FistofTheNorthNile Level 1 of the Dungeon (0, 0, D:1) a +0 mace (6, 2, D:1) a +0 club (-10, 4, D:1) 16 stones (-6, 7, D:1) a +0 club (-34, 15, D:1) a potion of resistance (-13, 15, D:1) a potion of restore abilities (-20, 17, D:1) 28 stones (-25, 18, D:1) a +0 robe (-1, 21, D:1) a +0 club (-39, 23, D:1) a potion of curing (-44, 27, D:1) 4 javelins (-13, 30, D:1) 26 arrows (-17, 31, D:1) a +0 hunting sling (-10, 31, D:1) a +0 club (7, 36, D:1) a +0 ring mail (-10, 38, D:1) 28 bolts (7, 42, D:1) a +0 dagger (-27, 47, D:1) a +0 robe (7, 49, D:1) a +0 club (-3, 51, D:1) a potion of heal wounds (-20, 53, D:1) a royal jelly Level 2 of the Dungeon (0, 0, D:2) a rotting giant newt corpse (-15, 6, D:2) a potion of flight (19, 9, D:2) 2 potions of mutation (-5, 15, D:2) 20 stones (-1, 23, D:2) a beef jerky (14, 23, D:2) 27 arrows (17, 37, D:2) 13 stones (2, 41, D:2) 10 bolts (-7, 47, D:2) an adder corpse (skeletalised by now) (-23, 49, D:2) a stone (-21, 49, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a beef jerky (3, 2, D:3) a scroll of identify (2, 3, D:3) 14 poisoned bolts (4, 19, D:3) a potion of haste