Dungeon Crawl Stone Soup version 0.34-a0-2099-ge1d2b83f61 (webtiles) character file. Game seed: 10662059676551937422 51 Fishie the Slasher (level 3, 0/30 HPs) Began as a Merfolk Monk on Jan 26, 2026. Slain by a jackal zombie (1 damage) ... in an ossuary. The game lasted 00:04:40 (699 turns). Fishie the Slasher (Merfolk Monk) Turns: 699, Time: 00:04:40 Health: 0/30 AC: 2 Str: 11 XL: 3 Next: 81% Magic: 3/3 EV: 12 Int: 9 God: Gold: 114 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: enlightened, flying, glowing, studying Maces & Flails A: (nimble swimmer 2), mertail, clumsy 1, ephemeral shield, reckless a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Ossuary. You collected 114 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) d - a +0 spear e - a +1 hand axe of venom Missiles f - 6 boomerangs (quivered) l - 4 poisoned darts Armour b - a +0 robe (worn) c - an orb of light (worn) h - a +0 scale mail i - a +0 scale mail Talismans g - a spore talisman j - a scarab talisman k - a spider talisman Scrolls c - a scroll of revelation {unknown} e - a scroll of enchant weapon {unknown} Potions M - a potion of mutation Skills: - Level 4.0 Fighting + Level 4.6 Long Blades - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 52% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 17316 Ossuary (1/1) Zot: 5971 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You are clumsy. (Dex -3) A shield forms around you when casting spells or using Invocations. (SH +7) Your SH is halved, but you deal more damage with two-handed weapons. Message History It was a potion of curing. You feel better. The jackal zombie misses you. The mummy misses you. You regained 5 hp, and now have 26/30 hp. You hit the mummy. The mummy is moderately damaged. The jackal zombie bites you. You take 1 damage, and have 25/30 hp. You hit the mummy. The mummy is moderately damaged. The jackal zombie completely misses you. The mummy hits you! You take 8 damage, and have 17/30 hp. THAT REALLY HURT! You hit the mummy but do no damage. The mummy is moderately damaged. The jackal zombie barely misses you. The jackal zombie bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 15/30 hp. You hit the mummy. The mummy is heavily damaged. The mummy barely misses you. The jackal zombie closely misses you. You hit the mummy but do no damage. The mummy is heavily damaged. The jackal zombie closely misses you. The mummy hits you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 9/30 hp. You hit the mummy. The mummy is severely damaged. The jackal zombie closely misses you. You hit the mummy. The mummy is severely damaged. The jackal zombie bites you but does no damage. The mummy hits you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 1/30 hp. THAT REALLY HURT! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The jackal zombie bites you but does no damage. The jackal zombie bites you. You die... .......∩.Z........# ................... ........Z.ZZ....... ........Z......##. .......Z..Z....##. ..........Z........ ........Z.Z........ ....#####ZZ....... .......@MZZ....... ......∩.ZZ........ ################## You could see a mummy, 2 rat zombies, a jackal zombie, a goblin zombie, a gnoll zombie and an elf zombie. Vanquished Creatures An adder (D:4) 3 hound zombies (D:4) 3 adder zombies (D:4) 2 hobgoblins A quokka (D:1) 2 ball pythons 2 bats (D:1) 5 frilled lizards (D:1) 2 jackal zombies (Ossuary) 2 kobolds (D:1) 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fishie the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 68 | D:1 | HP: 9/18 [frilled lizard (1)] 194 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 222 | D:1 | HP: 11/24 [hobgoblin (4)] 469 | D:2 | You fall into a shaft and drop 2 floors! 595 | D:4 | Reached XP level 3. HP: 20/30 MP: 3/3 598 | D:4 | HP: 13/30 [poisoned by an adder] 600 | D:4 | Gained mutation: You are clumsy. (Dex -3) [potion of | mutation] 600 | D:4 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 600 | D:4 | Gained mutation: Your SH is halved, but you deal more | damage with two-handed weapons. [potion of mutation] 600 | D:4 | HP: 5/30 [poisoned by an adder] 603 | D:4 | Reached skill level 4 in Fighting 603 | D:4 | Reached skill level 4 in Long Blades 637 | D:4 | Found a sand-covered staircase. 673 | Ossuary | Entered an ossuary 694 | Ossuary | HP: 15/30 [jackal zombie (2)] 698 | Ossuary | HP: 1/30 [mummy (9)] 699 | Ossuary | Slain by a jackal zombie Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_rooms, minmay_close_crescents D:2: layout_basic, basic_altar D:4: layout_loops_corners, mainiacjoe_ossuary_entry_find_the_door Ossuary: ossuary_minmay_tomb_2a Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.0 Long Blades | 4 | 4.6 Dodging | | 4.0 Action || total ---------------------------++------- Attack: Normal || 94 Melee: Falchion || 94 Drink: Curing || 1 Enlightenment || 1 Ambrosia || 1 Mutation || 1 Stab: Sleeping || 1 Armour: Robe || 74 Dodge: Dodged || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 710 | 709 | 1 | 125 | 108 | 4 | 177.5 | Dungeon | 683 | 682 | 1 | 125 | 108 | 3 | 227.7 | Ossuary | 27 | 27 | 0 | 0 | 0 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 423 daAuts D:4: 208 daAuts D:2: 51 daAuts Ossuary: 27 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+