Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.29.1-debian-1-gc3f1650bb9 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 900225885885232767, deterministic pregen: 1 Command line: /usr/games/crawl-git-c3f1650bb9 -name Flugkiller -rc /dgldir/rcfiles/crawl-git/Flugkiller.rc -macro /dgldir/rcfiles/crawl-git/Flugkiller.macro -morgue /dgldir/morgue/Flugkiller/ -webtiles-socket /crawl-master/webserver/sockets/Flugkiller:2022-09-13.04:08:26.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 14 stack frames. /usr/games/crawl-git-c3f1650bb9(_Z17write_stack_traceP8_IO_FILE+0x3b) [0x55a4c52d4b8b]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-c3f1650bb9(_Z13do_crash_dumpv+0x47a) [0x55a4c52dd2fa]: do_crash_dump() /usr/games/crawl-git-c3f1650bb9(_Z20crash_signal_handleri+0xae) [0x55a4c52d4efe]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f3261cabf20]: /usr/games/crawl-git-c3f1650bb9(_Z12cast_arcjoltiRK5actorb+0x21d) [0x55a4c57866cd]: cast_arcjolt(int, actor const&, bool) /usr/games/crawl-git-c3f1650bb9(_Z11your_spells10spell_typeibPK8item_defP4distb+0x1f0e) [0x55a4c577affe]: your_spells(spell_type, int, bool, item_def const*, dist*, bool) /usr/games/crawl-git-c3f1650bb9(_Z12cast_a_spellb10spell_typeP4distb+0x2ad) [0x55a4c577c56d]: cast_a_spell(bool, spell_type, dist*, bool) /usr/games/crawl-git-c3f1650bb9(_Z17do_cast_spell_cmdb+0x16) [0x55a4c577d0b6]: do_cast_spell_cmd(bool) /usr/games/crawl-git-c3f1650bb9(_Z15process_command12command_typeS_+0x115f) [0x55a4c58fd68f]: process_command(command_type, command_type) /usr/games/crawl-git-c3f1650bb9(+0x9cd681) [0x55a4c58fb681]: /usr/games/crawl-git-c3f1650bb9(+0x9cdfbd) [0x55a4c58fbfbd]: /usr/games/crawl-git-c3f1650bb9(main+0x3a7) [0x55a4c522b3c7]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f3261c8eb97]: /usr/games/crawl-git-c3f1650bb9(_start+0x2a) [0x55a4c522bbfa]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 7.5.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DTOURNEY='0.29' -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c3f1650bb9/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c3f1650bb9/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c3f1650bb9/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 15 Level id: D:15 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 14 Level vaults: hangedman_spin_cycle uniq_nessos uniq_azrael Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 7 at (39, 26): position (39,30) Marker #1, type 7 at (40, 39): position (40,43) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you. The basilisk gazes at you. You resist with almost no effort. The catoblepas attacks as you move away! You block the catoblepas's attack. The basilisk misses you. The tengu warrior unwields a +0 arbalest. The tengu warrior wields a +3 great sword. You block the tengu warrior's attack. The tengu warrior pecks you. The tengu warrior closely misses you. You see here a ring of wizardry. You hit the catoblepas but do no damage. The catoblepas is moderately wounded. You block the basilisk's attack. The catoblepas gores you! You puncture the catoblepas! The catoblepas is heavily wounded. The tengu warrior completely misses you. The tengu warrior pecks you but does no damage. You block the tengu warrior's attack. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The helpless catoblepas fails to defend itself. You stick the catoblepas like a pincushion!!! You kill the catoblepas! The helpless tengu warrior fails to defend itself. You spit the tengu warrior like a pig!!! The arc blade crackles. The basilisk is struck by an arc of lightning. The basilisk is almost dead. You resist. You are struck by an arc of lightning. The lightning grounds out. The tengu warrior is struck by an arc of lightning! You kill the tengu warrior! You resist. You are struck by an arc of lightning. The lightning grounds out. The basilisk is no longer paralysed. The basilisk completely misses you. Uskayaw will force your foes to share their pain. You closely miss the basilisk. The basilisk is almost dead. The basilisk barely misses you. You puncture the basilisk! The arc blade crackles. Some blue arcs ground themselves harmlessly. You kill the basilisk! You see here a basilisk corpse. r - 9 scrolls of identify (gained 1) You see here a catoblepas corpse. G - a ring of wizardry Items here: ))) [ †. You start removing your amulet. You continue taking off your amulet of reflection. x4 You finish taking off your amulet of reflection. You start putting on your amulet. You continue putting on your amulet of magic regeneration. You can no longer pass through a line of other dancers. You continue putting on your amulet of magic regeneration. x4 You finish putting on your amulet of magic regeneration. H - an amulet of magic regeneration (around neck) You start removing your amulet. You continue taking off your amulet of magic regeneration. x4 You finish taking off your amulet of magic regeneration. You start putting on your amulet. You continue putting on your amulet of reflection. x5 You finish putting on your amulet of reflection. You feel a shielding aura gather around you. v - an amulet of reflection (around neck) You open the door. A floating eye and a vault guard come into view. The vault guard shouts! There is an open door here. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - floating eye Aim: a floating eye (wandering, hasn't noticed you, empty space bonus: 5/8) The air twists around and strikes the floating eye! The floating eye turns its gaze towards you. The floating eye is heavily wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - floating eye Aim: a floating eye (heavily wounded, empty space bonus: 6/8) The air twists around and strikes the floating eye!! You kill the floating eye! You hit the vault guard. The arc blade crackles. The vault guard is struck by an arc of lightning!! The vault guard is heavily wounded. You resist. You are struck by an arc of lightning. The vault guard is struck by an arc of lightning! The vault guard is heavily wounded. You resist. You are struck by an arc of lightning. The vault guard is struck by an arc of lightning. The vault guard is severely wounded. The lightning grounds out. The vault guard is severely wounded. You block the vault guard's attack. You can now pass through a line of other dancers. You puncture the vault guard! The vault guard is severely wounded. The vault guard closely misses you. Uskayaw will force your foes to helplessly watch your dance. You puncture the vault guard! The vault guard is almost dead. You closely miss the vault guard. The vault guard is almost dead. The vault guard completely misses you. You closely miss the vault guard. The vault guard is almost dead. The vault guard closely misses you. You puncture the vault guard! The arc blade crackles. The vault guard is struck by an arc of lightning. You kill the vault guard! You resist. You are struck by an arc of lightning. No target in view! You start resting. Magic restored. You start resting. HP restored. There is an open door here. Things that are here: a +2 battleaxe; a +0 plate armour You open the door. A tengu warrior, an orc knight and a centaur warrior come into view. The tengu warrior shouts! The orc knight shouts! The centaur warrior shouts! Found a glowing scarf, a scale mail and a scroll of identify. Found a transporter. You barely miss the tengu warrior. You block the tengu warrior's attack. The tengu warrior pecks you. The tengu warrior claws you. You hit the tengu warrior. The tengu warrior is lightly wounded. An orc knight breaks down the door. The tengu warrior hits you with a +3 great sword! The tengu warrior pecks you but does no damage. The tengu warrior closely misses you. You hit the tengu warrior. The arc blade crackles. The tengu warrior is struck by an arc of lightning! The tengu warrior is moderately wounded. The centaur warrior is struck by an arc of lightning! The centaur warrior is moderately wounded. The tengu warrior is struck by an arc of lightning! The tengu warrior is heavily wounded. You resist. You are struck by an arc of lightning. The lightning grounds out. The tengu warrior is heavily wounded. The tengu warrior hits you but does no damage. The tengu warrior pecks you but does no damage. You block the tengu warrior's attack. You can now pass through a line of other dancers. You hit the tengu warrior. The tengu warrior is severely wounded. You block the orc knight's attack. You closely miss the tengu warrior. The tengu warrior is severely wounded. You block the tengu warrior's attack. The tengu warrior barely misses you. The tengu warrior claws you. You hit the tengu warrior but do no damage. The arc blade crackles. The orc knight is struck by an arc of lightning!! The orc knight is moderately wounded. Something is struck by an arc of lightning! The tengu warrior is struck by an arc of lightning!! You kill the tengu warrior! Something is struck by an arc of lightning! The orc knight is struck by an arc of lightning! The orc knight is heavily wounded. Something is struck by an arc of lightning!! The orc knight is struck by an arc of lightning! The orc knight is severely wounded. Something is struck by an arc of lightning! You feel a bit more experienced. The orc knight is struck by an arc of lightning!! You kill the orc knight! You resist. You are struck by an arc of lightning. Uskayaw will force your foes to helplessly watch your dance. Your Armour skill increases to level 3! Your Shields skill increases to level 3! No target in view! There is a broken door here. Things that are here: a +0 long sword; a +0 chain mail; an orc corpse No target in view! You see here a +0 shortbow. r - 10 scrolls of identify (gained 1) You see here a +0 scale mail. You see here a scarf of shadows. K - a scarf of shadows You can no longer pass through a line of other dancers. You start resting. HP restored. You see here a +0 shortbow. There is a broken door here. Things that are here: a +0 long sword; a +0 chain mail; an orc corpse You open the door. An ogre mage comes into view. It is wielding a +0 whip of freezing. An orc knight comes into view. It is wielding a +0 great mace. Found a ruby potion and a scroll of fear. There is an open door here. You hit the orc knight but do no damage. The ogre mage shouts! The orc knight misses you. You puncture the ogre mage! The ogre mage is lightly wounded. The ogre mage casts a spell at you. You resist with almost no effort. The orc knight completely misses you. You hit the ogre mage but do no damage. The arc blade crackles. The ogre mage is struck by an arc of lightning! The ogre mage is moderately wounded. You resist. You are struck by an arc of lightning. The ogre mage is struck by an arc of lightning! The ogre mage is heavily wounded. The orc knight is struck by an arc of lightning!! The orc knight is moderately wounded. The ogre mage is struck by an arc of lightning! The ogre mage is almost dead. The orc knight is struck by an arc of lightning! The orc knight is heavily wounded. You resist. You are struck by an arc of lightning. The orc knight is struck by an arc of lightning! The orc knight is severely wounded. You resist. You are struck by an arc of lightning. The orc knight is struck by an arc of lightning! The orc knight is almost dead. The lightning grounds out. The orc knight is struck by an arc of lightning!! You kill the orc knight! You resist. You are struck by an arc of lightning. The ogre mage is struck by an arc of lightning! You kill the ogre mage! You resist. You are struck by an arc of lightning. The lightning grounds out. You can now pass through a line of other dancers. No target in view! No target in view! Things that are here: a +0 whip of freezing; a +0 robe; an ogre corpse Things that are here: a +0 great mace; a +0 plate armour; an orc corpse You see here a ruby potion. C - 11 scrolls of fear (gained 1) You can no longer pass through a line of other dancers. Things that are here: a +0 whip of freezing; a +0 robe; an ogre corpse There is an open door here. A vault guard comes into view. It is wielding a +1 battleaxe and wearing a +0 plate armour of poison resistance. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - vault guard Aim: a vault guard, wielding a +1 battleaxe and wearing a +0 plate armour of poison resistance (empty space bonus: 7/8) The air twists around and strikes the vault guard! The vault guard is moderately wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - vault guard Aim: a vault guard, wielding a +1 battleaxe and wearing a +0 plate armour of poison resistance (lightly wounded, empty space bonus: 8/8) The air twists around and strikes the vault guard!! The vault guard is heavily wounded. You can now pass through a line of other dancers. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - vault guard Aim: a vault guard, wielding a +1 battleaxe and wearing a +0 plate armour of poison resistance (heavily wounded, empty space bonus: 8/8) The air twists around and strikes the vault guard! The vault guard is severely wounded. You hit the vault guard but do no damage. The vault guard is severely wounded. The vault guard hits you with a +1 battleaxe! You hit the vault guard. The vault guard is severely wounded. The vault guard completely misses you. You hit the vault guard but do no damage. The vault guard is severely wounded. The vault guard hits you with a +1 battleaxe. You closely miss the vault guard. The vault guard is severely wounded. You hit the vault guard. The arc blade crackles. The vault guard is struck by an arc of lightning! The vault guard is almost dead. You resist. You are struck by an arc of lightning. The vault guard is struck by an arc of lightning! You kill the vault guard! You resist. You are struck by an arc of lightning. Uskayaw will force your foes to helplessly watch your dance. Things that are here: a +1 battleaxe; a +0 plate armour of poison resistance There is an open door here. You start resting. Magic restored. You start resting. HP restored. You open the door. There is an open door here. You open the door. An ettin comes into view. It is wielding a +0 dire flail of protection and a +0 dire flail. The ettin shouts in stereo! Found a scale mail and a scroll of amnesia. Found a staircase to the Depths. The ettin barely misses you. You block the ettin's attack. There is an open door here. You hit the ettin but do no damage. The ettin closely misses you. You block the ettin's attack. You barely miss the ettin. The ettin hits you with a +0 dire flail of protection! You block the ettin's attack. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. You block the ettin's attack. x2 There is an open door here. There is an open door here. Casting: Swiftness (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - ettin Aim: an ettin, wielding a +0 dire flail of protection and a +0 dire flail (empty space bonus: 6/8) The air twists around and strikes the ettin! The ettin is moderately wounded. You start to feel a little slower. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - ettin Aim: an ettin, wielding a +0 dire flail of protection and a +0 dire flail (moderately wounded, empty space bonus: 5/8) The air twists around and strikes the ettin but does no damage. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - ettin Aim: an ettin, wielding a +0 dire flail of protection and a +0 dire flail (moderately wounded, empty space bonus: 6/8) The air twists around and strikes the ettin! The ettin is heavily wounded. You feel sluggish. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - ettin Aim: an ettin, wielding a +0 dire flail of protection and a +0 dire flail (heavily wounded, empty space bonus: 8/8) The air twists around and strikes the ettin!! The ettin is almost dead. You can now pass through a line of other dancers. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f/p - ettin Aim: an ettin, wielding a +0 dire flail of protection and a +0 dire flail (almost dead) The mass of ice explodes! The iceblast engulfs the ettin but does no damage. The ettin is almost dead. You hear two shouts! You hear a horrible gurgling sound! You hear two shouts! Okay, then. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! You kill the ettin! Unknown command. Things that are here: a +0 dire flail of protection; a +0 dire flail; an ettin corpse There is an open door here. Things that are here: a +2 battleaxe; a +0 plate armour You start resting. You start to feel a little faster. You can no longer pass through a line of other dancers. You start resting. You no longer feel sluggish. You start resting. HP restored. You start resting. A centaur warrior comes into view. An ettin comes into view. It is wielding a +0 great mace and a +0 dire flail. Unknown command. You start resting. Magic restored. You open the door. There is an open door here. You open the door. An ettin comes into view. It is wielding a +2 dire flail of protection and a +0 dire flail. Found a scroll labelled JIL JUBRANUDA and a ring mail. The ettin barely misses you. The ettin misses you. There is an open door here. Casting: Arcjolt (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. The ettin barely misses you. The ettin completely misses you. There is an open door here. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - ettin Aim: an ettin, wielding a +2 dire flail of protection and a +0 dire flail (chance to affect: 47%) The ettin resists with some effort. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - ettin Aim: an ettin, wielding a +2 dire flail of protection and a +0 dire flail (chance to affect: 47%) The ettin suddenly stops moving! The helpless ettin fails to defend itself. You stick the ettin like a pincushion!!! The ettin is heavily wounded. The helpless ettin fails to defend itself. You impale the ettin!! The ettin is almost dead. You can now pass through a line of other dancers. The helpless ettin fails to defend itself. You stick the ettin like a pincushion!!! You kill the ettin! Things that are here: a +2 dire flail of protection; a +0 dire flail; an ettin corpse There is an open door here. There is an open door here. You can no longer pass through a line of other dancers. L - a scroll labelled JIL JUBRANUDA You start to feel a little slower. As you read the scroll of identify, it crumbles to dust. L - a scroll of vulnerability Unknown command. Okay, then. As you open the door, it creaks loudly! You feel sluggish. There is an open door here. You open the door. There is an open door here. You start to feel a little faster. You start waiting. You no longer feel sluggish. There is an open door here. You open the door. A yaktaur comes into view. Found a dagger and a leather armour. Found a radiant altar of Vehumet. Found a chain mail and 11 gold pieces. There is an open door here. The yaktaur shouts! You block the yaktaur's attack. You puncture the yaktaur! The arc blade crackles. The yaktaur is struck by an arc of lightning! The yaktaur is heavily wounded. You resist. You are struck by an arc of lightning. The yaktaur is struck by an arc of lightning. The yaktaur is severely wounded. You resist. You are struck by an arc of lightning. The yaktaur is struck by an arc of lightning!! You kill the yaktaur! You resist. You are struck by an arc of lightning. You can now pass through a line of other dancers. No target in view! You see here a +0 arbalest. You now have 1536 gold pieces (gained 11). You open the door. A floating eye comes into view. There is an open door here. A floating eye is nearby! A vault guard comes into view. It is wielding a +1 long sword. The floating eye turns its gaze towards you. The floating eye seems to glare at you. Casting: Swiftness (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - floating eye Aim: a floating eye (fully charged, empty space bonus: 7/8) The air twists around and strikes the floating eye! The floating eye is severely wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - floating eye Aim: a floating eye (severely wounded, fully charged, empty space bonus: 8/8) The air twists around and strikes the floating eye!! You kill the floating eye! There is an open door here. You closely miss the vault guard. The vault guard misses you. You puncture the vault guard! The arc blade crackles. The vault guard is struck by an arc of lightning! The vault guard is moderately wounded. You resist. You are struck by an arc of lightning. The vault guard is struck by an arc of lightning!! The vault guard is heavily wounded. You resist. You are struck by an arc of lightning. The vault guard is struck by an arc of lightning. The vault guard is severely wounded. You resist. You are struck by an arc of lightning. The vault guard is struck by an arc of lightning! The vault guard is severely wounded. You resist. You are struck by an arc of lightning. The vault guard is struck by an arc of lightning!! You kill the vault guard! The lightning grounds out. You can now pass through a line of other dancers. No target in view! No target in view! Things that are here: a +1 long sword; a +0 plate armour You start resting. Magic restored. You start resting. HP restored. You open the door. A black bear comes into view. The black bear growls angrily. A tengu warrior comes into view. It is wielding a +0 halberd. Found a potion of attraction and a heavily runed ivory ring. Found a scroll of enchant armour. A brown ugly thing comes into view. You block the black bear's attack. The black bear claws you. The black bear completely misses you. The tengu warrior shouts! There is an open door here. The brown ugly thing gurgles horribly! You hit the tengu warrior. The tengu warrior is lightly wounded. You block the tengu warrior's attack. The tengu warrior pecks you but does no damage. The tengu warrior claws you but does no damage. You block the black bear's attack. The black bear barely misses you. x2 You hit the tengu warrior. The tengu warrior is lightly wounded. You block the tengu warrior's attack. The tengu warrior barely misses you. The tengu warrior claws you. The black bear bites you. The black bear completely misses you. The black bear closely misses you. You hit the tengu warrior. The arc blade crackles. The tengu warrior is struck by an arc of lightning. The tengu warrior is moderately wounded. You resist. You are struck by an arc of lightning. The tengu warrior is struck by an arc of lightning! The tengu warrior is heavily wounded. The lightning grounds out. The black bear is struck by an arc of lightning! The black bear is moderately wounded. You resist. You are struck by an arc of lightning. The lightning grounds out. The tengu warrior is heavily wounded. The tengu warrior hits you with a +0 halberd! The tengu warrior pecks you but does no damage. The tengu warrior claws you but does no damage. You can now pass through a line of other dancers. You closely miss the tengu warrior. The tengu warrior is heavily wounded. The black bear bites you but does no damage. The black bear closely misses you. You block the black bear's attack. You hit the tengu warrior. The arc blade crackles. The tengu warrior is struck by an arc of lightning! The tengu warrior is almost dead. The black bear is struck by an arc of lightning!! You kill the black bear! The lightning grounds out. The tengu warrior is almost dead. The tengu warrior hits you but does no damage. The tengu warrior closely misses you. x2 You closely miss the tengu warrior. The tengu warrior is almost dead. The tengu warrior misses you. The tengu warrior pecks you but does no damage. The tengu warrior claws you but does no damage. You closely miss the tengu warrior. The tengu warrior is almost dead. The tengu warrior hits you with a +0 halberd. The tengu warrior pecks you but does no damage. The tengu warrior claws you but does no damage. You hit the brown ugly thing. The arc blade crackles. The tengu warrior is struck by an arc of lightning!! You kill the tengu warrior! You resist. You are struck by an arc of lightning. The brown ugly thing is struck by an arc of lightning!! The brown ugly thing is moderately wounded. You resist. You are struck by an arc of lightning. The brown ugly thing is struck by an arc of lightning! The brown ugly thing is heavily wounded. You resist. You are struck by an arc of lightning. The brown ugly thing is struck by an arc of lightning!! The brown ugly thing is severely wounded. You resist. You are struck by an arc of lightning. The lightning grounds out. The brown ugly thing is struck by an arc of lightning! The brown ugly thing is almost dead. You resist. You are struck by an arc of lightning. The brown ugly thing is struck by an arc of lightning! You kill the brown ugly thing! You resist. You are struck by an arc of lightning. Uskayaw will force your foes to helplessly watch your dance. Uskayaw will force your foes to share their pain. You have reached level 15! Your experience leads to an increase in your attributes! Your base attributes are Str 11, Int 18, Dex 14. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x3 Things that are here: a +0 halberd; a +0 leather armour; a tengu corpse M - the ring "Akkall" {rN+ Int+4} u - 2 scrolls of enchant armour (gained 1) Okay, then. You start resting. HP restored. Things that are here: a +0 halberd; a +0 leather armour; a tengu corpse There is an open door here. You open the door. A skeletal warrior and a cyclops come into view. Found 8 gold pieces and a club. There is an open door here. You closely miss the skeletal warrior. The skeletal warrior hits you with a +0 mace!! You barely miss the skeletal warrior. You hit the skeletal warrior. The skeletal warrior is lightly damaged. The skeletal warrior hits you with a +0 mace. The cyclops throws a large rock. The large rock completely misses you. You hit the skeletal warrior but do no damage. The skeletal warrior is lightly damaged. The skeletal warrior hits you with a +0 mace. You hit the skeletal warrior but do no damage. The skeletal warrior is lightly damaged. You block the skeletal warrior's attack. You barely miss the skeletal warrior. The skeletal warrior is lightly damaged. You hit the skeletal warrior but do no damage. The arc blade crackles. The skeletal warrior is struck by an arc of lightning! The skeletal warrior is moderately damaged. You resist. You are struck by an arc of lightning. The skeletal warrior is struck by an arc of lightning! The skeletal warrior is heavily damaged. You resist. You are struck by an arc of lightning. The skeletal warrior is struck by an arc of lightning. The skeletal warrior is heavily damaged. You resist. You are struck by an arc of lightning. The skeletal warrior is struck by an arc of lightning! The skeletal warrior is severely damaged. You resist. You are struck by an arc of lightning. The skeletal warrior is struck by an arc of lightning!! You destroy the skeletal warrior! You resist. You are struck by an arc of lightning. The cyclops throws a large rock. The large rock hits you!! You can now pass through a line of other dancers. You are too injured to fight recklessly! You hit the cyclops. The cyclops is lightly wounded. The cyclops hits you. You hit the cyclops but do no damage. The cyclops is lightly wounded. The cyclops hits you!! * * * LOW HITPOINT WARNING * * * You hit the cyclops but do no damage. The cyclops is lightly wounded. You puncture the cyclops! The arc blade crackles. The cyclops is struck by an arc of lightning!! The cyclops is severely wounded. You resist. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The cyclops is struck by an arc of lightning! The cyclops is almost dead. You resist. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The cyclops is struck by an arc of lightning! You kill the cyclops! You resist. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * Uskayaw will force your foes to helplessly watch your dance. Things that are here: 5 large rocks; a cyclops corpse You now have 1544 gold pieces (gained 8). You start resting. HP restored. You see here a +0 mace. There is an open door here. You open the door. A salamander tyrant, a salamander mystic and an efreet come into view. The efreet is wielding a +3 scimitar of flaming. The salamander mystic points at the salamander tyrant and mumbles some strange words. The salamander tyrant seems to speed up. Unknown command. Unknown command. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - salamander tyrant Aim: a salamander tyrant (fast, chance to affect: 29%) Okay, then. Unknown command. As you read the scroll of torment, it crumbles to dust. You feel a surge of unholy energy. The salamander tyrant convulses! The salamander mystic convulses! A salamander comes into view. It is wielding a +2 halberd. The salamander tyrant hits you! You are engulfed in flames!! You can now pass through a line of other dancers. A salamander comes into view. It is wielding a +0 spear. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The salamander tyrant barely misses you. The efreet gestures at you. The bolt of fire hits the salamander tyrant. The salamander tyrant completely resists. The bolt of fire misses you. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! Casting: Arcjolt (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! You kill the salamander tyrant! You kill the efreet! You feel a bit more experienced. The salamander mystic is no longer paralysed. Uskayaw will force your foes to share their pain. Uskayaw links your audience in an emotional bond! Casting: Arcjolt (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! You kill the salamander! A salamander comes into view. It is wielding a +0 halberd. Unknown command. Unknown command. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f - salamander Aim: a salamander, wielding a +0 halberd (moderately wounded) The mass of ice explodes! The iceblast engulfs the salamander! The salamander is frozen! The salamander is heavily wounded. The iceblast engulfs the salamander!! The salamander is frozen! The salamander is severely wounded. You hear an angry buzzing noise. You hear a shout! x2 The salamander is no longer paralysed. You block the salamander's attack. You can now merge with and destroy a victim. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f/p - salamander Aim: a salamander, wielding a +0 halberd (heavily wounded) The mass of ice explodes! The iceblast engulfs the salamander!! The salamander is frozen! The salamander is almost dead. The iceblast engulfs the salamander mystic!! The salamander mystic is frozen! You kill the salamander mystic! You feel a bit more experienced. The salamander misses you. Casting: Arcjolt (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - salamander Aim: a salamander, wielding a +0 halberd (almost dead, empty space bonus: 3/8) The air twists around and strikes the salamander. You kill the salamander! Your Shields skill increases to level 4! Found a +0 spear, a ruby potion, a murky yellow potion and 22 gold pieces. There is an open door here. Things that are here: a +2 halberd; a salamander corpse; a salamander corpse Things that are here: a +0 halberd; a +3 scimitar of flaming; a salamander corpse Things that are here: a +0 quarterstaff; a +0 robe You now have 1566 gold pieces (gained 22). You start resting. Magic restored. You start resting. HP restored. Things that are here: a +0 halberd; a +3 scimitar of flaming; a salamander corpse You open the door. A tengu warrior comes into view. It is wielding a +0 bardiche of freezing. The tengu warrior shouts! You hear a shout! The tengu warrior misses you. The tengu warrior closely misses you. The tengu warrior misses you. There is an open door here. You miss the tengu warrior. You puncture the tengu warrior! The tengu warrior is lightly wounded. The tengu warrior hits you with a +0 bardiche of freezing! The tengu warrior freezes you. The tengu warrior pecks you but does no damage. You block the tengu warrior's attack. You hit the tengu warrior. The tengu warrior is moderately wounded. A tengu warrior comes into view. It is wielding a +3 battleaxe. The tengu warrior closely misses you. The tengu warrior barely misses you. The tengu warrior claws you but does no damage. You miss the tengu warrior. The tengu warrior is moderately wounded. You hit the tengu warrior. The tengu warrior is moderately wounded. The tengu warrior hits you but does no damage. You block the tengu warrior's attack. The tengu warrior claws you but does no damage. You hit the tengu warrior. The arc blade crackles. The tengu warrior is struck by an arc of lightning! The tengu warrior is severely wounded. You resist. You are struck by an arc of lightning. The lightning grounds out. The tengu warrior is severely wounded. The tengu warrior barely misses you. The tengu warrior pecks you but does no damage. The tengu warrior claws you but does no damage. A golden eye comes into view. You can now pass through a line of other dancers. You hit the tengu warrior. The tengu warrior is almost dead. The golden eye blinks at you. You resist with almost no effort. The tengu warrior hits you with a +0 bardiche of freezing! The tengu warrior freezes you. The tengu warrior barely misses you. The tengu warrior claws you. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! You kill the tengu warrior! A centaur warrior comes into view. The golden eye blinks at you. You resist with some effort. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! Your Armour skill increases to level 4! Casting: Arcjolt (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! You kill the golden eye! Uskayaw will force your foes to share their pain. Uskayaw links your audience in an emotional bond! Casting: Arcjolt (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! You kill the tengu warrior! The centaur warrior is no longer paralysed. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you. The centaur warrior shoots an arrow. The arrow hits you!! Your Dodging skill increases to level 10! The centaur warrior shoots an arrow. The arrow closely misses you. The centaur warrior shoots an arrow. You reflect the arrow off an invisible shield around you! The arrow hits the centaur warrior! Things that are here: a +0 halberd; a +3 scimitar of flaming; a salamander corpse A centaur warrior is nearby! A centaur warrior is nearby! There is an open door here. Things that are here: a +2 halberd; a salamander corpse; a salamander corpse Casting: Arcjolt (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - centaur warrior Aim: a centaur warrior, wielding a +0 shortbow and wearing a +0 robe (lightly wounded, empty space bonus: 7/8) The air twists around and strikes the centaur warrior! The centaur warrior is heavily wounded. The centaur warrior shoots an arrow. You reflect the arrow off an invisible shield around you! The arrow hits the centaur warrior! Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 shortbow and wearing a +0 robe (severely wounded, empty space bonus: 7/8) The air twists around and strikes the centaur warrior! The centaur warrior is almost dead. The centaur warrior shoots an arrow. You reflect the arrow off an invisible shield around you! The arrow hits the centaur warrior! You kill the centaur warrior! You can now merge with and destroy a victim. You start resting. Magic restored. You start resting. Things that are here: a +0 halberd; a +3 scimitar of flaming; a salamander skeleton There is an open door here. There is an open door here. You open the door. A stone giant comes into view. Found a scale mail and 17 gold pieces. There is an open door here. The stone giant shouts! You block the stone giant's attack. You hit the stone giant but do no damage. You block the stone giant's attack. You hit the stone giant. The stone giant is lightly wounded. You block the stone giant's attack. You hit the stone giant but do no damage. The stone giant is lightly wounded. You puncture the stone giant! The arc blade crackles. The stone giant is struck by an arc of lightning!! The stone giant is moderately wounded. You resist. You are struck by an arc of lightning. The stone giant is struck by an arc of lightning! The stone giant is heavily wounded. You resist. You are struck by an arc of lightning. The stone giant is struck by an arc of lightning! The stone giant is severely wounded. You resist. You are struck by an arc of lightning. The lightning grounds out. The stone giant is severely wounded. You block the stone giant's attack. You can now pass through a line of other dancers. You hit the stone giant. The arc blade crackles. The stone giant is struck by an arc of lightning! The stone giant is almost dead. You resist. You are struck by an arc of lightning. The stone giant is struck by an arc of lightning! You kill the stone giant! You resist. You are struck by an arc of lightning. Found a transporter. Things that are here: 5 large rocks; a stone giant corpse You now have 1583 gold pieces (gained 17). You start resting. HP restored. There is an open door here. N - a +6 ring of intelligence Items here: )) [[ ÷. You now have 1597 gold pieces (gained 14). Things that are here: a +0 shortbow; a +0 robe There is an open door here. There is an open door here. A vault guard comes into view. It is wielding a +0 broad axe. A vault guard is nearby! Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - vault guard Aim: a vault guard, wielding a +0 broad axe and wearing a +0 plate armour (asleep, empty space bonus: 4/8) The air twists around and strikes the vault guard! The vault guard is lightly wounded. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - vault guard Aim: a vault guard, wielding a +0 broad axe and wearing a +0 plate armour (lightly wounded, empty space bonus: 8/8) The air twists around and strikes the vault guard!! The vault guard is moderately wounded. A floating eye comes into view. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f/p - vault guard Aim: a vault guard, wielding a +0 broad axe and wearing a +0 plate armour (moderately wounded, empty space bonus: 8/8) The air twists around and strikes the vault guard!! The vault guard is severely wounded. You can now pass through a line of other dancers. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - floating eye, p - vault guard Aim: a floating eye (empty space bonus: 8/8) The air twists around and strikes the floating eye!! You kill the floating eye! Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The vault guard is no longer paralysed. The vault guard hits you with a +0 broad axe! You puncture the vault guard! The vault guard is almost dead. The vault guard hits you with a +0 broad axe! You closely miss the vault guard. The vault guard is almost dead. You hit the vault guard but do no damage. The arc blade crackles. The vault guard is struck by an arc of lightning! You kill the vault guard! You resist. You are struck by an arc of lightning. No target in view! Things that are here: a +0 broad axe; a +0 plate armour; a human corpse You start resting. Magic restored. You start resting. HP restored. You open the door. A centaur warrior comes into view. The centaur warrior shouts! You hear a shout! A deep elf pyromancer comes into view. It is wielding a +0 long sword. The centaur warrior wields a +0 longbow of flaming. It bursts into flame! The centaur warrior shoots an arrow. The arrow hits you!! The arrow burns you. Found a scratched agate ring and 3 scrolls of fear. The deep elf pyromancer casts a spell at you. The bolt of fire misses you. There is an open door here. The centaur warrior unwields a +0 longbow of flaming. It stops flaming. The centaur warrior hits you. The centaur warrior completely misses you. You block the deep elf pyromancer's attack. The centaur warrior hits you! The centaur warrior kicks you. You puncture the centaur warrior! The centaur warrior is moderately wounded. The deep elf pyromancer mumbles some strange words. You block the centaur warrior's attack. The centaur warrior kicks you. You are too injured to fight recklessly! You hit the centaur warrior. The centaur warrior is moderately wounded. The centaur warrior hits you. You block the centaur warrior's attack. The deep elf pyromancer hits you but does no damage. You barely miss the deep elf pyromancer. You block the centaur warrior's attack. The centaur warrior kicks you but does no damage. You miss the deep elf pyromancer. The fire elemental closely misses you. You block the centaur warrior's attack. The centaur warrior kicks you. You block the deep elf pyromancer's attack. You hit the centaur warrior. The centaur warrior is moderately wounded. You block the fire elemental's attack. The centaur warrior hits you. You block the centaur warrior's attack. The deep elf pyromancer closely misses you. Casting: Airstrike (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The fire elemental resists. x2 The centaur warrior hits you. You block the centaur warrior's attack. You block the fire elemental's attack. The deep elf pyromancer hits you with a +0 long sword. You block the centaur warrior's attack. x2 You can now pass through a line of other dancers. Casting: Arcjolt (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Electricity surges outward! The fire elemental resists. You kill the deep elf pyromancer! The fire elemental disappears in a puff of smoke! x2 >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.29.1-debian-1-gc3f1650bb9 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Flugkiller] Species: Mummy Job: Air Elementalist HP: 51/108; mods: 0/0 MP: 19/29; mod: 0 Stats: 11 (11) 21 (21) 20 (20) Position: (34, 45), god: Uskayaw (24), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 7 | 1400 | 0/400 Short Blades | X | 0 | 0 | 10 | 3924 | 0/848 Long Blades | X | 0 | 0 | 0 | 0 | 0/70 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/70 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 1 | 25 | 4 | 798 | 91/353 Dodging | X | 1 | 25 | 10 | 3989 | 65/848 Stealth | X | 0 | 0 | 1 | 127 | 68/119 Shields | X | 1 | 25 | 4 | 802 | 95/353 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 10 | 1962 | 0/424 Conjurations | X | 0 | 0 | 8 | 2545 | 0/636 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/70 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Transmutations | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/70 Ice Magic | X | 0 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 10 | 3924 | 0/848 Earth Magic | X | 0 | 0 | 0 | 0 | 0/70 Poison Magic | X | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 7 | 1664 | 0/476 Evocations | X | 1 | 25 | 6 | 1748 | 264/495 Spell bugs: Durations: Attributes: #12: 2317 #13: 720 #23: 18923 #24: 729960310 #49: 1960 Mutations: cold resistance: 1 (innate) negative energy resistance: 3 (innate) torment resistance: 2 (innate) heat vulnerability: 1 (innate) in touch with death: 2 (innate) no potions: 1 (innate) faith: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #5: +8 arc blade {discharge, rElec} eq slot #3, inv slot #12: +2 pair of gloves eq slot #4, inv slot #35: +2 pair of boots eq slot #5, inv slot #9: +1 buckler eq slot #6, inv slot #0: +2 robe of willpower eq slot #7, inv slot #13: +6 ring of dexterity eq slot #8, inv slot #15: ring of protection from fire eq slot #9, inv slot #21: amulet of reflection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .P.. ##### .....∩ #.!.. ~~©~~ #!..) #~^~# ##.)) ####~~~######..# . ###?.# #####..###'# ..# #...°###©###....#.) .... +.c)○##.⌠[##....'.. ..... #@§°#.....#...##.. #.....#'###..(..###'#... #........##...##....... ~.#........#+#'#.......# ~........).............. ............#........... ....#..........^.....#.. .....#.....#........#... .^...................... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>