:1) 6 stones (21, 9, D:1) 5 stones (22, 15, D:1) a +0 dagger (23, 14, D:1) a +0 dagger (24, 14, D:1) a +0 whip (24, 20, D:1) 7 stones (25, 3, D:1) a +0 short sword (30, -4, D:1) 3 stones (31, -13, D:1) a +0 whip (39, -9, D:1) a staff of fire (39, -1, D:1) a +0 dagger (42, -11, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, 28, D:2) a +0 spear (9, 27, D:2) a +0 flail (9, 29, D:2) a +0 club (13, 15, D:2) a +0 leather armour (20, 43, D:2) a stone (22, 12, D:2) a +0 club (32, 8, D:2) a +0 club (40, 15, D:2) a +0 whip (43, 38, D:2) a +0 dagger of protection 5 stones (44, 21, D:2) 6 poisoned darts Level 3 of the Dungeon (14, -35, D:3) the +5 arbalest of Indomitability {freeze, Int+6 Dex+4} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). a sewer (0, 0, Sewer) a +0 short sword 7 poisoned darts a kobold corpse (skeletalised by now) (1, 0, Sewer) a ball python corpse (skeletalised by now) (7, 3, Sewer) a +0 whip (7, 26, Sewer) a worm corpse (10, 19, Sewer) a +0 dagger 4 stones (16, 3, Sewer) a +0 short sword a +0 short sword 5 poisoned darts a kobold corpse