Flooderbenga Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (unseen) (3, 25, D:1) a +0 spear (13, 0, D:1) a +0 dagger (13, 4, D:1) 3 gold pieces Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -4, D:2) 20 bolts (12, -26, D:2) 2 gold pieces (12, -3, D:2) 12 stones (15, -21, D:2) a stone (19, -17, D:2) 21 bolts (22, -8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (unseen) (3, 3, D:3) a +0 hand axe (unseen) (4, 3, D:3) a +0 flail (unseen) (5, 7, D:3) a +0 dagger (18, 19, D:3) a +0 scale mail (19, 30, D:3) a stone (20, 38, D:3) a tomahawk 16 bolts (21, 30, D:3) 2 stones (21, 32, D:3) a +0 flail a +0 ring mail (21, 34, D:3) a +0 dagger a +0 leather armour a +0 scale mail a +0 club a +0 leather armour a +0 mace a +0 leather armour a +0 hand axe a cursed +0 leather armour (22, 30, D:3) 5 stones (27, 16, D:3) 14 bolts (31, 26, D:3) a +0 leather armour (33, 21, D:3) a +0 short sword (36, -2, D:3) a +0 leather armour (37, 7, D:3) a +0 mace (37, 16, D:3) a +0 shield Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, 16, D:4) a +0 robe (9, 14, D:4) 14 gold pieces (19, 5, D:4) a +0 robe (27, 11, D:4) 21 stones Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +0 pair of gloves "Socuenud" {rElec MR++ Str-2 Int+4} (2810 gold) It affects your strength (-2). It affects your intelligence (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. the +9 hand axe "Nozuenoi" {freeze, Int+2} (6160 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). the +5 mace of Bodily Harmony {freeze, rF+ MR+} (5000 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It affects your resistance to hostile enchantments. the +5 dagger of Wyrd {venom, rN+ MP+9 Int+4} (6590 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from negative energy. It affects your magic capacity (+9). (0, 0, D:5) 14 stones (9, -11, D:5) an arrow (10, -7, D:5) a cursed -3 giant spiked club an ogre corpse (14, -7, D:5) a scorpion corpse (15, -6, D:5) 21 arrows (unseen) (29, -17, D:5) a cursed +0 club (unseen) (31, -16, D:5) a +0 hand axe (unseen) (31, -15, D:5) 2 tomahawks (32, -16, D:5) a +0 whip (33, -11, D:5) a cursed +0 dagger (unseen) (34, -13, D:5) a +0 dagger a +0 leather armour 2 tomahawks (34, -11, D:5) a +0 trident of piercing an orc corpse (36, -16, D:5) a +0 halberd (unseen) (45, 7, D:5) a +0 robe (47, 11, D:5) a +0 club (unseen) Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (unseen) (4, 4, D:6) 20 stones (16, 34, D:6) a +0 quarterstaff (21, 21, D:6) 24 stones (37, 33, D:6) a jackal corpse (38, 2, D:6) a +0 hunting sling (38, 33, D:6) a jackal corpse (40, 3, D:6) a scroll of enchant armour (44, 5, D:6) a scroll of fog the Ecumenical Temple