Fingolfin Level 1 of the Dungeon (0, 0, D:1) a +0 club (31, 5, D:1) a +0 leather armour (31, 12, D:1) a +0 leather armour (34, -13, D:1) 24 bolts (37, -30, D:1) a +1 short sword of draining (41, 8, D:1) a cursed -1 club (42, 22, D:1) a +0 robe (43, -21, D:1) a +0 whip (48, -31, D:1) 19 arrows (48, -13, D:1) 23 arrows (51, -28, D:1) a +0 club (57, 15, D:1) a +0 club Level 2 of the Dungeon (6, -40, D:2) a +0 spear (10, -3, D:2) a +0 club a +0 hunting sling (19, -2, D:2) a +0 dagger (29, -33, D:2) 19 sling bullets Level 3 of the Dungeon (2, 0, D:3) a +0 club (5, 8, D:3) 16 bolts (10, -23, D:3) a cursed +0 club (19, -23, D:3) a +0 hand axe (26, 11, D:3) a +0 dagger (32, -9, D:3) a +0 club (33, -12, D:3) a +0 dagger (34, -5, D:3) a +0 pair of boots (41, -13, D:3) a +0 trident a +0 leather armour (41, -12, D:3) a +0 flail (42, -14, D:3) a +0 club a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (14, 44, D:4) a +0 giant club (17, 24, D:4) a +0 leather armour a +0 antimagic flail (17, 48, D:4) a +0 robe (19, 52, D:4) a +0 war axe (43, 8, D:4) 24 sling bullets (43, 41, D:4) a +0 giant club (49, 32, D:4) a +0 hand axe a +0 leather armour (49, 33, D:4) a +0 flail of protection (57, 13, D:4) a +0 falchion (59, 32, D:4) a +0 dagger (60, 31, D:4) a +0 short sword a +0 scale mail (61, 30, D:4) a +0 dagger a cursed +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (9, 8, D:5) a +0 leather armour (10, 17, D:5) a +0 mace (29, -17, D:5) a +0 leather armour (30, 9, D:5) a +0 halberd (35, 4, D:5) a +0 dagger a +0 robe a +0 short sword (35, 5, D:5) a +0 leather armour a +0 hand axe (36, 5, D:5) a +0 short sword a +0 scale mail (36, 15, D:5) a +0 glaive (41, 25, D:5) a +0 war axe (41, 27, D:5) a scarf of repulsion (44, 21, D:5) a +0 shortbow 16 arrows Level 6 of the Dungeon (0, 24, D:6) a +0 halberd a +0 robe (1, 24, D:6) a +2 halberd a +0 robe a cursed +0 dire flail a +0 robe (8, 24, D:6) a cursed +0 dire flail a +0 robe a cursed +4 great sword a +0 robe (20, 37, D:6) 31 bolts (21, 9, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, 4, D:7) a +1 quarterstaff of speed (7, 21, D:7) 18 sling bullets (9, -20, D:7) 24 bolts (11, 7, D:7) a +0 giant club (12, -15, D:7) a +0 hunting sling (15, -15, D:7) a +0 long sword a +0 scale mail (15, -1, D:7) a +0 spear a +0 robe (16, 3, D:7) a +3 dagger of freezing a +0 robe (36, -6, D:7) a +0 hand axe a +0 animal skin (37, 11, D:7) a +0 flail a +0 ring mail a +0 giant club a +0 club a +0 club a +0 chain mail (38, 11, D:7) a +0 dagger a +0 robe (39, 9, D:7) a +0 hand axe a cursed +0 chain mail (45, -3, D:7) 12 sling bullets (45, 7, D:7) 30 arrows (46, 2, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 4 potions of degeneration an uncursed amulet of inaccuracy a +0 giant club a +0 giant club (7, -7, D:8) a +0 dagger a +0 robe (8, -5, D:8) a +0 flail a +0 chain mail (17, -25, D:8) 21 bolts (26, -25, D:8) 27 arrows (28, -16, D:8) an arrow (29, -16, D:8) an arrow (30, -15, D:8) 2 arrows (32, -14, D:8) a +0 shortbow 10 arrows (33, -17, D:8) a +0 halberd (39, 17, D:8) a +1 ring of protection (42, -5, D:8) a +0 dagger (54, -23, D:8) a sling bullet (55, -23, D:8) a +0 quarterstaff a +0 hunting sling 12 sling bullets a +0 ring mail Level 9 of the Dungeon [Shop] Reno's Antique Weapon Shop a +0 trident (87 gold) a +0 glaive (162 gold) a +0 hunting sling (37 gold) the +4 battleaxe "Ylaism" {venom, rPois rC- MP+9 Stlth+} (1342 gold) It poisons the flesh of those it strikes. It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (+9). It makes you more stealthy. a +0 trident (87 gold) a +0 scimitar (100 gold) a cursed -2 shortbow (2 gold) a +0 dagger of venom (110 gold) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (1855 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). a +0 club (25 gold) a cursed -1 trident (2 gold) a +0 eveningstar (375 gold) a +3 dire flail of holy wrath (605 gold) (18, -37, D:9) a +1 short sword of venom (23, -17, D:9) a +0 spear (24, -9, D:9) a +0 flail a +0 ring mail (25, -7, D:9) a +0 trident (26, -8, D:9) a +0 war axe a +0 ring mail (27, -25, D:9) a +0 giant club a +0 giant club (27, -8, D:9) a +0 trident (33, -25, D:9) a +0 robe (37, -40, D:9) a +0 giant spiked club a +0 giant spiked club (48, -18, D:9) 22 sling bullets (55, -34, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 short sword a +0 plate armour (7, -12, D:10) 17 sling bullets (9, -3, D:10) a +0 quarterstaff (15, -4, D:10) a +0 cloak (22, -2, D:10) the ring "Qilox" {AC-5 Dex+3} [ring of protection] It affects your AC (-5). It affects your dexterity (+3). (29, -18, D:10) 22 bolts Level 11 of the Dungeon (0, 0, D:11) a necrophage corpse (13, -37, D:11) a cursed +0 hand axe (13, -5, D:11) a +0 hand crossbow (17, -15, D:11) a +3 dagger of chaos (unseen) (19, -39, D:11) 20 sling bullets (21, -29, D:11) a +0 pair of gloves (24, -36, D:11) a +0 trident (30, 3, D:11) a +0 leather armour (34, -27, D:11) a +0 chain mail the Ecumenical Temple