Fingolfin Level 1 of the Dungeon (0, 0, D:1) 12 bolts (5, -12, D:1) a +0 robe (6, -20, D:1) a +0 hand axe (7, -28, D:1) a +4 dagger (7, -21, D:1) 12 sling bullets (10, -3, D:1) a +0 club (14, -36, D:1) 14 bolts (27, -29, D:1) 17 sling bullets (34, -27, D:1) a +0 short sword (43, -37, D:1) a +0 plate armour (47, -3, D:1) 19 stones (53, -31, D:1) 27 bolts (53, -29, D:1) a +0 club (58, -34, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (16, -37, D:2) a +0 robe (17, -27, D:2) a +4 dagger (19, -16, D:2) a +0 dagger (19, -7, D:2) a +0 leather armour (22, 1, D:2) a +0 club (23, -9, D:2) a +0 dagger (24, -8, D:2) a +0 short sword (28, -23, D:2) 15 poisoned needles (35, -41, D:2) a +0 chain mail (42, -35, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -1, D:3) a +0 club (3, 30, D:3) a +0 chain mail (6, 31, D:3) a +0 pair of boots (14, 25, D:3) a +0 club (21, -1, D:3) a cursed -3 club (27, 31, D:3) a +0 dagger (30, 23, D:3) a +0 chain mail (30, 36, D:3) a +1 mace of venom (33, 11, D:3) a +0 whip (33, 29, D:3) a +0 club (34, 37, D:3) a +0 dagger (35, 28, D:3) a +2 dagger of speed (35, 37, D:3) a +0 club (36, 22, D:3) a +0 club a +0 dagger (36, 39, D:3) a +0 club (39, 46, D:3) a +0 club (41, 7, D:3) a +0 club (43, 38, D:3) a +0 club a +0 ring mail (48, 13, D:3) a +0 war axe (48, 14, D:3) a +3 dagger a +0 robe (48, 15, D:3) a +0 whip (50, 29, D:3) a cursed -1 short sword (51, 4, D:3) a +0 trident (51, 6, D:3) a +0 trident a +0 chain mail Level 4 of the Dungeon (17, 26, D:4) a +0 robe a +2 dagger of venom (18, 28, D:4) a +0 robe a +0 dagger (19, 26, D:4) a +0 robe a +0 dagger (24, -20, D:4) a +0 robe (30, -6, D:4) a +0 flail (38, -7, D:4) a +0 leather armour (40, -3, D:4) 2 curare-tipped needles (47, 10, D:4) a +0 dagger (49, 8, D:4) a +0 pair of gloves (49, 14, D:4) a +0 dagger a +0 short sword (49, 15, D:4) a +0 ring mail a +1 dagger of venom a +0 club a +0 leather armour (55, -11, D:4) 19 sling bullets Level 5 of the Dungeon [Shop] Tyzod's Distillery a potion of curing (39 gold) a potion of might (52 gold) a potion of ambrosia (104 gold) a potion of haste (130 gold) a potion of degeneration (13 gold) a potion of magic (104 gold) a potion of haste (130 gold) a potion of resistance (130 gold) [Shop] Onuxu's Weapon Shoppe the +5 short sword of the Lamprey {antimagic, +Rage rF+ Int+2 SInv} (778 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It protects you from fire. It lets you see invisible. It lets you go berserk. 15 arrows (39 gold) a +0 falchion (39 gold) 29 stones (37 gold) a +0 long sword (45 gold) 10 arrows (26 gold) a +2 trident of venom (210 gold) a +0 falchion (39 gold) 14 stones (18 gold) a +5 dagger of freezing (397 gold) 24 arrows (62 gold) a +0 war axe (45 gold) a +1 hand axe of freezing (161 gold) [Shop] Nieloib's Magic Scroll Boutique a scroll of enchant weapon (97 gold) a scroll of immolation (45 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of enchant weapon (97 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of remove curse (39 gold) a scroll of enchant weapon (97 gold) [Shop] Myroad Hoist's Antique Weapon Shoppe a +0 falchion (48 gold) a +0 hand axe (48 gold) a +2 scimitar of holy wrath (307 gold) a +2 trident of piercing (275 gold) a +0 mace (48 gold) a +0 falchion (48 gold) a +4 morningstar of holy wrath (467 gold) a +0 dagger (32 gold) a +0 hand axe (48 gold) a +0 spear of flaming (118 gold) a +0 flail (56 gold) (0, 0, D:5) 15 poisoned needles (23, -11, D:5) 17 bolts (40, -7, D:5) a +0 giant spiked club (43, -12, D:5) a potion of degeneration (44, -9, D:5) 10 sling bullets (49, -27, D:5) a +0 leather armour Level 6 of the Dungeon (21, 13, D:6) a +0 pair of gloves (27, 4, D:6) a +0 flail a +0 leather armour a +0 short sword a +0 plate armour a +0 club (28, 4, D:6) a +0 hand axe (39, 12, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Hitruirr's Weapon Emporium a +0 scimitar (48 gold) a +4 glaive (342 gold) a +4 quarterstaff of speed (408 gold) a +0 long sword of holy wrath (99 gold) a +0 flail (42 gold) a +0 arbalest (54 gold) a +0 hand crossbow (42 gold) 15 stones (18 gold) a +0 war axe (42 gold) [Shop] Foebuer's Antique Weapon Shoppe the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (2481 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +0 fustibalus (405 gold) a +1 dagger of holy wrath (286 gold) a +0 great sword (175 gold) a +0 club (27 gold) the +7 glaive of Untimely Demise {flame, rF+ MR+ Str-4 Int+2} (1676 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. a +0 dagger (54 gold) a +0 great sword (175 gold) (0, 0, D:7) a +0 pair of gloves (2, -2, D:7) a +0 flail (3, 15, D:7) the +4 spear of Conscience {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. (7, 9, D:7) 9 poisoned needles (48, -5, D:7) 5 needles of confusion (50, -19, D:7) a +0 chain mail (60, -17, D:7) a +0 giant club Level 8 of the Dungeon (1, -58, D:8) a +0 leather armour (9, 2, D:8) a potion of degeneration (10, -39, D:8) a cursed -2 short sword (15, -17, D:8) a +0 robe (16, -26, D:8) a +0 hand axe a +0 leather armour a +1 vampiric dagger a +0 robe a +2 dagger of speed a +0 robe a cursed -2 dire flail a cursed -1 plate armour a +0 club a +0 leather armour (36, -14, D:8) a +0 whip (38, -42, D:8) a +0 short sword (48, -56, D:8) a +0 robe (49, -17, D:8) a +0 dagger a +0 robe (50, -15, D:8) a cursed -3 hand axe a +0 hand axe a +0 dagger a +0 robe (51, -1, D:8) a +0 scimitar a +0 plate armour (51, 0, D:8) a +0 short sword a +0 leather armour (51, 1, D:8) a +0 mace (52, -37, D:8) a +0 shortbow (54, -23, D:8) a +0 dagger (56, -44, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a scorpion corpse (1, 1, D:9) a cursed +2 battleaxe (unseen) (2, 0, D:9) a +0 robe (unseen) (4, 0, D:9) a cursed +0 dagger (unseen) (6, 0, D:9) a +0 whip (10, -1, D:9) a +0 robe a +0 dagger a sky beast corpse (10, 0, D:9) a +0 scale mail a +0 whip (14, 3, D:9) a +0 robe (17, -2, D:9) 18 bolts (23, 4, D:9) a +0 quarterstaff a cursed +0 hunting sling 16 sling bullets a +0 leather armour