Flogoulo Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 37, D:1) a +0 dagger (9, -15, D:1) a +0 short sword (12, 35, D:1) 20 bolts (15, 12, D:1) 22 arrows (18, 27, D:1) a +0 dagger a stone (23, 24, D:1) a +1 dagger of flaming (31, 21, D:1) a +0 dagger (35, 35, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Nebun's Magic Scroll Shop a scroll of holy word (82 gold) a scroll of blinking (82 gold) a scroll of enchant armour (82 gold) a scroll of immolation (38 gold) a scroll of noise (11 gold) (0, 0, D:2) a +0 trident (6, 33, D:2) a +0 dagger (14, 7, D:2) 23 bolts (16, 0, D:2) a +0 scale mail (25, 26, D:2) 12 sling bullets (25, 28, D:2) a +0 dagger (26, 23, D:2) 24 stones (31, 25, D:2) 18 stones (38, -6, D:2) a +0 whip (38, -3, D:2) a +4 dagger (40, 17, D:2) 18 stones (41, -17, D:2) a +0 trident (41, -7, D:2) a +0 robe a +0 club (41, 17, D:2) a +0 flail a +0 scale mail (42, -4, D:2) 22 sling bullets (42, 24, D:2) 24 stones (46, -16, D:2) a +0 chain mail (58, -16, D:2) a +0 leather armour (58, -8, D:2) a +0 leather armour a +0 hand axe (59, -8, D:2) a +0 hand axe Level 3 of the Dungeon (3, 0, D:3) a staff of death (5, 1, D:3) a +0 dagger (11, -27, D:3) a +0 robe (15, -28, D:3) a +0 club (22, -11, D:3) a +0 quarterstaff (23, -22, D:3) a +0 dagger (26, -11, D:3) a +0 whip (27, -13, D:3) a +0 halberd (27, -12, D:3) 3 stones a +0 dagger (28, -12, D:3) a +0 hand axe (still there?) a +0 club (still there?) a +0 whip (still there?) a +0 flail (still there?) (30, -13, D:3) a +0 flail (31, -16, D:3) a +0 hunting sling (36, -26, D:3) a +0 leather armour a +2 dagger of protection (37, -23, D:3) a +0 leather armour (42, -10, D:3) 20 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (10, -7, D:4) a +0 club 12 stones (12, -30, D:4) 21 stones a +0 hand axe a +0 hand axe a +1 robe of willpower a +0 dagger a +0 flail a +0 short sword (20, -15, D:4) a +0 leather armour a +0 club (29, -22, D:4) a +0 dagger (30, -23, D:4) 19 stones a +0 dagger a +0 hunting sling (31, -17, D:4) a +2 robe (31, -16, D:4) 23 arrows a +0 shortbow (35, -30, D:4) a +0 dagger a +0 robe (38, -26, D:4) a +0 club a +0 leather armour (40, -32, D:4) a +0 mace (43, -4, D:4) a +0 hand axe a +0 ring mail (46, 1, D:4) a +0 club (48, -34, D:4) a +0 dagger a +0 chain mail Level 5 of the Dungeon (1, 16, D:5) a +0 falchion a +0 ring mail a +0 club a +0 club a +0 dagger a +0 chain mail (2, 16, D:5) a +0 giant spiked club a +0 trident (7, 26, D:5) a +0 ring mail (19, 15, D:5) a +0 trident (20, 44, D:5) a +0 giant club (25, 4, D:5) a +0 ring mail (30, 18, D:5) a +0 mace (35, 27, D:5) a +0 giant club (37, 34, D:5) 11 stones (42, 4, D:5) 8 boomerangs (53, -2, D:5) 6 stones (53, 33, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) 21 stones (3, 9, D:6) a +0 rapier 8 bolts (5, 11, D:6) a +0 scale mail (11, 40, D:6) a +0 ring mail (12, -7, D:6) a +0 robe (15, 32, D:6) 28 bolts (18, 2, D:6) a +0 hand axe a +0 club a +0 dagger a +0 robe a +3 whip a +0 ring mail (19, 36, D:6) 23 stones (21, 38, D:6) 23 stones (28, 33, D:6) a +0 spear (28, 34, D:6) a +0 flail (28, 37, D:6) a +0 spear (31, 21, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Mippo's Assorted Antiques a scroll of teleportation (78 gold) a +0 short sword (78 gold) a +0 leather armour (52 gold) a +5 long sword of protection (811 gold) a +1 pair of boots of flying (429 gold) the +6 long sword "Mokkak" {flame, Dex+4} (1344 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+4). a +1 hand axe of flaming (322 gold) a piece from Xom's chessboard (15/15) (520 gold) a +0 quarterstaff (104 gold) (0, 0, D:7) 16 stones (3, -15, D:7) a +0 whip a +0 hand axe a +0 dagger 4 boomerangs (3, -13, D:7) a +0 flail a +0 leather armour (4, -17, D:7) a +0 mace (11, -6, D:7) 11 arrows (13, -5, D:7) a +0 shortbow 25 arrows (14, 7, D:7) 26 stones (19, -9, D:7) a +0 leather armour (39, -25, D:7) a +4 whip a +0 ring mail (39, -22, D:7) 7 arrows (40, -30, D:7) 25 stones (42, 0, D:7) a +0 dagger 5 boomerangs (42, 4, D:7) a +0 hand axe a +0 dagger a +0 robe a staff of fire (58, -15, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (4, 7, D:8) a +0 leather armour (6, -11, D:8) a +2 whip of flaming a +0 robe (16, 2, D:8) a +0 dagger a +0 chain mail a +0 short sword (16, 3, D:8) a +0 scale mail a +0 trident (22, -1, D:8) a +0 mace of chaos a +3 battleaxe a +0 robe a +0 long sword a +0 robe a +0 short sword a +0 robe a +0 robe (23, 7, D:8) 19 stones (26, -21, D:8) a +0 hunting sling (27, -2, D:8) a +0 dagger a +0 robe (27, 0, D:8) a +0 flail a +0 robe (28, -2, D:8) a +0 dagger a +0 robe a +0 short sword 3 boomerangs a +0 ring mail (29, -21, D:8) a +0 ring mail (31, -23, D:8) a +0 spear (31, -16, D:8) a +0 great mace (33, -20, D:8) 26 stones (33, -7, D:8) a +4 shortbow of chaos 21 arrows (33, -4, D:8) 18 arrows (41, -14, D:8) a +0 war axe (47, -17, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Xaur's Book Shop a book of Transfigurations (480 gold) the Papyrus of Supportive Evil (360 gold) Spells Type Level Known a - Pain Necromancy 1 no b - Summon Mana Viper Hexes/Summoning 5 no c - Death Channel Necromancy 6 no the Almanac of Blistering Combat Magic (576 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Inner Flame Hexes/Fire 3 no c - Sticky Flame Conjuration/Fire 4 no d - Freezing Cloud Conjuration/Ice/Air 5 no e - Conjure Ball Lightning Conjuration/Air 6 no a book of Stone (432 gold) a book of Ice (552 gold) the Reference Book on Necromancy (480 gold) Spells Type Level Known a - Animate Dead Necromancy 4 no b - Agony Necromancy 5 no c - Necromutation Transmutation/Necromancy 8 no a book of Frost (264 gold) a book of Cantrips (192 gold) a book of Decay (360 gold) a book of Chaos (600 gold) a book of Sloth (432 gold) a manual of Long Blades (960 gold) Great Wizards, Vol. VII (360 gold) (0, 0, D:9) 4 boomerangs (17, 28, D:9) 14 sling bullets (30, -2, D:9) a +0 dagger a +0 robe (31, -2, D:9) a +1 dagger of flaming a +0 long sword a +0 chain mail (32, -2, D:9) a +0 club (38, -17, D:9) a +0 giant club a +0 giant club (38, 20, D:9) a +0 whip (38, 21, D:9) a +0 trident of holy wrath a +0 ring mail (38, 22, D:9) a +0 spear (40, 21, D:9) a +0 whip (51, 16, D:9) a +0 scale mail (52, 18, D:9) a +0 whip a +0 short sword a +0 dagger a +3 short sword 13 poisoned darts (53, 18, D:9) a +0 dagger a +0 whip a curare-tipped dart a +0 club (54, 18, D:9) a +0 dagger 2 stones (55, -12, D:9) a +1 shortbow of flaming (still there?) 11 arrows (still there?) a +0 robe (still there?) a scroll of immolation (still there?) 29 gold pieces (still there?) (59, 8, D:9) a +0 giant club a +0 robe (59, 10, D:9) 24 arrows (61, -20, D:9) 12 stones Level 10 of the Dungeon (0, 0, D:10) a +0 robe (13, 21, D:10) a +0 flail (13, 22, D:10) a +0 whip (14, 21, D:10) 23 arrows a +0 shortbow (15, 21, D:10) a +0 whip (15, 23, D:10) a +0 whip (15, 24, D:10) a +0 scale mail a +0 vorpal spear (16, 22, D:10) a +0 club (27, 30, D:10) a +0 scale mail (28, 13, D:10) a +1 robe of cold resistance a +0 quarterstaff of freezing (28, 30, D:10) a +0 falchion a +0 ring mail (29, 8, D:10) a +0 arbalest (29, 26, D:10) a +0 leather armour (36, 37, D:10) a +0 robe (40, 15, D:10) a +0 chain mail (40, 32, D:10) 15 stones (41, 28, D:10) a +0 hunting sling (46, -1, D:10) 22 stones (47, 33, D:10) a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 buckler (3, -4, Lair:1) a +0 dagger (15, 21, Lair:1) a bullfrog corpse (skeletalised by now) (still there?) a black mamba corpse (skeletalised by now) (still there?) (16, 22, Lair:1) a black bear corpse (skeletalised by now) a basilisk corpse (skeletalised by now) (17, 21, Lair:1) a water moccasin corpse (skeletalised by now) (22, 36, Lair:1) a +0 scale mail (23, -7, Lair:1) a +0 robe (26, -1, Lair:1) a +0 scimitar (26, 26, Lair:1) a scroll of identify (26, 30, Lair:1) 12 stones (27, -9, Lair:1) a +0 robe (28, 26, Lair:1) 16 gold pieces (32, 30, Lair:1) a scroll of torment (33, 3, Lair:1) 29 arrows a Gauntlet (1, -2, Gauntlet) a potion of cancellation (2, -2, Gauntlet) the ring of Ypputt {rC+ rN+ SInv} [ring of protection from cold] rC: It protects you from cold. rN: It protects you from negative energy. SInv: It lets you see invisible. (5, -2, Gauntlet) a +1 long sword of holy wrath (6, 8, Gauntlet) a ring of ice (7, 8, Gauntlet) a potion of magic (11, -1, Gauntlet) a scroll of identify (12, -2, Gauntlet) a scroll of identify (12, -1, Gauntlet) a +4 ring of protection (16, 18, Gauntlet) 2 potions of magic (20, 18, Gauntlet) a +0 broad axe (21, -2, Gauntlet) a scroll of fear (22, -2, Gauntlet) a +2 leather armour of poison resistance (24, -2, Gauntlet) the ring of Zin's Benevolence {Ice Int+3} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. (26, 8, Gauntlet) 48 gold pieces (27, 8, Gauntlet) the +10 broad axe "Cuigas" {elec, Fly rCorr Int-2 Dex+6} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+6). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (31, -2, Gauntlet) a scroll of enchant weapon (32, -2, Gauntlet) a ring of positive energy (35, -2, Gauntlet) a There-And-Back Book