Flooderbenga Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -4, D:1) a +0 short sword (9, 1, D:1) 22 stones (11, 10, D:1) a +0 dagger (20, -15, D:1) 16 poisoned needles (23, -2, D:1) a stone (25, -2, D:1) a stone (27, -3, D:1) a +0 whip 2 stones (27, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (18, 8, D:2) 2 stones (21, 6, D:2) a stone (24, 16, D:2) a +0 dagger (28, -17, D:2) a +0 leather armour (30, 23, D:2) a +0 rapier (43, -12, D:2) a +0 trident a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (13, 14, D:3) 14 stones (14, 0, D:3) 13 stones (16, -29, D:3) a +0 hand axe (21, 18, D:3) a cursed -1 robe (31, -5, D:3) a +0 whip a +0 leather armour (31, -1, D:3) a +0 club (42, -10, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (7, -3, D:4) 9 gold pieces (15, -7, D:4) 14 sling bullets (19, 13, D:4) a +0 scale mail (29, -16, D:4) a +0 dagger (30, -16, D:4) a +0 short sword a +0 ring mail a +0 flail (31, -15, D:4) a +0 short sword (31, -14, D:4) a +0 shield Level 5 of the Dungeon [Shop] Disair's Book Shop the Handbook of Doomed Poison (578 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Animate Skeleton Necromancy 1 c - Pain Necromancy 1 d - Corpse Rot Necromancy 2 e - Animate Dead Necromancy 4 f - Venom Bolt Conjuration/Poison 5 g - Simulacrum Ice/Necromancy 6 a book of Party Tricks (500 gold) a book of Conjurations (300 gold) a book of Battle (400 gold) a book of Air (350 gold) a book of Misfortune (200 gold) a book of Necromancy (300 gold) a manual of Throwing (1104 gold) the Reference Book on the Lethal Escort (2381 gold) Spells Type Level a - Corpse Rot Necromancy 2 b - Animate Dead Necromancy 4 c - Summon Forest Summoning/Translocation 5 d - Malign Gateway Summoning/Translocation 7 (0, 0, D:5) a +0 rapier (0, 15, D:5) a +3 leather armour a +4 dagger of electrocution (5, 33, D:5) a +0 robe a +0 battleaxe (5, 58, D:5) 24 arrows (15, 43, D:5) a +0 chain mail (17, 25, D:5) a +0 spear (27, 44, D:5) 8 poisoned tomahawks (28, 9, D:5) a +0 ring mail (33, 49, D:5) a +0 dagger a +0 robe (34, 49, D:5) a +0 flail a +0 ring mail a +0 hand axe a +0 dagger a +0 scale mail (35, 12, D:5) a potion of lignification (43, 15, D:5) a +0 trident (43, 16, D:5) a cursed +0 hand axe (44, 15, D:5) a +0 mace a cursed -3 dagger a +0 robe (51, 8, D:5) a +0 war axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a cursed -3 dagger a +0 robe (1, 0, D:6) a +0 scimitar a +0 plate armour (9, -4, D:6) a +0 shortbow (10, 1, D:6) 21 arrows (12, -22, D:6) a +0 short sword (15, -17, D:6) a cursed +0 giant spiked club (30, 4, D:6) 21 stones (43, -4, D:6) a +0 dagger a +0 robe (44, -4, D:6) a +0 chain mail a +0 dagger 2 tomahawks a +0 ring mail (45, -4, D:6) a +0 hand axe (45, -3, D:6) a +0 dagger a +0 robe (54, -31, D:6) 5 needles of sleeping (59, 3, D:6) 20 arrows Level 7 of the Dungeon (0, 0, D:7) 21 stones (1, -10, D:7) a wand of flame (10) an uncursed amulet of guardian spirit (13, 34, D:7) a +0 shield (44, 32, D:7) a +0 quarterstaff (45, 13, D:7) a +0 short sword (45, 14, D:7) a +0 ring mail a +0 dagger a +0 scale mail (45, 16, D:7) a +0 dagger a +0 robe (46, 0, D:7) a +0 leather armour (46, 14, D:7) a +0 flail a +0 leather armour (56, 3, D:7) 27 stones (61, 2, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Tistrasche's Distillery a potion of curing (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) 2 potions of heal wounds (120 gold) a potion of curing (36 gold) (0, 0, D:8) a +0 trident (9, -31, D:8) a +0 glaive a +0 animal skin (12, 0, D:8) a +0 ring mail (13, -10, D:8) a +0 leather armour a +0 dagger (15, -10, D:8) a -1 spear (15, -9, D:8) a +0 chain mail (16, -8, D:8) 7 stones (17, -14, D:8) a +0 dagger (17, -8, D:8) a +0 club (17, -7, D:8) a stone (18, -7, D:8) 3 stones a +0 hand axe a +0 hand axe (19, -5, D:8) a +0 giant club (22, 5, D:8) a +0 ring mail (40, 11, D:8) 2 potions of brilliance (48, 0, D:8) a +3 quarterstaff (49, 6, D:8) a +0 arbalest (51, -29, D:8) a +0 club a +0 ring mail a +0 hand axe (51, -28, D:8) a +0 hand axe a cursed +0 leather armour (51, -12, D:8) a +0 shortbow 6 arrows (52, -13, D:8) 12 arrows (53, -13, D:8) an arrow (54, -8, D:8) a +0 long sword Level 9 of the Dungeon (12, -29, D:9) an arrow (13, -29, D:9) 3 arrows (15, -27, D:9) an arrow (16, -24, D:9) a cursed +0 spear a +0 robe (17, -24, D:9) a +2 flail a +2 robe of magic resistance (17, -23, D:9) a +2 battleaxe a +2 robe of magic resistance (18, -25, D:9) a +0 mace a +0 robe a cursed -1 shortbow 11 arrows (18, -23, D:9) a +0 giant club (19, -25, D:9) a +3 dire flail a +0 robe (19, -19, D:9) a fan of gales (27, -44, D:9) a +0 chain mail (28, -43, D:9) a +0 scale mail a +0 whip (28, -42, D:9) a +0 hand axe (28, -20, D:9) a +0 halberd (28, -18, D:9) a +0 robe a +0 dagger (29, -44, D:9) a +0 chain mail a +0 halberd (29, -31, D:9) a +0 whip (29, -20, D:9) a +0 leather armour a +0 club (36, -13, D:9) a +0 robe (45, -28, D:9) an uncursed ring of ice (47, -29, D:9) a +0 plate armour a +0 glaive (47, -28, D:9) a +0 robe a +0 dagger of speed (47, -27, D:9) a +0 leather armour a +0 war axe (50, -21, D:9) 14 sling bullets (51, -37, D:9) a +0 flail (51, -36, D:9) a +0 chain mail a +0 scimitar (51, -23, D:9) 3 tomahawks (52, -36, D:9) a +0 robe a +0 dagger (52, -35, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a curare-tipped needle (1, -1, D:10) a curare-tipped needle (8, 26, D:10) a +1 robe of positive energy a +0 dagger (20, 14, D:10) a +0 whip (21, 7, D:10) a +0 scale mail a +0 long sword (21, 14, D:10) a +0 giant club a +0 giant club a curare-tipped needle (21, 15, D:10) 30 arrows a +0 shortbow (22, 8, D:10) a +0 hand axe (23, 14, D:10) an arrow (25, 16, D:10) a curare-tipped needle (27, 16, D:10) a +0 spear (28, 17, D:10) a cursed +0 whip a curare-tipped needle (28, 19, D:10) a +1 short sword of distortion a +0 blowgun (32, 12, D:10) a +0 short sword (39, 37, D:10) a +0 dagger a +0 robe (41, 15, D:10) a stone (41, 16, D:10) a ration (44, 13, D:10) a +2 trident of protection (44, 17, D:10) a +0 leather armour a +0 trident a cursed -1 club (45, 13, D:10) a +0 robe a +0 dagger (45, 15, D:10) a +0 buckler a +0 robe a +1 rapier of venom Level 11 of the Dungeon (0, 0, D:11) a +2 dagger of venom a +0 robe (6, 7, D:11) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (1, -33, Lair:1) a +0 leather armour (5, -39, Lair:1) an uncursed amulet of harm (12, -13, Lair:1) 24 stones (16, -19, Lair:1) 6 arrows (20, -22, Lair:1) a box of beasts (23, -44, Lair:1) 13 arrows (25, -15, Lair:1) a +0 ring mail (26, -26, Lair:1) 11 sling bullets (unseen) (27, -27, Lair:1) the ring "Vostrur" {rElec rPois Str+3} [ring of strength] It affects your strength (+3). It insulates you from electricity. It protects you from poison. (27, -26, Lair:1) a scroll of teleportation (28, -26, Lair:1) a scroll of enchant armour (29, -38, Lair:1) a +0 scale mail (29, -26, Lair:1) a ration (42, -12, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) 26 stones (1, 5, Lair:2) a water moccasin corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dire flail of protection the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (4, -31, Lair:3) a crocodile skeleton (4, -30, Lair:3) a spiny frog skeleton (10, -37, Lair:3) a blink frog corpse (18, -28, Lair:3) the +7 flail "Hisuiff" {venom, Str+3} It poisons the flesh of those it strikes. It affects your strength (+3).