Flaz Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -5, D:1) a cursed -1 club (9, -16, D:1) a +0 club (9, 7, D:1) 20 arrows (15, -19, D:1) 16 arrows (28, 1, D:1) a +0 club a +0 club (35, -25, D:1) a +0 club (37, 7, D:1) a +0 dagger (42, 2, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) 14 arrows a +0 spear (1, 0, D:2) a +0 club a +0 club (2, 20, D:2) 17 sling bullets (7, 29, D:2) a +0 spear (9, 18, D:2) a +0 hunting sling (15, 27, D:2) a +0 ring mail (29, 19, D:2) a +0 dagger (31, 10, D:2) 19 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 great sword (5, 1, D:3) a +0 club a +0 dagger a +0 flail (7, -10, D:3) 17 sling bullets (7, -2, D:3) a +0 robe (9, -8, D:3) a +1 scale mail of fire resistance (31, -7, D:3) a +0 leather armour (36, -9, D:3) a +0 ring mail a +0 war axe (37, -7, D:3) a cursed +0 club Level 4 of the Dungeon (0, 0, D:4) 13 arrows (11, -5, D:4) a +0 hand axe a +0 ring mail (11, 6, D:4) a +0 dagger (13, -9, D:4) a +0 dagger (18, 5, D:4) a +0 club (24, 0, D:4) a +0 whip (24, 12, D:4) a +0 club (25, 15, D:4) a cursed +0 falchion a +0 flail a +0 mace a +0 leather armour (26, -22, D:4) a +0 falchion (29, -12, D:4) a +0 leather armour a +3 whip (30, -28, D:4) a +0 leather armour (31, -19, D:4) a +0 robe a +0 dagger (35, -5, D:4) a +0 falchion (40, -8, D:4) 19 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 25 arrows (0, 1, D:5) an arrow (2, 0, D:5) an arrow (4, 29, D:5) a +3 morningstar a +0 short sword (6, 29, D:5) a +0 hand axe (7, 0, D:5) an arrow (8, -2, D:5) a +0 dagger a +0 leather armour (8, -1, D:5) 18 arrows (17, -7, D:5) a +0 battleaxe a +0 chain mail a +0 dagger a +0 hand axe (19, -7, D:5) a +0 dagger a cursed +0 robe (19, -5, D:5) a +0 flail of crushing a +0 leather armour a +0 short sword a +0 leather armour a +0 whip a +0 ring mail a +0 war axe a +0 leather armour a +0 dagger a +0 scale mail a +0 hand axe (20, -6, D:5) a +0 flail a +0 leather armour a +0 trident a +0 leather armour (20, -5, D:5) a +0 scale mail a +0 dagger a +0 robe (20, 6, D:5) a +0 dagger a +0 robe (29, -4, D:5) an uncursed staff of conjuration (33, -6, D:5) a +1 dagger of draining a +0 robe (33, 2, D:5) a +0 club (37, 5, D:5) 24 arrows (42, -2, D:5) a +0 giant spiked club (48, -2, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 25, D:6) 3 large rocks (5, -1, D:6) a +0 ring mail a +0 falchion (13, 25, D:6) a +0 quarterstaff (14, 44, D:6) 19 arrows (16, 32, D:6) a cursed -3 spear (17, 19, D:6) a +0 robe a +0 dagger (18, -16, D:6) 18 arrows (18, 18, D:6) a +0 trident (21, -1, D:6) 9 arrows Level 7 of the Dungeon [Shop] Qulussiq's Distillery a potion of resistance (130 gold) a potion of might (52 gold) a potion of ambrosia (104 gold) 2 potions of brilliance (104 gold) a potion of curing (39 gold) (0, 0, D:7) a +2 dagger of electrocution (5, 3, D:7) a +0 club (6, -11, D:7) a +0 dagger a +0 scale mail (8, -12, D:7) a +0 dagger a +0 ring mail (10, -15, D:7) a +0 giant club (11, -12, D:7) a cursed +0 club (14, -12, D:7) a +0 leather armour (14, 5, D:7) a +0 scale mail a +0 leather armour (21, 16, D:7) a +0 naga barding (25, 8, D:7) a +0 leather armour (27, -9, D:7) a cursed -2 giant club (30, 10, D:7) 2 potions of lignification Level 8 of the Dungeon [Shop] Luam's Book Boutique a book of Beasts (880 gold) a Fen Folio (1200 gold) a book of Power (720 gold) a book of Geomancy (560 gold) a book of Clouds (720 gold) a book of Conjurations (480 gold) a book of Dreams (1200 gold) a book of Party Tricks (800 gold) a book of Changes (400 gold) a book of Ice (1040 gold) (0, 0, D:8) a +0 leather armour (0, 4, D:8) a scroll of amnesia a +0 plate armour a +0 long sword (0, 6, D:8) a +0 leather armour (2, 6, D:8) a +0 giant club (15, 28, D:8) a +0 long sword (20, 8, D:8) a +0 leather armour (21, 13, D:8) a +0 dagger (27, 26, D:8) a wand of random effects (10) (28, 30, D:8) a +0 dagger (29, 30, D:8) a +0 dagger (35, 29, D:8) a +0 scale mail (37, 14, D:8) a -2 robe (37, 32, D:8) a +0 war axe (39, 7, D:8) an arrow (40, 5, D:8) an arrow (41, 8, D:8) an arrow (41, 11, D:8) 15 arrows a +0 shortbow (41, 14, D:8) a cursed +0 robe a +0 dagger (42, 13, D:8) a +0 leather armour (43, 7, D:8) 22 arrows a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (4, -11, D:9) a +0 falchion (4, -10, D:9) a +0 leather armour a +0 club (10, -6, D:9) 23 sling bullets (12, -11, D:9) a +0 buckler (16, -16, D:9) a +0 cloak (17, 0, D:9) 13 bolts (18, -2, D:9) a +0 falchion (18, 0, D:9) a +0 robe a +0 dagger (19, -2, D:9) a +0 robe a +0 dagger of venom (19, 0, D:9) a +0 robe a +2 dagger of venom the +6 lajatang of the Vine {holy, rElec} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. (19, 1, D:9) a +0 club (19, 11, D:9) a +0 scale mail (21, -2, D:9) a +0 buckler (23, 10, D:9) a +0 club (23, 11, D:9) a +0 short sword (24, 10, D:9) a +0 short sword (28, -22, D:9) a +0 robe a +0 dagger (28, -5, D:9) a +0 whip (28, -4, D:9) the +3 spear "Beetleslayer" {holy, *Slow rC+ rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It protects you from negative energy. It may slow you when you take damage. a +0 halberd a +0 short sword (28, 4, D:9) a +0 quarterstaff (29, -12, D:9) a +0 mace (30, -11, D:9) a +0 dagger a cursed -1 scale mail (30, -10, D:9) a +0 spear of freezing a +0 robe (31, -11, D:9) a +0 club a +0 robe (32, -18, D:9) a +0 hand axe a +0 plate armour (32, -10, D:9) a +0 falchion (33, -15, D:9) a +0 ring mail (34, -8, D:9) a +0 giant club a +0 dagger of venom (35, -18, D:9) a +0 long sword (41, -18, D:9) a +0 scale mail (41, -12, D:9) a cursed +0 war axe (43, 13, D:9) 17 arrows a +0 shortbow (43, 18, D:9) an arrow (47, 4, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 flail (7, 0, D:10) a +0 dagger a +0 short sword a +0 club (8, -48, D:10) a +0 short sword (8, -47, D:10) a +0 ring mail a +0 hand axe a +0 flail a +0 short sword a +0 leather armour (8, 0, D:10) a +0 short sword a +0 short sword 4 stones (8, 2, D:10) a stone (14, -29, D:10) 25 stones (21, 6, D:10) a +0 ring mail (23, -19, D:10) 14 arrows (23, -10, D:10) a +0 scale mail (34, -29, D:10) a scroll of random uselessness (41, -15, D:10) a +0 robe a +0 dagger (43, -41, D:10) a +0 giant spiked club a +0 giant spiked club (43, -25, D:10) a +0 chain mail (43, -15, D:10) a +0 ring mail (44, -28, D:10) a +0 robe a +0 giant club (45, -48, D:10) 21 arrows (45, -31, D:10) a +0 morningstar of holy wrath (49, -28, D:10) a +0 dagger (57, -33, D:10) a +0 hand axe a +0 animal skin (58, 0, D:10) 25 arrows Level 11 of the Dungeon (0, 0, D:11) 17 stones (3, 20, D:11) a +0 flail (4, 5, D:11) a +0 falchion (4, 10, D:11) a +0 dagger a +0 robe (5, 25, D:11) a scroll of summoning (6, 21, D:11) a +0 robe (11, 13, D:11) a +0 club (11, 14, D:11) a +0 dagger a +0 robe a +0 spear a +0 scale mail (11, 15, D:11) a +0 spear (11, 23, D:11) 16 bolts (13, 18, D:11) a +1 vampiric trident a +3 spear of venom a +3 scythe of protection (14, 21, D:11) a +0 great mace (22, 29, D:11) a +0 leather armour a +0 flail (22, 30, D:11) a +0 chain mail a +0 dagger (23, 29, D:11) a cursed +0 club (23, 30, D:11) a +0 flail (37, 7, D:11) a +0 great mace a +0 chain mail (39, 6, D:11) 6 tomahawks (46, -5, D:11) 16 sling bullets (47, 23, D:11) a +2 mace of protection (49, -2, D:11) 18 sling bullets (54, 29, D:11) a +0 falchion Level 12 of the Dungeon [Shop] Isiz's Antique Armour Boutique a +0 leather armour (66 gold) a +1 hat (363 gold) a +0 pair of boots (148 gold) a +0 ring mail (132 gold) a +0 centaur barding (759 gold) a +0 chain mail (148 gold) a +0 leather armour (66 gold) a +0 pair of boots (148 gold) a +0 robe (23 gold) (0, 0, D:12) a +0 robe a +1 vampiric dagger a +0 chain mail a +0 halberd (1, 1, D:12) a +0 leather armour a +0 club a +0 short sword (5, 17, D:12) a +0 long sword (5, 23, D:12) a cursed -2 plate armour a +0 flail (6, -1, D:12) a potion of degeneration (8, 18, D:12) a +0 plate armour a +0 mace (8, 19, D:12) a +0 giant club (12, 19, D:12) a +0 robe a +0 dagger a cursed +0 chain mail a +0 short sword (12, 22, D:12) a +0 plate armour (15, 7, D:12) a +0 troll leather armour (15, 8, D:12) a +0 giant spiked club (17, 9, D:12) a +0 troll leather armour (18, 8, D:12) a wand of random effects (15) (21, 14, D:12) a +0 helmet (25, 0, D:12) a +0 long sword (25, 14, D:12) a +0 leather armour a +1 dagger of electrocution (33, 24, D:12) a +0 dagger (39, 8, D:12) a large rock (39, 9, D:12) 2 large rocks (39, 18, D:12) a +0 dire flail of protection (40, 8, D:12) 2 large rocks (46, 14, D:12) a +0 flail (47, -1, D:12) a +0 giant club a +0 giant spiked club (47, 25, D:12) a +0 ring mail (50, 19, D:12) a +2 vampiric long sword the +6 longbow "Tof Qirieps" {venom, *Slow rF+ rC+ MR++} It poisons the ammo it fires. It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It may slow you when you take damage. a +5 bardiche of pain Level 13 of the Dungeon (0, 0, D:13) an arrow (2, 6, D:13) a +0 robe (3, 5, D:13) a +0 hunting sling a +0 leather armour (3, 6, D:13) a +0 rapier (4, -1, D:13) a +1 robe of cold resistance a cursed +4 battleaxe of freezing (5, 2, D:13) a +0 ring mail a +2 flail (5, 33, D:13) a +0 leather armour (6, 2, D:13) a +0 robe a +2 flail (6, 19, D:13) the amulet of Wu Jian's Envy {Regen+ Stlth+} [amulet of regeneration] It increases your rate of regeneration. It makes you more stealthy. (8, 27, D:13) a +0 giant club a +0 giant club (9, 27, D:13) 22 stones (16, -9, D:13) a +0 giant spiked club a +0 giant spiked club (16, -7, D:13) a +2 chain mail of cold resistance a +2 eveningstar of holy wrath (16, -5, D:13) a +0 flail (16, 13, D:13) a sack of spiders (16, 14, D:13) a large rock (16, 15, D:13) 2 large rocks (17, 15, D:13) a +0 shortbow 24 arrows (19, 26, D:13) 16 arrows Level 14 of the Dungeon [Shop] Noesu's Magic Scroll Boutique a scroll of teleportation (48 gold) a scroll of holy word (120 gold) a scroll of remove curse (48 gold) a scroll of magic mapping (56 gold) (0, 0, D:14) a +0 plate armour (1, 1, D:14) 15 sling bullets (2, -10, D:14) a +0 long sword of flaming (3, -1, D:14) a +0 scale mail (4, 0, D:14) a cursed +0 plate armour (4, 17, D:14) a +0 robe a +0 dagger (5, -12, D:14) a +0 trident of freezing (5, 17, D:14) a +0 ring mail a +0 dagger (5, 18, D:14) a +0 war axe a +0 trident a +0 chain mail (6, -9, D:14) a +0 short sword (6, 17, D:14) a +0 club (9, -15, D:14) a +0 war axe a +0 chain mail (9, -14, D:14) a cursed -1 dagger a +0 ring mail a +0 dagger a +0 robe (9, -13, D:14) a +2 dagger of venom a +0 robe (13, 17, D:14) 6 stones (14, -11, D:14) a +0 rapier (14, 17, D:14) 25 stones (15, 18, D:14) a +1 short sword of flaming 3 stones (18, -8, D:14) 21 stones (20, -6, D:14) a +0 mace of holy wrath (22, 0, D:14) a +0 robe a +0 dagger (23, 7, D:14) a potion of degeneration (25, -6, D:14) a +0 hunting sling (27, -5, D:14) 2 large rocks (29, -4, D:14) a large rock (30, -4, D:14) a large rock (32, -4, D:14) a large rock (32, 4, D:14) a +0 hand axe a +0 chain mail (32, 5, D:14) a +2 dagger of holy wrath a cursed +0 robe a +0 long sword a +0 scale mail (33, -4, D:14) a large rock Level 15 of the Dungeon (0, 0, D:15) a +2 pair of gloves of archery a cursed -1 giant club a +0 giant spiked club a +0 dire flail a +0 giant club (0, 1, D:15) a +0 dire flail a +0 giant spiked club a cursed +0 robe a +0 flail (0, 2, D:15) a +0 giant club a +0 giant club a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant spiked club (0, 9, D:15) a +0 chain mail (1, 3, D:15) a cursed +0 robe a +0 whip (4, 30, D:15) 5 large rocks (5, 36, D:15) 11 stones (7, 3, D:15) a +0 robe a +0 dagger (8, 2, D:15) a +2 short sword of venom (8, 3, D:15) a +2 robe of fire resistance a +0 dagger (10, 12, D:15) 7 poisoned needles (11, -1, D:15) a +0 ring mail a +0 club (11, 2, D:15) a cursed +0 robe a +1 dagger of draining a +0 robe a +0 club a +0 troll leather armour (11, 3, D:15) a +0 long sword a +0 dire flail a +0 troll leather armour a +0 dire flail (11, 4, D:15) a +0 robe a +0 dagger (12, -3, D:15) a +0 leather armour a cursed +0 robe a +1 lajatang of pain (12, 2, D:15) a +0 plate armour (still there?) a +0 bardiche (still there?) a +0 robe (still there?) (12, 4, D:15) a +0 robe a +0 dagger (13, 2, D:15) a +0 robe a +0 dagger (13, 3, D:15) a +0 leather armour a +0 rapier a +0 robe a +0 halberd (13, 4, D:15) a +0 robe a +0 chain mail a +1 war axe of freezing a +0 robe (14, 3, D:15) a +0 robe a cursed +0 dagger (14, 6, D:15) a +0 buckler of positive energy the +6 faerie dragon scales {Regen+ rCorr Int-5 Dex+2 Stlth+} It affects your intelligence (-5). It affects your dexterity (+2). It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. a +2 demon whip of draining (15, 3, D:15) a +0 leather armour a +0 plate armour a +0 short sword a +0 great mace (19, 16, D:15) a +0 plate armour a +0 great sword (19, 27, D:15) a +0 giant spiked club a +0 giant spiked club (21, 12, D:15) a +0 ring mail (25, 24, D:15) a cursed -2 club (30, 29, D:15) a scroll of amnesia (32, 17, D:15) a +0 shortbow a +3 shortbow 43 arrows (32, 18, D:15) a +0 shortbow 17 arrows (33, -1, D:15) 22 arrows (33, 16, D:15) 3 arrows (33, 18, D:15) a +0 shortbow 12 arrows (34, -2, D:15) a scroll of vulnerability (34, 18, D:15) 2 arrows (34, 34, D:15) a potion of lignification (35, 33, D:15) a +2 pair of boots (35, 39, D:15) a +0 lajatang (36, 13, D:15) 26 stones (36, 29, D:15) 3 large rocks (40, 14, D:15) 4 needles of confusion a potion of invisibility (40, 39, D:15) a cursed +0 flail (40, 40, D:15) a +0 battleaxe (41, 33, D:15) a potion of degeneration (41, 34, D:15) 7 poisoned needles (41, 39, D:15) a +0 shortbow (48, 29, D:15) 19 stones the Ecumenical Temple (29, -6, Temple) a scroll of amnesia a scroll of random uselessness a +0 shield a potion of degeneration Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace (0, 2, Orc:1) a +0 plate armour a +0 glaive a +0 leather armour a +0 club (0, 3, Orc:1) a +0 chain mail a +0 scimitar a +0 chain mail a +0 ring mail a +0 flail a +0 chain mail a +0 dire flail (1, 2, Orc:1) a +2 short sword of draining a +0 blowgun (1, 3, Orc:1) a +0 ring mail a +0 short sword a +0 giant spiked club 2 tomahawks (1, 4, Orc:1) a +0 leather armour a +0 falchion (2, -15, Orc:1) a +2 great sword of flaming (2, -14, Orc:1) a fan of gales a +2 plate armour of fire resistance (2, -12, Orc:1) a +0 chain mail a +2 mace of draining (2, 4, Orc:1) 3 tomahawks (3, -15, Orc:1) 2 potions of mutation (6, -33, Orc:1) a +0 club a +0 ring mail (7, -33, Orc:1) a +0 whip a +0 leather armour a +0 battleaxe a +0 plate armour (12, -27, Orc:1) a +2 halberd of venom a +0 chain mail (13, -28, Orc:1) a +0 dagger a +0 robe (18, -29, Orc:1) a +0 club (21, -3, Orc:1) a +0 plate armour a +0 war axe (21, -1, Orc:1) a cursed +0 chain mail a +0 mace (23, -2, Orc:1) a +0 hand axe (24, -5, Orc:1) a +0 chain mail a +0 short sword (25, -5, Orc:1) a +0 ring mail a +0 robe a +0 club a +0 dagger a +0 trident a +0 chain mail Level 2 of the Orcish Mines [Shop] Feasuywa's Weapon Shoppe a +0 falchion (39 gold) a +0 club (13 gold) a +0 rapier (52 gold) a +0 great mace (84 gold) a +0 quarterstaff (52 gold) a +0 morningstar (52 gold) a +2 short sword of venom (202 gold) [Shop] Yptuom's Magic Scroll Shoppe a scroll of magic mapping (49 gold) a scroll of brand weapon (280 gold) a scroll of remove curse (42 gold) a scroll of vulnerability (105 gold) a scroll of enchant weapon (105 gold) a scroll of magic mapping (49 gold) a scroll of immolation (49 gold) [Shop] Pafruff's Antique Armour Emporium a +0 plate armour (782 gold) a +1 cloak (391 gold) a +0 buckler (153 gold) a scarf of resistance (1088 gold) a +0 ring mail (136 gold) a +0 plate armour (782 gold) a +0 chain mail (153 gold) a +0 helmet (153 gold) a +0 plate armour of cold resistance (1020 gold) a +0 plate armour (782 gold) a cursed +0 scale mail (34 gold) a +1 leather armour of fire resistance (476 gold) [Shop] Senla's Antique Weapon Shoppe a +0 dagger (68 gold) a +0 dagger (68 gold) a +0 scimitar (136 gold) a +0 rapier (136 gold) a +0 quarterstaff (136 gold) a +0 arbalest (153 gold) a +2 dagger of electrocution (578 gold) a cursed +0 arbalest (119 gold) a +0 hand axe (102 gold) a +0 battleaxe (221 gold) a cursed -1 rapier (3 gold) (0, 0, Orc:2) a +0 troll leather armour (0, 35, Orc:2) a +0 dagger a +0 robe (0, 36, Orc:2) a +0 hand axe (0, 45, Orc:2) a +0 leather armour a +0 flail (0, 46, Orc:2) a +0 plate armour a cursed -1 battleaxe (1, 45, Orc:2) a +0 scale mail a +0 flail (2, 6, Orc:2) a +0 club (2, 15, Orc:2) a large rock (3, 6, Orc:2) a +0 leather armour (3, 15, Orc:2) a large rock a +0 mace a +0 leather armour (4, 3, Orc:2) a +0 scale mail (4, 5, Orc:2) a +0 dagger a +0 robe (4, 13, Orc:2) a +0 ring mail a +0 dagger (4, 14, Orc:2) a +0 chain mail (5, -7, Orc:2) a +0 short sword (6, -8, Orc:2) a +0 ring mail a +0 hand axe (6, 12, Orc:2) a +0 robe a +0 dagger (7, -8, Orc:2) the +2 short sword of the Rattle-Snake {pierce, rPois Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. (7, 13, Orc:2) a +0 dagger a +0 robe (8, -9, Orc:2) a +0 dagger a +0 ring mail a +0 trident (8, -8, Orc:2) a +2 dagger of speed a +0 robe a +0 dagger a cursed +0 ring mail (8, -7, Orc:2) a +0 mace a +0 chain mail a +0 hand axe (9, 15, Orc:2) a +0 robe a +0 dagger (9, 19, Orc:2) a +0 plate armour a +0 halberd (9, 43, Orc:2) a +0 chain mail a +0 dire flail of protection (14, 34, Orc:2) a +0 ring mail a +1 hand axe of chopping (15, 34, Orc:2) a +0 robe a +0 dagger a +0 hand axe (15, 35, Orc:2) 2 tomahawks (16, 34, Orc:2) a +0 leather armour a +0 plate armour a +0 club a +0 glaive (17, 29, Orc:2) a +0 robe a +0 leather armour a +0 dagger a +0 war axe (17, 37, Orc:2) a +0 plate armour a +0 flail (17, 39, Orc:2) 2 tomahawks (23, 6, Orc:2) a +0 plate armour a +0 halberd (24, 30, Orc:2) a +0 plate armour a +0 halberd (26, 14, Orc:2) a +0 trident (26, 20, Orc:2) a +0 leather armour a +2 dagger of venom a +0 mace a +0 leather armour (26, 22, Orc:2) a +0 plate armour a +0 morningstar a +0 short sword (27, 7, Orc:2) a +0 whip (27, 15, Orc:2) a +0 robe a +0 dagger (27, 20, Orc:2) a +0 short sword (27, 21, Orc:2) a +0 mace a cursed -1 glaive a +0 chain mail (27, 22, Orc:2) a +0 short sword (27, 29, Orc:2) a +0 leather armour a cursed -3 whip (28, 23, Orc:2) a cursed +0 chain mail a +0 mace (28, 24, Orc:2) a +0 falchion (28, 28, Orc:2) a +0 chain mail a +0 club (28, 29, Orc:2) a cursed -2 club (28, 30, Orc:2) a +0 flail (29, 13, Orc:2) a scroll of noise (30, 18, Orc:2) a +0 ring mail a +0 whip (30, 20, Orc:2) a +0 chain mail a +0 mace (30, 21, Orc:2) a +0 hand axe (32, 26, Orc:2) a +0 glaive (33, 12, Orc:2) a +0 plate armour 4 tomahawks of returning a +0 trident (33, 17, Orc:2) a tomahawk of returning (34, 8, Orc:2) a +0 chain mail a +0 trident (34, 13, Orc:2) a +0 mace (35, 12, Orc:2) a +0 scale mail a +0 plate armour of poison resistance a cursed -3 halberd a cursed +0 plate armour a +0 war axe (36, 10, Orc:2) a +0 robe a +0 dagger (36, 11, Orc:2) a +0 club (36, 41, Orc:2) a +0 mace of holy wrath a +0 plate armour a +0 club (36, 42, Orc:2) a +0 whip a +0 ring mail (37, 14, Orc:2) a +0 plate armour a +4 war axe (38, 41, Orc:2) a +0 dagger a +0 robe (39, 30, Orc:2) a cursed +0 scale mail a +2 hand axe of electrocution (40, 30, Orc:2) a +0 hand axe (41, 29, Orc:2) a +0 plate armour a +0 robe a +0 hand axe a +1 dagger of venom (42, 28, Orc:2) a +0 leather armour (42, 29, Orc:2) a +0 robe a +0 dagger a +0 war axe a +0 plate armour 5 tomahawks a +0 whip (42, 30, Orc:2) a +0 hand axe (43, 30, Orc:2) a +0 trident (45, 22, Orc:2) a +0 scale mail a +0 short sword (53, 41, Orc:2) a +0 war axe a +0 plate armour (54, 42, Orc:2) a +0 club a +0 chain mail (55, 31, Orc:2) a +0 short sword a cursed -1 dagger a +1 great sword of slicing a +0 plate armour (56, 44, Orc:2) a cursed -1 dagger a +0 robe a +0 flail a +0 plate armour a cursed -2 glaive a +0 chain mail Level 1 of the Elven Halls [Shop] Mobb's Antique Armour Emporium a +0 scale mail (144 gold) a +0 plate armour (828 gold) a +2 leather armour of cold resistance (684 gold) a +0 ring mail (144 gold) a +2 hat (576 gold) a +0 pair of boots (162 gold) a +1 leather armour of cold resistance (504 gold) a cursed +0 ring mail (36 gold) a cursed +0 plate armour (720 gold) a +0 leather armour (72 gold) (0, 0, Elf:1) 12 arrows (4, 18, Elf:1) a +0 leather armour 6 arrows a +0 dagger a +0 shortbow a +0 short sword (6, 15, Elf:1) 7 poisoned needles (6, 19, Elf:1) 4 arrows (6, 20, Elf:1) a +0 rapier (7, -5, Elf:1) a cursed +0 scimitar (7, 19, Elf:1) an arrow (8, -6, Elf:1) the +1 ring mail of the Bull {+Inv} It lets you turn invisible. a +2 pair of gloves of dexterity a +2 buckler (9, 23, Elf:1) an arrow (10, -4, Elf:1) a +0 war axe of holy wrath (10, 19, Elf:1) an arrow (10, 21, Elf:1) 2 arrows (11, 17, Elf:1) a +3 trident of holy wrath (13, 16, Elf:1) 17 bolts (16, 38, Elf:1) a +0 rapier (18, 23, Elf:1) a +2 long sword of flaming (19, -10, Elf:1) an arrow (19, -6, Elf:1) an arrow (19, -5, Elf:1) 3 arrows a +0 short sword (19, -3, Elf:1) 10 arrows a +0 shortbow a +0 short sword (19, 8, Elf:1) a +0 long sword (20, -3, Elf:1) a +0 leather armour 15 arrows a +0 short sword a +0 longbow (20, -1, Elf:1) a +0 short sword (22, 14, Elf:1) a +0 scale mail a +0 short sword (23, 28, Elf:1) a +0 leather armour 8 arrows a +0 short sword of protection a +0 longbow (24, 14, Elf:1) a +0 dagger a cursed -3 short sword (24, 15, Elf:1) a +0 short sword (24, 30, Elf:1) an arrow (25, -9, Elf:1) a +0 long sword (25, 4, Elf:1) a +0 leather armour a +0 dagger (27, 37, Elf:1) an arrow (28, 1, Elf:1) 21 stones (28, 35, Elf:1) an arrow (31, -12, Elf:1) a +0 robe (31, 33, Elf:1) an arrow (33, -10, Elf:1) 22 arrows (35, -12, Elf:1) a +0 rapier a +0 short sword a +0 leather armour (35, -11, Elf:1) a cursed -3 rapier a +0 scale mail (36, 30, Elf:1) a +2 mace of protection (41, -12, Elf:1) a +0 dagger a +0 chain mail (41, 6, Elf:1) a +0 leather armour a +0 short sword a +0 halberd of chopping (42, -13, Elf:1) a +1 short sword of venom (42, -12, Elf:1) a cursed -2 short sword a +0 leather armour (43, -16, Elf:1) a +0 long sword a +0 leather armour (43, -13, Elf:1) a +0 long sword (44, -18, Elf:1) a +0 long sword (44, -17, Elf:1) a cursed -3 rapier (45, -16, Elf:1) a +0 rapier of protection a cursed +0 leather armour (46, -19, Elf:1) 24 sling bullets (48, -17, Elf:1) the amulet of the Nine Spreadsheets {Harm *Drain rC+} [amulet of harm] It increases damage dealt and taken. It protects you from cold. It causes draining when unequipped. a potion of degeneration Level 2 of the Elven Halls [Shop] Jaoboir's Antique Weapon Boutique a +0 shortbow (108 gold) a +0 morningstar of holy wrath (331 gold) a +0 falchion (108 gold) a +0 hand axe (108 gold) a +0 long sword (126 gold) a cursed +0 great sword (126 gold) a +2 dagger of speed (648 gold) a +1 battleaxe of flaming (673 gold) [Shop] Zurizam's Antique Weapon Boutique a +0 hunting sling (66 gold) a +0 quarterstaff (176 gold) a +0 spear (132 gold) a +0 halberd (176 gold) a cursed -2 club (4 gold) a +2 arbalest of freezing (884 gold) a +2 lajatang of protection (1320 gold) a +2 scimitar of holy wrath (844 gold) a +0 trident (154 gold) a +0 club (44 gold) [Shop] Lojap's Magic Scroll Shop a scroll of vulnerability (75 gold) a scroll of remove curse (30 gold) a scroll of immolation (35 gold) a scroll of silence (75 gold) a scroll of amnesia (35 gold) [Shop] Apebbiory's Weapon Shoppe a +1 antimagic whip (232 gold) a +0 falchion (48 gold) a +0 scimitar (64 gold) a +3 short sword of electrocution (392 gold) a +0 hunting sling (24 gold) 16 stones (25 gold) the +2 mace of Strategic Superiority {freeze, rN+ Dex+4} (560 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from negative energy. a +0 hand axe (48 gold) a +0 shortbow (48 gold) a +0 flail (56 gold) a cursed -3 blowgun (1 gold) 20 stones (32 gold) [Shop] Waist's Antique Weapon Boutique a +2 vampiric dagger (684 gold) a +0 club (38 gold) a +0 blowgun (95 gold) a +0 hand axe (114 gold) a +0 glaive (247 gold) a +4 battleaxe of flaming (1280 gold) a +0 hand crossbow (133 gold) a +0 giant spiked club (72 gold) a +0 club (38 gold) (0, 0, Elf:2) a phial of floods (4, -24, Elf:2) a +0 short sword of venom (8, 6, Elf:2) a +0 scale mail (9, -1, Elf:2) a +1 war axe of venom (10, 22, Elf:2) a +1 robe of positive energy (13, 21, Elf:2) a +2 antimagic glaive (14, 4, Elf:2) a +0 buckler a +0 scimitar (15, 10, Elf:2) a +0 glaive of venom (16, -11, Elf:2) a +0 buckler a +0 scimitar (16, -10, Elf:2) a +0 leather armour a +0 long sword (16, 18, Elf:2) 20 stones (18, -12, Elf:2) a +4 mace of protection (19, 18, Elf:2) a wand of polymorph (7) (20, -11, Elf:2) a +0 short sword a +0 long sword of protection (21, -16, Elf:2) a +0 vampiric scimitar (23, -17, Elf:2) a +2 quick blade of holy wrath (24, 16, Elf:2) a scroll of amnesia (26, 16, Elf:2) 25 stones (26, 21, Elf:2) a +0 morningstar (27, 19, Elf:2) a +0 spear (30, -8, Elf:2) 14 arrows a +0 longbow a +0 long sword (30, -2, Elf:2) a cursed +0 falchion (30, 4, Elf:2) a +0 leather armour a +0 rapier (31, -8, Elf:2) a +3 glaive of venom a +0 trident of flaming a +0 rapier a +0 rapier a +0 ring mail a +0 short sword a +0 long sword a +4 rapier (31, -7, Elf:2) a +0 long sword (31, -6, Elf:2) a +0 ring mail (31, -4, Elf:2) a +0 buckler a +0 short sword (31, 15, Elf:2) a +0 short sword (31, 18, Elf:2) a +0 leather armour a +0 chain mail a +0 long sword a +0 dagger a +0 rapier a +0 leather armour a +0 scimitar (31, 21, Elf:2) a +0 long sword (31, 22, Elf:2) a +0 short sword (32, 4, Elf:2) a +0 rapier a +0 long sword (32, 5, Elf:2) a +2 short sword of venom (35, -12, Elf:2) an arrow (36, -14, Elf:2) a +0 long sword (37, -13, Elf:2) a +1 short sword of venom (37, -11, Elf:2) a +0 rapier a +0 long sword a +0 rapier a +0 leather armour (38, 17, Elf:2) a +0 rapier (39, 21, Elf:2) a +1 trident of distortion (40, -11, Elf:2) a +0 long sword of protection (40, -10, Elf:2) a +0 long sword (42, 16, Elf:2) a +0 ring mail a +0 long sword (44, -1, Elf:2) a +0 long sword (46, -15, Elf:2) a +4 lajatang of pain (46, 18, Elf:2) a wand of paralysis (10) a +0 leather armour a +0 short sword a +0 leather armour a cursed -1 short sword a +0 buckler a +3 leather armour a +0 scimitar a +0 scimitar a +0 rapier (47, 18, Elf:2) a +0 rapier (48, 19, Elf:2) 16 poisoned needles (54, -3, Elf:2) a +0 scimitar (56, -12, Elf:2) a +3 hand axe of electrocution (56, -3, Elf:2) a +0 long sword (57, -3, Elf:2) 2 arrows a +0 dagger (58, -15, Elf:2) a +2 mace of holy wrath (58, -3, Elf:2) a +0 long sword a +0 chain mail (58, -1, Elf:2) a +0 dagger a +0 shortbow 18 arrows a +0 leather armour (59, -14, Elf:2) a +2 helmet Level 3 of the Elven Halls (0, 0, Elf:3) a +4 long sword of pain (1, -9, Elf:3) 21 stones (1, 6, Elf:3) a +2 shortbow of velocity (1, 7, Elf:3) an uncursed staff of earth (1, 8, Elf:3) the +3 leather armour of Valour {+Fly} It lets you fly. a +3 leather armour of fire resistance the +0 leather armour "Vair" {*Corrode rElec rC+ Str+2} It affects your strength (+2). It protects you from cold. It insulates you from electricity. It may corrode you when you take damage. (1, 12, Elf:3) 4 arrows (2, 6, Elf:3) a fan of gales (2, 9, Elf:3) a +0 flail a +0 leather armour (3, -11, Elf:3) an uncursed staff of power (3, 6, Elf:3) 23 arrows (3, 9, Elf:3) a +0 rapier of venom a +0 rapier of venom a +0 leather armour a +2 whip of freezing (3, 10, Elf:3) 3 arrows (4, 6, Elf:3) a +1 morningstar of protection (4, 7, Elf:3) a book of Conjurations (4, 8, Elf:3) 6 stones (4, 9, Elf:3) a +3 longbow a +0 leather armour 14 arrows (5, 6, Elf:3) the +0 helmet of Gravitas {Dex+4} It affects your dexterity (+4). (5, 7, Elf:3) a +3 chain mail of magic resistance (5, 8, Elf:3) an uncursed staff of wizardry (6, -11, Elf:3) 24 stones (6, 6, Elf:3) the -4 pair of boots "Nuorghydea" {Str+3} It affects your strength (+3). a +1 cloak of magic resistance (6, 8, Elf:3) an uncursed staff of conjuration (6, 9, Elf:3) a +0 rapier (7, 8, Elf:3) a cursed -3 blowgun (8, 6, Elf:3) a +5 hand crossbow of velocity (8, 7, Elf:3) 16 stones (8, 8, Elf:3) a +3 spear of freezing (8, 13, Elf:3) a +2 hand axe of electrocution a +0 ring mail (9, 6, Elf:3) a +0 war axe (9, 8, Elf:3) a +3 leather armour of cold resistance (9, 12, Elf:3) a +0 short sword a +0 chain mail (10, -19, Elf:3) a +0 long sword a +0 chain mail (10, 2, Elf:3) a +0 rapier (11, -24, Elf:3) a +3 glaive of venom (12, 4, Elf:3) 7 arrows (12, 5, Elf:3) a +0 long sword a +0 ring mail (12, 6, Elf:3) 5 arrows (12, 7, Elf:3) a +0 longbow 26 arrows a +0 leather armour (12, 15, Elf:3) a +0 dagger a +0 rapier a +0 leather armour (12, 16, Elf:3) a +0 scimitar a +0 ring mail (13, 4, Elf:3) a +0 short sword a +0 lajatang (13, 17, Elf:3) a +0 scale mail (14, -13, Elf:3) a +1 dire flail of holy wrath (14, 2, Elf:3) a +0 long sword a +2 shortbow of velocity 27 arrows (14, 3, Elf:3) the +8 quarterstaff "Afiacla" {crush, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). a +0 chain mail (15, 2, Elf:3) the +10 long sword of the Seer {slice, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (15, 6, Elf:3) a +0 rapier of electrocution a fan of gales (15, 8, Elf:3) a +0 long sword (15, 12, Elf:3) a +0 dagger a +0 ring mail (15, 14, Elf:3) a +0 cloak (15, 17, Elf:3) a +2 trident of flaming (16, 2, Elf:3) a +2 rapier of protection a +0 short sword a +0 rapier (16, 7, Elf:3) a wand of scattershot (1) (16, 9, Elf:3) a +0 dagger (17, 6, Elf:3) an uncursed staff of wizardry (17, 8, Elf:3) an uncursed staff of fire (19, 2, Elf:3) the +7 morningstar of Pingup {antimagic, +Rage rN+++ Str-3 Int-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-3). It affects your intelligence (-3). It renders you almost immune to negative energy. It lets you go berserk. a +0 leather armour (19, 6, Elf:3) a +0 morningstar (20, 9, Elf:3) a +0 long sword (21, 0, Elf:3) a +0 long sword a +0 scimitar a +0 shortbow 15 arrows a +0 short sword a +0 ring mail (21, 6, Elf:3) the +3 hunting sling "Icoagh" {velocity, rPois Int+4} Any stone fired from it inflicts extra damage. It affects your intelligence (+4). It protects you from poison. (21, 8, Elf:3) a +0 short sword (22, -28, Elf:3) 11 sling bullets (22, 0, Elf:3) 2 arrows (22, 7, Elf:3) a +5 blowgun (22, 11, Elf:3) a +0 rapier a +0 rapier a +0 leather armour an uncursed amulet of faith (23, -20, Elf:3) a +0 rapier (23, 2, Elf:3) a +2 dagger of venom (23, 11, Elf:3) 2 poisoned tomahawks (23, 21, Elf:3) a +0 short sword (24, -28, Elf:3) a +0 short sword a +0 shortbow 8 arrows a cursed +0 leather armour (24, -2, Elf:3) a +0 leather armour 21 arrows a +2 dagger of speed a +0 shortbow (26, 0, Elf:3) a +0 long sword (26, 3, Elf:3) a +1 long sword of flaming a +0 short sword a +0 shortbow 26 arrows a cursed +0 leather armour (27, -25, Elf:3) an arrow (27, 5, Elf:3) an arrow a +0 long sword (28, -26, Elf:3) 2 arrows (28, 19, Elf:3) a +0 dagger (29, -27, Elf:3) 2 arrows a +0 long sword a +2 buckler (30, -27, Elf:3) a +0 rapier a +0 leather armour a +0 short sword a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour 16 arrows (30, 21, Elf:3) a +0 long sword (32, -27, Elf:3) an arrow (32, -12, Elf:3) an arrow (33, -11, Elf:3) an arrow (35, -9, Elf:3) a +0 long sword a cursed +0 chain mail (35, 13, Elf:3) a +0 dagger a cursed +0 leather armour (36, -9, Elf:3) an arrow (36, -8, Elf:3) 2 arrows (36, 13, Elf:3) a +0 long sword (36, 16, Elf:3) a +0 ring mail a +0 rapier (37, -27, Elf:3) an arrow (37, -7, Elf:3) an arrow (37, -6, Elf:3) an arrow (37, -5, Elf:3) an arrow (37, -2, Elf:3) a +1 dagger of venom a +0 longbow 16 arrows a +0 leather armour (37, -1, Elf:3) an arrow (37, 6, Elf:3) a +0 leather armour a +0 shortbow 14 arrows a +0 short sword (37, 14, Elf:3) the +7 hand crossbow of Wenwyfeme {venom, Str+2} It poisons the ammo it fires. It affects your strength (+2). (37, 15, Elf:3) a +1 scimitar of holy wrath (39, -1, Elf:3) a +0 spear (40, -28, Elf:3) a +0 ring mail (45, -20, Elf:3) a +0 long sword a +0 chain mail (45, -18, Elf:3) 21 stones (46, -21, Elf:3) a +0 short sword a +0 shortbow 16 arrows a +0 leather armour (47, -29, Elf:3) a +0 longbow (47, -22, Elf:3) an arrow a +0 rapier a +0 leather armour a +0 long sword a +0 long sword a +0 buckler a +0 long sword (48, -23, Elf:3) 2 arrows (48, -21, Elf:3) a +0 long sword (48, -7, Elf:3) a +0 scimitar a +0 scale mail (50, 16, Elf:3) a +0 long sword of slicing (52, 18, Elf:3) a +0 chain mail (58, -9, Elf:3) a +0 short sword a +0 shortbow 18 arrows a +0 ring mail (59, -10, Elf:3) an arrow (59, -9, Elf:3) a +0 short sword 5 arrows (59, -8, Elf:3) 2 arrows (60, -9, Elf:3) a +0 dagger a +0 ring mail (61, -9, Elf:3) a +1 trident of piercing (62, -4, Elf:3) a +0 short sword a -1 longbow 3 arrows a +0 leather armour (65, -16, Elf:3) a +0 fustibalus (65, 13, Elf:3) a +0 long sword a +0 ring mail (68, -10, Elf:3) a cursed -2 morningstar Level 1 of the Lair of Beasts (0, 0, Lair:1) the +9 broad axe of Dithmenos's Hatred {chop, +Fly Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It lets you fly. the ring of Ufauxyno {EV+1 Str+4 SInv} [ring of evasion] It affects your evasion (+1). It affects your strength (+4). It lets you see invisible. the ring of Yshrurr {rF- Int+6 Dex+5} [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+5). It makes you vulnerable to fire. the ring "Qebbuh" {+Blink rElec rC- Str+7 Int+2} [ring of intelligence] It affects your strength (+7). It affects your intelligence (+2). It makes you vulnerable to cold. It insulates you from electricity. It lets you blink. the ring of Ruirag {rPois MR- Dex+8 Stlth-} [ring of attention] It affects your dexterity (+8). It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. 200 javelins of penetration the ring "Ankuoca" {rF+ Str+5 Dex+3} [ring of protection from fire] It affects your strength (+5). It affects your dexterity (+3). It protects you from fire. the +8 triple sword of Yfiuxt {flame, rF+ rN+ Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It protects you from fire. It protects you from negative energy. 100 steel javelins the ring "Zyonkeol" {Fire MR++ SInv Stlth-} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you less stealthy. the ring of Sann {+Blink rF+ Str+4 Dex+2 SInv} [ring of see invisible] It affects your strength (+4). It affects your dexterity (+2). It protects you from fire. It lets you see invisible. It lets you blink. the +0 cloak "Wigan" {rF+ Int+7} It affects your intelligence (+7). It protects you from fire. the +2 pair of boots of Polytheism {rC+ Str+4} It affects your strength (+4). It protects you from cold. the +2 helmet "Yfaozet" {+Blink Dex+4} It affects your dexterity (+4). It lets you blink. the ring "Atyetah" {Wiz rElec rF+ MR++ Dex-3} [ring of wizardry] It improves your spell success rate. It affects your dexterity (-3). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. the ring of the Saviour {Fire *Contam MP-9 Int+9 SInv} [ring of fire] It enhances your fire magic. It affects your intelligence (+9). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (-9). It lets you see invisible. It causes magical contamination when unequipped. the ring of Lisk {MR+ Dex+4 Slay+5} [ring of protection from magic] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your resistance to hostile enchantments. the ring of Teatowes {rPois rC++ Str+5 Int-2 Slay+5} [ring of strength] It affects your strength (+5). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It greatly protects you from cold. It protects you from poison. the ring "Caipoff" {*Drain rF++ rN+ Str+4 Dex+3} [ring of dexterity] It affects your strength (+4). It affects your dexterity (+3). It greatly protects you from fire. It protects you from negative energy. It causes draining when unequipped. the cursed +0 pair of boots of Circular Logic {rF- Str+5 Slay+5} It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. It has a curse placed upon it. the +2 hat of the Moon {rN+ Str+7} It affects your strength (+7). It protects you from negative energy. a +9 broad axe of freezing a +1 scythe of distortion 44 phantom mirrors 100 silver javelins the +11 gold dragon scales of Vehumet's Regard {rPois rF+ rC+ SInv} It protects you from fire. It protects you from cold. It protects you from poison. It lets you see invisible. a +6 ring of evasion the ring "Fouple" {Ice +Inv Str+7 Int+3 Dex-2} [ring of ice] It enhances your ice magic. It affects your strength (+7). It affects your intelligence (+3). It affects your dexterity (-2). It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. the +13 large shield of the Snail {+Fly rC++ MR- rCorr} It greatly protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. It provides partial protection from all sources of acid and corrosion. the ring "Moif" {rN+ AC+2 Int+4 Slay+3} [ring of protection] It affects your AC (+2). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. the ring of Soentuof {rF+ Dex+5} [ring of protection from fire] It affects your dexterity (+5). It protects you from fire. the ring of Maho {Fire +Inv MR+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you turn invisible. the amulet "Omninehu" {Reflect MP-9 Int+6 Dex+9 SH+2} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+6). It affects your dexterity (+9). It affects your magic capacity (-9). It affects your SH (+2). the +10 pearl dragon scales of the Maze {rF+ rN+ Stlth+} It protects you from fire. It protects you from negative energy. It makes you more stealthy. the ring of the Madman {+Inv MR+ Dex+4} [ring of protection from magic] It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you turn invisible. the ring of the Hero {MR+ Int+3 SInv} [ring of see invisible] It affects your intelligence (+3). It affects your resistance to hostile enchantments. It lets you see invisible. the +2 pair of gloves of the Bulwark {rF+} It protects you from fire. 10 throwing nets a +2 pair of boots of running the ring of Ahuriaga {rC- MR+ Str+7 Dex-4 SInv} [ring of protection from magic] It affects your strength (+7). It affects your dexterity (-4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you see invisible. the +9 scimitar of Action {slice, -Tele rElec MR++ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a lightning rod (4/4) a manual of Crossbows a +2 pair of boots of flying a +0 shield of protection a scarf of resistance a +6 ring of intelligence the +0 hat "Siutimuph" {rCorr Int+3 Slay-2 Stlth+} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. the +0 pair of gloves of the Game of Life {*Drain rElec rC+ Dex+2} It affects your dexterity (+2). It protects you from cold. It insulates you from electricity. It causes draining when unequipped. quicksilver dragon scales a +0 broad axe of chopping +10 shadow dragon scales a scarf of repulsion (0, 1, Lair:1) 21 potions of curing 100 scrolls of teleportation 52 scrolls of fog 25 scrolls of blinking 100 scrolls of remove curse a wand of paralysis (6) a wand of disintegration (51) a wand of acid (22) the +2 pair of gloves of the Butterfly {rElec} It insulates you from electricity. the +1 pair of boots of Inquiry {rF+ MP+9 Int+4} It affects your intelligence (+4). It protects you from fire. It affects your magic capacity (+9). the +3 hat of Quif {Str+4} It affects your strength (+4). the +1 storm dragon scales "Sadwopn" {rElec Regen+ Dex+6} It affects your dexterity (+6). It insulates you from electricity. It increases your rate of regeneration. the ring of Equilibrium {rElec rPois MR++ Int-2} [ring of poison resistance] It affects your intelligence (-2). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. the amulet "Rov Jeil" {*Drain +Rage rPois rF+ Dex+4} [amulet of rage] It affects your dexterity (+4). It protects you from fire. It protects you from poison. It lets you go berserk. It causes draining when unequipped. the +2 pair of gloves of Ryush {rElec rCorr} It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. the +7 broad axe of Tomorrow {elec, rF+ Str+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It protects you from fire. the ring of Symuofast {Fire +Inv rElec rN+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. the +3 pair of boots of Daffodils {rC++ rCorr Slay-5} It affects your accuracy and damage with ranged weapons and melee attacks (-5). It greatly protects you from cold. It provides partial protection from all sources of acid and corrosion. an uncursed ring of see invisible a +9 blowgun 24 needles of paralysis 15 scrolls of enchant armour 13 scrolls of magic mapping a +2 hat of magic resistance the ring of Dolexteb {Str+5 Int+4 Dex-3} [ring of intelligence] It affects your strength (+5). It affects your intelligence (+4). It affects your dexterity (-3). 160 javelins of returning a +4 ring of dexterity a wand of flame (105) 119 rations 2 scrolls of fear +4 fire dragon scales {Xtahua} a +0 large shield of fire resistance 20 curare-tipped needles an uncursed amulet of faith 4 boxes of beasts 7 needles of confusion a +0 cloak of invisibility 15 needles of sleeping the +2 pair of boots "Hogil" {rPois MR- Str+5 Int-2 SInv} It affects your strength (+5). It affects your intelligence (-2). It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. a scarf of spirit shield 5 potions of resistance 15 potions of flight 6 potions of ambrosia 11 javelins an uncursed amulet of the acrobat 8 scrolls of brand weapon 2 potions of berserk rage a potion of magic 2 potions of invisibility an uncursed amulet of the gourmand the +0 steam dragon scales "Iwelar" {rF++ rCorr Str+2} It affects your strength (+2). It greatly protects you from fire. It provides partial protection from all sources of acid and corrosion. the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +3 amulet of reflection a +0 chain mail of cold resistance 23 scrolls of enchant weapon (0, 2, Lair:1) the +2 large shield of Slovenliness {rElec MR- Int+8} It affects your intelligence (+8). It insulates you from electricity. It affects your resistance to hostile enchantments. the +2 pair of boots of Filakk {+Blink rElec rPois} It insulates you from electricity. It protects you from poison. It lets you blink. the +2 hat "Benulonk" {*Corrode rElec rF- Int+10} It affects your intelligence (+10). It makes you vulnerable to fire. It insulates you from electricity. It may corrode you when you take damage. the +3 scale mail of Filth {+Blink rF+ Dex-5} It affects your dexterity (-5). It protects you from fire. It lets you blink. the +3 large shield of the Echidna {Str+4} It affects your strength (+4). a +0 cloak of magic resistance the +2 pair of boots of Veumihuar {rElec} It insulates you from electricity. an uncursed amulet of guardian spirit the +1 pair of gloves "Hayngitu" {Dex+4 SInv} It affects your dexterity (+4). It lets you see invisible. a +0 hat of intelligence the +0 pair of gloves of Riuxtirr {Str+6 Slay-2} It affects your strength (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-2). the ring "Ehedgh" {*Tele +Fly Str+3 Dex-2 Stlth+} [ring of teleportation] It may teleport you next to monsters. It affects your strength (+3). It affects your dexterity (-2). It lets you fly. It makes you more stealthy. an uncursed ring of wizardry an uncursed ring of attention a wand of paralysis (7) an uncursed ring of protection from cold an uncursed ring of resist corrosion a +2 cloak of cold resistance a +2 scale mail of cold resistance a +1 helmet (1, -1, Lair:1) the horn of Geryon the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. the +7 lajatang of Order {silver, rMut} It protects you from mutation. the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. the +9 scales of the Dragon King {rPois rF+ rC+ MR+} It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. the +3 warlock's mirror {reflect} the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). the +6 lightning scales {run, rElec} It insulates you from electricity. the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). the +27 Lear's hauberk the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. the +2 Maxwell's thermic engine {flame, freeze} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. the +9 staff of Wucad Mu {channel} the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. the +0 pair of fencer's gloves {Riposte Dex+3} It affects your dexterity (+3). the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} It makes you much more stealthy. the +8 orange crystal plate armour {Archmagi, Int+3 Clar} It affects your intelligence (+3). It protects you against confusion. the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. the +8 arc blade {discharge, rElec} It insulates you from electricity. the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a ring of the Octopus King {rC+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from cold] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from cold. the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. a ring of the Octopus King {rF+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from fire] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from fire. a ring of the Octopus King {Wiz AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of wizardry] It improves your spell success rate. It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). a ring of the Octopus King {rCorr AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of resist corrosion] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. the +4 skin of Zhor {Hibernate rC+++ SInv} It renders you almost immune to cold. It lets you see invisible. the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It affects your magic capacity (+9). the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). the +6 shillelagh "Devastator" {shatter} the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +10 dark maul {crush} It inflicts extra damage upon your enemies. a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv} [ring of see invisible] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It lets you see invisible. the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. the +0 sword of Power the +6 arbalest "Damnation" {damnation} a ring of the Octopus King {rN+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of positive energy] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from negative energy. the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. the +3 robe of Clouds {+Thunder rCloud rElec} It insulates you from electricity. the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. the +2 robe of Vines {NoPotionHeal Regen+7} It increases your rate of regeneration. the +4 staff of Dispater the +7 sceptre of Asmodeus the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. the +9 staff of Olgreb {rPois} It protects you from poison. (2, -10, Lair:1) 218 stones 7 tomahawks (2, 36, Lair:1) a +0 robe (3, 24, Lair:1) 15 stones (4, 0, Lair:1) the +12 demon blade of Biyficke {freeze, rC+ MP-9 Str+4 Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (+5). It protects you from cold. It affects your magic capacity (-9). a +2 double sword of electrocution a +2 falchion of electrocution a +2 scimitar of draining (9, 37, Lair:1) a +0 flail (19, 11, Lair:1) 20 stones (26, 8, Lair:1) an uncursed ring of magical power (26, 17, Lair:1) a +0 spear (52, 34, Lair:1) 13 arrows (53, 23, Lair:1) a potion of lignification (56, -1, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 arrows (8, 19, Lair:2) a cursed +0 plate armour (14, 22, Lair:2) 21 arrows (16, 14, Lair:2) 13 stones (30, 16, Lair:2) a +0 helmet (38, 38, Lair:2) 23 sling bullets (41, 21, Lair:2) a +0 war axe (43, 33, Lair:2) a +0 quarterstaff (46, 5, Lair:2) a potion of lignification Level 3 of the Lair of Beasts (2, 9, Lair:3) a +0 trident (7, 10, Lair:3) a +0 spear (14, 15, Lair:3) a +0 spear (18, 14, Lair:3) a +0 helmet of intelligence a +2 scimitar of flaming (19, 0, Lair:3) a +0 leather armour a +2 great mace of protection (20, 7, Lair:3) a +0 trident (23, -23, Lair:3) a +0 mace (23, 16, Lair:3) a +0 ring mail (26, 8, Lair:3) a cursed -1 club (30, 9, Lair:3) 23 sling bullets (34, 0, Lair:3) a +0 scale mail (34, 34, Lair:3) a +0 ring mail (37, -22, Lair:3) a +0 robe (37, -8, Lair:3) an uncursed ring of ice (39, 18, Lair:3) 8 stones (49, 23, Lair:3) 14 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of magic (2, -3, Lair:4) a wand of paralysis (5) (2, -2, Lair:4) a +0 falchion (2, 0, Lair:4) 11 stones (12, 22, Lair:4) 19 sling bullets (13, 9, Lair:4) an uncursed ring of fire (21, 9, Lair:4) a +0 leather armour (43, 16, Lair:4) 18 needles of sleeping 22 needles of confusion 35 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 arrows (1, 0, Lair:5) an arrow (1, 6, Lair:5) a +2 longbow of flaming a +1 centaur barding of stealth (4, -11, Lair:5) an uncursed ring of protection from cold (4, -6, Lair:5) an arrow (12, -23, Lair:5) a scroll of noise (14, 7, Lair:5) 2 poisoned javelins (25, -6, Lair:5) an uncursed amulet of rage (29, -8, Lair:5) a +0 rapier (38, 27, Lair:5) 29 bolts (42, 3, Lair:5) 24 stones (46, 29, Lair:5) a +0 ring mail (48, 16, Lair:5) 19 stones (52, 24, Lair:5) a scroll of random uselessness (53, -24, Lair:5) a +0 rapier (55, 10, Lair:5) 18 stones (57, -9, Lair:5) a +0 shield Level 6 of the Lair of Beasts (0, 0, Lair:6) a book of Air (17, -15, Lair:6) a +0 long sword (17, -12, Lair:6) 18 arrows (19, 14, Lair:6) a +0 robe (22, 14, Lair:6) 24 sling bullets (27, -17, Lair:6) a +0 rapier (33, 1, Lair:6) a +1 trident of flaming (34, 22, Lair:6) 14 stones (34, 30, Lair:6) a potion of degeneration (37, 21, Lair:6) a +4 quarterstaff of speed (38, 29, Lair:6) 15 stones (43, 10, Lair:6) 6 arrows (43, 16, Lair:6) a cursed +0 pair of gloves (43, 23, Lair:6) a potion of magic (48, 21, Lair:6) a +0 centaur barding (55, -23, Lair:6) 25 sling bullets (55, 1, Lair:6) a wand of scattershot (6) (65, -25, Lair:6) an uncursed staff of conjuration (66, -25, Lair:6) a +1 fustibalus of freezing (68, -8, Lair:6) 14 stones Level 1 of the Shoals (0, 0, Shoals:1) a +3 ring of dexterity (1, 34, Shoals:1) a +0 trident (8, 35, Shoals:1) a +0 flail (15, 23, Shoals:1) a +2 rapier of draining (30, 5, Shoals:1) a stone (31, 6, Shoals:1) 17 stones a cursed -3 trident (33, 23, Shoals:1) 25 arrows a +0 shortbow (34, 23, Shoals:1) 2 silver tomahawks (36, 23, Shoals:1) a silver tomahawk a +0 glaive (37, 22, Shoals:1) a +0 spear (39, 23, Shoals:1) a silver tomahawk (39, 29, Shoals:1) a +0 leather armour a +1 trident of venom (41, 22, Shoals:1) a silver tomahawk (46, 18, Shoals:1) a +0 morningstar (49, 21, Shoals:1) 12 stones (51, 1, Shoals:1) 3 large rocks (51, 2, Shoals:1) a large rock Level 2 of the Shoals (0, 0, Shoals:2) a cursed -3 club a +0 hunting sling 27 stones (0, 19, Shoals:2) 23 arrows (19, 27, Shoals:2) a +0 cloak (27, 32, Shoals:2) a tomahawk (27, 33, Shoals:2) a tomahawk (27, 34, Shoals:2) a +2 glaive of holy wrath (29, 28, Shoals:2) 3 tomahawks (29, 30, Shoals:2) a +0 glaive (29, 35, Shoals:2) a +0 glaive (30, 32, Shoals:2) a +0 trident a +0 robe (30, 35, Shoals:2) a +0 spear (33, -6, Shoals:2) 26 arrows (35, 10, Shoals:2) 11 stones (36, -11, Shoals:2) the cursed +3 hand crossbow "Olasipn" {penet, *Contam rC++ Int+2 Dex+2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+2). It affects your dexterity (+2). It greatly protects you from cold. It causes magical contamination when unequipped. It has a curse placed upon it. (37, 29, Shoals:2) a +5 demon trident (39, -4, Shoals:2) 10 sling bullets (39, 9, Shoals:2) a +0 trident (39, 33, Shoals:2) a +0 quarterstaff a cursed +0 hunting sling 28 stones (40, 34, Shoals:2) a sling bullet a cursed -3 quarterstaff a +0 hunting sling 13 stones (41, 24, Shoals:2) a +0 trident (41, 26, Shoals:2) a +2 trident of freezing (41, 34, Shoals:2) a +0 spear a +0 hunting sling 29 sling bullets (42, 27, Shoals:2) a +0 trident of piercing (42, 28, Shoals:2) a +0 trident (43, 7, Shoals:2) a +0 robe a +1 demon trident of draining (43, 33, Shoals:2) a +0 club a +0 hunting sling 26 sling bullets (44, 29, Shoals:2) a +7 fustibalus 29 sling bullets (44, 30, Shoals:2) a sling bullet (45, 7, Shoals:2) a +0 halberd (45, 14, Shoals:2) a +0 trident (46, 4, Shoals:2) a +0 trident (46, 7, Shoals:2) a cursed +0 glaive (46, 8, Shoals:2) a +0 halberd (47, 12, Shoals:2) a +0 leather armour a +1 trident of flaming (48, 8, Shoals:2) 2 tomahawks (50, 12, Shoals:2) a tomahawk (50, 13, Shoals:2) a tomahawk (51, 2, Shoals:2) a +0 leather armour (51, 12, Shoals:2) 4 tomahawks (55, 8, Shoals:2) a cursed +0 trident Level 3 of the Shoals (0, 0, Shoals:3) a +0 plate armour (13, 21, Shoals:3) a +0 spear (17, -9, Shoals:3) a sling bullet (21, -2, Shoals:3) 4 tomahawks a +0 trident a +1 rapier of electrocution a +0 robe (22, -4, Shoals:3) a +0 trident (22, -1, Shoals:3) a +0 trident (26, 1, Shoals:3) 16 sling bullets a +0 hunting sling a cursed -3 spear (26, 3, Shoals:3) a sling bullet (27, -4, Shoals:3) 18 sling bullets a +0 spear a +0 hunting sling (28, -3, Shoals:3) 25 sling bullets a +0 spear a +0 hunting sling a +0 spear a +0 fustibalus (28, -2, Shoals:3) a sling bullet (28, -1, Shoals:3) a sling bullet (28, 4, Shoals:3) a sling bullet (29, -4, Shoals:3) 22 stones a cursed -3 spear a +0 hunting sling (29, -3, Shoals:3) 6 arrows 5 stones (29, -2, Shoals:3) a stone (29, -1, Shoals:3) a stone (30, -7, Shoals:3) 18 stones a +0 club a cursed -2 hunting sling (30, -6, Shoals:3) a +0 spear a +0 longbow (30, -5, Shoals:3) an arrow a +0 club a +0 hunting sling 8 stones (30, -1, Shoals:3) a stone (32, 13, Shoals:3) a +0 robe a +0 trident (32, 14, Shoals:3) a +0 trident (33, 12, Shoals:3) an uncursed ring of poison resistance (37, -15, Shoals:3) an arrow (44, -16, Shoals:3) a scroll of amnesia (46, -13, Shoals:3) a scroll of amnesia Level 4 of the Shoals (0, 0, Shoals:4) a +0 robe a +0 rapier (2, -5, Shoals:4) 2 potions of magic (2, 16, Shoals:4) a javelin of returning (4, 11, Shoals:4) a +0 trident (5, 10, Shoals:4) a fan of gales (5, 13, Shoals:4) 21 arrows a +0 club a +0 longbow (6, 14, Shoals:4) an arrow (7, 15, Shoals:4) a +0 trident (7, 16, Shoals:4) a +0 trident (8, 13, Shoals:4) a +0 trident (9, -2, Shoals:4) a +0 great mace (9, 9, Shoals:4) a +0 robe a +0 trident (9, 10, Shoals:4) 5 tomahawks of returning a +0 trident a +0 trident (9, 11, Shoals:4) a cursed -3 spear (9, 27, Shoals:4) a cursed -2 trident (9, 33, Shoals:4) a scroll of noise (16, 0, Shoals:4) a +2 robe of resistance (22, 28, Shoals:4) a +0 hand crossbow (23, 7, Shoals:4) a +2 chain mail of poison resistance (24, 25, Shoals:4) a +0 trident (44, 8, Shoals:4) a +2 trident of venom a +0 robe (44, 29, Shoals:4) a +2 rapier of venom a +0 robe (44, 30, Shoals:4) a +0 trident (44, 31, Shoals:4) a +0 trident (45, 33, Shoals:4) a +0 trident (46, 1, Shoals:4) 16 bolts (46, 28, Shoals:4) a +2 hat (48, 6, Shoals:4) a +0 trident (48, 21, Shoals:4) 18 stones (51, 19, Shoals:4) a +0 shortbow (52, 17, Shoals:4) a crystal ball of energy (52, 19, Shoals:4) 18 arrows (53, 21, Shoals:4) a +0 robe a +2 trident of freezing (59, 8, Shoals:4) a cursed +0 chain mail a cursed -1 trident (59, 16, Shoals:4) a +0 robe a +4 rapier of venom (59, 18, Shoals:4) a +0 robe a +2 rapier of holy wrath (60, 4, Shoals:4) a +0 leather armour a +0 vampiric demon trident a +2 vampiric spear a +0 leather armour (62, 4, Shoals:4) a +0 robe a +2 trident of venom (63, 5, Shoals:4) a +0 leather armour a +0 spear Level 1 of the Spider Nest (0, 0, Spider:1) a +0 robe (5, -2, Spider:1) a +0 morningstar (11, 26, Spider:1) a +1 shortbow of flaming (16, 9, Spider:1) a +1 halberd of venom (19, 23, Spider:1) a +0 hunting sling (22, 24, Spider:1) a +0 scimitar (28, -2, Spider:1) 20 sling bullets (33, -19, Spider:1) a +0 ring mail (42, -1, Spider:1) a +0 dire flail (45, 7, Spider:1) a +4 rapier of electrocution Level 2 of the Spider Nest (0, 0, Spider:2) a +0 chain mail (3, 13, Spider:2) a +0 chain mail (8, 9, Spider:2) 20 stones (13, 14, Spider:2) 11 arrows (14, 0, Spider:2) a +0 pair of gloves a +2 buckler of positive energy (19, 13, Spider:2) 25 stones (30, 39, Spider:2) 29 bolts (33, 5, Spider:2) a +1 vampiric glaive (37, -3, Spider:2) a +0 ring mail (41, 27, Spider:2) a +2 ring of protection (42, -3, Spider:2) 12 bolts Level 3 of the Spider Nest (0, 0, Spider:3) a +0 leather armour (2, 7, Spider:3) 9 stones (4, -28, Spider:3) a +0 shield a +3 scale mail of cold resistance a +3 morningstar of protection (9, 1, Spider:3) 17 stones (10, -6, Spider:3) a +0 mace (16, -6, Spider:3) a scroll of amnesia (17, -3, Spider:3) a +0 short sword (19, -3, Spider:3) 16 sling bullets (28, 1, Spider:3) a +0 robe (32, -15, Spider:3) 6 tomahawks of dispersal (34, -13, Spider:3) a +0 large shield a +0 plate armour a +2 morningstar of flaming (34, -1, Spider:3) 4 tomahawks of returning (35, -23, Spider:3) a +0 leather armour (37, -17, Spider:3) an uncursed staff of poison (38, -21, Spider:3) a +0 whip (40, -21, Spider:3) a +2 hunting sling of flaming Level 4 of the Spider Nest (0, 0, Spider:4) 20 stones (0, 4, Spider:4) 35 bolts (9, 22, Spider:4) a +0 trident (15, 40, Spider:4) a +0 mace (20, 37, Spider:4) a +0 scale mail (31, 14, Spider:4) a scroll of noise (31, 18, Spider:4) a +5 vampiric short sword (34, 43, Spider:4) a scroll of random uselessness (50, 12, Spider:4) a +0 robe (55, 17, Spider:4) 2 tomahawks of returning Level 1 of the Pits of Slime Level 4 of the Pits of Slime (0, 0, Slime:4) the +0 shield of Moral Flaws {MP+9 Int+3} It affects your intelligence (+3). It affects your magic capacity (+9). Level 5 of the Pits of Slime (0, 0, Slime:5) a +2 hat (14, 8, Slime:5) a +0 chain mail (15, -1, Slime:5) a potion of magic (15, 0, Slime:5) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (15, 1, Slime:5) a +1 leather armour of fire resistance (15, 2, Slime:5) 22 stones (15, 9, Slime:5) an uncursed staff of energy (16, -2, Slime:5) a +0 scale mail (16, 1, Slime:5) a +1 hunting sling of freezing (16, 8, Slime:5) an uncursed amulet of rage (16, 9, Slime:5) an uncursed staff of earth (16, 10, Slime:5) a +2 chain mail of magic resistance (17, -3, Slime:5) 23 stones (17, -2, Slime:5) a +0 robe (17, 8, Slime:5) a +2 rapier of draining (17, 9, Slime:5) an uncursed staff of power (17, 10, Slime:5) a +0 blowgun (17, 11, Slime:5) a +0 club (18, 0, Slime:5) a +0 leather armour (18, 2, Slime:5) a +3 dagger of venom (18, 7, Slime:5) a +3 longbow (18, 9, Slime:5) a wand of disintegration (18) (18, 11, Slime:5) a +0 plate armour (23, 2, Slime:5) a +1 halberd of protection (23, 7, Slime:5) an uncursed staff of conjuration (23, 9, Slime:5) a scroll of vulnerability (24, -3, Slime:5) a +1 glaive of venom (24, -1, Slime:5) a potion of mutation (24, 0, Slime:5) the +1 robe of Vehumet's Castigation {rC- Str+5 Dex+4} It affects your strength (+5). It affects your dexterity (+4). It makes you vulnerable to cold. (24, 1, Slime:5) a +0 leather armour (24, 10, Slime:5) 16 stones (24, 12, Slime:5) a +0 cloak (25, -2, Slime:5) a +1 helmet (25, -1, Slime:5) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (25, 0, Slime:5) a +0 pair of boots (25, 8, Slime:5) the +7 rapier "Kablio" {vamp, Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). (25, 10, Slime:5) a sack of spiders (25, 11, Slime:5) 14 stones (26, 1, Slime:5) 22 stones (26, 8, Slime:5) a +4 plate armour (26, 9, Slime:5) a book of Ice (26, 10, Slime:5) a wand of disintegration (20) (27, 0, Slime:5) a +0 battleaxe (27, 1, Slime:5) a sack of spiders (27, 8, Slime:5) 18 arrows Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest 27 bolts (8, 16, Vaults:1) 20 bolts a +0 arbalest (9, 16, Vaults:1) a +0 robe a +0 dagger (9, 18, Vaults:1) the +8 great sword of Entrepreneurial Spirit {slice, rElec MP+9 Str+7 Dex+2} It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your dexterity (+2). It insulates you from electricity. It affects your magic capacity (+9). (9, 20, Vaults:1) 11 arrows a +0 shortbow (9, 21, Vaults:1) 12 arrows a +0 shortbow (10, 20, Vaults:1) 6 arrows a +0 shortbow (10, 24, Vaults:1) an arrow (10, 27, Vaults:1) 2 arrows (10, 32, Vaults:1) a +0 glaive (10, 33, Vaults:1) a +0 battleaxe a javelin (11, -17, Vaults:1) a +0 morningstar a +0 ring mail (11, -15, Vaults:1) a bolt (11, -13, Vaults:1) 3 large rocks (11, -9, Vaults:1) a +0 hand axe (11, 20, Vaults:1) 19 arrows a +4 shortbow (11, 21, Vaults:1) 5 arrows a +0 shortbow (12, -15, Vaults:1) a bolt a +0 flail a +0 ring mail (13, -17, Vaults:1) a +0 broad axe (13, -15, Vaults:1) a +0 arbalest 17 bolts a +1 morningstar of freezing a +0 ring mail (13, -14, Vaults:1) a +0 trident a +0 robe (15, -22, Vaults:1) a +0 great mace a +0 ring mail (17, 16, Vaults:1) a bolt (17, 28, Vaults:1) a +0 dire flail (18, 27, Vaults:1) a +0 battleaxe (18, 28, Vaults:1) a +0 glaive (18, 35, Vaults:1) a +0 scale mail a +0 arbalest 15 bolts a +0 war axe (19, -13, Vaults:1) 29 bolts (24, 15, Vaults:1) a bolt (32, 13, Vaults:1) a +0 buckler a +0 leather armour of fire resistance a +0 scimitar (35, 2, Vaults:1) a +0 helmet (45, 12, Vaults:1) 16 stones (46, 1, Vaults:1) a +0 falchion a +0 ring mail (51, 38, Vaults:1) a +0 longbow 7 arrows (52, -6, Vaults:1) a +0 long sword a +0 arbalest 23 bolts a +0 scale mail (52, 36, Vaults:1) a +1 antimagic morningstar a +0 scale mail an arrow (52, 37, Vaults:1) a +0 war axe a +0 arbalest 13 bolts a +0 scale mail +0 acid dragon scales a +0 shortbow a +0 long sword a +0 chain mail 15 arrows (52, 38, Vaults:1) 2 arrows (52, 43, Vaults:1) an arrow (53, 33, Vaults:1) a +0 dagger a +0 robe (54, 42, Vaults:1) an arrow (58, 38, Vaults:1) an arrow (60, 30, Vaults:1) a +0 hand axe (61, 6, Vaults:1) a +2 great sword of holy wrath a +0 chain mail a +2 dagger of venom (61, 32, Vaults:1) a +0 battleaxe a +0 chain mail (62, 6, Vaults:1) a +0 leather armour (62, 16, Vaults:1) a +0 shortbow 6 arrows (62, 17, Vaults:1) a +0 shortbow 16 arrows (62, 31, Vaults:1) a +0 short sword a +0 chain mail (62, 33, Vaults:1) a +0 glaive 7 tomahawks a +0 chain mail (63, 16, Vaults:1) a +0 shortbow 17 arrows (64, 6, Vaults:1) a +0 whip (64, 18, Vaults:1) 2 arrows (64, 20, Vaults:1) a +0 shortbow 27 arrows (65, 19, Vaults:1) 11 arrows (65, 20, Vaults:1) a +0 shortbow 11 arrows (66, 18, Vaults:1) 2 arrows (66, 26, Vaults:1) 21 stones (67, 16, Vaults:1) an arrow (69, 13, Vaults:1) an arrow (70, 22, Vaults:1) an arrow (73, 8, Vaults:1) 23 stones Level 2 of the Vaults [Shop] Zoosutul's Distillery a potion of curing (60 gold) a potion of resistance (200 gold) a potion of curing (60 gold) a potion of mutation (160 gold) a potion of ambrosia (160 gold) a potion of magic (160 gold) (0, 0, Vaults:2) a potion of mutation (2, -4, Vaults:2) a +0 glaive (2, 12, Vaults:2) a +0 arbalest 27 bolts (3, -4, Vaults:2) a +0 plate armour (4, 14, Vaults:2) a +0 dire flail a +0 ring mail (6, -27, Vaults:2) a +0 ring mail a +0 war axe (10, 8, Vaults:2) a +0 triple sword (11, -4, Vaults:2) a stone (11, 1, Vaults:2) 3 bolts (11, 19, Vaults:2) 2 tomahawks of dispersal (15, -4, Vaults:2) 23 stones a +0 plate armour a +0 broad axe (15, 1, Vaults:2) a +0 robe a +0 trident (15, 5, Vaults:2) a +0 troll leather armour (15, 7, Vaults:2) a +0 chain mail a +0 glaive (16, -4, Vaults:2) a +0 chain mail 15 bolts a +2 war axe a +0 arbalest a +4 ring mail of positive energy (17, -2, Vaults:2) 20 bolts (17, 0, Vaults:2) a +0 scale mail a +0 falchion a +0 scale mail (17, 2, Vaults:2) a +0 chain mail a +0 battleaxe (17, 5, Vaults:2) a +0 troll leather armour a +0 ring mail a +1 mace of draining (17, 6, Vaults:2) a +0 troll leather armour (18, -2, Vaults:2) a +0 arbalest (18, 0, Vaults:2) a +0 leather armour a +0 flail a +0 great mace (18, 1, Vaults:2) 16 bolts a +0 arbalest (20, 30, Vaults:2) 15 bolts a +0 arbalest (21, 2, Vaults:2) 2 potions of degeneration (21, 10, Vaults:2) 4 large rocks (22, 32, Vaults:2) a +0 arbalest 30 bolts a +0 arbalest (23, 10, Vaults:2) a +0 ring mail a +1 dire flail of holy wrath (24, -20, Vaults:2) an arrow (24, 27, Vaults:2) a +0 arbalest 12 bolts (24, 29, Vaults:2) a +0 glaive a cursed +0 chain mail (25, -25, Vaults:2) a scroll of amnesia (25, -21, Vaults:2) a +0 rapier (26, -22, Vaults:2) a +0 scimitar a +0 buckler (26, -21, Vaults:2) an arrow (26, 24, Vaults:2) 26 arrows a +2 shortbow of flaming a +0 longbow (27, -21, Vaults:2) a +0 shortbow 18 arrows a +0 long sword a +0 chain mail (27, 17, Vaults:2) a +0 plate armour a +0 great mace (28, 24, Vaults:2) 23 arrows a +0 shortbow of flaming (29, 25, Vaults:2) 19 arrows a cursed +0 shortbow (33, -21, Vaults:2) a potion of mutation (33, -15, Vaults:2) a potion of mutation (33, 27, Vaults:2) a +0 chain mail a +0 long sword (34, -10, Vaults:2) a potion of mutation (34, 11, Vaults:2) 19 poisoned needles (35, -22, Vaults:2) a potion of mutation (35, -11, Vaults:2) a potion of invisibility (36, -15, Vaults:2) a potion of mutation (36, 1, Vaults:2) a +0 dagger (36, 27, Vaults:2) 29 stones (37, -22, Vaults:2) a potion of mutation (37, -21, Vaults:2) a potion of mutation (37, 23, Vaults:2) a +0 ring mail a +0 falchion (38, -18, Vaults:2) the +0 robe "Jajykhlo" {rC+ Regen+ Int+4 Slay+2} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It increases your rate of regeneration. (38, 20, Vaults:2) 20 arrows (38, 22, Vaults:2) a +0 plate armour a +0 halberd (38, 23, Vaults:2) a +0 leather armour a +0 great mace (38, 27, Vaults:2) a +0 chain mail a +0 glaive (39, -21, Vaults:2) a potion of mutation (39, 23, Vaults:2) a wand of polymorph (4) a +0 scale mail a +0 great mace (49, -9, Vaults:2) a +0 morningstar a +0 scale mail (50, -9, Vaults:2) a +0 short sword a +0 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 short sword a +0 longbow 20 arrows a +0 leather armour a +0 battleaxe a +0 plate armour a +0 dire flail a +0 chain mail a +0 war axe a +0 plate armour a cursed +0 great sword a +0 plate armour a +0 long sword a +0 chain mail (62, 11, Vaults:2) a +0 scale mail a +0 morningstar (69, 5, Vaults:2) a +0 scale mail a +0 war axe (71, -3, Vaults:2) a +0 chain mail Level 3 of the Vaults (0, 0, Vaults:3) a +0 mace (7, -27, Vaults:3) 25 bolts a +0 arbalest (7, -26, Vaults:3) 19 bolts a +0 arbalest (7, -25, Vaults:3) 24 bolts a +0 arbalest (7, 20, Vaults:3) a +0 glaive a +0 chain mail (7, 21, Vaults:3) a +0 trident a +0 chain mail (8, -27, Vaults:3) 18 bolts a +0 arbalest (8, -26, Vaults:3) 15 bolts a +0 arbalest (8, 20, Vaults:3) a cursed +0 great mace a +2 plate armour of fire resistance (9, -21, Vaults:3) a bolt (9, -7, Vaults:3) the +3 hand crossbow of the Thing {elec, MP+9} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your magic capacity (+9). (10, -6, Vaults:3) +0 ice dragon scales a +0 giant club a +0 morningstar a +0 ring mail a +4 short sword a +0 leather armour a +0 giant club a +0 giant spiked club a +0 halberd a +0 robe a +0 giant club a +0 morningstar a +0 scale mail a +0 scimitar a +0 chain mail a cursed -2 hand axe a +0 ring mail a +0 great mace a +0 giant spiked club a +0 giant club (10, 19, Vaults:3) a +0 short sword 2 tomahawks (10, 20, Vaults:3) a +0 scimitar a +0 plate armour (11, -21, Vaults:3) a bolt (11, -10, Vaults:3) 19 bolts a +0 arbalest (11, -9, Vaults:3) a bolt (11, -8, Vaults:3) a +0 robe a +0 dagger of electrocution (11, -6, Vaults:3) a +0 broad axe a +0 chain mail of cold resistance (12, -23, Vaults:3) a bolt (12, -22, Vaults:3) a bolt (13, -10, Vaults:3) 21 bolts a +0 chain mail a +2 shield a +0 arbalest a +0 war axe of chopping (13, 20, Vaults:3) a tomahawk a +2 flail of crushing a +0 chain mail (13, 27, Vaults:3) a +0 scale mail (14, -12, Vaults:3) a +0 scale mail a +0 great mace (14, -10, Vaults:3) 13 bolts a +0 arbalest (14, 20, Vaults:3) a +0 dagger a +0 robe (15, -11, Vaults:3) a bolt (15, -10, Vaults:3) 19 bolts a +0 arbalest (15, -9, Vaults:3) a +0 ring mail a +0 great mace (15, -8, Vaults:3) a +0 leather armour a +0 flail a +0 war axe a +0 plate armour (15, -5, Vaults:3) 16 stones (15, 21, Vaults:3) a +0 battleaxe of freezing a +0 plate armour (16, -10, Vaults:3) a +0 troll leather armour (16, 4, Vaults:3) 19 bolts a +0 arbalest (16, 5, Vaults:3) 21 bolts a +0 plate armour a +0 arbalest a +0 great sword (16, 20, Vaults:3) a tomahawk (16, 22, Vaults:3) a +0 short sword a +0 plate armour a +0 hand axe a +0 chain mail (18, -12, Vaults:3) a +0 great mace a +3 ring mail of poison resistance (18, -9, Vaults:3) 3 needles of confusion 19 bolts a +0 arbalest a potion of lignification (20, 5, Vaults:3) a +0 troll leather armour (21, 4, Vaults:3) a cursed +0 great mace a +0 chain mail (24, 11, Vaults:3) a bolt (27, -18, Vaults:3) a +0 dagger (27, 13, Vaults:3) a bolt (27, 14, Vaults:3) a bolt (28, -25, Vaults:3) the +0 plate armour "Cudouch" {rElec rC+ MR+ Str+3} It affects your strength (+3). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (29, -29, Vaults:3) 20 arrows (31, 14, Vaults:3) a bolt (32, 27, Vaults:3) a +0 ring mail a +0 morningstar (35, -16, Vaults:3) a large rock (35, -13, Vaults:3) a +2 battleaxe of freezing (36, -15, Vaults:3) a +0 troll leather armour 6 large rocks (36, 25, Vaults:3) 21 poisoned needles (37, -14, Vaults:3) a +1 great sword of flaming (37, -13, Vaults:3) a +1 dire flail of venom a +0 dire flail (38, -23, Vaults:3) a +2 dire flail of crushing a +0 robe (38, -13, Vaults:3) a large rock (38, -12, Vaults:3) 3 large rocks (38, 14, Vaults:3) 9 bolts a +0 arbalest (38, 16, Vaults:3) a bolt (38, 22, Vaults:3) 24 bolts a +4 arbalest (38, 23, Vaults:3) 20 bolts a +0 arbalest (38, 24, Vaults:3) 18 bolts a +0 arbalest (39, -12, Vaults:3) a large rock (39, 14, Vaults:3) 13 bolts a +0 arbalest (39, 15, Vaults:3) a +0 leather armour a +0 morningstar (39, 22, Vaults:3) 7 bolts a +0 arbalest (40, -29, Vaults:3) a +2 mace of protection (40, -23, Vaults:3) a +5 quarterstaff of protection a +0 ring mail (40, -11, Vaults:3) a large rock (40, -10, Vaults:3) a large rock (40, 23, Vaults:3) 2 bolts (41, -11, Vaults:3) a large rock (41, 20, Vaults:3) a +0 robe (41, 23, Vaults:3) a bolt (42, -7, Vaults:3) a large rock (42, 23, Vaults:3) a bolt (42, 24, Vaults:3) 3 bolts (46, 1, Vaults:3) a +0 flail a cursed +0 plate armour a +3 great mace of draining (46, 2, Vaults:3) a +1 long sword (47, 2, Vaults:3) a +2 robe of positive energy (47, 3, Vaults:3) a +0 long sword (47, 14, Vaults:3) a +0 great mace a +0 dire flail (48, 1, Vaults:3) a +0 war axe a +2 buckler (48, 2, Vaults:3) a +0 plate armour a +0 great mace of draining (49, -11, Vaults:3) 28 stones 14 bolts (49, 2, Vaults:3) a +0 robe a +2 mace (50, 0, Vaults:3) a +0 scale mail a +0 arbalest 15 bolts a +0 long sword (50, 2, Vaults:3) a +0 chain mail a +0 broad axe (50, 5, Vaults:3) a bolt a +2 antimagic battleaxe a +0 chain mail (53, 31, Vaults:3) a +2 great mace of venom a +0 ring mail (55, 23, Vaults:3) a +1 glaive a +0 chain mail (55, 30, Vaults:3) a +0 trident a +0 robe (57, -20, Vaults:3) a +0 morningstar a +0 arbalest 15 bolts a +0 scale mail (57, -1, Vaults:3) a +0 chain mail a +0 long sword (60, 21, Vaults:3) a +0 dagger a +0 robe (60, 25, Vaults:3) a +0 quarterstaff (62, 21, Vaults:3) 18 arrows (64, -15, Vaults:3) 4 large rocks (64, 23, Vaults:3) a scroll of amnesia (65, -16, Vaults:3) a +1 great sword of flaming (69, 18, Vaults:3) a +0 long sword 5 tomahawks of returning a +0 plate armour (69, 19, Vaults:3) a +0 battleaxe a +0 chain mail (69, 20, Vaults:3) a +0 mace (69, 21, Vaults:3) a +2 halberd of pain a cursed +0 plate armour (72, -28, Vaults:3) 21 arrows (73, -14, Vaults:3) the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1} It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. Level 4 of the Vaults (0, 0, Vaults:4) 16 stones (3, 12, Vaults:4) 2 arrows (4, 14, Vaults:4) an arrow (4, 18, Vaults:4) a +0 short sword of speed a +0 shortbow 2 arrows a cursed +0 leather armour (4, 38, Vaults:4) the +3 shortbow of Infinite Pain {venom, rN+} It poisons the ammo it fires. It protects you from negative energy. (5, 14, Vaults:4) a +2 long sword of flaming (6, 14, Vaults:4) 5 arrows (6, 15, Vaults:4) 2 arrows (6, 34, Vaults:4) 2 bolts a +0 dagger (6, 35, Vaults:4) a +2 arbalest of freezing a +0 arbalest 36 bolts a +0 war axe a +0 chain mail (6, 36, Vaults:4) a bolt a +0 halberd a +0 plate armour (7, 15, Vaults:4) 14 arrows a +0 longbow a +0 short sword (7, 34, Vaults:4) a +0 arbalest 19 bolts (7, 35, Vaults:4) a +1 dagger of venom a +0 robe a +0 arbalest 13 bolts (8, 27, Vaults:4) a +0 troll leather armour a +0 flail a +0 ring mail of cold resistance (8, 36, Vaults:4) a +0 arbalest 14 bolts (10, 48, Vaults:4) +0 shadow dragon scales (11, 10, Vaults:4) a +0 quarterstaff (11, 14, Vaults:4) a +0 troll leather armour a +0 great mace a +0 ring mail a +0 shortbow 11 arrows (11, 15, Vaults:4) 18 arrows a +0 shortbow (11, 46, Vaults:4) a cursed +0 short sword a +0 ring mail (12, 17, Vaults:4) a +0 chain mail a +0 plate armour a +0 battleaxe a +1 great sword of holy wrath a +0 battleaxe a +0 plate armour (12, 19, Vaults:4) a +0 chain mail of fire resistance a +0 great sword (13, 14, Vaults:4) a +0 plate armour a +0 battleaxe a +0 plate armour of poison resistance a +2 great sword of flaming a +0 plate armour a +2 battleaxe 30 arrows a +0 shortbow (13, 15, Vaults:4) a +0 plate armour a +0 dire flail a +0 chain mail a +3 great sword (13, 17, Vaults:4) a +0 leather armour a +0 plate armour a +2 war axe of flaming a +0 morningstar a +0 chain mail a +0 battleaxe a +0 plate armour a +2 battleaxe of venom a +0 plate armour a +0 war axe (13, 19, Vaults:4) a +0 chain mail a +3 great sword of protection (13, 37, Vaults:4) a bolt (14, 13, Vaults:4) a +0 chain mail a +0 dire flail (14, 15, Vaults:4) a +3 battleaxe of electrocution (still there?) a +0 chain mail (still there?) a +0 battleaxe (still there?) a +0 chain mail (still there?) a +2 war axe (still there?) a +0 chain mail (still there?) a +3 great sword of slicing (still there?) (14, 16, Vaults:4) a +0 plate armour a +1 battleaxe of venom (14, 17, Vaults:4) a +0 plate armour a +0 scale mail a +1 dire flail of protection a +1 great mace of draining (14, 32, Vaults:4) a bolt (14, 33, Vaults:4) 2 bolts (14, 34, Vaults:4) a bolt (15, -9, Vaults:4) 6 large rocks (15, 14, Vaults:4) quicksilver dragon scales a +0 plate armour a +0 long sword (15, 15, Vaults:4) a +1 battleaxe of flaming (15, 16, Vaults:4) a +0 leather armour a +0 great mace a +0 plate armour a cursed -2 long sword (15, 17, Vaults:4) a cursed +0 ring mail a +0 war axe a +0 chain mail a +1 battleaxe of chopping (15, 22, Vaults:4) a +0 ring mail a +0 great mace (17, 45, Vaults:4) an arrow (17, 46, Vaults:4) 3 arrows (17, 48, Vaults:4) an arrow (17, 49, Vaults:4) an arrow (17, 50, Vaults:4) a +0 flail a +0 scale mail (19, -3, Vaults:4) a +0 dagger a +0 shortbow 23 arrows a +0 leather armour (20, 28, Vaults:4) a +0 buckler a +0 leather armour a +0 short sword (20, 47, Vaults:4) an arrow (20, 48, Vaults:4) an arrow (20, 49, Vaults:4) a +0 war axe of flaming a +0 chain mail (21, 48, Vaults:4) an arrow a +0 great mace a +0 scale mail (21, 49, Vaults:4) a +0 arbalest 22 bolts (22, 28, Vaults:4) a +2 glaive a +0 chain mail (22, 48, Vaults:4) an arrow a +0 arbalest 20 bolts (22, 49, Vaults:4) a +0 short sword a +0 shortbow a +0 leather armour a +0 shortbow 24 arrows (23, 6, Vaults:4) 24 stones (24, 11, Vaults:4) a +0 shortbow 9 arrows (24, 12, Vaults:4) a +5 longbow 11 arrows (24, 13, Vaults:4) a +0 shortbow 22 arrows (25, 11, Vaults:4) a cursed -1 shortbow a +0 shortbow 13 arrows (26, 12, Vaults:4) 3 arrows (27, 13, Vaults:4) an arrow (28, 28, Vaults:4) a +0 rapier (31, 28, Vaults:4) a +0 shortbow 23 arrows (32, 9, Vaults:4) a +0 arbalest 24 bolts (32, 10, Vaults:4) a +2 arbalest of flaming 16 bolts (34, 10, Vaults:4) a bolt (36, 12, Vaults:4) a bolt (37, 12, Vaults:4) a bolt (39, 7, Vaults:4) a bolt (39, 12, Vaults:4) a bolt (39, 14, Vaults:4) a +0 arbalest 13 bolts (40, 14, Vaults:4) a +1 halberd of protection a +0 plate armour (42, -10, Vaults:4) a +0 club (42, 36, Vaults:4) a +2 battleaxe of distortion (42, 37, Vaults:4) a +0 ring mail a +0 morningstar (42, 45, Vaults:4) a +0 ring mail (43, 16, Vaults:4) a +0 buckler a +0 ring mail a +0 long sword (43, 37, Vaults:4) a +0 ring mail a +0 dagger (43, 39, Vaults:4) a +0 short sword a +0 shortbow 18 arrows a +0 leather armour (44, 40, Vaults:4) a +0 long sword a +2 great sword of flaming (44, 48, Vaults:4) a +0 giant spiked club a +0 giant club a cursed -1 giant spiked club a +0 giant club (45, 40, Vaults:4) a +0 great sword of flaming (45, 41, Vaults:4) a cursed +0 scale mail a +0 falchion a +0 dire flail a +0 dire flail (45, 48, Vaults:4) a +0 giant spiked club (46, 35, Vaults:4) an uncursed ring of positive energy (46, 40, Vaults:4) a +1 battleaxe of freezing (46, 41, Vaults:4) 4 arrows (still there?) 3 arrows (still there?) a +0 chain mail (still there?) a +4 glaive (still there?) (46, 47, Vaults:4) a +0 dire flail a +0 giant club (46, 48, Vaults:4) a +0 morningstar a +0 ring mail (47, -4, Vaults:4) a +0 halberd a cursed -3 flail a +0 robe (47, 45, Vaults:4) 8 sling bullets (47, 47, Vaults:4) a +0 halberd a +0 robe (50, 3, Vaults:4) a large rock (50, 28, Vaults:4) a potion of lignification (52, -4, Vaults:4) a +1 leather armour of poison resistance (52, 45, Vaults:4) a +0 mace (53, 3, Vaults:4) a large rock (53, 19, Vaults:4) a bolt (54, 51, Vaults:4) a +0 hand crossbow (56, 20, Vaults:4) a bolt (56, 22, Vaults:4) a +0 chain mail (57, 21, Vaults:4) 2 bolts (58, 21, Vaults:4) a +0 war axe a +0 ring mail a +0 large shield a +0 long sword a +2 war axe a +0 chain mail a +0 shield a +0 arbalest 12 bolts a +0 dire flail a cursed +0 leather armour (59, 20, Vaults:4) a +0 long sword a +0 scale mail (59, 21, Vaults:4) a +0 arbalest 12 bolts a +0 war axe a +0 chain mail (59, 22, Vaults:4) a +0 arbalest 17 bolts (66, 34, Vaults:4) a +0 flail a +0 club (69, -9, Vaults:4) a +0 flail a cursed +0 ring mail (72, 10, Vaults:4) a +1 war axe a +0 chain mail (72, 11, Vaults:4) a +4 dagger a +0 robe a +0 short sword a +0 plate armour (73, 10, Vaults:4) a +0 falchion Level 5 of the Vaults [Shop] Jeimyar's General Store a +0 plate armour (414 gold) 20 arrows (72 gold) a ration (90 gold) 9 sling bullets (81 gold) a phantom mirror (540 gold) a cursed +0 robe (1 gold) the +0 leather armour of Inaman {rPois Str+3} (351 gold) It affects your strength (+3). It protects you from poison. a wand of paralysis (5) (126 gold) a scroll of magic mapping (63 gold) 3 scrolls of remove curse (162 gold) a +0 glaive (117 gold) a scroll of identify (36 gold) (0, 0, Vaults:5) 7 needles of confusion (0, 1, Vaults:5) a +0 chain mail (0, 2, Vaults:5) 2 scrolls of summoning (1, -14, Vaults:5) a +0 war axe a +0 scale mail a +0 buckler of positive energy (1, 28, Vaults:5) a +0 battleaxe of freezing (3, -6, Vaults:5) 8 sling bullets (3, 16, Vaults:5) a scroll of amnesia (3, 17, Vaults:5) a +0 helmet (3, 18, Vaults:5) a +0 scimitar of freezing (3, 26, Vaults:5) a +0 glaive a +0 plate armour (4, 17, Vaults:5) a +0 leather armour (4, 24, Vaults:5) a phial of floods (5, -11, Vaults:5) a +0 robe a +0 dagger of freezing a +0 long sword a +0 leather armour (5, 17, Vaults:5) a wand of random effects (24) (6, 16, Vaults:5) the cursed +0 leather armour of Liberalism {Str+2 Int-4 Slay+2} It affects your strength (+2). It affects your intelligence (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. (7, 16, Vaults:5) the +7 Spriggan's Knife {stab, EV+4 Stlth+} It affects your evasion (+4). It makes you more stealthy. (8, -12, Vaults:5) a +0 plate armour of poison resistance (8, -11, Vaults:5) an uncursed staff of fire (9, 25, Vaults:5) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (10, 24, Vaults:5) 4 large rocks (11, 23, Vaults:5) a +0 leather armour (11, 25, Vaults:5) a +1 ring mail of fire resistance (13, -7, Vaults:5) a +0 short sword (13, 25, Vaults:5) an uncursed staff of earth (15, -14, Vaults:5) 2 bolts (15, 3, Vaults:5) a +2 scale mail of positive energy a +1 battleaxe of venom (16, -17, Vaults:5) a +0 morningstar a +0 war axe a +0 arbalest 9 bolts a +0 scale mail a scroll of random uselessness the +10 falchion "Qusefil" {freeze, +Blink rElec rPois Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. It lets you blink. (16, -16, Vaults:5) 2 bolts 5 large rocks (16, -15, Vaults:5) 2 bolts a +0 trident (17, -17, Vaults:5) a scroll of amnesia a +0 scimitar (17, -16, Vaults:5) a +0 arbalest 22 bolts (18, 20, Vaults:5) a large rock (18, 24, Vaults:5) 2 large rocks (20, -16, Vaults:5) a bolt (20, 23, Vaults:5) 2 large rocks a +0 rapier (21, -11, Vaults:5) 27 stones (21, -9, Vaults:5) a lightning rod (4/4) (21, 24, Vaults:5) a large rock (22, -11, Vaults:5) 8 stones (22, -10, Vaults:5) a +0 short sword (22, -4, Vaults:5) a +0 ring mail a +0 dire flail (23, -3, Vaults:5) a potion of lignification a +4 flail of crushing (26, 0, Vaults:5) a bolt (26, 2, Vaults:5) a +0 dagger a +1 long sword of holy wrath a +0 leather armour (26, 3, Vaults:5) a +3 scale mail a +0 morningstar (27, 1, Vaults:5) a +2 buckler a +0 scimitar (27, 6, Vaults:5) a +0 plate armour 14 bolts a +1 dire flail of holy wrath a +0 arbalest (28, 1, Vaults:5) a +0 giant club 2 bolts (28, 2, Vaults:5) a +0 long sword a +0 short sword a +0 giant club (28, 3, Vaults:5) a +0 leather armour a cursed -3 short sword (29, -1, Vaults:5) a bolt (29, 0, Vaults:5) a +0 giant club a large rock (29, 2, Vaults:5) a +0 giant club a +0 giant club (29, 17, Vaults:5) a large rock (29, 24, Vaults:5) 2 large rocks (30, -1, Vaults:5) a cursed +0 chain mail a +0 war axe a large rock (30, 0, Vaults:5) 10 bolts 3 large rocks (30, 2, Vaults:5) a +0 giant club a cursed -3 giant club (30, 3, Vaults:5) a +0 robe a +0 spear (31, 1, Vaults:5) a +0 dire flail a +1 dire flail of protection (31, 20, Vaults:5) a large rock a +0 halberd a +0 plate armour (32, 3, Vaults:5) a cursed -1 long sword (32, 19, Vaults:5) a +0 chain mail (34, 6, Vaults:5) a bolt a +0 great sword of flaming (37, -19, Vaults:5) 20 arrows (37, 6, Vaults:5) a +0 short sword a +0 robe (37, 8, Vaults:5) a +0 scale mail a +0 lajatang (37, 9, Vaults:5) a +3 short sword (39, -12, Vaults:5) a +1 great mace of protection a +1 ring mail of magic resistance a +0 buckler of cold resistance a +5 hand axe of venom (39, 9, Vaults:5) +0 storm dragon scales (39, 10, Vaults:5) a +0 arbalest of freezing 14 bolts a potion of lignification (40, -3, Vaults:5) a +0 arbalest (42, 7, Vaults:5) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (42, 8, Vaults:5) a +0 giant spiked club a +0 giant spiked club (42, 9, Vaults:5) a +0 giant club a +0 giant club (43, -12, Vaults:5) a lightning rod (4/4) (43, 9, Vaults:5) a +0 giant club a +0 giant spiked club (45, -10, Vaults:5) a lightning rod (4/4) (45, -9, Vaults:5) a +0 hunting sling (46, -14, Vaults:5) a +0 long sword (46, 13, Vaults:5) a phial of floods (47, -14, Vaults:5) an uncursed staff of poison (47, -13, Vaults:5) a +4 scale mail (47, 13, Vaults:5) 4 needles of confusion (48, -16, Vaults:5) 20 stones (48, -14, Vaults:5) a +2 scale mail of fire resistance (48, -12, Vaults:5) the +3 whip of the Equinox {venom, +Blink rElec Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It insulates you from electricity. It lets you blink. (48, 14, Vaults:5) a +0 scale mail (49, -14, Vaults:5) a +0 long sword (50, -5, Vaults:5) 2 large rocks (52, -21, Vaults:5) a +2 fustibalus of freezing (53, -24, Vaults:5) a +0 arbalest 21 bolts (54, 1, Vaults:5) a +0 long sword (60, -13, Vaults:5) 33 arrows Level 1 of the Crypt (0, 0, Crypt:1) a +0 plate armour a +0 glaive (1, 0, Crypt:1) a +0 halberd (4, -11, Crypt:1) a +1 ring mail of fire resistance a +0 short sword (4, 3, Crypt:1) a +2 flail of crushing (7, -24, Crypt:1) a +0 robe (14, 8, Crypt:1) a +0 robe (15, -24, Crypt:1) a +0 battleaxe a +0 plate armour (19, 6, Crypt:1) a +0 great sword a +2 robe of magic resistance (19, 7, Crypt:1) a +0 dagger a +0 robe (20, 7, Crypt:1) a cursed -2 long sword a +0 robe (24, -17, Crypt:1) a +0 great sword of flaming a +0 chain mail (26, -6, Crypt:1) the +1 chain mail of Inviolability {+Fly rC+} It protects you from cold. It lets you fly. (27, -28, Crypt:1) a +0 long sword of slicing (27, -16, Crypt:1) 10 stones (28, -16, Crypt:1) a +0 shortbow of flaming (30, -5, Crypt:1) a +2 whip (32, -11, Crypt:1) a +1 great sword of draining a +2 plate armour of cold resistance (35, -22, Crypt:1) a +0 flail (37, -22, Crypt:1) a +0 scimitar 11 sling bullets (38, -21, Crypt:1) a +0 robe (41, 6, Crypt:1) a +0 plate armour a +2 war axe (42, 11, Crypt:1) a cursed +0 chain mail a +1 glaive of flaming (43, -13, Crypt:1) a +0 dire flail a +0 hand axe a +1 dire flail (45, -10, Crypt:1) 18 bolts Level 2 of the Crypt (0, 0, Crypt:2) a +0 whip (4, 13, Crypt:2) a +0 war axe (4, 14, Crypt:2) a +0 robe (6, 5, Crypt:2) a +0 plate armour a +2 great sword (6, 32, Crypt:2) 18 arrows (7, 32, Crypt:2) a +0 scale mail a +0 great sword a cursed +3 scimitar a +0 robe a cursed +0 battleaxe a +0 robe (13, 0, Crypt:2) a +0 leather armour (15, 12, Crypt:2) 23 bolts (18, 18, Crypt:2) a +0 robe a +2 morningstar (19, 20, Crypt:2) a +0 plate armour a +0 great sword (24, 28, Crypt:2) a +0 short sword a +0 war axe (25, 28, Crypt:2) a +0 long sword a +0 mace (32, 39, Crypt:2) 8 sling bullets (35, 29, Crypt:2) a scroll of amnesia (38, 20, Crypt:2) a +0 war axe (42, 33, Crypt:2) a +0 battleaxe a +0 chain mail a +3 battleaxe of freezing (43, 32, Crypt:2) a +0 halberd (44, 50, Crypt:2) a +0 mace (52, -11, Crypt:2) a potion of magic (57, 6, Crypt:2) a potion of mutation (60, 32, Crypt:2) 12 arrows Level 3 of the Crypt (0, 0, Crypt:3) a +0 chain mail (15, 6, Crypt:3) a +0 robe (16, 5, Crypt:3) a +0 robe a +0 dagger (16, 20, Crypt:3) a +0 leather armour (19, -6, Crypt:3) the +1 rapier of Animal Spirits {antimagic, rPois Str+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+5). It protects you from poison. (19, -5, Crypt:3) a +0 trident (20, -19, Crypt:3) a +0 rapier (20, -5, Crypt:3) a +0 plate armour a +1 battleaxe of chopping (20, 21, Crypt:3) a +3 falchion of holy wrath (20, 22, Crypt:3) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (20, 23, Crypt:3) a +2 triple sword of draining (21, -5, Crypt:3) a cursed +0 flail (22, -4, Crypt:3) a +0 long sword (22, -3, Crypt:3) 2 exploding tomahawks a +4 long sword (24, -16, Crypt:3) a +0 chain mail a +0 great mace of draining (24, -14, Crypt:3) a +1 robe of magic resistance (24, 15, Crypt:3) a +3 lajatang of electrocution 8 poisoned tomahawks a +1 robe of magic resistance (25, -30, Crypt:3) a +0 long sword (25, -16, Crypt:3) a +0 robe a +4 amulet of reflection (25, -14, Crypt:3) a +0 dagger (25, 2, Crypt:3) a +0 robe a +0 dagger (26, 1, Crypt:3) a +1 pair of gloves of archery (27, -12, Crypt:3) a +0 halberd (27, -7, Crypt:3) a +2 scimitar a +0 plate armour a +1 great sword of draining (27, -6, Crypt:3) a +0 robe a +0 trident a +0 chain mail a +2 great sword of draining a +0 plate armour a +0 great mace of flaming a +0 plate armour a +1 battleaxe of flaming a +0 glaive a +0 chain mail a +1 great mace (27, -5, Crypt:3) a +0 halberd (27, 17, Crypt:3) a wand of disintegration (13) (28, 3, Crypt:3) a cursed -2 halberd a +0 ring mail a +0 glaive a +0 scale mail (31, 6, Crypt:3) an uncursed staff of cold (34, 7, Crypt:3) a +0 bardiche the +4 plate armour of the Insatiable Beggars {rC+ Stlth+} It protects you from cold. It makes you more stealthy. (36, 20, Crypt:3) 20 arrows (36, 23, Crypt:3) a cursed -1 centaur barding (37, 22, Crypt:3) an uncursed staff of fire (38, -29, Crypt:3) a +0 trident (39, -29, Crypt:3) a +0 mace (40, -28, Crypt:3) a +0 long sword a +0 chain mail a +0 scimitar (41, -23, Crypt:3) a +0 ring mail (44, -34, Crypt:3) a +2 great sword of pain a +0 plate armour (59, 5, Crypt:3) a +0 robe Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 short sword (1, 32, Tomb:1) a +0 scimitar (5, -15, Tomb:1) a +0 great sword (12, 31, Tomb:1) a +0 chain mail a +3 great mace (18, 28, Tomb:1) a +0 halberd (24, 0, Tomb:1) a cursed -2 scimitar (24, 1, Tomb:1) a cursed -1 broad axe an uncursed ring of magical power (40, 17, Tomb:1) a +0 halberd (41, -7, Tomb:1) a +0 long sword (43, 19, Tomb:1) a +0 large shield a +2 eudemon blade of holy wrath (46, 17, Tomb:1) a +0 mace (48, -7, Tomb:1) a +0 scimitar (55, 24, Tomb:1) a +1 helmet of see invisible (57, 3, Tomb:1) a +0 battleaxe (59, 32, Tomb:1) a +0 chain mail Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a +0 buckler (8, -31, Tomb:2) a +0 chain mail a +3 great mace (8, -1, Tomb:2) a +0 quarterstaff (9, -32, Tomb:2) a +0 morningstar (9, -30, Tomb:2) the +5 ring mail of Yxtiotes {rN+ MR- Int+4 Dex+4} It affects your intelligence (+4). It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. (9, -5, Tomb:2) a +1 great mace a +4 chain mail a +1 battleaxe of flaming a +0 chain mail (11, -6, Tomb:2) a +0 shortbow (12, -22, Tomb:2) a +0 hunting sling (18, -14, Tomb:2) 21 bolts (21, 0, Tomb:2) a scroll of amnesia (22, -2, Tomb:2) 20 bolts (25, -13, Tomb:2) 25 bolts (30, -11, Tomb:2) a +0 cloak (31, -18, Tomb:2) a +0 halberd of venom (32, -17, Tomb:2) a +0 glaive (33, -21, Tomb:2) a +0 robe (35, -28, Tomb:2) 10 stones Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +2 leather armour of fire resistance (1, -2, Tomb:3) 14 stones (2, 2, Tomb:3) a +2 scale mail of poison resistance (4, -2, Tomb:3) a +0 ring mail (6, -7, Tomb:3) a sack of spiders (6, -5, Tomb:3) 5 tomahawks of returning (7, -8, Tomb:3) a +2 great mace of flaming a +0 plate armour an uncursed amulet of magic regeneration (8, -4, Tomb:3) a +4 ring mail of cold resistance (8, -3, Tomb:3) a fan of gales (9, -5, Tomb:3) 17 arrows (13, 7, Tomb:3) a scroll of fear (15, 15, Tomb:3) a wand of polymorph (11) (20, 10, Tomb:3) a +0 hand crossbow (25, 2, Tomb:3) an uncursed ring of poison resistance (26, 2, Tomb:3) a +0 plate armour a +3 battleaxe of draining (28, -9, Tomb:3) a +0 leather armour (28, -4, Tomb:3) a phial of floods (29, -9, Tomb:3) a crystal ball of energy (29, -8, Tomb:3) an uncursed staff of fire (29, -7, Tomb:3) a +1 pair of gloves of strength (29, -6, Tomb:3) the +10 great sword of Iluraa {protect, rF- rC- MP+9 Dex+7} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+7). It makes you vulnerable to fire. It makes you vulnerable to cold. It affects your magic capacity (+9). (30, -8, Tomb:3) a +2 great mace of protection (30, -7, Tomb:3) a book of Spatial Translocations (30, -5, Tomb:3) the +5 shortbow of Turmoil {venom, rPois rN+ Int+4 Dex+4 Stlth-} It poisons the ammo it fires. It affects your intelligence (+4). It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. It makes you less stealthy. (30, 3, Tomb:3) 14 stones (31, -5, Tomb:3) a +4 rapier of venom (31, -3, Tomb:3) a sack of spiders (32, -6, Tomb:3) an uncursed staff of death (32, -5, Tomb:3) a book of Spatial Translocations (32, -4, Tomb:3) a book of Misfortune (32, -3, Tomb:3) a book of Party Tricks (32, -2, Tomb:3) a +2 scale mail of cold resistance (33, -4, Tomb:3) a book of Transfigurations (33, -3, Tomb:3) the +8 mace "Yrudiul" {pain, MR- Int+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+6). It affects your resistance to hostile enchantments. (34, -4, Tomb:3) a book of Conjurations (34, -3, Tomb:3) an uncursed ring of poison resistance (34, -2, Tomb:3) a box of beasts (35, -3, Tomb:3) an uncursed amulet of magic regeneration (35, -1, Tomb:3) a +2 mace of crushing (36, -2, Tomb:3) a +0 spear of venom (36, -1, Tomb:3) a +6 blowgun (36, 0, Tomb:3) an uncursed staff of earth the Vestibule of Hell (19, -1, Hell) a +3 scythe of venom (23, -22, Hell) the ring of Erealliz {rC+ rN+ Str+6 Int+5 Slay-5} [ring of intelligence] It affects your strength (+6). It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from cold. It protects you from negative energy. (23, 22, Hell) a +0 dire flail (24, -4, Hell) a cursed -3 trident (24, 1, Hell) a +0 chain mail a +0 scimitar (24, 22, Hell) a +5 hand axe (25, 22, Hell) a +0 dire flail (28, 2, Hell) a +0 trident (32, 0, Hell) a +0 morningstar (33, 0, Hell) a +0 demon whip (35, 1, Hell) a +1 pair of gloves of dexterity Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 long sword a +0 robe of magic resistance a +0 mace a +0 robe a cursed +5 dagger a +2 robe of magic resistance (1, 0, Dis:1) a +4 hand axe a +0 robe (8, -10, Dis:1) a cursed -1 giant club (8, -9, Dis:1) a +1 scythe of venom (15, -16, Dis:1) a +0 trident Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 halberd (1, 0, Dis:2) a +0 mace (1, 1, Dis:2) a +0 flail (2, 1, Dis:2) a +0 scimitar a +0 hand axe (3, -1, Dis:2) a +0 flail (3, 0, Dis:2) a +0 long sword (3, 1, Dis:2) a cursed +0 halberd (3, 2, Dis:2) a +1 scythe of slicing (still there?) a +1 glaive of venom (still there?) Level 3 of the Iron City of Dis (0, 0, Dis:3) a +0 scimitar a +1 mace of crushing a +0 mace (1, 0, Dis:3) a +2 dire flail of protection a +4 scythe of protection Level 4 of the Iron City of Dis (0, 0, Dis:4) a +5 scythe of slicing (4, 20, Dis:4) a +0 trident (7, 19, Dis:4) a +0 halberd (7, 21, Dis:4) a +0 hand axe (12, -21, Dis:4) a +0 scythe of slicing (16, -7, Dis:4) a +2 vampiric scythe (43, 14, Dis:4) a +2 great sword of draining a +0 plate armour (44, 14, Dis:4) a +1 scythe of pain a +0 great mace of freezing a cursed +0 plate armour (44, 15, Dis:4) a +0 giant spiked club Level 5 of the Iron City of Dis (13, -24, Dis:5) a +0 vampiric scythe Level 6 of the Iron City of Dis (3, 2, Dis:6) a +5 scythe of venom (5, -1, Dis:6) a +4 glaive (5, 0, Dis:6) a +0 halberd (6, 0, Dis:6) a +0 glaive (6, 1, Dis:6) a +0 scimitar (7, 0, Dis:6) a +0 vampiric scythe Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 morningstar (1, 17, Dis:7) a +3 morningstar of freezing (1, 18, Dis:7) a +0 dire flail (2, -1, Dis:7) a +0 morningstar (3, 14, Dis:7) a +0 flail (5, 0, Dis:7) a lamp of fire (5, 1, Dis:7) a book of Enchantments (5, 13, Dis:7) a +0 great mace (5, 19, Dis:7) a +2 spear of venom (5, 21, Dis:7) a +0 great mace of protection (6, 0, Dis:7) a +0 antimagic battleaxe (6, 19, Dis:7) an uncursed staff of cold (12, 8, Dis:7) a +0 giant club (12, 9, Dis:7) a +3 battleaxe of flaming a +0 plate armour (12, 22, Dis:7) a +0 great mace (13, 9, Dis:7) a +2 great sword of flaming a +0 chain mail (13, 19, Dis:7) a phial of floods (14, 2, Dis:7) a +2 amulet of reflection (15, 0, Dis:7) an uncursed staff of poison (15, 1, Dis:7) a +2 dagger of venom (15, 19, Dis:7) a +2 great mace of draining (16, 44, Dis:7) a +1 scythe of venom (18, -3, Dis:7) a +0 morningstar (18, 14, Dis:7) a +2 pair of gloves of dexterity (19, 11, Dis:7) a +0 dire flail (20, 5, Dis:7) the +7 dagger "Niligu" {pierce, rN+++ MR- Int+9 Dex-4} It inflicts extra damage upon your enemies. It affects your intelligence (+9). It affects your dexterity (-4). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. (20, 6, Dis:7) a +0 great mace (20, 14, Dis:7) an uncursed staff of wizardry (20, 38, Dis:7) a +3 scythe of protection (22, -3, Dis:7) a +2 morningstar of venom (23, 28, Dis:7) a +0 troll leather armour (26, -3, Dis:7) a +2 battleaxe of draining (unseen) (26, 15, Dis:7) a +1 dire flail of holy wrath a +0 giant spiked club (26, 16, Dis:7) a +0 flail a +3 morningstar of protection (26, 17, Dis:7) a +0 flail of crushing (27, 32, Dis:7) a +0 troll leather armour a +0 troll leather armour (28, -3, Dis:7) a +0 giant club a +1 battleaxe of pain a +0 chain mail (28, 32, Dis:7) a +0 troll leather armour a +0 troll leather armour (30, 1, Dis:7) the +4 short sword of Wyrd {venom, Dex+2 SInv} It poisons the flesh of those it strikes. It affects your dexterity (+2). It lets you see invisible. (30, 24, Dis:7) a +0 flail (31, 8, Dis:7) a +2 flail of protection (32, 8, Dis:7) a +3 scythe of venom (32, 51, Dis:7) a +2 great sword a cursed -1 chain mail a +0 great sword a +0 chain mail a +3 great sword a +0 chain mail (32, 52, Dis:7) a +1 battleaxe a +0 chain mail a +0 great mace (32, 53, Dis:7) a +2 dire flail of protection (37, -3, Dis:7) a +0 morningstar (37, 19, Dis:7) a +4 morningstar of crushing (38, 41, Dis:7) a +0 scythe of venom (39, 6, Dis:7) a +0 war axe of chopping (39, 7, Dis:7) a +6 rapier of draining (39, 8, Dis:7) a +1 hunting sling of velocity (39, 11, Dis:7) a +1 plate armour of magic resistance (39, 12, Dis:7) an uncursed staff of summoning (39, 13, Dis:7) a +1 chain mail of magic resistance (39, 42, Dis:7) a +0 flail (40, 13, Dis:7) a lamp of fire (43, 34, Dis:7) a +2 scythe of flaming (44, 25, Dis:7) a +0 morningstar (46, 34, Dis:7) a +0 scythe of protection (52, -1, Dis:7) a +0 morningstar (53, -1, Dis:7) a +5 flail of protection (54, 13, Dis:7) a +1 scythe of slicing (54, 14, Dis:7) quicksilver dragon scales (58, 10, Dis:7) a +0 flail (58, 13, Dis:7) a +7 dire flail of protection Level 1 of Gehenna (0, 0, Geh:1) a +0 robe a +0 long sword a +0 robe a +0 spear (0, 1, Geh:1) a +0 robe a +0 dagger (1, 0, Geh:1) a +0 robe a +2 great sword of protection a +0 robe a +4 mace (2, -1, Geh:1) a +0 robe a cursed +2 falchion (2, 0, Geh:1) a +0 robe a cursed +0 flail (2, 3, Geh:1) a +0 robe a +0 long sword (19, 22, Geh:1) a +0 flail (36, 14, Geh:1) a +0 trident Level 2 of Gehenna Level 3 of Gehenna (0, 0, Geh:3) a +3 war axe of freezing (unseen) (1, -1, Geh:3) a +0 scimitar a cursed -1 robe (1, 0, Geh:3) a +0 falchion (unseen) (2, -3, Geh:3) a +3 great sword of freezing a +0 robe (5, 3, Geh:3) a +0 trident (6, -24, Geh:3) a +1 trident of flaming (6, -20, Geh:3) a cursed +2 scimitar of freezing a cursed -2 robe a cursed +3 short sword a +0 robe (6, -19, Geh:3) a cursed +0 trident a +0 robe (7, -20, Geh:3) a +4 trident a +0 robe (7, -19, Geh:3) a +0 morningstar a +0 robe (7, -18, Geh:3) a +0 trident (8, -22, Geh:3) a +0 trident a +0 demon whip (13, -9, Geh:3) a +0 scythe of venom (24, -20, Geh:3) a +1 scimitar of flaming (24, -16, Geh:3) a +6 trident (24, -12, Geh:3) a +1 trident of venom Level 4 of Gehenna (0, 0, Geh:4) a +0 trident Level 5 of Gehenna Level 6 of Gehenna (0, 0, Geh:6) a +2 glaive a +0 plate armour (1, -2, Geh:6) a +0 dagger a +0 robe a +4 glaive a cursed +0 plate armour (1, -1, Geh:6) a +1 scimitar of flaming (1, 0, Geh:6) a +4 great sword a +0 chain mail a +2 demon trident of flaming a +0 chain mail (2, -3, Geh:6) a +3 halberd of freezing a +0 robe (2, -2, Geh:6) a +0 trident a +0 dagger a +0 robe a +0 trident (2, -1, Geh:6) a +0 scimitar of flaming a +4 scimitar of slicing a +0 plate armour a +0 scimitar of flaming (3, -6, Geh:6) a +0 long sword a +0 robe (3, -5, Geh:6) a +4 trident a +0 robe Level 7 of Gehenna (0, 0, Geh:7) a +1 demon whip of electrocution (1, -1, Geh:7) a +0 plate armour (5, -18, Geh:7) a +0 plate armour (5, 7, Geh:7) a +2 scimitar of flaming (6, -16, Geh:7) a +2 demon whip of venom (6, 7, Geh:7) a +1 demon whip of draining (7, -18, Geh:7) a +0 pair of boots (7, -6, Geh:7) a +1 great sword of flaming (8, -17, Geh:7) 22 arrows (9, -21, Geh:7) a +1 demon trident of venom (9, -18, Geh:7) a +0 hand crossbow (9, -16, Geh:7) a +0 trident (9, -11, Geh:7) a +2 demon whip of draining (11, -18, Geh:7) 20 sling bullets (14, -22, Geh:7) a +0 demon whip (14, -20, Geh:7) a +0 demon whip (16, 14, Geh:7) 16 stones (16, 15, Geh:7) a +0 war axe (18, -19, Geh:7) a +0 antimagic scythe (19, 6, Geh:7) a +2 great sword of flaming (19, 8, Geh:7) a +0 great sword of flaming (20, 8, Geh:7) a +4 scimitar of flaming (28, 8, Geh:7) a +2 demon whip of pain (44, 9, Geh:7) a +2 great sword of flaming (44, 10, Geh:7) a +2 great sword of flaming (45, 9, Geh:7) a +0 morningstar (45, 10, Geh:7) a +0 morningstar of freezing a +0 mace (45, 11, Geh:7) a +0 flail (45, 12, Geh:7) a +1 great sword of flaming (47, 9, Geh:7) a +2 great sword of flaming (50, -20, Geh:7) a +3 scimitar of flaming a +0 plate armour (51, -21, Geh:7) a cursed +0 long sword a +0 robe (51, -19, Geh:7) a +0 dagger a +0 robe (51, 18, Geh:7) a +0 demon whip of venom (52, -21, Geh:7) a +3 long sword a +0 robe a cursed -3 dagger a +2 robe of cold resistance a +2 great mace of draining a +0 plate armour (52, -20, Geh:7) a +5 dagger a +0 robe a +2 halberd of flaming a +0 chain mail (52, -19, Geh:7) a +3 demon blade a +0 plate armour (52, -3, Geh:7) a +4 antimagic demon whip (53, -19, Geh:7) an uncursed ring of ice (54, -20, Geh:7) a scroll of random uselessness Level 1 of Cocytus (6, -11, Coc:1) +0 ice dragon scales Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus (12, 4, Coc:4) a cursed +1 spear of freezing a +0 robe (13, 5, Coc:4) a +3 long sword a +0 robe a cursed +5 great sword a +0 robe Level 5 of Cocytus (0, 0, Coc:5) +0 ice dragon scales (10, -10, Coc:5) a +0 long sword a +0 robe (13, -10, Coc:5) a cursed +0 halberd a +0 robe (16, -11, Coc:5) a +4 falchion a +0 robe (17, -11, Coc:5) a cursed +0 short sword (unseen) (39, -16, Coc:5) a +0 trident (42, -19, Coc:5) a +1 mace of protection (43, -20, Coc:5) a +0 long sword (56, -23, Coc:5) a +0 battleaxe (60, -24, Coc:5) a +0 battleaxe (62, -22, Coc:5) a +0 hand axe (62, -12, Coc:5) a +0 glaive (63, -12, Coc:5) a +0 trident (66, -21, Coc:5) a +2 scythe of protection Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a +0 long sword a +0 flail (1, 0, Coc:7) a +0 trident (2, 0, Coc:7) a +0 trident (11, -48, Coc:7) a +0 battleaxe a +0 battleaxe a +0 trident (11, -47, Coc:7) a +0 mace (11, -7, Coc:7) a cursed -3 war axe (12, -7, Coc:7) +0 ice dragon scales a +2 battleaxe of freezing (12, -5, Coc:7) a +0 hand axe (13, -15, Coc:7) an uncursed staff of power (13, -7, Coc:7) a +0 morningstar (17, 7, Coc:7) +0 ice dragon scales (19, -15, Coc:7) 17 bolts (20, -15, Coc:7) an uncursed ring of protection from magic (21, -15, Coc:7) a +0 scale mail (22, -6, Coc:7) a +3 glaive (23, -28, Coc:7) a +3 vampiric scythe (24, -7, Coc:7) a +0 battleaxe (still there?) a +0 glaive (still there?) (25, -24, Coc:7) a lamp of fire (25, -23, Coc:7) a +4 great sword of electrocution (26, -25, Coc:7) a +1 plate armour of cold resistance (26, -24, Coc:7) a cursed ring of teleportation (26, -23, Coc:7) a +1 chain mail of fire resistance (27, -24, Coc:7) a +2 pair of gloves (27, -23, Coc:7) a +0 leather armour (30, -27, Coc:7) a +0 battleaxe of freezing (35, -23, Coc:7) a +6 scythe of flaming (39, 5, Coc:7) a +1 long sword of electrocution (40, 4, Coc:7) a +6 morningstar of protection a +0 hunting sling of velocity a +0 battleaxe (56, -23, Coc:7) a scroll of random uselessness (56, -22, Coc:7) a book of Conjurations (58, 3, Coc:7) a +0 flail (58, 5, Coc:7) a +0 quarterstaff of protection (60, 3, Coc:7) an uncursed staff of fire (61, -19, Coc:7) a +3 scythe of freezing (63, -19, Coc:7) a +3 scythe of venom Level 1 of Tartarus (0, 0, Tar:1) a +0 robe a +1 short sword of freezing a +0 long sword (0, 1, Tar:1) a +0 robe a +0 war axe a +0 short sword a +0 mace a +0 hand axe a +0 robe (0, 2, Tar:1) a +0 robe a +4 battleaxe a +0 halberd of flaming a +0 mace (0, 3, Tar:1) a +3 scythe of protection (1, 1, Tar:1) a cursed +0 robe a +3 halberd (1, 2, Tar:1) a +0 robe a +0 short sword (1, 3, Tar:1) a +0 robe a cursed +3 halberd of freezing (2, 1, Tar:1) a +0 dire flail (still there?) a +0 robe (still there?) a +1 long sword of freezing (still there?) (3, 1, Tar:1) a +0 long sword (still there?) a +2 scythe of slicing (still there?) (5, 2, Tar:1) a +0 halberd Level 2 of Tartarus (0, 0, Tar:2) a +4 scythe of venom (1, 1, Tar:2) a +0 dire flail (2, 1, Tar:2) a +0 war axe (3, 0, Tar:2) a +0 broad axe (15, -27, Tar:2) a +0 robe (unseen) (15, -26, Tar:2) a +0 robe (unseen) (17, -28, Tar:2) a +0 robe a cursed +4 flail (21, -13, Tar:2) a +2 long sword a +0 robe (22, -11, Tar:2) a cursed +0 mace (unseen) (23, -12, Tar:2) a +3 great sword (unseen) (23, -11, Tar:2) a +0 great sword a cursed -2 robe (24, -2, Tar:2) a +0 hand axe a +1 vampiric long sword (25, -9, Tar:2) a +0 scythe of protection (25, -2, Tar:2) a +0 flail a +0 morningstar (25, -1, Tar:2) a +0 mace a +0 battleaxe (27, -1, Tar:2) a +0 flail Level 3 of Tartarus (0, 0, Tar:3) a +0 battleaxe (0, 1, Tar:3) a +0 mace (0, 2, Tar:3) a cursed -2 short sword (2, -1, Tar:3) a +0 great sword a +0 plate armour (23, 25, Tar:3) a +2 scythe of flaming Level 4 of Tartarus (0, 0, Tar:4) a +2 scythe of freezing (12, -21, Tar:4) a +0 robe (15, 7, Tar:4) a cursed -2 scimitar (16, -3, Tar:4) a +2 scythe of venom (16, 7, Tar:4) a +0 flail (17, 6, Tar:4) a +1 flail of crushing a +0 halberd of freezing (17, 7, Tar:4) a +0 war axe (20, -29, Tar:4) a +0 broad axe a +0 hand axe (21, -27, Tar:4) a +0 halberd (32, -2, Tar:4) a +4 dagger a +0 robe (32, 0, Tar:4) a +3 halberd a +0 robe (35, 1, Tar:4) a +0 falchion a +0 robe Level 5 of Tartarus (7, 16, Tar:5) a cursed +2 battleaxe of flaming (still there?) a +0 long sword (still there?) (7, 17, Tar:5) a cursed +2 dire flail (unseen) (24, 36, Tar:5) a +2 scythe of venom (26, 36, Tar:5) a +0 scimitar (27, 41, Tar:5) a cursed +0 hand axe (29, 40, Tar:5) a +0 trident (30, 41, Tar:5) a +0 robe Level 6 of Tartarus (0, 0, Tar:6) a +0 war axe (1, 1, Tar:6) a +4 long sword a +0 scimitar (2, -3, Tar:6) a +0 scythe of slicing (3, -4, Tar:6) a +0 scythe of flaming (3, -2, Tar:6) a +0 scimitar (4, -3, Tar:6) a +0 hand axe Level 7 of Tartarus (0, 0, Tar:7) a +0 robe (1, -3, Tar:7) a +1 scythe of venom (4, -59, Tar:7) a +3 scythe of venom (5, -34, Tar:7) a +0 hand axe of electrocution (6, -36, Tar:7) a +0 war axe (6, -35, Tar:7) a +0 broad axe (7, -33, Tar:7) a cursed -1 halberd (7, -32, Tar:7) a +2 scythe of pain (8, -17, Tar:7) a +3 scythe of slicing (12, -11, Tar:7) a +0 long sword of slicing (12, -10, Tar:7) a +0 hand axe (13, -14, Tar:7) a +2 scythe of flaming (13, -10, Tar:7) a +0 flail (19, -17, Tar:7) a sack of spiders (19, -16, Tar:7) a +6 spear of venom (19, -15, Tar:7) an uncursed staff of summoning (20, -16, Tar:7) a +2 naga barding of cold resistance (21, -15, Tar:7) a +2 chain mail of fire resistance (23, 0, Tar:7) a +1 vampiric scythe (24, -6, Tar:7) a +0 scythe of venom (28, -15, Tar:7) a +1 scythe of freezing (28, 4, Tar:7) a +0 dagger of freezing (29, -36, Tar:7) a +1 scythe of venom (29, 4, Tar:7) an uncursed staff of cold (30, 4, Tar:7) a +1 mace of protection (31, 4, Tar:7) a book of Ice (33, -13, Tar:7) a +2 vampiric scythe (33, 4, Tar:7) a +0 ring mail of magic resistance (34, 4, Tar:7) an uncursed staff of wizardry (35, 4, Tar:7) an uncursed staff of poison (36, -19, Tar:7) a +4 scythe of protection (36, 4, Tar:7) a +3 mace of holy wrath (37, 4, Tar:7) a +2 chain mail of cold resistance (38, 4, Tar:7) a phial of floods (40, -18, Tar:7) a +3 scythe of freezing (40, -12, Tar:7) +0 acid dragon scales (41, -3, Tar:7) a +0 short sword (41, -2, Tar:7) a +0 short sword (42, -2, Tar:7) a +0 flail a +0 antimagic scythe (44, -33, Tar:7) a +1 scythe of slicing (44, -15, Tar:7) a lamp of fire (45, -33, Tar:7) a +2 dire flail of protection a +0 short sword (45, -16, Tar:7) a +3 short sword of holy wrath (45, -15, Tar:7) an uncursed staff of energy (45, -2, Tar:7) a +2 scythe of slicing (45, -1, Tar:7) a +0 mace a +4 scythe of venom a +0 scythe of freezing (46, -34, Tar:7) a +0 hand axe a +0 scimitar a +0 halberd (46, -17, Tar:7) an uncursed amulet of magic regeneration (46, -16, Tar:7) a +3 morningstar of draining (46, -15, Tar:7) a +1 scythe of venom (48, -8, Tar:7) a +0 broad axe a +0 mace (48, -7, Tar:7) a +0 battleaxe a +0 hand axe (48, -6, Tar:7) a +1 trident of protection (49, -8, Tar:7) a +2 scythe of freezing (51, -30, Tar:7) a +1 scythe (51, -25, Tar:7) a +4 scythe of protection (58, -57, Tar:7) a +0 mace (60, -57, Tar:7) a +0 mace (60, -56, Tar:7) a +0 trident (61, -56, Tar:7) a +0 trident (64, -49, Tar:7) a +4 scythe of venom Level 1 of the Realm of Zot (0, 0, Zot:1) a +4 hand axe of electrocution (1, -17, Zot:1) a +0 cloak (1, -16, Zot:1) a +0 dagger a +0 cloak (1, -15, Zot:1) a +0 war axe (2, -17, Zot:1) a +0 mace of venom (2, -15, Zot:1) a +0 short sword (14, 17, Zot:1) 11 sling bullets (18, -32, Zot:1) a +0 halberd (18, -31, Zot:1) a cursed -1 long sword (19, -31, Zot:1) a +0 rapier a +0 cloak a +0 war axe (20, -32, Zot:1) a +2 cloak (20, -31, Zot:1) a cursed -2 mace (27, -1, Zot:1) a +0 dire flail (31, -34, Zot:1) a wand of paralysis (11) (32, 1, Zot:1) a +0 short sword (34, -35, Zot:1) a +0 whip (40, 11, Zot:1) +0 storm dragon scales (42, -22, Zot:1) a book of Minor Magic (42, 11, Zot:1) a +2 war axe of freezing (43, -22, Zot:1) an uncursed amulet of harm (48, -16, Zot:1) an uncursed ring of magical power (50, -13, Zot:1) quicksilver dragon scales (50, 11, Zot:1) a +0 battleaxe a +3 glaive a +0 dire flail (51, -31, Zot:1) a +0 trident (51, 10, Zot:1) a +0 glaive a +0 dire flail a +0 cloak (51, 12, Zot:1) a +0 flail a +0 halberd a +1 cloak (51, 16, Zot:1) a +0 hunting sling (52, -31, Zot:1) a +0 trident (52, -30, Zot:1) a +0 long sword (52, -29, Zot:1) a +0 glaive (52, -14, Zot:1) a +0 glaive (52, 9, Zot:1) 22 sling bullets (52, 11, Zot:1) a +0 cloak a +0 whip a +0 war axe a +0 cloak a +0 dagger (53, -30, Zot:1) a +0 war axe a +0 great mace a +0 cloak a +0 rapier a +0 cloak (53, -29, Zot:1) a +0 battleaxe (56, -40, Zot:1) 10 stones (56, -35, Zot:1) 14 bolts Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 hand axe a +0 cloak a +1 long sword of flaming (1, -3, Zot:2) a +0 war axe (2, 0, Zot:2) a +0 battleaxe (2, 1, Zot:2) a +0 cloak (3, -5, Zot:2) a +0 hand axe (3, -4, Zot:2) a cursed -1 battleaxe a +0 war axe (3, 1, Zot:2) +0 shadow dragon scales (3, 3, Zot:2) a +0 cloak a +0 dagger (4, -5, Zot:2) a +0 rapier of speed a +0 cloak (4, -4, Zot:2) a +0 cloak a +1 short sword of venom (4, 2, Zot:2) a +0 scimitar (5, -6, Zot:2) a +0 cloak a +0 dagger (5, 0, Zot:2) a +0 battleaxe (5, 1, Zot:2) a +0 halberd (6, -6, Zot:2) a +0 trident (6, 0, Zot:2) a +0 mace a +4 hand axe of freezing a +0 cloak a +0 long sword (10, 9, Zot:2) a crystal ball of energy (14, 2, Zot:2) a +0 plate armour (14, 16, Zot:2) a +0 leather armour (20, -9, Zot:2) a book of Transfigurations (26, -13, Zot:2) 26 arrows (29, 1, Zot:2) a +0 whip (33, 1, Zot:2) a potion of ambrosia (34, 0, Zot:2) 18 sling bullets Level 3 of the Realm of Zot (0, 0, Zot:3) a wand of paralysis (11) (5, -19, Zot:3) a cursed staff of fire (5, -17, Zot:3) a +2 war axe of flaming (8, -22, Zot:3) a wand of polymorph (4) (9, -25, Zot:3) a +0 long sword a +0 cloak a +2 long sword of freezing a +0 cloak (9, -24, Zot:3) a +1 dire flail of protection (10, -27, Zot:3) a +0 glaive of venom (10, -25, Zot:3) a +0 glaive (12, -33, Zot:3) +0 shadow dragon scales (16, -12, Zot:3) a +0 ring mail of cold resistance (17, -42, Zot:3) an uncursed ring of poison resistance (17, -1, Zot:3) a +0 blowgun (18, -45, Zot:3) a +0 trident (19, -44, Zot:3) a +0 long sword a +0 cloak (20, -44, Zot:3) a +0 flail a +0 glaive (25, -24, Zot:3) 18 stones (25, -17, Zot:3) a +0 scimitar a +0 long sword (25, -10, Zot:3) 24 stones (26, -17, Zot:3) a +0 dire flail (27, -17, Zot:3) a +0 flail (32, -13, Zot:3) a +1 cloak a +0 dire flail (34, -13, Zot:3) a +0 battleaxe (38, -22, Zot:3) 2 tomahawks Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 trident (0, 1, Zot:4) a +0 battleaxe of chopping a +0 cloak a +0 scimitar (0, 2, Zot:4) a +0 short sword (1, 2, Zot:4) a +0 short sword (4, -9, Zot:4) a +0 broad axe (8, 16, Zot:4) a +0 pair of gloves (11, 13, Zot:4) the +3 chain mail of the Hall of Blades {Int+7} It affects your intelligence (+7). (17, -4, Zot:4) a +0 scimitar a +0 war axe (17, -3, Zot:4) a +0 hand axe a +0 long sword (17, -2, Zot:4) a +2 short sword of protection a +0 cloak (18, -4, Zot:4) a +2 cloak (18, -2, Zot:4) a +0 short sword (23, 3, Zot:4) 18 sling bullets (31, 22, Zot:4) a +0 dire flail (34, -12, Zot:4) a +0 short sword a +0 bardiche a +0 cloak (35, 1, Zot:4) a +2 halberd of protection (36, -11, Zot:4) a +0 hand axe a +0 cloak a +0 battleaxe a +0 morningstar a +0 long sword a +1 cloak a cursed +0 long sword (37, -20, Zot:4) 19 stones (37, -12, Zot:4) a +0 halberd (37, -11, Zot:4) a +0 trident (42, 10, Zot:4) a +2 flail of draining (43, 1, Zot:4) a +0 cloak (46, 0, Zot:4) a +2 long sword of electrocution a +2 cloak (47, 0, Zot:4) a +0 short sword (54, 21, Zot:4) a +2 war axe of electrocution (57, 19, Zot:4) 19 stones Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 short sword (1, 0, Zot:5) a +0 cloak a +0 short sword a +1 cloak (2, 0, Zot:5) a +0 pair of gloves a +0 mace (5, -7, Zot:5) a scroll of vulnerability (7, 21, Zot:5) 19 stones (8, -8, Zot:5) a book of Geomancy (11, -6, Zot:5) a +0 scale mail (11, -4, Zot:5) a +0 mace (11, 25, Zot:5) a +0 dire flail (12, 19, Zot:5) a +1 battleaxe of chopping (13, 24, Zot:5) a +0 hand axe a +0 shield (14, 20, Zot:5) a +9 club of electrocution (15, 35, Zot:5) a +0 scale mail (19, -15, Zot:5) a +0 glaive (19, -8, Zot:5) a +0 whip a +0 cloak (19, -6, Zot:5) a +0 dire flail a +0 dagger a +0 cloak (19, 1, Zot:5) a +0 rapier a +2 cloak (21, 5, Zot:5) a +0 hand axe (22, 7, Zot:5) a +0 dagger a +0 cloak a +4 war axe of chopping +0 storm dragon scales a cursed -2 short sword (23, 8, Zot:5) a +0 dagger a +1 cloak (24, 9, Zot:5) a +0 long sword a cursed +0 cloak (27, 34, Zot:5) the Orb of Zot (30, -5, Zot:5) +0 shadow dragon scales (30, 19, Zot:5) a +12 club of flaming (31, 8, Zot:5) 29 arrows (34, -9, Zot:5) a potion of magic (36, 33, Zot:5) +0 shadow dragon scales (38, 36, Zot:5) a +8 club of venom (39, 37, Zot:5) a +12 club of flaming (41, 12, Zot:5) 18 bolts (44, -9, Zot:5) 15 arrows (51, 34, Zot:5) 25 stones Level 4 of a ziggurat (0, 0, Zig:4) a +0 rapier (0, 1, Zig:4) 50 gold pieces (0, 2, Zig:4) a +2 falchion of flaming (still there?) 2 javelins of penetration (still there?) (0, 3, Zig:4) a +7 falchion of holy wrath (0, 4, Zig:4) a scroll of brand weapon (1, 1, Zig:4) a +2 long sword of holy wrath (1, 2, Zig:4) 3 scrolls of identify (1, 3, Zig:4) a manual of Shields (2, 2, Zig:4) a +1 whip of holy wrath (unseen) (3, 2, Zig:4) a +4 scimitar of flaming (unseen) Level 1 of the Depths [Shop] Soofar's Book Shoppe a book of the Earth (1495 gold) a book of Geomancy (805 gold) a book of Unlife (1495 gold) a book of Cantrips (460 gold) a book of Unlife (1495 gold) a book of Necromancy (690 gold) a book of Callings (690 gold) the Guide on Sinister Rites (2145 gold) Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 a manual of Polearms (2539 gold) a book of Battle (920 gold) a Young Poisoner's Handbook (920 gold) [Shop] Kiutset's One-of-a-Kind Books Sif Muna's Reference Book on Creative Transmigration (1685 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Summon Forest Summoning/Translocation 5 Ocaicit's Grimoire of Creative Transmigration (1522 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Sticks to Snakes Transmutation 2 c - Irradiate Conjuration/Transmutation 5 d - Summon Hydra Summoning 7 The Last Secrets of Rites and Rhymes (3231 gold) Spells Type Level a - Shatter Earth 9 Sophisticated Spellcraft (1628 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Venom Bolt Conjuration/Poison 5 c - Lightning Bolt Conjuration/Air 5 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Agony Necromancy 5 f - Aura of Abjuration Summoning 5 The Incunabulum of Greatest Risks and Utility (5437 gold) Spells Type Level a - Ring of Flames Charms/Fire 7 b - Orb of Destruction Conjuration 7 c - Malign Gateway Summoning/Translocation 7 d - Summon Hydra Summoning 7 (0, 0, Depths:1) a +0 hand crossbow (6, 2, Depths:1) a +0 robe (6, 23, Depths:1) a +0 buckler a +0 leather armour a +2 war axe of flaming (7, 30, Depths:1) 30 stones (8, 2, Depths:1) a +0 troll leather armour (8, 3, Depths:1) a +0 buckler a +1 robe of magic resistance a +0 dagger a +0 robe a +0 flail (9, 2, Depths:1) 2 large rocks (9, 3, Depths:1) a +0 robe a +0 dagger (10, 27, Depths:1) a +0 long sword (11, -1, Depths:1) a +0 plate armour a +2 bardiche (11, 0, Depths:1) a large rock (12, -1, Depths:1) a cursed +0 plate armour a +0 long sword (16, -3, Depths:1) a +0 ring mail a +3 halberd (16, -2, Depths:1) a cursed -2 leather armour a +0 halberd (17, -2, Depths:1) a stone a large rock (18, 41, Depths:1) +0 fire dragon scales (19, 0, Depths:1) a +0 robe 2 stones (19, 40, Depths:1) a bolt (19, 43, Depths:1) a +2 great sword of flaming (20, 1, Depths:1) a stone (20, 2, Depths:1) a stone (20, 39, Depths:1) a bolt (20, 41, Depths:1) a +2 battleaxe of freezing (21, 2, Depths:1) a stone (21, 42, Depths:1) +0 ice dragon scales (22, 37, Depths:1) a +0 arbalest 23 bolts (24, 14, Depths:1) a +0 blowgun (25, 34, Depths:1) the +1 pair of gloves "Wyorr" {Dex+3} It affects your dexterity (+3). (26, 30, Depths:1) 18 arrows (27, 28, Depths:1) +0 ice dragon scales (29, 5, Depths:1) a stone (34, 4, Depths:1) a stone (34, 56, Depths:1) a +0 quarterstaff (35, 5, Depths:1) a stone (35, 9, Depths:1) a stone (36, 9, Depths:1) a stone (39, 9, Depths:1) a +0 robe a +4 lajatang of pain (40, 9, Depths:1) a stone (42, 9, Depths:1) a +0 short sword a +0 robe a +0 buckler a +0 robe a +0 flail of holy wrath a +2 buckler a +0 robe a +1 vampiric demon whip (50, 35, Depths:1) a +0 dagger (51, 23, Depths:1) a +0 scale mail (53, 21, Depths:1) 2 stones (54, 20, Depths:1) a stone Level 2 of the Depths (0, 0, Depths:2) 7 bolts a +0 arbalest (2, 0, Depths:2) a bolt (4, -2, Depths:2) a bolt (6, -3, Depths:2) a bolt (9, -26, Depths:2) a +0 dire flail a +0 dire flail (11, 8, Depths:2) 3 bolts (12, 8, Depths:2) a +1 great sword of flaming (13, -44, Depths:2) a +0 spear (13, 6, Depths:2) a +0 arbalest 12 bolts a potion of degeneration (14, -42, Depths:2) a potion of degeneration a +0 spear (16, -39, Depths:2) +0 fire dragon scales (17, -21, Depths:2) a +0 shortbow 22 arrows (18, -21, Depths:2) a +0 troll leather armour a +0 troll leather armour a +0 troll leather armour (18, -20, Depths:2) a +0 arbalest 19 bolts (19, -38, Depths:2) the +1 ring mail "Ikinorei" {+Inv Str-3 Int+6} It affects your strength (-3). It affects your intelligence (+6). It lets you turn invisible. (19, -20, Depths:2) 3 bolts (19, 2, Depths:2) 25 stones (25, -25, Depths:2) a +0 quarterstaff a +0 robe (26, -27, Depths:2) a +0 quarterstaff a +0 robe (27, 5, Depths:2) a +0 short sword (29, -33, Depths:2) 20 stones (31, 4, Depths:2) a +0 arbalest 9 bolts (36, -8, Depths:2) a +1 great sword of flaming (38, -35, Depths:2) 17 stones (39, -36, Depths:2) a +0 great mace (47, -46, Depths:2) a book of Misfortune a +0 scale mail a +0 demon blade of electrocution (47, -41, Depths:2) a +0 leather armour a +2 great mace (48, -47, Depths:2) a +0 scale mail a +2 mace (50, -47, Depths:2) 33 stones (55, -20, Depths:2) a +0 dire flail a +0 dire flail (56, -34, Depths:2) a +2 robe of the Archmagi Level 3 of the Depths (0, 0, Depths:3) an uncursed staff of wizardry (1, 0, Depths:3) a cursed staff of conjuration (1, 1, Depths:3) a book of Air (7, -28, Depths:3) a book of Conjurations (11, -28, Depths:3) the +4 falchion of Key {slice, MR+ Str+6 Dex+7} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your dexterity (+7). It affects your resistance to hostile enchantments. (14, -14, Depths:3) 14 stones (16, -3, Depths:3) a +0 helmet (16, 0, Depths:3) a scroll of random uselessness (17, -25, Depths:3) a +1 halberd of chopping (17, -24, Depths:3) a +1 trident of venom (17, -23, Depths:3) a +2 mace of crushing (19, -43, Depths:3) a +0 chain mail a +3 long sword of electrocution (20, -25, Depths:3) a +0 robe (20, -3, Depths:3) a scroll of vulnerability (23, -9, Depths:3) a +1 battleaxe of freezing (24, -10, Depths:3) a +0 troll leather armour (25, -10, Depths:3) +0 fire dragon scales 27 bolts a +0 arbalest (26, -10, Depths:3) a +0 dire flail a +0 robe a potion of degeneration a +0 arbalest a +0 hand axe a +0 arbalest 37 bolts a +0 dagger a +0 dire flail (27, -10, Depths:3) a cursed -1 glaive a +0 arbalest 26 bolts (27, -9, Depths:3) a +0 mace 22 bolts a +4 falchion of freezing a +0 robe a +0 arbalest (27, -5, Depths:3) a +3 battleaxe of freezing (28, -8, Depths:3) a bolt (31, -42, Depths:3) 25 arrows a +0 troll leather armour a +0 shortbow (32, -44, Depths:3) a +0 troll leather armour a +0 ring mail a +1 battleaxe of flaming (32, -43, Depths:3) +0 ice dragon scales (32, -10, Depths:3) 2 bolts (33, -43, Depths:3) a +0 ring mail a +0 battleaxe of chopping (33, -42, Depths:3) a +0 troll leather armour a +0 scimitar (33, -10, Depths:3) a bolt (34, -9, Depths:3) 3 bolts (34, -8, Depths:3) a +0 mace (35, -26, Depths:3) a +3 battleaxe of freezing (35, -10, Depths:3) 13 bolts a +0 arbalest a potion of degeneration (35, -8, Depths:3) a +2 great sword of flaming (38, -2, Depths:3) an uncursed amulet of guardian spirit (39, -21, Depths:3) a cursed +0 leather armour a +2 great mace of protection (39, -2, Depths:3) 14 bolts (40, -1, Depths:3) a cursed +0 chain mail (46, -16, Depths:3) a +1 great sword of flaming (47, -19, Depths:3) a +0 dire flail a +0 dire flail (48, -23, Depths:3) a cursed +0 robe a cursed +0 flail of protection a +0 shield a +0 leather armour a +0 long sword (59, -7, Depths:3) 18 sling bullets (59, -6, Depths:3) a crystal ball of energy (60, -6, Depths:3) a +1 bardiche of protection (61, -25, Depths:3) a scroll of noise (61, -18, Depths:3) a +0 club (62, -18, Depths:3) a scroll of amnesia Level 4 of the Depths (0, 9, Depths:4) a +0 plate armour a +5 battleaxe (0, 11, Depths:4) a +0 chain mail a +2 demon blade a +1 scythe of protection (1, 9, Depths:4) a +0 lajatang (1, 11, Depths:4) 16 stones (2, 10, Depths:4) a +0 robe a +0 dagger (2, 11, Depths:4) a +0 chain mail a +4 great sword of flaming (4, 26, Depths:4) +0 fire dragon scales (5, 9, Depths:4) a +0 giant club a +2 dire flail of protection (5, 10, Depths:4) a +0 giant spiked club a +0 giant club a +0 giant club (6, 9, Depths:4) a +0 giant club a +0 giant club (6, 11, Depths:4) a +0 giant spiked club a +0 giant club a +4 flail a +0 robe (6, 23, Depths:4) a +1 arbalest of velocity (7, 11, Depths:4) a +0 giant club (8, 14, Depths:4) 23 stones (8, 38, Depths:4) 22 stones (13, 15, Depths:4) a +0 robe a +0 long sword (14, -2, Depths:4) a +2 battleaxe of freezing (14, 13, Depths:4) 3 large rocks (14, 14, Depths:4) a +0 robe (14, 26, Depths:4) 24 bolts a +0 arbalest (14, 27, Depths:4) 13 bolts a +0 arbalest (14, 32, Depths:4) a +0 scimitar (16, 9, Depths:4) a large rock +0 ice dragon scales (17, 9, Depths:4) a large rock (18, 9, Depths:4) a large rock (18, 26, Depths:4) 16 bolts (19, 23, Depths:4) a +2 scale mail of poison resistance (19, 24, Depths:4) a +0 dire flail a +0 dire flail (19, 27, Depths:4) a +2 dagger of venom (20, 9, Depths:4) a large rock (20, 23, Depths:4) +0 fire dragon scales (20, 26, Depths:4) 14 arrows (21, 6, Depths:4) a +2 ring mail of fire resistance (24, 16, Depths:4) a +0 battleaxe of freezing (29, 16, Depths:4) a scroll of amnesia (31, 12, Depths:4) 3 bolts (34, 12, Depths:4) a +0 scale mail a +0 long sword (35, 8, Depths:4) an arrow a +0 troll leather armour (35, 10, Depths:4) 13 bolts a +0 arbalest (36, 8, Depths:4) 2 arrows (36, 10, Depths:4) 13 bolts a +0 arbalest (37, 9, Depths:4) 2 bolts a +0 robe (38, 8, Depths:4) a bolt (38, 25, Depths:4) a +0 robe (40, 6, Depths:4) a bolt (41, 6, Depths:4) an arrow Level 5 of the Depths (0, 0, Depths:5) the +1 scale mail of Uxtiokuhaigg {Str+2} It affects your strength (+2). (1, -43, Depths:5) a +0 great sword of flaming (1, -6, Depths:5) a bolt (3, -4, Depths:5) 2 bolts (4, -4, Depths:5) a bolt (4, -3, Depths:5) a cursed +0 arbalest 22 bolts (5, -9, Depths:5) +0 fire dragon scales (5, -4, Depths:5) a bolt (7, -5, Depths:5) a +1 arbalest of flaming 10 bolts (7, -4, Depths:5) a +0 arbalest 15 bolts (7, -3, Depths:5) a +0 arbalest 23 bolts (14, -17, Depths:5) a +0 plate armour a +4 halberd (15, -19, Depths:5) a +0 chain mail a +0 great mace a +0 plate armour a +2 great sword of flaming a +0 robe a +0 dagger a +0 animal skin a +3 antimagic quarterstaff (15, -18, Depths:5) a cursed +0 chain mail a +2 battleaxe of draining a +0 plate armour a +1 glaive of draining a +0 spear (15, -17, Depths:5) a +0 robe a +2 vampiric dagger (16, -16, Depths:5) a +2 spear of flaming (17, -17, Depths:5) a +0 plate armour a +1 demon whip (17, -16, Depths:5) a +0 buckler a +0 leather armour a +0 war axe a +0 robe (23, -28, Depths:5) a +0 chain mail a +0 long sword of draining (24, -29, Depths:5) a +0 trident of flaming (25, -25, Depths:5) a +0 rapier a +0 cloak of magic resistance (29, -28, Depths:5) an uncursed ring of teleportation (31, -41, Depths:5) a +0 plate armour a +0 long sword (32, -32, Depths:5) +0 ice dragon scales a +0 scimitar a +0 long sword a +0 dire flail a +0 dire flail +0 fire dragon scales (33, -26, Depths:5) a wand of random effects (21) (33, -23, Depths:5) a bolt (33, -21, Depths:5) 18 bolts a +0 arbalest (33, -20, Depths:5) a +0 halberd (34, -46, Depths:5) a +1 dagger of draining (34, -37, Depths:5) a +0 dire flail (34, -35, Depths:5) a +0 cloak (34, -22, Depths:5) a +0 scimitar of electrocution (35, -41, Depths:5) a +0 battleaxe of freezing (35, -38, Depths:5) 2 large rocks (35, -36, Depths:5) 3 large rocks (36, -39, Depths:5) a +2 long sword of holy wrath (38, -33, Depths:5) a +0 plate armour (44, -42, Depths:5) 2 large rocks (45, -43, Depths:5) a large rock (46, -44, Depths:5) a large rock (47, -48, Depths:5) a +0 troll leather armour (47, -46, Depths:5) a large rock (51, -38, Depths:5) 47 bolts a +0 arbalest a +0 arbalest a +0 arbalest (51, -37, Depths:5) a +0 troll leather armour a +0 arbalest a +0 arbalest 51 bolts (51, -36, Depths:5) a +0 arbalest 17 bolts (52, -39, Depths:5) a +0 dire flail a +0 dire flail (52, -34, Depths:5) 2 bolts