Fingolfin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 37, D:1) a +0 dagger (4, 8, D:1) a +0 short sword (11, 10, D:1) a +0 leather armour (17, 12, D:1) a +0 dagger Level 2 of the Dungeon (7, -4, D:2) a +0 hand axe a +0 ring mail (8, -4, D:2) a +0 war axe (12, -3, D:2) a +0 mace a +0 leather armour (22, -5, D:2) a +0 chain mail (45, 1, D:2) a +0 short sword (46, 1, D:2) a +0 chain mail Level 3 of the Dungeon (3, -1, D:3) a +0 short sword (7, -11, D:3) a +0 club a cursed ring of attention (11, -4, D:3) a +0 dagger (20, 1, D:3) a +0 giant spiked club (21, 0, D:3) a cursed -2 flail (26, -27, D:3) a -2 hunting sling (27, -17, D:3) a +0 club (40, 9, D:3) a +0 hunting sling (41, 2, D:3) a +0 quarterstaff (43, -29, D:3) a +0 dagger (58, -25, D:3) a +0 whip (58, -22, D:3) a +0 club (58, -3, D:3) a +0 club a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (12, 0, D:4) a +0 long sword (29, 29, D:4) a +0 club (45, 24, D:4) a +0 dagger of venom a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (13, 19, D:5) a +0 rapier (14, -3, D:5) a +0 quarterstaff (17, 0, D:5) a +0 war axe (24, -9, D:5) a +0 robe a +1 scimitar of draining (26, 17, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, -1, D:6) a +0 shortbow (4, 0, D:6) a +0 dagger (14, 23, D:6) a +0 whip a +0 hand axe a +0 club a cursed +0 leather armour (14, 24, D:6) a cursed -1 flail a +3 trident of protection a +0 ring mail (14, 25, D:6) a +0 halberd (15, 30, D:6) a +0 chain mail a +0 club (16, 13, D:6) a +0 long sword (22, 24, D:6) a +0 chain mail (22, 45, D:6) a +0 leather armour (40, 47, D:6) a +0 shortbow (43, -3, D:6) a +0 scale mail (50, 3, D:6) a +0 great mace Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (0, 6, D:7) a +0 short sword (0, 7, D:7) a +0 club (0, 8, D:7) a +0 spear a cursed +0 ring mail (0, 10, D:7) the +1 robe of the Sturgeon {Regen+ Stlth+} It increases your rate of regeneration. It makes you more stealthy. a +0 shortbow (0, 11, D:7) a +0 dagger (1, -2, D:7) a +0 quarterstaff (1, 0, D:7) a +0 whip a cursed +0 robe a +0 club (1, 8, D:7) a cursed -3 club (1, 9, D:7) a +0 club (1, 10, D:7) a +0 club a +0 club (1, 11, D:7) a +0 dagger (2, 10, D:7) a +0 dagger a +0 robe a +0 club (2, 11, D:7) a +0 club a +0 spear a +0 scale mail (4, 1, D:7) a +0 short sword (7, 3, D:7) a +0 club (9, 2, D:7) a +0 dagger a +0 robe (25, -4, D:7) a +1 robe of resistance a +0 dagger a cursed +0 hand axe (25, 0, D:7) a +0 short sword (26, -4, D:7) a +0 ring mail a cursed +0 short sword (26, -3, D:7) a +0 flail (33, 37, D:7) a +0 shortbow (42, 28, D:7) a +0 hand axe (61, 10, D:7) a cursed -2 falchion (62, 10, D:7) a +0 long sword a +0 plate armour a +0 whip (63, 10, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +3 chain mail a +0 plate armour (2, -24, D:8) a +2 robe of magic resistance (9, -4, D:8) a +0 shortbow (14, -47, D:8) a +0 spear a +3 vampiric spear a +0 scale mail a +0 buckler (15, -50, D:8) a +0 spear (15, -49, D:8) a +0 spear (20, -7, D:8) a +0 leather armour (20, 4, D:8) a +0 long sword (21, 3, D:8) a +0 giant club (31, -45, D:8) a +1 buckler of reflection (36, -49, D:8) a +0 club a +0 whip a +0 giant spiked club a +0 giant club (36, -48, D:8) a +0 spear (43, -40, D:8) the +6 quarterstaff of Qazlal's Hope {drain, rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. a +3 vorpal spear the +10 falchion of Laceration {speed, rElec MR- Int+2 Stlth+} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. (55, -8, D:8) a +0 long sword (57, -49, D:8) a cursed +0 ring mail (59, -36, D:8) a +1 glaive a +0 animal skin Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (2, -9, D:9) a +0 club a cursed +0 leather armour (4, 0, D:9) a +0 great sword (5, -7, D:9) a +0 shortbow (5, -1, D:9) a +0 robe a cursed +0 great sword a +0 robe a +3 short sword of freezing a cursed -2 whip (5, 0, D:9) a +0 robe a +4 flail (6, -2, D:9) a +0 long sword a cursed +0 chain mail (6, -1, D:9) a +0 robe (6, 0, D:9) a +7 halberd (6, 1, D:9) a +4 flail (8, 14, D:9) a +2 whip of electrocution a +2 robe (10, -3, D:9) a +0 spear (25, -13, D:9) a +0 troll leather armour (29, 16, D:9) a +0 hand crossbow (38, -18, D:9) a cursed -1 halberd (38, 9, D:9) a +0 robe a +0 dagger 3 potions of stabbing 3 potions of heal wounds 6 potions of degeneration (39, 2, D:9) a cursed +0 leather armour a cursed -1 club a +0 flail a +0 leather armour a +0 falchion a +0 flail a +0 scale mail a +0 short sword (50, 3, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a stone (0, 6, D:10) a +0 dagger a cursed -2 hand crossbow 16 bolts (0, 7, D:10) a +0 whip 5 stones (8, -30, D:10) a potion of stabbing (10, -15, D:10) a +0 pair of gloves (17, -17, D:10) a +0 trident (17, 8, D:10) a cursed -2 scimitar a +0 robe (18, 8, D:10) a +4 dagger a +0 robe (18, 10, D:10) a +3 falchion a +0 robe a +0 mace a +0 robe (18, 11, D:10) a +0 flail a +0 robe (19, 0, D:10) the +2 war axe of Fingolfin's Honour {vamp, rN+ MR+ Dex-2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-2). It protects you from negative energy. It affects your resistance to hostile enchantments. (22, -18, D:10) a +0 robe (25, 2, D:10) a +0 whip (30, -14, D:10) a +0 glaive a +0 chain mail (34, -27, D:10) 13 stones (34, 9, D:10) a +6 ring of intelligence (35, -14, D:10) a +0 robe a +0 dagger a +0 whip a +0 hand axe a +1 falchion of electrocution (35, -13, D:10) a +0 robe a +3 long sword a +0 robe a cursed +3 war axe of freezing a +0 leather armour a +0 whip a +0 dagger a +0 dagger (35, -12, D:10) a +0 club a +0 club (36, -12, D:10) a +0 leather armour a cursed +4 mace a +0 club (39, -12, D:10) 26 bolts (39, 3, D:10) a +0 giant club (40, -20, D:10) a +0 giant club (40, 15, D:10) a cursed ring of attention (52, 8, D:10) 18 stones (59, 14, D:10) 13 stones the Ecumenical Temple Level 1 of the Orcish Mines (9, 1, Orc:1) a cursed +0 ring mail a +0 scimitar (12, 2, Orc:1) a +2 dagger of venom a +0 ring mail (12, 3, Orc:1) a +0 dagger a +0 robe (13, -2, Orc:1) a +0 leather armour a +0 short sword (13, 2, Orc:1) a +0 hand axe a +0 chain mail (13, 14, Orc:1) a +0 robe a +0 dagger (14, -4, Orc:1) a wand of flame (30) (18, -1, Orc:1) a +0 giant club (18, 1, Orc:1) a +0 robe a +0 dagger (18, 20, Orc:1) a +0 robe a +0 dagger (18, 21, Orc:1) a +0 mace a +0 plate armour a +0 trident (18, 22, Orc:1) a +2 dagger of distortion (19, -1, Orc:1) a +0 chain mail a +0 mace (19, 1, Orc:1) a cursed +0 robe a +0 dagger (19, 22, Orc:1) a +0 flail (19, 23, Orc:1) a +0 flail (20, 25, Orc:1) a +0 giant spiked club (24, 24, Orc:1) a +0 dagger a +0 robe a +0 mace a +0 ring mail (26, 4, Orc:1) a +0 leather armour a +0 club (27, -4, Orc:1) a +0 ring mail (28, -6, Orc:1) a +0 flail a +0 giant club (28, -5, Orc:1) a +0 giant club (29, -6, Orc:1) a +0 scale mail a +0 short sword a +0 giant club (29, -5, Orc:1) a cursed +0 chain mail 12 bolts a +1 war axe a +0 arbalest (30, -9, Orc:1) a +0 dagger a +0 robe (30, -7, Orc:1) a +1 leather armour of fire resistance a +0 short sword a +0 plate armour a +0 hand axe (30, -5, Orc:1) a +0 leather armour (31, -8, Orc:1) a +0 dagger a +0 robe a bolt a +2 robe of the Archmagi a +0 dagger (31, -7, Orc:1) a +0 flail a +0 falchion (31, -6, Orc:1) a +0 robe a +0 dagger (33, -11, Orc:1) a +1 chain mail of fire resistance a +0 glaive (33, -10, Orc:1) a +0 leather armour a +0 robe a +0 dagger a +0 scale mail a +0 dagger (33, -9, Orc:1) a +0 chain mail a +0 halberd (33, -8, Orc:1) a +0 leather armour a +0 vampiric trident (33, -7, Orc:1) a +0 giant club (34, -12, Orc:1) a +0 falchion a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (34, -10, Orc:1) a +1 leather armour of poison resistance a +0 whip a +0 chain mail a +0 dire flail (35, -12, Orc:1) a +0 plate armour a +0 glaive (35, -11, Orc:1) a +0 plate armour a +0 scimitar Level 2 of the Orcish Mines [Shop] Nizyce's Distillery a potion of curing (48 gold) a potion of curing (48 gold) a potion of lignification (48 gold) a potion of haste (160 gold) a potion of curing (48 gold) a potion of heal wounds (80 gold) a potion of curing (48 gold) a potion of lignification (48 gold) a potion of mutation (128 gold) a potion of cancellation (128 gold) 2 potions of magic (256 gold) a potion of flight (48 gold) a potion of mutation (128 gold) [Shop] Pemuqil's Distillery a potion of stabbing (56 gold) a potion of stabbing (56 gold) a potion of ambrosia (112 gold) a potion of lignification (42 gold) a potion of might (56 gold) a potion of brilliance (56 gold) a potion of brilliance (56 gold) a potion of invisibility (112 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of lignification (42 gold) a potion of ambrosia (112 gold) (0, 0, Orc:2) a +0 scimitar (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (1, 0, Orc:2) an arrow (2, 1, Orc:2) an arrow (3, 2, Orc:2) an arrow (5, 4, Orc:2) an arrow (6, -10, Orc:2) a cursed -2 club (6, -9, Orc:2) a +0 long sword a +0 plate armour an orc corpse (6, 5, Orc:2) an arrow (8, -11, Orc:2) a +0 antimagic trident an orc corpse (8, -10, Orc:2) a +0 battleaxe a +0 chain mail an orc corpse (9, -11, Orc:2) a cursed -1 short sword a +0 ring mail a +0 flail a +0 leather armour an orc corpse (9, -10, Orc:2) a +0 flail a +0 plate armour a +0 mace a +0 ring mail a +0 falchion a +0 chain mail an orc corpse an orc corpse an orc corpse (10, -13, Orc:2) a +0 flail (10, -12, Orc:2) a +0 club a +0 flail a +0 chain mail a +0 trident a +0 plate armour an orc corpse an orc corpse (10, -11, Orc:2) a +2 longbow of flaming a +0 glaive a +0 chain mail an orc corpse (10, -9, Orc:2) a +0 flail (11, -12, Orc:2) a +0 mace (11, -11, Orc:2) a +0 dire flail a +0 plate armour a +4 flail of draining a +0 leather armour a +0 trident an orc corpse (11, -10, Orc:2) a +0 scimitar a +0 chain mail a +0 dagger a +0 mace a +0 scale mail an orc corpse an orc corpse (12, -12, Orc:2) a +0 flail a +0 chain mail a +0 club an orc corpse an orc corpse (12, -11, Orc:2) a +0 dire flail a +0 plate armour a +0 dagger a +0 scale mail an orc corpse an orc corpse (12, -5, Orc:2) a +0 hand axe an orc corpse (13, -10, Orc:2) a +0 scimitar a +0 plate armour an orc corpse (15, -9, Orc:2) a +0 hand axe a +0 chain mail (17, -6, Orc:2) a +0 flail an orc corpse (23, 6, Orc:2) a +0 dire flail of protection a +0 plate armour (25, 2, Orc:2) a +0 short sword (26, 9, Orc:2) a +0 dagger a +0 robe (28, 7, Orc:2) a +0 club a +0 chain mail (29, 8, Orc:2) a +0 glaive a +0 chain mail (32, -1, Orc:2) a +0 long sword a +0 plate armour an orc corpse (34, 3, Orc:2) a +4 vampiric dagger a +0 robe a +0 hand axe a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) an orc skeleton (34, 4, Orc:2) a +0 chain mail a +0 flail an orc skeleton (35, 3, Orc:2) a +0 club a +0 robe a +0 flail a +0 plate armour a +0 giant spiked club a +2 dagger of protection a +0 leather armour a +0 short sword a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, 5, Orc:2) a +0 hand axe a +0 short sword an orc corpse (skeletalised by now) (36, 2, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, 3, Orc:2) a +0 halberd a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (36, 4, Orc:2) a +0 war axe a +0 hunting sling a +0 leather armour a +0 club a +0 club a +0 robe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, 5, Orc:2) a +0 flail a +0 club a +0 ring mail a +0 ring mail a +0 short sword a +0 ring mail a +0 robe a cursed +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc skeleton an orc skeleton (40, 1, Orc:2) a +0 flail (43, -5, Orc:2) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (6, -11, Lair:1) a +0 quarterstaff (12, 11, Lair:1) a potion of heal wounds (38, 8, Lair:1) a +0 quarterstaff (39, -8, Lair:1) the +0 falchion "Xipoty" {pain, +Inv rF+ rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It protects you from cold. It lets you turn invisible. Level 2 of the Lair of Beasts (7, 26, Lair:2) a +0 leather armour (10, 25, Lair:2) a +0 scale mail (16, -20, Lair:2) a +0 dagger (26, 26, Lair:2) a +0 war axe (27, 30, Lair:2) a +0 broad axe (27, 33, Lair:2) 14 gold pieces (28, 30, Lair:2) Qilopos's Papyrus of Cloudy Enchantment Spells Type Level Known a - Portal Projectile Hexes/Translocation 3 yes b - Summon Guardian Golem Hexes/Summoning 3 yes c - Fulminant Prism Conjuration/Hexes 4 yes d - Silence Hexes/Air 5 no e - Yara's Violent Unravelling Hexes/Transmutation 5 no (28, 31, Lair:2) 28 gold pieces (29, 9, Lair:2) a +0 ring mail (29, 30, Lair:2) 10 stones (30, 29, Lair:2) 21 stones (30, 32, Lair:2) 19 gold pieces (30, 33, Lair:2) a +0 dagger (31, -15, Lair:2) a +0 ring mail (31, 29, Lair:2) an uncursed ring of poison resistance (31, 30, Lair:2) a scroll of teleportation (31, 32, Lair:2) 15 gold pieces (34, 25, Lair:2) a +0 dagger (36, -12, Lair:2) a +0 flail (41, -14, Lair:2) a +0 battleaxe (48, -1, Lair:2) a potion of degeneration (48, 15, Lair:2) a +0 trident (49, -9, Lair:2) a +1 scale mail of fire resistance (50, 16, Lair:2) a +0 scale mail (56, 10, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (17, 0, Lair:3) a +0 falchion (45, 3, Lair:3) +0 steam dragon scales (49, 4, Lair:3) an uncursed ring of fire an uncursed staff of air Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hunting sling (17, 5, Lair:4) a scroll of vulnerability 83 sling bullets 118 bolts 398 stones (19, 31, Lair:4) a +0 leather armour (29, -9, Lair:4) a +0 ring mail (29, 1, Lair:4) 5 stones (29, 2, Lair:4) 12 stones (31, 1, Lair:4) 17 stones (31, 2, Lair:4) 9 stones (31, 5, Lair:4) 18 stones (33, 14, Lair:4) 7 stones (42, 18, Lair:4) a +0 hunting sling (59, 5, Lair:4) a +0 helmet (62, 30, Lair:4) 15 bolts (62, 38, Lair:4) a +0 ring mail (64, 8, Lair:4) a potion of stabbing Level 5 of the Lair of Beasts (0, 0, Lair:5) the +2 pair of boots "Toesk" {Rampage *Corrode Int+6} It affects your intelligence (+6). It may corrode you when you take damage. It bestows one free step when moving towards enemies. (6, -37, Lair:5) a +0 helmet (11, -1, Lair:5) 12 stones (13, -17, Lair:5) a cursed ring of attention (13, -4, Lair:5) a +6 ring of intelligence an uncursed amulet of guardian spirit a +0 chain mail of magic resistance (22, -31, Lair:5) a potion of degeneration (23, -28, Lair:5) a +0 hand axe (37, -7, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a cursed -1 morningstar (1, -19, Lair:6) a scroll of random uselessness (2, 3, Lair:6) 14 stones (10, 8, Lair:6) a scroll of vulnerability (21, 27, Lair:6) 19 stones (33, -24, Lair:6) the +11 war axe of Floods {antimagic, rF+ Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It makes you more stealthy. (51, -5, Lair:6) a +1 short sword of speed (53, -31, Lair:6) a +0 dagger a +0 robe (57, -33, Lair:6) a cursed -3 trident (57, 26, Lair:6) 25 stones (65, -31, Lair:6) the amulet of Neurosis {Acrobat *Corrode rC+ rN+} [amulet of the acrobat] It helps you evade while moving and waiting. It protects you from cold. It protects you from negative energy. It may corrode you when you take damage. a +5 hand crossbow of freezing