Flash162 Level 1 of the Dungeon (0, 0, D:1) a cursed +0 spear (1, 33, D:1) 24 stones (5, 2, D:1) a +0 hand axe (9, 26, D:1) a cursed +0 dagger (15, 27, D:1) a +0 dagger (19, 11, D:1) a +0 club (31, 7, D:1) a +0 club (39, 27, D:1) a +0 dagger (46, 7, D:1) a +0 club (47, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 2, D:2) 9 stones (4, 0, D:2) 2 stones (5, 1, D:2) a +0 club a +0 club (5, 23, D:2) 8 stones (11, 2, D:2) a cursed -3 dagger (11, 3, D:2) 7 poisoned needles (22, 2, D:2) a +0 dagger (29, 31, D:2) a +0 club (32, -6, D:2) a +0 club (47, 3, D:2) a +0 robe a +0 dagger (52, 19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 14, D:3) a +0 whip (6, -7, D:3) a cursed +0 scale mail (7, -6, D:3) a +0 falchion a +0 club (7, -5, D:3) a +0 falchion (9, -19, D:3) a +0 quarterstaff (18, 8, D:3) a +0 club (26, 0, D:3) a +0 club (33, -11, D:3) 25 stones (37, -23, D:3) 19 stones (37, 15, D:3) 24 poisoned needles (41, -14, D:3) a +0 leather armour a +0 hand axe (43, -12, D:3) a +0 flail (54, -8, D:3) a poisoned needle a +0 club (55, -7, D:3) a cursed -3 blowgun a +0 short sword 11 poisoned needles (56, -19, D:3) a cursed +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, -29, D:4) a +0 dagger 5 stones (2, -28, D:4) 5 stones (4, -6, D:4) a +1 whip of flaming a +0 robe a +0 animal skin a +0 animal skin (7, 5, D:4) a +0 mace (23, -7, D:4) a +0 buckler (27, -29, D:4) 2 needles of paralysis (35, -21, D:4) a +5 flail of crushing a +0 scale mail (38, -5, D:4) a +0 giant club (40, 6, D:4) a +4 quarterstaff of chaos (42, 5, D:4) a +0 mace of protection (43, -1, D:4) a +0 club a +0 hand axe (43, 0, D:4) a +0 dagger a +0 robe (44, 0, D:4) a cursed -3 short sword a +0 ring mail a +0 hand axe (50, -12, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Jophuq's Weapon Shoppe a +0 dagger (24 gold) a +0 war axe of distortion (128 gold) a +0 falchion (36 gold) a +2 broad axe of distortion (264 gold) 14 stones (16 gold) a +0 war axe (42 gold) a +0 spear (36 gold) the +1 hand axe "Vicufe" {protect, +Fly rC- rN+ MR++} (279 gold) It protects the one who uses it against injury (+AC on strike). It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. the cursed +2 battleaxe of Spite {chop, rPois rF- rC+ Stlth+} (368 gold) It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. a +4 shortbow (300 gold) a +0 hunting sling (18 gold) (3, 7, D:5) 2 stones (3, 12, D:5) a stone (4, 7, D:5) a +0 short sword (4, 8, D:5) a +0 whip (8, -27, D:5) a +0 leather armour (17, -26, D:5) 6 needles of confusion (23, 16, D:5) 16 stones (24, -13, D:5) a +0 cloak (25, -8, D:5) a +0 short sword (32, -5, D:5) a +0 robe (33, 6, D:5) 14 stones (33, 8, D:5) a cursed -1 dagger (41, 14, D:5) 13 stones (53, 10, D:5) a +0 flail a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip (6, -1, D:6) a +0 flail a +0 dagger a +0 robe (7, -1, D:6) a +0 dagger a +0 leather armour (9, 11, D:6) a +0 leather armour a +0 dagger a +2 vampiric dagger a +0 robe a +1 hand axe of freezing a +0 ring mail a +0 dagger a +0 chain mail (10, 36, D:6) a +0 robe (14, 14, D:6) a +2 quarterstaff of draining (38, 3, D:6) 19 poisoned needles (39, -4, D:6) a +0 shortbow (39, 34, D:6) 5 poisoned needles (51, 18, D:6) a +0 whip a +0 leather armour a +0 club (51, 19, D:6) a cursed +0 whip a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (11, -7, D:7) a +0 short sword (12, -8, D:7) a +0 hand axe a cursed +0 leather armour (12, -7, D:7) a +0 trident (14, -9, D:7) a +0 short sword a +0 trident (15, -3, D:7) a +0 trident of protection a +0 ring mail (16, -9, D:7) a +0 ring mail (16, -2, D:7) a cursed +0 mace a +0 flail a +0 flail (17, 19, D:7) 15 poisoned needles (30, 32, D:7) a +0 falchion (39, 1, D:7) 24 stones (45, 29, D:7) a +0 club (48, 32, D:7) a +0 giant club (49, 19, D:7) 15 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (3, 2, D:8) 23 stones (4, 11, D:8) a +0 quarterstaff (10, 19, D:8) a +0 whip a +2 vampiric trident a +0 scale mail (11, 19, D:8) a +0 halberd (12, 19, D:8) a +0 whip (19, 4, D:8) an orc corpse (34, -21, D:8) a +0 hand axe (36, -21, D:8) a +0 hand axe a +0 plate armour a +0 flail (36, -20, D:8) a +0 flail (42, 10, D:8) 17 sling bullets (44, -15, D:8) 13 stones (49, -28, D:8) a +0 glaive (52, -33, D:8) 19 stones (52, -17, D:8) a cursed -2 giant club (54, -24, D:8) 17 bolts (59, -24, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a potion of heal wounds (5, 1, D:9) 13 gold pieces (9, 1, D:9) 2 potions of curing the Ecumenical Temple